The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Merk
Merk
Biography and appearance
RaceHuman
GenderMale
AffiliationIndependent
RoleCriminal leader
LocationRawhide Saloon, Bazaar, Shady Sands
Dialogue FileScmerk.msg
Gameplay
QuestsKill Hubologist in NCR for Merk.
Retrive papers from Dr Henry.
Statistics
SPECIALStrength: 6
Perception: 7
Endurance: 4
Charisma: 5
Intelligence: 4
Agility: 8
Luck: 5
Derived StatsHit points: 61
Armor class: 23
Action points: 9
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 170
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 80%
Unarmed: 75%
Technical
Proto id00000145 (Merc)
 
Gametitle-FO2
Gametitle-FO2

As a good citizen, I applaud Carlson's opposition to any New Reno influence around here. Now that Westin's dead, I've been helping out with security for the Vice President.

Merk is the head of organized crime in Shady Sands in Fallout 2.

Background[]

A well-dressed, heavy-set man who moves with deliberate slowness, Merk is the boss of the criminal underground in the NCR. The ordered, lawful manner in which the capital is run squeezes out lesser men.[1] Merk has an air of arrogant coldness to him, caring little for other humans. However, his no-nonsense, business-minded approach allowed him to establish numerous operations in the NCR and nurture contacts with important people. Of those, perhaps the most important are with Vice-President Frank Carlson (whom he wholeheartedly supports) and his security detail.

In order to avoid the prying eyes of the vast NCR police force, Merk usually holds court in a bar located in the outer Bazaar area of NCR, the Rawhide Saloon. However, in order to actually impress Merk enough to make him offer a job, one needs to prove their worth. A show of force or competence is usually enough. The latest challenge is besting one of Merk's enforcers: A super mutant named Lenny.

Interactions with the player character[]

Interactions overview[]

GoodNatured
This character starts quests.

Quests[]

Effects of player action[]

  • Merk will provide the player with the password to the gambling den behind Duppo's store once they prove themselves.

Inventory[]

x
Icon armored vault suit
Apparel
Assault carbine icon
Weapon
14mm pistol
14mm AP
Icon briefcase
Carried items
$ 50
x2 stimpaks
Icon male severed head
Drops on death
empty

Appearances[]

Merk appears only in Fallout 2.

References

  1. Fallout 2 Official Strategies & Secrets p.192: "This tough hombre isn't just a connection to the underground within the rigid confines of the NCR, Merk is the underworld. Only the best can survive in a town like this..."
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