Leather armor | |||||||||||||||||||||||||||||||||||||||||||||||||
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Leather armor is an armor set-type item in Fallout 4.
Background
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Characteristics
Leather armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Leather armor is tilted more toward protection against energy weapons[1] although it does protect against ballistic based weaponry.
Leather armor provides benefits to players who prefer stealth, since it offers a "Shadowed" upgrade, which makes the player harder to see in the dark, and it is lightweight, which, according to the in-game tips, also benefits stealth.
Although all these leather armor variants are post-War creations, they are usually found sporadically. See also Leather coat.
Standard
Pauldrons on the left and right shoulders are held on via a simple strap around the brachium. On the right pauldron however is a bandoleer sash, with three large front pockets. Attached through 3 loops this in turn holds up the utility belt. On the right of the belt there are five large caliber rounds, then on the right of that is a large pocket, finally on the back right is three small ammunition pouches. This bandoleer sash, and utility belt combo is held on abdomen strap via large belt buckle. Which is in the center of the back. This is hooked to the center of the utility belt as well.
Its vambraces on the left and right forearms as well as the poleyn to protect the knees and greaves to protect the shins are held on with simple leather straps in the same style as the pauldrons.
Sturdy
With the sturdy level of protection, the pauldrons on the left and right shoulders are held on via a simple sleeve around the brachium. Just as on the standard level of protection, the right pauldron is a bandoleer sash, with three large front pockets. Attached through 3 loops this in turn holds up the utility belt. Just as on the standard level of protection, on the right of the belt there are five large caliber rounds, then on the right of that is a large pocket, next on the back right is three small ammunition pouches. However on this level or protection - sturdy - there are two medium sized pockets. A codpiece has been added, attached to the utility belt via straps. On the chest however is a new addition, a right sided chest and back piece. Held on with additional straps, making the abdomen strap count two and adding two to attach to the left pauldron. The top one of these is to the piece itself while the bottom one is to the top abdomen strap. The bandoleer sash is above this right chest piece.
Its vambraces on the left and right forearms as well as the poleyn to protect the knees and greaves to protect the shins are held on with simple leather sleeves in the same style as the pauldrons. However couters have been added to the vambraces. Furthermore cuisse have been added, held on with simple straps above a sleeve that opens in the center of the leg underneath them.
Heavy
With the heavy level of protection the vambraces, couters, and pauldrons are carried over. As well as the utility belt, bandoleer sash and codpiece. However it is to be noted that added to the pauldrons are larger, fanning pauldrons. Also included is a fully covering chest piece. It is composed of two front and back chest pieces tied together. The front straps are a simple three tie design, however the back tie is of four. Under this chest armor is abdomen armor. Above all this rests the bandoleer sash.
The cuisse have been changed, the top is removed and there is more stitching to the under sleeve. Furthermore pockets have been added to their tops. The under sleeve has been more than just enlarged, now extending from just past the codpiece - retained from the previous level of protection - all the way down to the greaves. The polyn have been enlarged, and the greaves are the same.
Image | Type | Piece | Protection | Weight | Value | Base ID | ||
---|---|---|---|---|---|---|---|---|
Ballistic damage | Energy damage | Radiation | ||||||
Standard | Chest | 3 | 10 | 0 | 5 | 25 | 0007b9c6 | |
Arm | 1 | 3 | 0 | 2 | 8 | 0007b9c3 (right) 0007b9c7 (left) | ||
Leg | 2 | 5 | 0 | 2 | 10 | 0007b9c5 (right) 0007b9c4 (left) | ||
Sturdy | Chest | 14 | 23 | 0 | 9.9 | 50 | 0007b9c6 | |
Arm | 6 | 11 | 0 | 4.6 | 18 | 0007b9c3 (right) 0007b9c7 (left) | ||
Leg | 7 | 13 | 0 | 4.6 | 20 | 0007b9c5 (right) 0007b9c4 (left) | ||
Heavy | Chest | 24 | 36 | 0 | 14.8 | 75 | 0007b9c6 | |
Arm | 11 | 18 | 0 | 7.2 | 28 | 0007b9c3 (right) 0007b9c7 (left) | ||
Leg | 13 | 20 | 0 | 7.2 | 30 | 0007b9c5 (right) 0007b9c4 (left) |
^ All the above is from non-modified pieces.
Modifications
This item has the following modification slots: Material, Misc.
- Material mods can't be swapped between arms and legs, even though they cost the same and provide the same bonuses.
- Misc mods that are available to both arms and legs can be swapped.
- You can find Muffled arms as loot, but this is a bug. If the Muffled mod is removed from the arms, it cannot be re-added.
Material
Image | Name | Effect | Component cost | Requirements | Base ID |
---|---|---|---|---|---|
Standard | "Standard." | None | N/A | 00000000 | |
Boiled Leather | "Improves Damage and Energy Resistance." | 2x Adhesive 4x Cloth 6x Leather |
N/A | 00000000 | |
Girded Leather | "Improves Damage and Energy Resistance." | 2x Adhesive 4x Cloth 8x Leather |
N/A | 00000000 | |
Treated Leather | "Improves Damage and Energy Resistance." | 3x Adhesive 4x Cloth 10x Leather |
Armorer I | 00000000 | |
Shadowed Leather | "Improves stealth in dark areas, Damage and Energy Resistance." | 3x Adhesive 4x Cloth 10x Leather 4x Oil |
Armorer I | 00000000 | |
Studded Leather | "Improves Damage and Energy Resistance." | 3x Adhesive 4x Cloth 12x Leather |
Armorer I | 00000000 |
Miscellaneous
Chest
Image | Name | Effect | Component cost | Requirements | Base ID |
---|---|---|---|---|---|
No Misc | N/A | None | N/A | 00000000 | |
Lighter Build | "Reduced weight." +2 AP |
3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
N/A | 00000000 | |
Padded | "Reduces damage from explosions." | 3x Adhesive 3x Ballistic fiber 3x Rubber |
N/A | 00000000 | |
Pocketed | "Improves carrying capacity." | 3x Adhesive 4x Cloth 4x Leather |
N/A | 00000000 | |
Asbestos Lining | "Reduced Energy Damage and Immune to being set on Fire." | 5x Adhesive 6x Asbestos 6x Ballistic fiber 3x Rubber |
Armorer I | 00000000 | |
Deep Pocketed | "Improved carrying capacity." | 6x Adhesive 5x Cloth 6x Leather |
Armorer II | 00000000 | |
Lead Lined | "Reduced radiation damage." | 6x Adhesive 8x Lead 4x Screw |
Armorer II Science! I |
00000000 | |
Dense | "Greatly reduced damage from explosions." | 7x Adhesive 6x Ballistic fiber 3x Fiberglass 4x Rubber |
Armorer III | 00000000 | |
Ultra-Light build | "Greatly reduced weight and increased AP bonus." | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer III | 00000000 | |
BioCommMesh | "Increases duration of chems 50%." | 8x Adhesive 12x Aluminum 8x Circuitry 6x Cloth |
Armorer IV Science! II |
00000000 | |
Pneumatic | "Reduces the magnitude of incoming staggers." | 8x Adhesive 5x Aluminum 7x Ballistic fiber 10x Lead |
Armorer IV | 00000000 |
Arm
Image | Name | Effect | Component cost | Requirements | Base ID |
---|---|---|---|---|---|
No Misc | N/A | None | N/A | 00000000 | |
Lighter Build | "Reduces weight." | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
N/A | 00000000 | |
Pocketed | "Improves carrying capacity." | 3x Adhesive 4x Cloth 4x Leather |
N/A | 00000000 | |
Braced | "Reduce additional melee damage while blocking." | 5x Adhesive 6x Bone 4x Steel |
Armorer I | 00000000 | |
Brawling | "Improved Unarmed damage." | 5x Adhesive 3x Bone 4x Lead 2x Screw |
Armorer I | 00000000 | |
Strengthened | "Power attacks drain less AP." | 5x Adhesive 5x Plastic 5x Screw 5x Steel |
Armorer III | 00000000 | |
Deep Pocketed | "Improved carrying capacity." | 6x Adhesive 5x Cloth 6x Leather |
Armorer II | 00000000 | |
Lead Lined | "Reduced radiation damage." | 6x Adhesive 8x Lead 4x Screw |
Armorer II Science! I |
00000000 | |
Stabilized | "Scoping Aiming is more steady." | 6x Adhesive 7x Aluminium 3x Fiber optics 4x Spring |
Armorer II | 00000000 | |
Aerodynamic | "Power attacks drain less AP." | 7x Adhesive 7x Aluminium 6x Fiberglass 5x Spring |
Armorer III | 00000000 | |
Ultra-Light Build | "Greatly reduced weight and increased AP bonus." | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer III | 00000000 | |
Weighted | "Unarmed and Melee attacks ignore some of target's armor." | 8x Adhesive 10x Aluminum 4x Bone 4x Fiberglass |
Armorer IV | 00000000 |
Leg
Image | Name | Effect | Component cost | Requirements | Base ID |
---|---|---|---|---|---|
No Misc | N/A | None | N/A | 00000000 | |
Lighter Build | "Reduces weight." | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
N/A | 00000000 | |
Pocketed | "Improves carrying capacity." | 3x Adhesive 4x Cloth 4x Leather |
N/A | 00000000 | |
Cushioned | "Reduces falling damage." | 5x Adhesive 6x Cloth 7x Cork 7x Rubber |
Armorer I | 00000000 | |
Strengthened | "Reduces limb damage." | 5x Adhesive 5x Plastic 5x Screw 5x Steel |
Armorer I | 00000000 | |
Deep Pocketed | "Improved carrying capacity." | 6x Adhesive 5x Cloth 6x Leather |
Armorer II | 00000000 | |
Lead Lined | "Reduced radiation damage." | 6x Adhesive 8x Lead 4x Screw |
Armorer II Science! I |
00000000 | |
Muffled | "Reduced detection from moving." | 6x Adhesive 5x Cloth 7x Rubber |
Armorer II | 00000000 | |
Custom Fitted | "Sprinting takes less AP." | 7x Adhesive 8x Leather 4x Rubber 5x Spring |
Armorer III | 00000000 | |
Ultra-Light Build | "Greatly reduced weight and increased AP bonus." | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer III | 00000000 | |
Sleek | "Increased Movement Speed while sneaking." | 8x Adhesive 5x Fiberglass 4x Oil 10x Rubber |
Armorer IV | 00000000 |
Locations
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References
- ↑ Fallout 4 loading screen hints: "Leather Armor offers additional protection against energy damage."