MFC cluster (Mad Bomber) (GRA)

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For an overview of mine models used throughout the Fallout series, see Mine.
MFC cluster (Mad Bomber)
MFC cluster.png
Icon MFC cluster.png
SkillExplosives 50
Strength Req.2
Attack statistics
1 (1.2) + 75 (134.3) ExplosionIcon explosion.png
Crit Dmg
Crit % Mult
0.7 (0.8)AP35
Item HP5
Editor IDNVDLC05WeapMineMFCCluster
Base IDxx0008c9
Perk Effects
Perks (dam.)
Demolitions Expert
( +45 ExplosionIcon explosion.png)
Bloody Mess
(+0.1 +3.8 ExplosionIcon explosion.png)
Lord Death
(+0 +3 ExplosionIcon explosion.png)
Thought You Died
(+0.1 +7.5 ExplosionIcon explosion.png)
Perks (Att.)
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The MFC cluster is an explosive weapon added with the Fallout: New Vegas add-on, Gun Runners' Arsenal.


The MFC cluster is an improvised explosive weapon. It is a clump of six[1] wired-up microfusion cells, wrapped in rubber, and rigged to explode like tiny plasma mines, with each individual mine having a potential blast radius of 28 feet[2]. The cells bounce off surfaces when thrown and can cover a large distance very quickly by ricocheting. The weapon can be either placed or thrown; it cannot be used in V.A.T.S.

Mines that have not detonated can be disarmed, and added back into the player's inventory as MFC grenades.

The MFC cluster is an improved holdout weapon.


1 MFC cluster (Mad Bomber)
Note: this item is also craftable via a dialogue option with Veronica, or ED-E (with the Lonesome Road add-on).


This weapon must be crafted by the player if they have taken the Mad Bomber perk. It cannot be found on enemies or in containers.


  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Though the weapon is crafted as if it is six combined MFC grenades and six are produced when the cluster is thrown, there are actually eight cells strung together on the model.



  1. See bugs.
  2. 600 unit radius, 128 units = 6 feet.