The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Linden
Branchtender Linden
Biography and appearance
RaceHuman, Caucasian
GenderMale
AffiliationTreeminders
Brotherhood Outcasts (formerly)
RoleGuard
RankBranchtender
LocationOasis
Dialogue FileLinden's dialogue
Gameplay
QuestsOasis
Statistics
AlignmentGood
SPECIALStrength: 5
Perception: 6
Endurance: 5
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 4
Derived StatsHit Points: 75
Tag SkillsMelee Weapons: 33
Small Guns: 37
Unarmed: 33
Level2 → 10 (player level x1)
Technical
Base ID0002a27aRef ID0002a2be
ActorJeff Baker
 
Gametitle-FO3
Gametitle-FO3

I've never known someone to show as much caring as you did towards us.

— Branchtender Linden, to the Lone Wanderer.

Branchtender Linden is one of the Treeminders in Fallout 3.

Background[]

Born in 2252, Linden is a former member of the Brotherhood Outcasts. Almost killed by deathclaws during a tech scavenging mission[1], he was rescued by Oasis dwellers and healed in their woods. This near death experience transformed his outlook on life and he became a treeminder.[2][3][4][5]

Unlike the other treeminders, Linden does not think that Harold is a God. However, he realizes that Harold is something special, and that out of loyalty to Leaf Mother Laurel, he feels the need to protect Harold.[6]

Interactions with the player character[]

Interactions overview[]

Icon severed ear
This character drops an ear when killed (Contract Killer).
Perk empathy synthesizer
This character is involved in quests.

Quests[]

Inventory[]

MadeMan
Icon armored vault suit
Apparel
Oasis villager robe
Oasis druid hood
Assault carbine icon
Weapon
Assault rifle
Brass knuckles or
Combat knife or
Knife or
Lead pipe
Icon briefcase
Carried items
-
Icon male severed head
Drops on death
empty

Appearances[]

Branchtender Linden appears only in Fallout 3.

References

  1. The Lone Wanderer: "Dying? How awful! What happened to you?"
    Linden: "I was a Brotherhood of Steel Outcast. We had a deep patrol out here, looking for some tech and then got jumped by some Deathclaws. They shredded everyone else and left me bleeding to death. If it wasn't for Oasis and Bloomseer Poplar, I'd be dead right now. Honestly, I've never seen anything like this place... it's beautiful. It's a shame only a few people will ever get to see it."
    (Linden's dialogue)
  2. Fallout 3 Official Game Guide Game of the Year Edition p.63: "Branchtender Linden
    He is one of the other main armed guardians of this sacred settlement. He is generally found wandering the woods of Oasis or on guard relief for Branchtender Maple. This 25-year-old used to be a Brotherhood of Steel Outcast, but a near-death experience and being healed in Oasis changed his outlook on life. He professes his loyalty to Leaf Mother Laurel."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  3. The Lone Wanderer: "So, how did you end up here?"
    Linden: "I was found dying in the Wastes not far from here by a trader caravan. They knew about this place and brought me to Bloomseer Poplar. She nursed me back to health, and I've stayed ever since."
    (Linden's dialogue)
  4. The Lone Wanderer: "What did you have to do to become a Treeminder?"
    Linden: "I sort of fell into it I guess. I woke up here and I just stayed. After a while, I became one of them."
    (Linden's dialogue)
  5. The Lone Wanderer: "Leaf Mother Laurel said you may have a gift for me?"
    Linden: "I've never known someone to show as much caring as you did towards us. It seems to be rare to run into anyone like that anymore. That's partly why I never returned to my former life after I found myself in this place. Allow me to present a piece of my past to you, friend. Perhaps it will serve you better than it served me."
    (Linden's dialogue)
  6. The Lone Wanderer: "Tell me about your "god.""
    Linden: "Well, I'm not so sure the Great One is a god... I mean, I don't believe in that sort of thing. However, I am beginning to realize He's special... something greater than any of the creatures in the Wasteland."
    (Linden's dialogue)
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