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This page lists all derived statistics in Lionheart, a fantasy RPG which uses the SPECIAL character system. |
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List[]
Derived statistic | Description | Derived from | Initial value |
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Action Points | The amount of actions your character can take during a combat turn. | Agility | |
Armor Class | How good your character is at avoiding being hit in combat. | Agility | |
Carry Weight | How much equipment can be carried. | Strength | |
Critical Chance | The base chance you will cause a critical hit with an attack. | Luck | |
Healing Rate | How much Hit Points you heal at the end of each day. | Endurance | |
Hit Points | How much damage your character can take before dying. | Endurance | |
Mana | Amount of magical energy your character has available to him at any given time. | Intelligence + Perception | |
Skill Rate | How many skill points you get per level. | Intelligence |