For an overview of grenade launcher models throughout the Fallout series, see Grenade launcher. |
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Close-up of the display screen | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercy is a unique grenade machinegun in Fallout: New Vegas.
Background[]
A veritable relic, Mercy is a pre-War US Army automatic grenade launcher that was used by one of the US Army's counter-insurgency units hunting Chinese Hei-Gui commandos in the American southwest. During this period, one of its operators spray-painted Hei Gui Bye Bye on the chassis. At an undetermined time, it was obtained by the Brotherhood of Steel and continued to serve as a weapon, eventually ending up in the hands of a Paladin in the Mojave chapter. It was lost when its operator fell while exploring Dead Wind cavern. It looks extremely rusted and used.
In function, Mercy is a recoil-operated, belt-fed, fully automatic 40mm grenade grenade launcher. Belts are fed into the firing chamber from a magazine can on the bottom of the weapon. The can is offset to the left, to accommodate the electronic monitoring system mounted on the weapon (though after the Great War, no units have been identified as having a working system). The weapon is patterned exclusively towards right-handed operators.
Characteristics[]
Its higher damage comes at the cost of using 40mm grenades, which are less common and more expensive than the 25mm grenades used by standard grenade machineguns. Despite the weapons extremely high critical hit multiplier, Mercy is incapable of dealing additional damage with critical hits, so the exceptional value is moot.
The larger size of the 40mm grenades also restricts its ammunition capacity to 18 grenades, which is 12 less than the regular Grenade machine gun. Like most unique weapons, Mercy cannot be modded. It can fire 2495 grenades from full condition before breaking.
The writing on the "display" is easily recognizable as part of a Bash script, a very common way of scripting out actions in the Linux and Unix world.
Variants[]
- Grenade machinegun, the common variant.
Comparison[]
Name | Type | Dmg/shot | DPS | Att/sec | Crit mult | Crit dmg | Spread | AP cost | Ammo | Ammo cap | Weight | Item HP | Value | Stat Req. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grenade machinegun | Grenade launcher | 5 + 50 | 165 | 3 | x0.28 | 0 | 1.0 | 50 | 25mm grenade | 30 | 15 | 400 | 5200 | Explosives:100 Strength:8 |
Mercy | Grenade launcher | 5 + 100 | 325.5 | 3.1 | x13.44 | 0 | 1.0 | 50 | 40mm grenade | 18 | 15 | 500 | 5200 | Explosives:100 Strength:8 |
Location[]
- Dead Wind Cavern - By a dead Brotherhood of Steel soldier along with some 40mm grenades, 40mm incendiary grenades and T-45d power armor and helmet. It is guarded by various types of deathclaws and the legendary deathclaw.
Bugs[]
- The game may crash if you fire continuously in the same place.
- The weapon can disappear from your game.