Dialogue file
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CATEGORY
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TOPIC
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TOPIC TEXT
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PROMPT
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RESPONSE TEXT
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FILENAME
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SCRIPT NOTES
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Topic
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DLC03WQ01AboutSplitJack
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A guy named Split Jack is behind the attacks.
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Well, what are you doing here? You should be out there tracking him down and putting an end to this once and for all!
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DLC03WQ01_DLC03WQ01AboutSp_0000628F_1
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annoyed
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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Whoa, whoa! Careful!
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GenericAdu_PLAYERFIREWEAPO_00022CCD_1
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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Hey, knock it off!
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GenericAdu_PLAYERFIREWEAPO_00022CCE_1
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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Watch it!
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GenericAdu_PLAYERFIREWEAPO_00022CCF_1
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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Not so close!
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GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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I hope you know what you're doing.
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GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
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Topic
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PLAYERFIREWEAPON
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PLAYER FIRE WEAPON
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Cut it out, will you?
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GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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Don't point that thing at me.
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GenericAdu_PLAYERINIRONSIT_00022CD0_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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Hey, knock it off.
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GenericAdu_PLAYERINIRONSIT_00022CD1_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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What do you think you're doing?
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GenericAdu_PLAYERINIRONSIT_00022CD3_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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Be careful with that!
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GenericAdu_PLAYERINIRONSIT_00022CD2_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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That's not a good idea.
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GenericAdu_PLAYERINIRONSIT_0004C16E_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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Easy there.
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GenericAdu_PLAYERINIRONSIT_0004C16F_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Watch it, will you?
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GenericAdu_PLAYERKNOCKOVER_00022CCA_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Oh come on. Pay more attention to what you're doing.
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GenericAdu_PLAYERKNOCKOVER_00022CCB_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Cut it out.
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GenericAdu_PLAYERKNOCKOVER_00022CCC_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Hey, be more careful!
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GenericAdu_PLAYERKNOCKOVER_00022CC9_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Why don't you look where you're going?
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GenericAdu_PLAYERKNOCKOVER_0004C163_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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What's the big idea?
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GenericAdu_PLAYERKNOCKOVER_0004C164_1
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Topic
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PLAYERLAYMINE
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PLAYER LAY MINE
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You know what you're doing there?
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GenericAdult_PLAYERLAYMINE_00022CBC_1
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Topic
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PLAYERLAYMINE
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PLAYER LAY MINE
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Whoa now. Be careful with that thing.
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GenericAdult_PLAYERLAYMINE_00022CBD_1
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Topic
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PLAYERLAYMINE
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PLAYER LAY MINE
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Don't blow yourself up, okay?
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GenericAdult_PLAYERLAYMINE_00022CBE_1
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Topic
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PLAYERLAYMINE
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PLAYER LAY MINE
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You sure that's a good idea?
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GenericAdult_PLAYERLAYMINE_0004C15E_1
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Topic
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PLAYERLAYMINE
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PLAYER LAY MINE
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I hope you know what you're doing.
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GenericAdult_PLAYERLAYMINE_0004C15F_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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Tamper with that, and we're going to have a problem.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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I really hope you're not thinking of breaking into there.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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It's locked for a reason. Don't get any ideas.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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Yes, that's locked. And yes, I can see you eyeing it...
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GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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Don't even think of breaking into that.
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GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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That's secure for a reason.
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GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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Don't even think about it.
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GenericAdu_PLAYERPICKPOCKE_0004D562_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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What do you think you're doing?
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GenericAdu_PLAYERPICKPOCKE_0004D563_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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I'm watching you.
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GenericAdu_PLAYERPICKPOCKE_0004D564_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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Keep your hands to yourself.
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GenericAdu_PLAYERPICKPOCKE_0004D565_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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You won't get away with that.
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GenericAdu_PLAYERPICKPOCKE_0004D566_1
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Topic
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PLAYERPICKPOCKET
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PLAYER PICKPOCKET
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Not a good idea.
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GenericAdu_PLAYERPICKPOCKE_0004D567_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Watch where you're swinging that, will you?
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GenericAdu_PLAYERSWINGMELE_00022CC6_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Is that really necessary?
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GenericAdu_PLAYERSWINGMELE_00022CC8_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Hey, knock it off.
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GenericAdu_PLAYERSWINGMELE_00022CC7_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Why don't you go swing that somewhere else?
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GenericAdu_PLAYERSWINGMELE_0004C168_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Careful with that.
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GenericAdu_PLAYERSWINGMELE_0004C169_1
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Topic
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PLAYERSWINGMELEEWEAPON
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PLAYER SWING MELEE WEAPON
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Stop doing that so close to me.
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GenericAdu_PLAYERSWINGMELE_0004C16A_1
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Topic
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PLAYERTHROWGRENADE
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PLAYER THROW GRENADE
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Take cover!
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GenericAdu_PLAYERTHROWGREN_00022CC0_1
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Topic
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PLAYERTHROWGRENADE
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PLAYER THROW GRENADE
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Watch out!
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GenericAdu_PLAYERTHROWGREN_00022CC1_1
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Topic
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PLAYERTHROWGRENADE
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PLAYER THROW GRENADE
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Look out!
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GenericAdu_PLAYERTHROWGREN_00022CBF_1
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Topic
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PLAYERTHROWGRENADE
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PLAYER THROW GRENADE
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What are you doing?
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GenericAdu_PLAYERTHROWGREN_0004C174_1
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Topic
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PLAYERTHROWGRENADE
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PLAYER THROW GRENADE
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Grenade!
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GenericAdu_PLAYERTHROWGREN_0004C175_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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Oh come on. Cut it out.
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GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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Put that down, will you?
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GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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Give it a rest, will you?
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GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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Is that really necessary?
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GenericAdu_PLAYERZKEYOBJEC_0004C157_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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Are you having fun with that?
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GenericAdu_PLAYERZKEYOBJEC_0004C158_1
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Topic
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PLAYERZKEYOBJECT
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PLAYER Z KEY OBJECT
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You're easily amused, eh?
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GenericAdu_PLAYERZKEYOBJEC_0004C159_1
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Combat
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PowerAttack
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PowerAttack
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Huurrraghh!
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Generic_PowerAttack_00022AAF_1
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Combat
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PowerAttack
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PowerAttack
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Rrrraaahhh!
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Generic_PowerAttack_00022AB1_1
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Combat
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PowerAttack
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PowerAttack
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Yaargh!
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Generic_PowerAttack_00051FFA_1
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Combat
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PowerAttack
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PowerAttack
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Grrrraah!
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Generic_PowerAttack_00051FFB_1
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Topic
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SpeechChallengeFailure
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SpeechChallengeFailure
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Absolutely not. Any more stupid questions?
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DLC03WQ01_SpeechChallengeF_00003B1F_1
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angrily
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Topic
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SpeechChallengeFailure
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SpeechChallengeFailure
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I'm not falling for that.
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GenericAdu_SpeechChallenge_00069B84_1
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Combat
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Steal
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Steal
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Thief!
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GenericAdult_Steal_00022AB2_1
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Combat
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Steal
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Steal
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You stole that!
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GenericAdult_Steal_00022AB3_1
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Combat
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Steal
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Steal
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Stop! Thief!
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GenericAdult_Steal_00022AB4_1
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Combat
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Steal
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Steal
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You can't just take that!
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GenericAdult_Steal_00022AB6_1
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Combat
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Steal
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Steal
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That doesn't belong to you!
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GenericAdult_Steal_00022AB7_1
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Miscellaneous
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TimeToGo
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TimeToGo
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It's time for you to leave.
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GenericAdult_TimeToGo_0004C272_1
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Miscellaneous
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TimeToGo
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TimeToGo
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You've got to leave now so I can lock up.
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GenericAdult_TimeToGo_0004C273_1
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Miscellaneous
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TimeToGo
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TimeToGo
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I'm locking up, so you'll need to leave.
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GenericAdult_TimeToGo_0004C275_1
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Combat
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AcceptYield
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AcceptYield
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Better not try that again.
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GenericAdult_AcceptYield_00052042_1
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Detection
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AlertIdle
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AlertIdle
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Hmm. I was sure I heard something.
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GenericAdult_AlertIdle_0002FBEB_1
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Detection
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AlertIdle
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AlertIdle
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Huh?
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GenericAdult_AlertIdle_0002FBEC_1
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Detection
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AlertIdle
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AlertIdle
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What was that?
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GenericAdult_AlertIdle_0002FBED_1
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Detection
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AlertIdle
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AlertIdle
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Maybe I'm just jumpy.
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GenericAdult_AlertIdle_0002FBEF_1
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Detection
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AlertIdle
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AlertIdle
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Anybody there?
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GenericAdult_AlertIdle_0002FBF1_1
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Detection
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AlertIdle
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AlertIdle
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Hello? Who's there?
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Generic_AlertIdle_0002FBEE_1
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Detection
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AlertToCombat
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AlertToCombat
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Look what we have here.
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GenericAdult_AlertToCombat_0002FBF3_1
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Detection
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AlertToCombat
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AlertToCombat
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Found you!
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GenericAdult_AlertToCombat_0002FBF4_1
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Detection
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AlertToCombat
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AlertToCombat
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Aha!
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GenericAdult_AlertToCombat_0005200F_1
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Detection
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AlertToCombat
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AlertToCombat
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Thought I heard something.
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GenericAdult_AlertToCombat_00052010_1
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emphasis on Thought
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Detection
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AlertToCombat
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AlertToCombat
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Hey!
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GenericAdult_AlertToCombat_00052011_1
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Detection
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AlertToCombat
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AlertToCombat
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Aha! There you are!
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Generic_AlertToCombat_0002FBF2_1
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Detection
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AlertToNormal
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AlertToNormal
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Ah, just getting jumpy I guess.
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GenericAdult_AlertToNormal_0002FBDA_1
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Detection
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AlertToNormal
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AlertToNormal
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Whatever it was, I guess it's gone now.
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GenericAdult_AlertToNormal_0002FBE4_1
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Detection
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AlertToNormal
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AlertToNormal
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Hmm. Nothing here after all.
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GenericAdult_AlertToNormal_00052049_1
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Detection
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AlertToNormal
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AlertToNormal
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There's nothing here.
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GenericAdult_AlertToNormal_0005204A_1
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disgusted
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Detection
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AlertToNormal
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AlertToNormal
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Whatever. I've got better things to do.
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GenericAdult_AlertToNormal_0005204B_1
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disgusted
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Detection
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AlertToNormal
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AlertToNormal
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I guess it was nothing.
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Generic_AlertToNormal_0002FBD2_1
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Combat
|
Assault
|
Assault
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Now there was no call for that!
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GenericAdult_Assault_00052035_1
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Combat
|
Assault
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Assault
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Assault! Assault!
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GenericAdult_Assault_00052036_1
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Combat
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Assault
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Assault
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You dirty coward!
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GenericAdult_Assault_00052037_1
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Combat
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Assault
|
Assault
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What the hell?!
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GenericAdult_Assault_00052038_1
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Combat
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Attack
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Attack
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Keep firing!
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GenericAdult_Attack_00029316_1
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Combat
|
Attack
|
Attack
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Take him out!
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GenericAdult_Attack_0001511B_1
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Combat
|
Attack
|
Attack
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|
Light him up!
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GenericAdult_Attack_0001511D_1
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Combat
|
Attack
|
Attack
|
|
Need some help with this one!
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GenericAdult_Attack_00015055_1
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Combat
|
Attack
|
Attack
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|
Did I hit him?
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GenericAdult_Attack_0004D593_1
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Combat
|
Attack
|
Attack
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|
Take him down!
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GenericAdult_Attack_00015057_1
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|
Combat
|
Attack
|
Attack
|
|
Keep them pinned!
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GenericAdult_Attack_00015058_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah?! Yeah?! You want some of this?
|
GenericAdult_Attack_0001511E_1
|
angry, shooting at someone
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Combat
|
Attack
|
Attack
|
|
Batter up!
|
GenericAdult_Attack_0001505A_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
|
Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah! Yeah!
|
GenericAdult_Attack_0004D58D_1
|
angry yelling
|
Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Steady!
|
GenericAdult_Attack_0004D594_1
|
shouting encouragement at friends during combat
|
Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
Topic
|
DLC03WQ01Briefing1
|
You sound pretty certain this particular caravan will be attacked.
|
|
I'm "pretty certain" ANY caravan will be attacked. This "particular" caravan also happens to have my most junior men escorting it.
|
DLC03WQ01_DLC03WQ01Briefin_00003B0E_1
|
explaining why she needs the player's help
|
Topic
|
DLC03WQ01Briefing1
|
You sound pretty certain this particular caravan will be attacked.
|
|
They could really use someone with Wasteland experience leading the team.
|
DLC03WQ01_DLC03WQ01Briefin_00003B0E_2
|
explaining why she needs the player's help
|
Topic
|
DLC03WQ01Briefing2
|
If we do get attacked, and I do find a ringleader, then what?
|
|
After protecting the caravan, track down the attackers base of operations and put an end to it once and for all.
|
DLC03WQ01_DLC03WQ01Briefin_00003B08_1
|
briefing a recruit
|
Topic
|
DLC03WQ01Briefing3
|
I'm getting paid, right?
|
|
Do the job right and report back to me, and I'll make certain you get paid appropriately.
|
DLC03WQ01_DLC03WQ01Briefin_00003B07_1
|
|
Topic
|
DLC03WQ01Briefing4
|
All right, I'll protect the caravan and track down the attackers.
|
|
Great. I had a feeling you would. Officers Davis and Lorin should have just left Project Purity. If you hurry you'll catch them.
|
DLC03WQ01_DLC03WQ01Briefin_00003B09_1
|
glad to have competent recruit
|
Topic
|
DLC03WQ01Briefing4
|
All right, I'll protect the caravan and track down the attackers.
|
|
Their course hugs the river closely. If you head north following the river from Project Purity, you should catch up to them. Please hurry.
|
DLC03WQ01_DLC03WQ01Briefin_00003B09_2
|
worried her men might run into trouble
|
Topic
|
DLC03WQ01Briefing4
|
All right, I'll protect the caravan and track down the attackers.
|
Where do I find the caravan again?
|
If you head north following the river from Project Purity, you should catch up to them. Please hurry.
|
DLC03WQ01_DLC03WQ01Briefin_00006291_2
|
worried her men might run into trouble
|
Topic
|
DLC03WQ01Briefing5
|
I'm going to pass on this one. Find someone else.
|
|
If you aren't man enough for the job, fine. I don't want you. Now, if you'll excuse me, I have operations to conduct.
|
DLC03WQ01_DLC03WQ01Briefin_00003B30_2
|
annoyed
|
Topic
|
DLC03WQ01Briefing5
|
I'm going to pass on this one. Find someone else.
|
|
If you aren't woman enough for the job, fine. I don't want you. Now, if you'll excuse me, I have operations to conduct.
|
DLC03WQ01_DLC03WQ01Briefin_00003B31_2
|
annoyed
|
Topic
|
DLC03WQ01Briefing6
|
Thanks. That's all for now.
|
|
Fine.
|
DLC03WQ01_DLC03WQ01Briefin_0000AEFE_1
|
|
Topic
|
DLC03WQ01BriefingPay1
|
Is that a Plasma Rifle you've got there? I could use that on the mission.
|
|
I suppose I don't really need it pushing papers around here, do I? Alright. Consider it an advance on your payment. You better not disappoint.
|
DLC03WQ01_DLC03WQ01Briefin_0000629A_1
|
begrudgingly giving up a prized weapon
|
Topic
|
DLC03WQ01BriefingPay2
|
I'm afraid I'm going to need to get paid up front.
|
|
What are you talking about? You did already get paid up front. Or have you forgotten that little Plasma Rifle I gave you?
|
DLC03WQ01_DLC03WQ01Briefin_00006290_1
|
annoyed
|
Topic
|
DLC03WQ01BriefingPay2
|
I'm afraid I'm going to need to get paid up front.
|
|
Then I'm afraid you're not the man for the job. I don't have anything I can offer you up front.
|
DLC03WQ01_DLC03WQ01Briefin_00003B21_1
|
mildly annoyed
|
Topic
|
DLC03WQ01BriefingPay2
|
I'm afraid I'm going to need to get paid up front.
|
|
Then I'm afraid you're not the woman for the job. I don't have anything I can offer you up front.
|
DLC03WQ01_DLC03WQ01Briefin_00003B22_1
|
mildly annoyed
|
Topic
|
DLC03WQ01BriefingPay3
|
Can you at least tell me what I'll be getting?
|
|
I can pay you in bottlecaps, maybe some weapons and armor if I have any left from requisitions.
|
DLC03WQ01_DLC03WQ01Briefin_00003B28_1
|
negotiating
|
Topic
|
DLC03WQ01BriefingPay4
|
Understood.
|
|
Good.
|
DLC03WQ01_DLC03WQ01Briefin_00003B20_1
|
|
Topic
|
DLC03WQ01Completed1
|
A guy named Split Jack. Not to worry. He's dead now.
|
|
Really? That's excellent. Thank you. As soon as I have a moment, I'll make arrangements to see to your reward.
|
DLC03WQ01_DLC03WQ01Complet_00003B1E_1
|
grateful
|
Topic
|
DLC03WQ01Completed1
|
A guy named Split Jack. Not to worry. He's dead now.
|
A guy named Split Jack. Not to worry. I sent him and his gang packing.
|
Really? That's excellent. Thank you. As soon as I have a moment, I'll make arrangements to see to your reward.
|
DLC03WQ01_DLC03WQ01Complet_0000B2F7_1
|
grateful
|
Topic
|
DLC03WQ01Completed2
|
I killed the ringleader. You owe me big time, lady.
|
|
Yes, yes. I'm sure it wasn't easy. I'll make the necessary arrangements to have you paid.
|
DLC03WQ01_DLC03WQ01Complet_00003B0A_1
|
grateful, but annoyed
|
Topic
|
DLC03WQ01Completed2
|
I killed the ringleader. You owe me big time, lady.
|
I dealt with the ringleader. They're gone now. You owe me big time, lady.
|
Yes, yes. I'm sure it wasn't easy. I'll make the necessary arrangements to have you paid.
|
DLC03WQ01_DLC03WQ01Complet_0000B2F8_1
|
grateful, but annoyed
|
Topic
|
DLC03WQ01DeadExtort
|
Yeah, I killed him. But I'm here to set up a "protection" deal with the gang.
|
|
What?!
|
DLC03WQ01_DLC03WQ01DeadExt_00006954_1
|
shocked and angry
|
Topic
|
DLC03WQ01DeadExtort1
|
Pay 500 caps now, and I'll call off the attacks.
|
|
Damn it. I just don't have that kind of money at my disposal...
|
DLC03WQ01_DLC03WQ01DeadExt_00006B26_1
|
frustrated
|
Topic
|
DLC03WQ01DeadExtort1
|
Pay 500 caps now, and I'll call off the attacks.
|
|
Here's the deal. I'll give you 500 caps, from my own personal savings, mind you, and you call off the attacks. But that's it. That's all I have.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B26_2
|
frustrated but with no other choice
|
Topic
|
DLC03WQ01DeadExtort2
|
The protection contract costs a mere 200 caps per week.
|
|
I can't believe you're trying to extort me! I'm trying to do the right thing here, and you're totally taking advantage. You're a horrible person.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B21_1
|
appalled
|
Topic
|
DLC03WQ01DeadExtort2
|
The protection contract costs a mere 200 caps per week.
|
|
Fine, tell your gang to send someone over once a week. I'll find some way to get the caps.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B21_2
|
resigned
|
Topic
|
DLC03WQ01DeadExtort2
|
The protection contract costs a mere 200 caps per week.
|
|
But you... I never want to see YOU again. I trusted you. If you come around again, I'll kill you. You understand me?! I'll kill you!
|
DLC03WQ01_DLC03WQ01DeadExt_00006B21_3
|
pissed off
|
Topic
|
DLC03WQ01DeadExtort3
|
Never mind. I was just kidding.
|
|
You're not very funny. Now get out of here until you've made progress with taking care of that gang.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B23_1
|
annoyed
|
Topic
|
DLC03WQ01DeadExtortNo
|
Not good enough. 500 caps now, and more when I say it's time for more.
|
|
I gave you the money. That's it. You've pushed me too far. Walk away. Right now. If you come around here again, I'll kill you.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B25_1
|
pissed
|
Topic
|
DLC03WQ01DeadExtortYes
|
It's a deal. I'll call off the attacks.
|
|
Fine. Here. But really, that's it. There's nothing left. You're squeezing a rock to get water now.
|
DLC03WQ01_DLC03WQ01DeadExt_00006B22_1
|
begrudgingly being extorted
|
Topic
|
DLC03WQ01DeadExtortYes
|
It's a deal. I'll call off the attacks.
|
|
Our business is concluded. If you or any of your gang come back here to try to get anything more out of me. I'll kill you. Now get out of here!
|
DLC03WQ01_DLC03WQ01DeadExt_00006B22_2
|
deadly serious
|
Topic
|
DLC03WQ01GreetingA1
|
That's why I'm here, actually. Bigsley sent me.
|
|
Oh, he did? I was beginning to think he forgot about us.
|
DLC03WQ01_DLC03WQ01Greetin_00003B1D_1
|
genuinely shocked, but pleased
|
Topic
|
DLC03WQ01GreetingA1
|
That's why I'm here, actually. Bigsley sent me.
|
|
Not sure how much you know: There's been an increase in attacks on the caravans. Seems organized and not just the random Raider or Mutant encounter.
|
DLC03WQ01_DLC03WQ01Greetin_00003B1D_2
|
briefing a new recruit
|
Topic
|
DLC03WQ01GreetingA1
|
That's why I'm here, actually. Bigsley sent me.
|
|
I'm running out of resources and I'm down to my greenest men. I want to get to the bottom of these coordinated attacks. The sooner the better.
|
DLC03WQ01_DLC03WQ01Greetin_00003B1D_3
|
confiding in a potential ally
|
Topic
|
DLC03WQ01GreetingA2
|
I'm a decent shot. Need another hired gun?
|
|
Hmm... I've heard about you. I suppose you can handle yourself out there, and I AM down to my greenest boys...
|
DLC03WQ01_DLC03WQ01Greetin_00003B15_1
|
sizing up a potential recruit
|
Topic
|
DLC03WQ01GreetingA2
|
I'm a decent shot. Need another hired gun?
|
|
Alright. But it's no cake walk. I got to get these caravans full of water to the farthest reaches of the Wasteland.
|
DLC03WQ01_DLC03WQ01Greetin_00003B15_2
|
briefing a new recruit
|
Topic
|
DLC03WQ01GreetingA2
|
I'm a decent shot. Need another hired gun?
|
|
I'm running out of resources, and attacks have increased. I suspect something organized is going on.
|
DLC03WQ01_DLC03WQ01Greetin_00003B15_3
|
confiding in a potential ally
|
Topic
|
DLC03WQ01GreetingA3
|
I thought Rivet City security was a police force, not a military organization.
|
|
Heh. Tell me about it. It's enough trouble just keeping the miscreants on that leaky boat under control.
|
DLC03WQ01_DLC03WQ01Greetin_00003B32_1
|
sarcastic
|
Topic
|
DLC03WQ01GreetingA3
|
I thought Rivet City security was a police force, not a military organization.
|
|
But the Brotherhood needs help delivering all that water. But I'm not getting the support I need.
|
DLC03WQ01_DLC03WQ01Greetin_00003B32_2
|
confiding in a potential ally
|
Topic
|
DLC03WQ01GreetingA3
|
I thought Rivet City security was a police force, not a military organization.
|
|
There's been an increase in attacks on the caravan. And they don't seem random any more.
|
DLC03WQ01_DLC03WQ01Greetin_00003B32_3
|
briefing a new recruit
|
Topic
|
DLC03WQ01GreetingA3
|
I thought Rivet City security was a police force, not a military organization.
|
|
To make matters worse, I'm running out of resources and I'm down to my greenest men.
|
DLC03WQ01_DLC03WQ01Greetin_00003B32_4
|
frustrated, confiding in a potential ally
|
Topic
|
DLC03WQ01GreetingA4
|
Military operations? You've got be kidding. Rivet City security are chumps.
|
|
Say that a little louder. I've got a lot of disgruntled men who'd be happy to prove you wrong.
|
DLC03WQ01_DLC03WQ01Greetin_00003B16_1
|
annoyed and smoldering with deadly anger
|
Topic
|
DLC03WQ01GreetingA4
|
Military operations? You've got be kidding. Rivet City security are chumps.
|
|
Now, remove yourself before I have you arrested.
|
DLC03WQ01_DLC03WQ01Greetin_00003B16_2
|
annoyed and smoldering with deadly anger
|
Topic
|
DLC03WQ01GreetingB1
|
Sounds like you could use some help. What do you need?
|
|
Great. I can really use a strong arm on this one.
|
DLC03WQ01_DLC03WQ01Greetin_00003B17_1
|
glad to find a capable new recruit
|
Topic
|
DLC03WQ01GreetingB1
|
Sounds like you could use some help. What do you need?
|
|
I need you to escort a caravan from Project Purity to Canterbury Commons.
|
DLC03WQ01_DLC03WQ01Greetin_00003B17_2
|
briefing a new recruit
|
Topic
|
DLC03WQ01GreetingB1
|
Sounds like you could use some help. What do you need?
|
|
If, or rather, WHEN they get ambushed, I need YOU to figure out who's behind the attack.
|
DLC03WQ01_DLC03WQ01Greetin_00003B17_3
|
briefing new recruit, certain an attack will happen
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
Good. My veterans are all already out in the field, or worse, never came back. I could use someone who knows what he's doing.
|
DLC03WQ01_DLC03WQ01Greetin_00003B24_1
|
glad to have capable new recruit
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
I need you to escort a caravan from Project Purity to Canterbury Commons.
|
DLC03WQ01_DLC03WQ01Greetin_00003B24_2
|
briefing new recruit
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
If, or rather, WHEN they get ambushed, I need you to figure out who's behind the attack.
|
DLC03WQ01_DLC03WQ01Greetin_00003B24_3
|
briefing new recruit, certain an attack will happen
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
Good. My veterans are all already out in the field, or worse, never came back. I could use someone who knows what she's doing.
|
DLC03WQ01_DLC03WQ01Greetin_00003B25_1
|
glad to have capable new recruit
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
I need you to escort a caravan from Project Purity to Canterbury Commons.
|
DLC03WQ01_DLC03WQ01Greetin_00003B25_2
|
briefing new recruit
|
Topic
|
DLC03WQ01GreetingB2
|
Hire me and your problems are as good as gone.
|
|
If, or rather, WHEN they get ambushed, I need you to figure out who's behind the attack.
|
DLC03WQ01_DLC03WQ01Greetin_00003B25_3
|
briefing new recruit, certain an attack will happen
|
Topic
|
DLC03WQ01GreetingB3
|
Yeah, not interested in dying. Good luck to you and your men.
|
|
Yeah, right. Clear out of here before I have you arrested.
|
DLC03WQ01_DLC03WQ01Greetin_00003B0C_1
|
yeah right - sarcastic disbelief... annoyed
|
Topic
|
DLC03WQ01MissionQuestions
|
I have some questions about my mission.
|
|
What do you need to know?
|
DLC03WQ01_DLC03WQ01Mission_00003B29_1
|
|
Topic
|
DLC03WQ01RewardA1
|
What do you mean you'll make "arrangements"?
|
|
Yes well, I don't really have anything I can give you at the moment.
|
DLC03WQ01_DLC03WQ01RewardA_00003B27_1
|
embarrassed, slightly annoyed
|
Topic
|
DLC03WQ01RewardA1
|
What do you mean you'll make "arrangements"?
|
|
I've simply run out of resources. Only a quarter of my escorts have made it back. I fear the worst.
|
DLC03WQ01_DLC03WQ01RewardA_00003B27_3
|
giving excuses
|
Topic
|
DLC03WQ01RewardA1
|
What do you mean you'll make "arrangements"?
|
|
I'll send word to Bigsley, the Brotherhood Scribe running things over at Project Purity. I'm sure the Brotherhood can reward you for your efforts.
|
DLC03WQ01_DLC03WQ01RewardA_00003B27_2
|
|
Topic
|
DLC03WQ01RewardA1
|
What do you mean you'll make "arrangements"?
|
|
Now, if you'll excuse me...
|
DLC03WQ01_DLC03WQ01RewardA_00003B27_4
|
trying to get out of a conversation
|
Topic
|
DLC03WQ01RewardA2
|
I want my money, and I want it now.
|
|
I'm afraid I don't have anything to give you. Now don't you go getting upset!
|
DLC03WQ01_DLC03WQ01RewardA_00003B23_1
|
covering embarrassment by getting resentful
|
Topic
|
DLC03WQ01RewardA2
|
I want my money, and I want it now.
|
|
I've simply run out of resources. Only a quarter of my escorts have made it back. I fear the worst.
|
DLC03WQ01_DLC03WQ01RewardA_00003B23_2
|
giving excuses
|
Topic
|
DLC03WQ01RewardA2
|
I want my money, and I want it now.
|
|
You'll have to see about getting a reward from the Brotherhood.
|
DLC03WQ01_DLC03WQ01RewardA_00003B23_4
|
sincere
|
Topic
|
DLC03WQ01RewardA2
|
I want my money, and I want it now.
|
|
Speak with Scribe Bigsley at Project Purity. I'm SURE he has something he can reward you with.
|
DLC03WQ01_DLC03WQ01RewardA_00003B23_3
|
not at all sure, hoping it's true
|
Topic
|
DLC03WQ01RewardA2
|
I want my money, and I want it now.
|
|
Now, if you'll excuse me...
|
DLC03WQ01_DLC03WQ01RewardA_00003B23_5
|
trying to get out of a conversation
|
Topic
|
DLC03WQ01RewardA3
|
You're not trying to stiff me, are you?
|
|
Nothing of the sort! How dare you even suggest such a thing. Look around for Godsake. Do you see a mountain of bottle caps? A stash of weapons?
|
DLC03WQ01_DLC03WQ01RewardA_00003B18_1
|
resentful
|
Topic
|
DLC03WQ01RewardA3
|
You're not trying to stiff me, are you?
|
|
Only a quarter of the escorts have returned! Those poor boys are likely dead, and sadly for you, they took the last of our resources with them.
|
DLC03WQ01_DLC03WQ01RewardA_00003B18_2
|
|
Topic
|
DLC03WQ01RewardA3
|
You're not trying to stiff me, are you?
|
|
No. You will just have to pry a reward from the Brotherhood. Speak with Bigsley at Project Purity. I'm sure he'll be able to offer you a reward.
|
DLC03WQ01_DLC03WQ01RewardA_00003B18_3
|
annoyed
|
Topic
|
DLC03WQ01RewardA3
|
You're not trying to stiff me, are you?
|
|
Now, if you'll excuse me...
|
DLC03WQ01_DLC03WQ01RewardA_00003B18_4
|
trying to get out of a conversation
|
Topic
|
DLC03WQLepelletierTopLevelA
|
What's Rivet City getting out of helping the Brotherhood?
|
|
At first it was a win-win. They paid us and shared their technology with us. The spoils of their war with the Enclave were particularly enticing.
|
DLC03WQ_DLC03WQLepelletier_00003B63_1
|
annoyed, explaining the good old days
|
Topic
|
DLC03WQLepelletierTopLevelA
|
What's Rivet City getting out of helping the Brotherhood?
|
|
However, with all the recent attacks, the "extra" resources end up being used just protecting the caravans from being exterminated.
|
DLC03WQ_DLC03WQLepelletier_00003B63_2
|
annoyed with the situation
|
Topic
|
DLC03WQLepelletierTopLevelB
|
I still don't understand why the Brotherhood isn't just selling the water.
|
|
You'd think that'd be the smart thing, right? Then the caravan drivers could use the markup to simply pay for their own security. Wouldn't need us.
|
DLC03WQ_DLC03WQLepelletier_00003B62_1
|
commiserating
|
Topic
|
DLC03WQLepelletierTopLevelB
|
I still don't understand why the Brotherhood isn't just selling the water.
|
|
Maybe it's an indirect marketing campaign for the Brotherhood. Considering the war with the Enclave, they might need new recruits.
|
DLC03WQ_DLC03WQLepelletier_00003B62_2
|
mildly sarcastic, hypothesizing
|
Topic
|
DLC03WQLepelletierTopLevelB
|
I still don't understand why the Brotherhood isn't just selling the water.
|
|
Whatever the case, as long as they keep paying us in caps and tech, we'll keep escorting the water.
|
DLC03WQ_DLC03WQLepelletier_00003B62_3
|
doubtful
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
Conversation
|
RCGoodbye
|
RCGoodbye
|
|
No. I haven't seen anything.
|
DialogueRi_RCGoodbye_000239B3_1
|
|
Conversation
|
RCGoodbye
|
RCGoodbye
|
|
Nothing I'd contact security for.
|
DialogueRi_RCGoodbye_000239B4_1
|
|
Conversation
|
RCGoodbye04
|
RCGoodbye04
|
|
I'll try that.
|
DialogueRi_RCGoodbye04_0001FFB3_1
|
|
Conversation
|
RCGoodbye05
|
RCGoodbye05
|
|
Yeah. That was bad. I'm sure they'll do something about it.
|
DialogueRi_RCGoodbye05_0001FF69_1
|
|
Conversation
|
RCGoodbye06
|
RCGoodbye06
|
|
I'm sure she'll just scrounge some from the lower deck.
|
DialogueRi_RCGoodbye06_0001FF6A_1
|
|
Conversation
|
RCGoodbye07
|
RCGoodbye07
|
|
I never expected it to happen in my lifetime. I can hardly wait to taste clean water.
|
DialogueRi_RCGoodbye07_00090701_1
|
|
Conversation
|
RCGoodbye08
|
RCGoodbye08
|
|
Good for them. I think slavery is horrible.
|
DialogueRi_RCGoodbye08_000906FF_1
|
|
Conversation
|
RCGoodbye09
|
RCGoodbye09
|
|
I heard a lot of them got away and made it to the Citadel. I hope the Enclave leaves us alone.
|
DialogueRi_RCGoodbye09_00090707_1
|
|
Conversation
|
RCGoodbye10
|
RCGoodbye10
|
|
Thank God! That was such an annoying broadcast.
|
DialogueRi_RCGoodbye10_00090702_1
|
|
Conversation
|
RCGoodbye11
|
RCGoodbye11
|
|
I used to think Rivet City was such a safe place.
|
DialogueRi_RCGoodbye11_00090700_1
|
|
Conversation
|
RCGoodbye12
|
RCGoodbye12
|
|
That's just a myth. I bet some deranged Ghoul did it though. Well, I gotta run.
|
DialogueRi_RCGoodbye12_000906FC_1
|
|
Conversation
|
RCGoodbye13
|
RCGoodbye13
|
|
Me too. Nothing is getting through these walls!
|
DialogueRi_RCGoodbye13_00092C45_1
|
|
Conversation
|
RCGoodbye14
|
RCGoodbye14
|
|
It's a tough job. I wouldn't want it.
|
DialogueRi_RCGoodbye14_000371A4_1
|
|
Conversation
|
RCGoodbye15
|
|
|
The ship's water isn't much better. If we don't get fresh water soon, we'll all end up like her.
|
DialogueRi_RCGoodbye15_000C01A0_1
|
|
Conversation
|
RCResponse04
|
RCResponse04
|
|
Maybe A Quick Fix has something that will help you sleep. Cindy's got all kinds of good chems.
|
DialogueRi_RCResponse04_0001FF6F_1
|
|
Conversation
|
RCResponse05
|
RCResponse05
|
|
Well, I hope they do something. Remember that child that fell off the deck last year?
|
DialogueRi_RCResponse05_0001FF6B_1
|
|
Conversation
|
RCResponse06
|
RCResponse06
|
|
Yeah. Belle's going to have to replace some tables and chairs.
|
DialogueRi_RCResponse06_0001FFB4_1
|
|
Conversation
|
RCResponse07
|
RCResponse07
|
|
Really? It's ready? That's great news! I hope there aren't any problems at the Jefferson Memorial.
|
DialogueRi_RCResponse07_00090706_1
|
|
Conversation
|
RCResponse08
|
RCResponse08
|
|
Oh, yeah! I heard about that. They're trying to help other slaves escape too.
|
DialogueRi_RCResponse08_000906FD_1
|
|
Conversation
|
RCResponse09
|
RCResponse09
|
|
Oh my God! Did anyone escape?
|
DialogueRi_RCResponse09_00090704_1
|
|
Conversation
|
RCResponse10
|
RCResponse10
|
|
Remember that big explosion on the horizon? I bet that's what happened to it.
|
DialogueRi_RCResponse10_00090703_1
|
|
Conversation
|
RCResponse11
|
RCResponse11
|
|
Wasn't he killed by some maniac? Shot right in the head, like he was a Ghoul or something.
|
DialogueRi_RCResponse11_000906FE_1
|
|
Conversation
|
RCResponse12
|
RCResponse12
|
|
I heard about that! He was shot in the head like he was some sort of zombie. They say that's how you kill a Ghoul too.
|
DialogueRi_RCResponse12_00090705_1
|
|
Conversation
|
RCResponse13
|
RCResponse13
|
|
That's why I'm glad I'm in here. Good old Rivet City.
|
DialogueRi_RCResponse13_00092C47_1
|
|
Conversation
|
RCResponse14
|
RCResponse14
|
|
I heard Danvers has his job now.
|
DialogueRi_RCResponse14_000371A5_1
|
|
Conversation
|
RCResponse14
|
RCResponse14
|
|
I hope they find someone to fill his shoes soon.
|
DialogueRi_RCResponse14_000A0A69_1
|
|
Conversation
|
RCResponse15
|
|
|
Yeah. I heard she was drinking river water.
|
DialogueRi_RCResponse15_000C01A3_1
|
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
Is Paulie really addicted to chems?
|
Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes.
|
DialogueRi_RCTopicPaulieAd_000A6F6F_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
Conversation
|
UnderworldAudioTourTEMP
|
UnderworldAudioTourTEMP
|
|
<static>
|
FreeformUn_UnderworldAudio_000BACFD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Good luck out there.
|
DLC03WQ01_GOODBYE_00006525_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I warned you not to come around. I will not be extorted.
|
DLC03WQ01Fin_GREETING_000091DD_1
|
about to start shooting
|
Topic
|
GREETING
|
GREETING
|
|
If it's not one thing, it's another. Well, got to run.
|
DLC03WQ_GREETING_0000380F_1
|
mildly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
This water delivery business is a complex affair.
|
DLC03WQ_GREETING_00003810_1
|
mildly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
So much to do, so little time to do it.
|
DLC03WQ_GREETING_00003811_1
|
mildly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
I'm so glad I got drafted to be part of Lyons' little Water Delivery Team. No really, I can't tell you what a wonderful opportunity this all is.
|
DLC03WQ_GREETING_00003813_1
|
sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
I'd stay away from the boss. He's in one of his moods again.
|
DLC03WQ_GREETING_00003814_1
|
mildly sarcastic
|
Topic
|
GREETING
|
GREETING
|
|
I warned you not to come around. I will not be extorted.
|
DLC03WQ01_GREETING_00006B20_1
|
about to start shooting
|
Topic
|
GREETING
|
GREETING
|
|
...
|
DLC03WQ01_GREETING_00006B20_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Quit wasting my time. If you're here to help with the caravan, great. Otherwise, get out of here before I have you arrested.
|
DLC03WQ01_GREETING_00006292_1
|
pissed
|
Topic
|
GREETING
|
GREETING
|
|
I'm not interested in playing games with you. So unless you're here to offer a hand: GO - A - WAY!
|
DLC03WQ01_GREETING_00006293_1
|
pissed
|
Topic
|
GREETING
|
GREETING
|
|
Look buddy, I'm a very busy woman. I don't have time for your bullshit. I'm busy coordinating a military operation here. So if you don't mind?
|
DLC03WQ01_GREETING_00006294_1
|
getting angry
|
Topic
|
GREETING
|
GREETING
|
|
Look missy, I'm a very busy woman. I don't have time for your bullshit. I'm busy coordinating a military operation here. So if you don't mind?
|
DLC03WQ01_GREETING_00006295_1
|
getting angry
|
Topic
|
GREETING
|
GREETING
|
|
If you're here looking for water, I'm afraid I can't help you.
|
DLC03WQ01_GREETING_00003B2B_1
|
|
Topic
|
GREETING
|
GREETING
|
|
All the water is at Project Purity. If you want a hand out, head over to the Jefferson Memorial and ask for Scribe Bigsley.
|
DLC03WQ01_GREETING_00003B2B_2
|
mildly annoyed
|
Topic
|
GREETING
|
GREETING
|
|
Now, if you'll excuse me, I'm busy coordinating military operations.
|
DLC03WQ01_GREETING_00003B2B_3
|
curt
|
Topic
|
GREETING
|
GREETING
|
|
I have nothing to give you. Go speak with Bigsley at Project Purity if you need a reward.
|
DLC03WQ01_GREETING_00006296_1
|
annoyed
|
Topic
|
GREETING
|
GREETING
|
|
Well, did you take care of whoever's behind the attacks on the caravans?
|
DLC03WQ01_GREETING_00006297_1
|
hopeful, but not expecting it
|
Topic
|
GREETING
|
GREETING
|
|
Well, did you find out who's behind the attacks on the caravans?
|
DLC03WQ01_GREETING_00006298_1
|
hopeful, but not expecting it
|
Topic
|
GREETING
|
GREETING
|
|
Shouldn't you be out there, dealing with the attacks on the caravans?
|
DLC03WQ01_GREETING_00006299_1
|
annoyed
|
Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Great. Another water beggar.
|
DLC03WQ01_HELLO_00006528_1
|
sarcastic, under her breath
|
Conversation
|
HELLO
|
HELLO
|
|
It was so noisy last night. I could hardly sleep.
|
DialogueRivetCity_HELLO_0001FF8E_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
One of the new immigrants died of radiation poisoning last week.
|
DialogueRivetCity_HELLO_000C01A1_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
I heard that the City Council is debating putting railings on the flight deck.
|
DialogueRivetCity_HELLO_0001FF8F_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Did you hear about the fight in the Muddy Rudder last night?
|
DialogueRivetCity_HELLO_0001FF90_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Doctor Li and her staff left to get Project Purity running.
|
DialogueRivetCity_HELLO_00090708_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
I heard that a bunch of former slaves from Paradise Falls set up a free town in the Lincoln Memorial.
|
DialogueRivetCity_HELLO_00090709_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Did you hear that the Enclave attacked Project Purity? They've taken over the Memorial.
|
DialogueRivetCity_HELLO_0009070A_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey, have you noticed that Enclave radio is off the air?
|
DialogueRivetCity_HELLO_0009070B_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Did you hear what happened to Ted Strayer?
|
DialogueRivetCity_HELLO_0009070C_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You know Tenpenny Tower, right? Well, Allistair Tenpenny was killed.
|
DialogueRivetCity_HELLO_0009070D_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
There was some sort of battle in the city yesterday. The gate guard said the gunfire went on for over an hour.
|
DialogueRivetCity_HELLO_00092C46_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
They found Harkness dead. It looks like he put up a fight though.
|
DialogueRivetCity_HELLO_000371A6_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Chief Harkness has vanished. Nobody knows what happened to him.
|
DialogueRivetCity_HELLO_000A0BFF_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
DialogueRivetCity_HELLO_000A0A71_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Opening fire!
|
GenericAdu_NormalToCombat_0001FB69_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Open fire!
|
GenericAdu_NormalToCombat_0001511C_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|