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Marine armor is an outfit in Fallout 76.
Background[]
An advanced model of combat armor designed for the United States Marine Corps,[1] the Marine armor pulls no stops when it comes to providing protection for the user, above even that of the heavy combat armor. Outclassed only by Power Armor, every piece of was designed to provide exceptional protection in nearly every battlefield scenario.[2]
Unlike the standard or polymer combat armor, this variant relies on a combination of hard and soft armor to provide protection. The torso assembly consists of a tactical vest from ballistic fiber covering the entire torso from the groin to the shoulders and neck, supplemented by tactical rigging combining hard ballistic armor with a powered survival system and a belt with four multipurpose pouches. Arms are protected by sleeves from the same ballistic fiber, combined with hard armor covering the shoulders, forearm, and dorsal side of the hands. The hard armor is shaped to provide additional protection from the front when aiming and double as attachment points for additional carry pouches. The legs are protected in the same way, with the added benefit of thigh pouches and a pair of stabilizers on the shin. The helmet is derived from the standard combat armor variant, combing by default with a polarized visor, filtration mask, and additional carry strap on the back of the head. Together, they combine to provide a heavy duty set of combat armor that covers almost the entire body in heavy armor, excepting necessary articulation points.[3]
Characteristics[]
The Marine combat armor is a decent, balanced armor available in two grades for levels 35 and 45. Although billed as inferior only to power armor, it's actually a mid-grade type of armor, comparable to heavy combat armor, though lagging slightly behind it. It has less protection than the Enclave scout armors and sturdy/heavy metal armors against ballistic weapons and is in the bottom half when it comes to energy protection, offering just half of heavy combat armor and less than a third of the heavy leather armor. It compensates for it by offering innate radiation resistance, which is not found in other dedicated combat armors and is readily available from the Free States vendor at Harper's Ferry.
| Type | Piece | Level | Protection | Weight | Value | ||
|---|---|---|---|---|---|---|---|
| Ballistic Damage |
Energy Damage |
Radiation | |||||
| Marine | Chest | 35 | 37 | 16 | 16 | 8 | 125 |
| 45 | 46 | 19 | 19 | ||||
| Arm | 35 | 16 | 11 | 0 | 3.5 | 75 | |
| 45 | 19 | 14 | |||||
| Leg | 35 | 16 | 11 | 0 | 4 | 120 | |
| 45 | 19 | 14 | |||||
Crafting[]
| Components | Requirements | Products | ||
|---|---|---|---|---|
1 Asbestos 4 Plastic 7 Rubber 15 Steel | Armor Workbench | 1 Marine Armor Right Arm |
| Components | Requirements | Products | ||
|---|---|---|---|---|
1 Asbestos 6 Plastic 10 Rubber 20 Steel | Armor Workbench | 1 Marine Armor Right Leg |
| Components | Requirements | Products | ||
|---|---|---|---|---|
1 Asbestos 11 Plastic 12 Rubber 25 Steel | Armor Workbench | 1 Marine Armor Chest Piece |
Modifications[]
Material[]
| Type | Slot | Protection | Value | Weight | Resources | Perks Required | ||
|---|---|---|---|---|---|---|---|---|
| Ballistic | Energy | Radiation | ||||||
| Standard | Torso | |||||||
| Limbs | ||||||||
| Welded | Torso | +4-10 | +4-10 | +4-10 | +10% | +10% | 1 Adhesive
1 Steel 1 Cloth |
|
| Limbs | +1-6 | +1-6 | +1-6 | |||||
| Tempered | Torso | +5-15 | +5-15 | +5-15 | +30% | +15% | 2 Adhesive
6 Steel 2 Cloth | |
| Limbs | +2-8 | +2-8 | +2-8 | 1 Adhesive
2 Steel 1 Cloth | ||||
| Hardened | Torso | +6-20 | +6-20 | +6-20 | +50% | +20% | 2 Adhesive
4 Leather 2 Oil 8 Steel 2 Cloth | |
| Limbs | +3-10 | +3-10 | +3-10 | 2 Adhesive
3 Steel 1 Cloth | ||||
| Buttressed | Torso | +7-25 | +7-25 | +7-25 | +75% | +30% | 4 Adhesive
10 Steel 2 Cloth | |
| Limbs | +4-13 | +4-13 | +4-13 | 2 Adhesive
4 Steel 1 Cloth | ||||
Misc (Limbs)[]
| Name | Effect | Value | Weight | Resources | Perks Required | |
|---|---|---|---|---|---|---|
| Lighter Build | +2 AP | +20% | -10% | 4 Cork
3 Adhesive 3 Rubber |
None | |
| Pocketed | +5 carrying capacity | +30% | +10% | 3 Adhesive
4 Leather 4 Cloth | ||
| Braced
(Arms only) |
+25% damage blocked | +20% | +25% | 6 Bone
5 Adhesive 4 Steel | ||
| Brawling
(Arms only) |
+10% Unarmed damage | +20% | +25% | 3 Bone
5 Adhesive 4 Lead 2 Screw | ||
| Cushioned
(Legs only) |
-50% falling damage | +30% | +15% | 7 Cork
5 Adhesive 7 Rubber 6 Cloth | ||
| Strengthened | -15% limb damage | +50% | +30% | 5 Adhesive
5 Plastic 5 Steel 5 Screw | ||
| Deep Pocketed | +10 carrying capacity | +50% | +15% | 6 Adhesive
6 Leather 5 Cloth | ||
| Lead Lined | +10 Radiation resistance | +70% | +30% | 6 Adhesive
8 Lead 4 Screw | ||
| Stabilized
(Arms only) |
+5% scope stability | +30% | +25% | 7 Aluminum
6 Adhesive 4 Spring | ||
| Muffled
(Legs only) |
+10% harder detection for enemies | +40% | +15% | 6 Adhesive
7 Rubber 5 Cloth | ||
| Aerodynamic
(Arms only) |
-5% power attack AP cost | +30% | +15% | 7 Aluminum
7 Adhesive 5 Spring | ||
| Custom Fitted
(Legs only) |
-5% sprint AP cost | +40% | +15% | 7 Adhesive
8 Leather 4 Rubber 5 Spring | ||
| Ultra-Light Build | Greatly reduces weight. Adds 5 AP. | +40% | -20% | 6 Cork
7 Adhesive 5 Rubber | ||
| Weighted
(Arms only) |
+10% armor penetration for melee and unarmed attacks | +60% | +40% | 10 Aluminum
4 Bone 8 Adhesive | ||
| Sleek
(Legs only) |
+5% movement speed while sneaking | +50% | +10% | 5 Fiberglass
8 Adhesive 4 Oil 10 Rubber |
Miscellaneous (Torso)[]
| Type | Effect | Weight | Resources | Perks Required | ||
|---|---|---|---|---|---|---|
| Lighter Build | +5 AP | +20% | -10% | 4 Cork
3 Adhesive 3 Rubber |
None | |
| Padded | -25% damage taken from explosions | +30% | +15% | 3 Ballistic Fiber
3 Adhesive 3 Rubber | ||
| Pocketed | Improved carrying capacity (+10). | +30% | +10% | 3 Adhesive
4 Leather 4 Cloth | ||
| Asbestos Lining | +15 Energy resistance and immunity to being set on fire | +30% | +30% | 6 Ballistic Fiber
6 Asbestos 5 Adhesive 3 Rubber | ||
| Deep Pocketed | Improved carrying capacity (+20). | +50% | +15% | 6 Adhesive
6 Leather 5 Cloth | ||
| Lead Lined | +15 Radiation resistance | +70% | +30% | 6 Adhesive
8 Lead 4 Screw | ||
| Dense | -50% damage taken from explosions | +60% | +30% | 6 Ballistic Fiber
7 Adhesive | ||
| Ultra-Light Build | + 10 AP | +40% | -20% | 6 Cork
7 Adhesive 5 Rubber | ||
| Pneumatic | Reduces the magnitude of incoming staggers. | +50% | +20% | 5 Aluminum
8 Adhesive 10 Lead | ||
| BioCommMesh | Increases duration of chems by 50%. | +50% | +30% | 2 Aluminum
8 Adhesive 6 Cloth |
Locations[]
- Vendors
- Random pieces are sold by Brotherhood of Steel and Free States robotic vendors after reaching level 35.
- Spawns
References
- ↑ DiMA's memory no. 5: "Memory file identification: 0Y-8K7D. Converted to audio transcription. Beginning playback.
I've discovered a curious record inside the prewar data files of this submarine base. The marines here were equipped with an advanced model of combat armor. There are several suits already in the base, in various states of deterioration. But there were more shipments of the armor on its way to the base, the day the bombs fell. They could be in prime condition if the sealants have held. I have no use for them, but you never know. Maybe they'll be worth digging up one day...
Additional data appended. Armor Shipments Tracking Information. Coordinates downloaded." - ↑ Fallout 76 loading screen hints
- ↑ Armor appearance.


