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+ | {{For|an overview of leather armor throughout the [[Fallout series|''Fallout'' series]]|leather armor}} |
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{{Infobox armor creation |
{{Infobox armor creation |
||
|games =FO4 |
|games =FO4 |
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|icon = |
|icon = |
||
|image =FullLightLeather.png |
|image =FullLightLeather.png |
||
− | | |
+ | |dr bal =See below |
− | | |
+ | |dr eng =See below |
− | |dr |
+ | |dr rad = See below |
− | | |
+ | |hp = |
+ | |class =[[Leather armor (Fallout 4)|Metal armor]]<br/>[[Sturdy leather armor]]<br/>[[Heavy leather armor]] |
||
− | |dr rad =@hide |
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⚫ | |||
− | |class =@hide |
||
|mods =[[#Material|Material]]<br/>[[#Miscellaneous|Miscellaneous]] |
|mods =[[#Material|Material]]<br/>[[#Miscellaneous|Miscellaneous]] |
||
|effects = |
|effects = |
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|value =@hide |
|value =@hide |
||
|repair = |
|repair = |
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⚫ | |||
− | + | ;Regular: [[Wastelander's chest piece]]<br/>[[Wastelander's right leg]] |
|
⚫ | |||
+ | ;Sturdy: [[Protector's left arm]]<br/>[[Protector's right arm]] |
||
+ | ;Heavy:[[Mantis left armguard]]<br/>[[Mantis left greave]] |
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+ | |baseid =See below |
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}}{{Games|FO4}} |
}}{{Games|FO4}} |
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==Background== |
==Background== |
||
+ | <section begin="background" /> |
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− | {{Section|FO4}} |
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+ | One of the many, many variants of leather armor finely crafted from tanned brahmin hide. |
||
− | |||
+ | The basic variant consists of two axillary and shoulder protectors. A bandoleer with three pockets holds up a midriff carry belt and a waist utility belt with a carry pouch, five spare bullets, and three more ammunition pouches on the back. It also has a set of protective knee and elbow pads and guards for the forearms and shins. |
||
+ | <section end="background" /> |
||
==Characteristics== |
==Characteristics== |
||
+ | <section begin="characteristics" /> |
||
Leather armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Leather armor is tilted more toward protection against energy weapons<ref>[[Fallout 4 loading screen hints]]: ''"Leather Armor offers additional protection against energy damage."''</ref> although it does protect against ballistic based weaponry. |
Leather armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Leather armor is tilted more toward protection against energy weapons<ref>[[Fallout 4 loading screen hints]]: ''"Leather Armor offers additional protection against energy damage."''</ref> although it does protect against ballistic based weaponry. |
||
− | Leather armor provides benefits to players who prefer stealth, since it offers a "Shadowed" upgrade, which makes the player harder to see in the dark, and it is lightweight, which, according to the in-game tips, also benefits stealth. |
+ | Leather armor provides benefits to players who prefer stealth, since it offers a "Shadowed" upgrade, which makes the player harder to see in the dark, and it is lightweight, which, according to the in-game tips, also benefits stealth. Although all these leather armor variants are post-War creations, they are usually found sporadically and need to be purchased or looted. Of course, one may choose to opt for the [[leather coat]]. |
+ | <section end="characteristics" /> |
||
− | |||
⚫ | |||
− | Although all these leather armor variants are post-War creations, they are usually found sporadically. See also [[Leather coat]]. |
||
− | |||
⚫ | |||
− | Pauldrons on the left and right shoulders are held on via a simple strap around the brachium. On the right pauldron however is a bandoleer sash, with three large front pockets. Attached through 3 loops this in turn holds up the utility belt. On the right of the belt there are five large caliber rounds, then on the right of that is a large pocket, finally on the back right is three small ammunition pouches. This bandoleer sash, and utility belt combo is held on abdomen strap via large belt buckle. Which is in the center of the back. This is hooked to the center of the utility belt as well. |
||
− | |||
− | Its vambraces on the left and right forearms as well as the poleyn to protect the knees and greaves to protect the shins are held on with simple leather straps in the same style as the pauldrons. |
||
− | |||
− | ===Sturdy=== |
||
− | With the sturdy level of protection, the pauldrons on the left and right shoulders are held on via a simple sleeve around the brachium. Just as on the standard level of protection, the right pauldron is a bandoleer sash, with three large front pockets. Attached through 3 loops this in turn holds up the utility belt. Just as on the standard level of protection, on the right of the belt there are five large caliber rounds, then on the right of that is a large pocket, next on the back right is three small ammunition pouches. However on this level or protection - sturdy - there are two medium sized pockets. A codpiece has been added, attached to the utility belt via straps. On the chest however is a new addition, a right sided chest and back piece. Held on with additional straps, making the abdomen strap count two and adding two to attach to the left pauldron. The top one of these is to the piece itself while the bottom one is to the top abdomen strap. The bandoleer sash is above this right chest piece. |
||
− | |||
− | Its vambraces on the left and right forearms as well as the poleyn to protect the knees and greaves to protect the shins are held on with simple leather sleeves in the same style as the pauldrons. However couters have been added to the vambraces. Furthermore cuisse have been added, held on with simple straps above a sleeve that opens in the center of the leg underneath them. |
||
− | |||
− | ===Heavy=== |
||
− | With the heavy level of protection the vambraces, couters, and pauldrons are carried over. As well as the utility belt, bandoleer sash and codpiece. However it is to be noted that added to the pauldrons are larger, fanning pauldrons. Also included is a fully covering chest piece. It is composed of two front and back chest pieces tied together. The front straps are a simple three tie design, however the back tie is of four. Under this chest armor is abdomen armor. Above all this rests the bandoleer sash. |
||
− | |||
− | The cuisse have been changed, the top is removed and there is more stitching to the under sleeve. Furthermore pockets have been added to their tops. The under sleeve has been more than just enlarged, now extending from just past the codpiece - retained from the previous level of protection - all the way down to the greaves. The polyn have been enlarged, and the greaves are the same. |
||
⚫ | |||
⚫ | |||
− | |||
− | {{Crafting chart |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |perk rank = |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
This set does not have a helmet. |
This set does not have a helmet. |
||
+ | <section begin="Mods" /> |
||
− | |||
{|class="va-table" style="text-align:center;" width="70%" |
{|class="va-table" style="text-align:center;" width="70%" |
||
!rowspan="2"|Type |
!rowspan="2"|Type |
||
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|} |
|} |
||
{{Note|All the above are from non-modified pieces.}} |
{{Note|All the above are from non-modified pieces.}} |
||
+ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
==Modifications== |
==Modifications== |
||
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!Energy<br/>Resistance |
!Energy<br/>Resistance |
||
!Weight |
!Weight |
||
+ | !Value |
||
!Resources |
!Resources |
||
!Perks Required |
!Perks Required |
||
Line 167: | Line 157: | ||
|- |
|- |
||
| Standard |
| Standard |
||
+ | | colspan="4" |Base |
||
⚫ | |||
⚫ | |||
⚫ | |||
| align="left" | None |
| align="left" | None |
||
− | | None |
+ | | rowspan="3" | None |
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Boiled |
| Boiled |
||
− | | 2 |
+ | | +2 |
− | | 2 |
+ | | +2 |
− | | 0. |
+ | | +0.75 |
⚫ | |||
| align="left" | 2x [[Adhesive]]<br/>4x [[Cloth]]<br/>6x [[Leather]] |
| align="left" | 2x [[Adhesive]]<br/>4x [[Cloth]]<br/>6x [[Leather]] |
||
− | | None |
||
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Girded |
| Girded |
||
− | | 4 |
+ | | +4 |
− | | 5 |
+ | | +5 |
− | | 1. |
+ | | +1.875 |
+ | | +10 |
||
| align="left" | 2x [[Adhesive]]<br/>4x [[Cloth]]<br/>8x [[Leather]] |
| align="left" | 2x [[Adhesive]]<br/>4x [[Cloth]]<br/>8x [[Leather]] |
||
− | | None |
||
|align="left" | |
|align="left" | |
||
|- |
|- |
||
| Treated |
| Treated |
||
+ | | rowspan="2" | +6 |
||
− | | 6 |
||
+ | | rowspan="2" | +7 |
||
− | | 7 |
||
+ | | rowspan="2" | +2.625 |
||
⚫ | |||
+ | | rowspan="2" | +15 |
||
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>10x [[Leather]] |
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>10x [[Leather]] |
||
− | | [[Armorer]] 1 |
+ | | rowspan="3" | [[Armorer]] 1 |
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Shadowed |
| Shadowed |
||
− | | 6 |
||
− | | 7 |
||
− | | 2.6 |
||
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>10x [[Leather]]<br/>4x [[Oil]] |
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>10x [[Leather]]<br/>4x [[Oil]] |
||
− | | [[Armorer]] 1 |
||
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Studded |
| Studded |
||
− | | 8 |
+ | | +8 |
− | | 10 |
+ | | +10 |
− | | 3. |
+ | | +3.75 |
+ | | +20 |
||
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>12x [[Leather]] |
| align="left" | 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>12x [[Leather]] |
||
− | | [[Armorer]] 1 |
||
| align="left" | |
| align="left" | |
||
|} |
|} |
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!Energy<br/>Resistance |
!Energy<br/>Resistance |
||
!Weight |
!Weight |
||
+ | !Value |
||
!Resources |
!Resources |
||
!Perks Required |
!Perks Required |
||
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|- |
|- |
||
| Standard |
| Standard |
||
+ | | colspan="4" |Base |
||
− | | 0 |
||
− | | 0 |
||
− | | 0 |
||
| align="left" | None |
| align="left" | None |
||
− | | None |
+ | | rowspan="3" | None |
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Boiled |
| Boiled |
||
− | | 1 |
+ | | +1 |
− | | 1 |
+ | | +1 |
− | | 0.4 |
+ | | +0.4 |
⚫ | |||
| align="left" | 1x [[Adhesive]]<br/>2x [[Cloth]]<br/>2x [[Leather]] |
| align="left" | 1x [[Adhesive]]<br/>2x [[Cloth]]<br/>2x [[Leather]] |
||
− | | None |
||
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Girded |
| Girded |
||
− | | 2 |
+ | | +2 |
− | | 3 |
+ | | +3 |
− | | 1 |
+ | | +1 |
⚫ | |||
| align="left" | 1x [[Adhesive]]<br/>2x [[Cloth]]<br/>3x [[Leather]] |
| align="left" | 1x [[Adhesive]]<br/>2x [[Cloth]]<br/>3x [[Leather]] |
||
− | | None |
||
|align="left" | |
|align="left" | |
||
|- |
|- |
||
| Treated |
| Treated |
||
+ | | rowspan="2" | +3 |
||
− | | 3 |
||
+ | | rowspan="2" | +4 |
||
− | | 4 |
||
− | | 1.4 |
+ | | rowspan="2" | +1.4 |
+ | | rowspan="2" | +5 |
||
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>4x [[Leather]] |
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>4x [[Leather]] |
||
− | | [[Armorer]] 1 |
+ | | rowspan="3" | [[Armorer]] 1 |
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Shadowed |
| Shadowed |
||
− | | 3 |
||
− | | 4 |
||
− | | 1.4 |
||
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>4x [[Leather]]<br/>3x [[Oil]] |
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>4x [[Leather]]<br/>3x [[Oil]] |
||
− | | [[Armorer]] 1 |
||
| align="left" | |
| align="left" | |
||
|- |
|- |
||
| Studded |
| Studded |
||
− | | 4 |
+ | | +4 |
− | | 6 |
+ | | +6 |
− | | 2 |
+ | | +2 |
+ | | +10 |
||
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>5x [[Leather]] |
| align="left" | 2x [[Adhesive]]<br/>2x [[Cloth]]<br/>5x [[Leather]] |
||
− | | [[Armorer]] 1 |
||
| align="left" | |
| align="left" | |
||
|} |
|} |
||
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!Effect |
!Effect |
||
!Weight |
!Weight |
||
+ | !Value |
||
!Resources |
!Resources |
||
!Perks Required |
!Perks Required |
||
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|- |
|- |
||
| Lighter Build |
| Lighter Build |
||
− | | |
+ | | +5 AP |
− | | align="center" | - |
+ | | align="center" | -40% |
+ | | +10% |
||
| 3x [[Adhesive]]<br/>4x [[Cork]]<br/>4x [[Fiberglass]]<br/>3x [[Rubber]] |
| 3x [[Adhesive]]<br/>4x [[Cork]]<br/>4x [[Fiberglass]]<br/>3x [[Rubber]] |
||
| None |
| None |
||
|- |
|- |
||
| Padded |
| Padded |
||
− | | |
+ | | -25% damage taken from explosions |
− | | align="center" | |
+ | | align="center" | +50% |
+ | | +10% |
||
| 3x [[Adhesive]]<br/>3x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Rubber]] |
| 3x [[Adhesive]]<br/>3x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Rubber]] |
||
| None |
| None |
||
|- |
|- |
||
| Pocketed |
| Pocketed |
||
− | | |
+ | |Improved carrying capacity (+10). |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +10% |
||
| 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>4x [[Leather]] |
| 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>4x [[Leather]] |
||
| None |
| None |
||
|- |
|- |
||
| Asbestos Lining |
| Asbestos Lining |
||
− | | |
+ | | +15 Energy resistance and immunity to being set on fire |
− | | align="center" | |
+ | | align="center" | +50% |
+ | | +20% |
||
| 5x [[Adhesive]]<br/>6x [[Asbestos]]<br/>6x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Rubber]] |
| 5x [[Adhesive]]<br/>6x [[Asbestos]]<br/>6x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Rubber]] |
||
| [[Armorer]] 1 |
| [[Armorer]] 1 |
||
|- |
|- |
||
| Deep Pocketed |
| Deep Pocketed |
||
− | | |
+ | |Improved carrying capacity (+20). |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +30% |
||
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>6x [[Leather]] |
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>6x [[Leather]] |
||
| [[Armorer]] 2 |
| [[Armorer]] 2 |
||
|- |
|- |
||
| Lead Lined |
| Lead Lined |
||
− | | |
+ | | +15 Radiation resistance |
− | | align="center" | |
+ | | align="center" | +50% |
+ | | +30% |
||
| 6x [[Adhesive]]<br/>8x [[Lead]]<br/>4x [[Screw]] |
| 6x [[Adhesive]]<br/>8x [[Lead]]<br/>4x [[Screw]] |
||
| [[Armorer]] 2<br/>[[Science!]] 1 |
| [[Armorer]] 2<br/>[[Science!]] 1 |
||
|- |
|- |
||
| Dense |
| Dense |
||
− | | |
+ | | -50% damage taken from explosions |
− | | align="center" | |
+ | | align="center" | +50% |
+ | | +40% |
||
| 7x [[Adhesive]]<br/>6x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Fiberglass]]<br/>4x [[Rubber]] |
| 7x [[Adhesive]]<br/>6x [[Ballistic fiber|Ballistic Fiber]]<br/>3x [[Fiberglass]]<br/>4x [[Rubber]] |
||
| [[Armorer]] 3 |
| [[Armorer]] 3 |
||
|- |
|- |
||
| Ultra-Light Build |
| Ultra-Light Build |
||
− | | |
+ | | + 10 AP |
− | | align="center" | - |
+ | | align="center" | -80% |
+ | | +40% |
||
| 7x [[Adhesive]]<br/>6x [[Cork]]<br/>8x [[Fiberglass]]<br/>5x [[Rubber]] |
| 7x [[Adhesive]]<br/>6x [[Cork]]<br/>8x [[Fiberglass]]<br/>5x [[Rubber]] |
||
| [[Armorer]] 3 |
| [[Armorer]] 3 |
||
|- |
|- |
||
| BioCommMesh |
| BioCommMesh |
||
− | | |
+ | |Increases duration of chems by 50%. |
− | | align="center" | |
+ | | align="center" | +30% |
+ | | +50% |
||
| 8x [[Adhesive]]<br/>12x [[Aluminum]]<br/>8x [[Circuitry]]<br/>6x [[Cloth]] |
| 8x [[Adhesive]]<br/>12x [[Aluminum]]<br/>8x [[Circuitry]]<br/>6x [[Cloth]] |
||
| [[Armorer]] 4<br/>[[Science!]] 2 |
| [[Armorer]] 4<br/>[[Science!]] 2 |
||
|- |
|- |
||
| Pneumatic |
| Pneumatic |
||
− | | |
+ | |Reduces the magnitude of incoming staggers. |
− | | align="center" | |
+ | | align="center" | +30% |
+ | | +50% |
||
| 8x [[Adhesive]]<br/>5x [[Aluminum]]<br/>7x [[Ballistic fiber|Ballistic Fiber]]<br/>10x [[Lead]] |
| 8x [[Adhesive]]<br/>5x [[Aluminum]]<br/>7x [[Ballistic fiber|Ballistic Fiber]]<br/>10x [[Lead]] |
||
| [[Armorer]] 4 |
| [[Armorer]] 4 |
||
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!Effect |
!Effect |
||
!Weight |
!Weight |
||
+ | ! |
||
!Resources |
!Resources |
||
!Perks Required |
!Perks Required |
||
Line 356: | Line 349: | ||
|- |
|- |
||
| Lighter Build |
| Lighter Build |
||
− | | |
+ | | +2 AP |
− | | align="center" | - |
+ | | align="center" | -40% |
+ | | +10% |
||
| 3x [[Adhesive]]<br/>4x [[Cork]]<br/>4x [[Fiberglass]]<br/>3x [[Rubber]] |
| 3x [[Adhesive]]<br/>4x [[Cork]]<br/>4x [[Fiberglass]]<br/>3x [[Rubber]] |
||
| None |
| None |
||
|- |
|- |
||
| Pocketed |
| Pocketed |
||
− | | |
+ | | +5 carrying capacity |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +10% |
||
| 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>4x [[Leather]] |
| 3x [[Adhesive]]<br/>4x [[Cloth]]<br/>4x [[Leather]] |
||
| None |
| None |
||
|- |
|- |
||
| Braced<br/>(Arms only) |
| Braced<br/>(Arms only) |
||
− | | |
+ | | +25% damage blocked |
− | | align="center" | |
+ | | align="center" | +25% |
+ | | +20% |
||
| 5x [[Adhesive]]<br/>6x [[Bone]]<br/>4x [[Steel]] |
| 5x [[Adhesive]]<br/>6x [[Bone]]<br/>4x [[Steel]] |
||
| [[Armorer]] 1 |
| [[Armorer]] 1 |
||
|- |
|- |
||
| Brawling<br/>(Arms only) |
| Brawling<br/>(Arms only) |
||
− | | |
+ | | +10% Unarmed damage |
− | | align="center" | |
+ | | align="center" | +25% |
+ | | +20% |
||
| 5x [[Adhesive]]<br/>3x [[Bone]]<br/>4x [[Lead]]<br/>2x [[Screw]] |
| 5x [[Adhesive]]<br/>3x [[Bone]]<br/>4x [[Lead]]<br/>2x [[Screw]] |
||
| [[Armorer]] 1 |
| [[Armorer]] 1 |
||
|- |
|- |
||
| Cushioned<br/>(Legs only) |
| Cushioned<br/>(Legs only) |
||
− | | |
+ | | -50% falling damage |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +20% |
||
| 5x [[Adhesive]]<br/>6x [[Cloth]]<br/>7x [[Cork]]<br/>7x [[Rubber]] |
| 5x [[Adhesive]]<br/>6x [[Cloth]]<br/>7x [[Cork]]<br/>7x [[Rubber]] |
||
| [[Armorer]] 1 |
| [[Armorer]] 1 |
||
|- |
|- |
||
| Strengthened |
| Strengthened |
||
− | | |
+ | | -15% limb damage |
− | | align="center" | |
+ | | align="center" | +25% |
+ | | +20% |
||
| 5x [[Adhesive]]<br/>5x [[Plastic]]<br/>5x [[Screw]]<br/>5x [[Steel]] |
| 5x [[Adhesive]]<br/>5x [[Plastic]]<br/>5x [[Screw]]<br/>5x [[Steel]] |
||
| [[Armorer]] 1 |
| [[Armorer]] 1 |
||
|- |
|- |
||
| Deep Pocketed |
| Deep Pocketed |
||
− | | |
+ | | +10 carrying capacity |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +30% |
||
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>6x [[Leather]] |
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>6x [[Leather]] |
||
| [[Armorer]] 2 |
| [[Armorer]] 2 |
||
|- |
|- |
||
| Lead Lined |
| Lead Lined |
||
− | | |
+ | | +10 Radiation resistance |
− | | align="center" | |
+ | | align="center" | +50% |
+ | | +30% |
||
| 6x [[Adhesive]]<br/>8x [[Lead]]<br/>4x [[Screw]] |
| 6x [[Adhesive]]<br/>8x [[Lead]]<br/>4x [[Screw]] |
||
| [[Armorer]] 2<br/>[[Science!]] 1 |
| [[Armorer]] 2<br/>[[Science!]] 1 |
||
|- |
|- |
||
| Stabilized<br/>(Arms only) |
| Stabilized<br/>(Arms only) |
||
+ | | +5% scope stability |
||
− | | Scoped aiming is more steady. |
||
− | | align="center" | |
+ | | align="center" | +25% |
+ | | +30% |
||
| 6x [[Adhesive]]<br/>7x [[Aluminum]]<br/>3x [[Fiber optics|Fiber Optics]]<br/>4x [[Spring]] |
| 6x [[Adhesive]]<br/>7x [[Aluminum]]<br/>3x [[Fiber optics|Fiber Optics]]<br/>4x [[Spring]] |
||
| [[Armorer]] 2 |
| [[Armorer]] 2 |
||
|- |
|- |
||
| Muffled<br/>(Legs only) |
| Muffled<br/>(Legs only) |
||
− | | |
+ | | +10% harder detection for enemies |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +50% |
||
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>7x [[Rubber]] |
| 6x [[Adhesive]]<br/>5x [[Cloth]]<br/>7x [[Rubber]] |
||
| [[Armorer]] 2 |
| [[Armorer]] 2 |
||
|- |
|- |
||
| Aerodynamic<br/>(Arms only) |
| Aerodynamic<br/>(Arms only) |
||
− | | |
+ | | -5% power attack AP cost |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +40% |
||
| 7x [[Adhesive]]<br/>7x [[Aluminum]]<br/>6x [[Fiberglass]]<br/>5x [[Spring]] |
| 7x [[Adhesive]]<br/>7x [[Aluminum]]<br/>6x [[Fiberglass]]<br/>5x [[Spring]] |
||
| [[Armorer]] 3 |
| [[Armorer]] 3 |
||
|- |
|- |
||
| Custom Fitted<br/>(Legs only) |
| Custom Fitted<br/>(Legs only) |
||
+ | | -5% sprint AP cost |
||
− | | Sprinting takes less AP. |
||
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +40% |
||
| 7x [[Adhesive]]<br/>8x [[Leather]]<br/>4x [[Rubber]]<br/>5x [[Spring]] |
| 7x [[Adhesive]]<br/>8x [[Leather]]<br/>4x [[Rubber]]<br/>5x [[Spring]] |
||
| [[Armorer]] 3 |
| [[Armorer]] 3 |
||
|- |
|- |
||
| Ultra-Light Build |
| Ultra-Light Build |
||
⚫ | |||
− | | Greatly reduces weight. Adds 5 AP. |
||
− | | align="center" | - |
+ | | align="center" | -80% |
+ | | +50% |
||
| 7x [[Adhesive]]<br/>6x [[Cork]]<br/>8x [[Fiberglass]]<br/>5x [[Rubber]] |
| 7x [[Adhesive]]<br/>6x [[Cork]]<br/>8x [[Fiberglass]]<br/>5x [[Rubber]] |
||
| [[Armorer]] 3 |
| [[Armorer]] 3 |
||
|- |
|- |
||
| Weighted<br/>(Arms only) |
| Weighted<br/>(Arms only) |
||
+ | | +10% armor penetration for melee and unarmed attacks |
||
− | | Unarmed and melee attacks ignore some of target's armor. |
||
− | | align="center" | |
+ | | align="center" | +40% |
+ | | +50% |
||
| 8x [[Adhesive]]<br/>10x [[Aluminum]]<br/>4x [[Bone]]<br/>4x [[Fiberglass]] |
| 8x [[Adhesive]]<br/>10x [[Aluminum]]<br/>4x [[Bone]]<br/>4x [[Fiberglass]] |
||
| [[Armorer]] 4 |
| [[Armorer]] 4 |
||
|- |
|- |
||
| Sleek<br/>(Legs only) |
| Sleek<br/>(Legs only) |
||
− | | |
+ | | +5% movement speed while sneaking |
− | | align="center" | |
+ | | align="center" | +10% |
+ | | +50% |
||
| 8x [[Adhesive]]<br/>5x [[Fiberglass]]<br/>4x [[Oil]]<br/>10x [[Rubber]] |
| 8x [[Adhesive]]<br/>5x [[Fiberglass]]<br/>4x [[Oil]]<br/>10x [[Rubber]] |
||
| [[Armorer]] 4 |
| [[Armorer]] 4 |
||
|- |
|- |
||
|} |
|} |
||
+ | <section end="Mods" /> |
||
==Locations== |
==Locations== |
||
− | Frequently dropped by raiders. Sometimes dropped by wandering settlers. |
+ | *Frequently dropped by raiders. Sometimes dropped by wandering settlers. |
{{RT}} |
{{RT}} |
Latest revision as of 21:53, 29 January 2019
For an overview of leather armor throughout the Fallout series, see leather armor. |
Leather armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Leather Armor offers additional protection against energy damage.
”— Fallout 4 loading screenLeather armor is an type of armor set in Fallout 4.
Background
One of the many, many variants of leather armor finely crafted from tanned brahmin hide. The basic variant consists of two axillary and shoulder protectors. A bandoleer with three pockets holds up a midriff carry belt and a waist utility belt with a carry pouch, five spare bullets, and three more ammunition pouches on the back. It also has a set of protective knee and elbow pads and guards for the forearms and shins.
Characteristics
Leather armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Leather armor is tilted more toward protection against energy weapons[1] although it does protect against ballistic based weaponry.
Leather armor provides benefits to players who prefer stealth, since it offers a "Shadowed" upgrade, which makes the player harder to see in the dark, and it is lightweight, which, according to the in-game tips, also benefits stealth. Although all these leather armor variants are post-War creations, they are usually found sporadically and need to be purchased or looted. Of course, one may choose to opt for the leather coat.
Base stats
This set does not have a helmet.
Type | Piece | Protection | Weight | Value | Base ID | |
---|---|---|---|---|---|---|
Ballistic Resistance |
Energy Resistance | |||||
Standard | Chest | 3 | 10 | 5 | 25 | 0007b9c6 |
Arm | 1 | 3 | 2 | 8 | 0007b9c3 (right) 0007b9c7 (left) | |
Leg | 2 | 5 | 2 | 10 | 0007b9c5 (right) 0007b9c4 (left) | |
Sturdy | Chest | 14 | 23 | 9.9 | 50 | 0007b9c6 |
Arm | 6 | 11 | 4.6 | 18 | 0007b9c3 (right) 0007b9c7 (left) | |
Leg | 7 | 13 | 4.6 | 20 | 0007b9c5 (right) 0007b9c4 (left) | |
Heavy | Chest | 24 | 36 | 14.8 | 75 | 0007b9c6 |
Arm | 11 | 18 | 7.2 | 28 | 0007b9c3 (right) 0007b9c7 (left) | |
Leg | 13 | 20 | 7.2 | 30 | 0007b9c5 (right) 0007b9c4 (left) |
^ All the above are from non-modified pieces.
Crafting
With the Contraptions Workshop add-on, all three levels of protection can be manufactured using a armor forge.
Components | Requirements | Products | ||
---|---|---|---|---|
6 Leather 3 Steel 2 Adhesive | 1 Leather armor |
Modifications
This item has the following modification slots: Material, Misc. All numbers are relative to the base stats.
- Material mods can't be swapped between arms and legs, even though they cost the same and provide the same bonuses.
- Misc mods that are available to both arms and legs can be swapped.
- You can find Muffled arms as loot, but this is a bug. If the Muffled mod is removed from the arms, it cannot be re-added. It also likely provides no benefit on the arms.
Material (Torso)
Name | Ballistic Resistance |
Energy Resistance |
Weight | Value | Resources | Perks Required | Base ID | |
---|---|---|---|---|---|---|---|---|
Standard | Base | None | None | |||||
Boiled | +2 | +2 | +0.75 | +5 | 2x Adhesive 4x Cloth 6x Leather |
|||
Girded | +4 | +5 | +1.875 | +10 | 2x Adhesive 4x Cloth 8x Leather |
|||
Treated | +6 | +7 | +2.625 | +15 | 3x Adhesive 4x Cloth 10x Leather |
Armorer 1 | ||
Shadowed | 3x Adhesive 4x Cloth 10x Leather 4x Oil |
|||||||
Studded | +8 | +10 | +3.75 | +20 | 3x Adhesive 4x Cloth 12x Leather |
Material (Limbs)
Name | Ballistic Resistance |
Energy Resistance |
Weight | Value | Resources | Perks Required | Base ID | |
---|---|---|---|---|---|---|---|---|
Standard | Base | None | None | |||||
Boiled | +1 | +1 | +0.4 | +5 | 1x Adhesive 2x Cloth 2x Leather |
|||
Girded | +2 | +3 | +1 | +5 | 1x Adhesive 2x Cloth 3x Leather |
|||
Treated | +3 | +4 | +1.4 | +5 | 2x Adhesive 2x Cloth 4x Leather |
Armorer 1 | ||
Shadowed | 2x Adhesive 2x Cloth 4x Leather 3x Oil |
|||||||
Studded | +4 | +6 | +2 | +10 | 2x Adhesive 2x Cloth 5x Leather |
Misc (Torso)
Type | Effect | Weight | Value | Resources | Perks Required | |
---|---|---|---|---|---|---|
Lighter Build | +5 AP | -40% | +10% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
None | |
Padded | -25% damage taken from explosions | +50% | +10% | 3x Adhesive 3x Ballistic Fiber 3x Rubber |
None | |
Pocketed | Improved carrying capacity (+10). | +10% | +10% | 3x Adhesive 4x Cloth 4x Leather |
None | |
Asbestos Lining | +15 Energy resistance and immunity to being set on fire | +50% | +20% | 5x Adhesive 6x Asbestos 6x Ballistic Fiber 3x Rubber |
Armorer 1 | |
Deep Pocketed | Improved carrying capacity (+20). | +10% | +30% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 | |
Lead Lined | +15 Radiation resistance | +50% | +30% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 | |
Dense | -50% damage taken from explosions | +50% | +40% | 7x Adhesive 6x Ballistic Fiber 3x Fiberglass 4x Rubber |
Armorer 3 | |
Ultra-Light Build | + 10 AP | -80% | +40% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 | |
BioCommMesh | Increases duration of chems by 50%. | +30% | +50% | 8x Adhesive 12x Aluminum 8x Circuitry 6x Cloth |
Armorer 4 Science! 2 | |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | +50% | 8x Adhesive 5x Aluminum 7x Ballistic Fiber 10x Lead |
Armorer 4 |
Misc (Limbs)
Type | Effect | Weight | Resources | Perks Required | ||
---|---|---|---|---|---|---|
Lighter Build | +2 AP | -40% | +10% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber |
None | |
Pocketed | +5 carrying capacity | +10% | +10% | 3x Adhesive 4x Cloth 4x Leather |
None | |
Braced (Arms only) |
+25% damage blocked | +25% | +20% | 5x Adhesive 6x Bone 4x Steel |
Armorer 1 | |
Brawling (Arms only) |
+10% Unarmed damage | +25% | +20% | 5x Adhesive 3x Bone 4x Lead 2x Screw |
Armorer 1 | |
Cushioned (Legs only) |
-50% falling damage | +10% | +20% | 5x Adhesive 6x Cloth 7x Cork 7x Rubber |
Armorer 1 | |
Strengthened | -15% limb damage | +25% | +20% | 5x Adhesive 5x Plastic 5x Screw 5x Steel |
Armorer 1 | |
Deep Pocketed | +10 carrying capacity | +10% | +30% | 6x Adhesive 5x Cloth 6x Leather |
Armorer 2 | |
Lead Lined | +10 Radiation resistance | +50% | +30% | 6x Adhesive 8x Lead 4x Screw |
Armorer 2 Science! 1 | |
Stabilized (Arms only) |
+5% scope stability | +25% | +30% | 6x Adhesive 7x Aluminum 3x Fiber Optics 4x Spring |
Armorer 2 | |
Muffled (Legs only) |
+10% harder detection for enemies | +10% | +50% | 6x Adhesive 5x Cloth 7x Rubber |
Armorer 2 | |
Aerodynamic (Arms only) |
-5% power attack AP cost | +10% | +40% | 7x Adhesive 7x Aluminum 6x Fiberglass 5x Spring |
Armorer 3 | |
Custom Fitted (Legs only) |
-5% sprint AP cost | +10% | +40% | 7x Adhesive 8x Leather 4x Rubber 5x Spring |
Armorer 3 | |
Ultra-Light Build | +2 AP | -80% | +50% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber |
Armorer 3 | |
Weighted (Arms only) |
+10% armor penetration for melee and unarmed attacks | +40% | +50% | 8x Adhesive 10x Aluminum 4x Bone 4x Fiberglass |
Armorer 4 | |
Sleek (Legs only) |
+5% movement speed while sneaking | +10% | +50% | 8x Adhesive 5x Fiberglass 4x Oil 10x Rubber |
Armorer 4 |
Locations
- Frequently dropped by raiders. Sometimes dropped by wandering settlers.
References
- ↑ Fallout 4 loading screen hints: "Leather Armor offers additional protection against energy damage."