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Kodiak's dialogue
Game Information
NPCKodiak
Technical
Data FileFallout3.esm
 
Gametitle-FO3
Gametitle-FO3

Dialogue file table[]

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic FF02DogtagsFound I found a Brotherhood Holotag. What should I do with it? Talk to Scribe Jameson. She is our keeper of the Scrolls. She will want to know what you have found. FreeformDC_FF02DogtagsFoun_0001EDC4_1
Combat AcceptYield AcceptYield A wise decision. GenericBro_AcceptYield_00086C20_1
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hiding is futile. GenericBro_AlertIdle_00086D0F_1
Detection AlertIdle AlertIdle Come on out and let's fight face to face. GenericBro_AlertIdle_00086D10_1
Detection AlertIdle AlertIdle This is a coward's game! GenericBro_AlertIdle_00086D11_1
Detection AlertIdle AlertIdle You're exhausting my patience. GenericBro_AlertIdle_00086D12_1
Detection AlertIdle AlertIdle Face me, dammit! GenericBro_AlertIdle_00086D13_1
Detection AlertIdle AlertIdle This is foolish. Reveal yourself! GenericBro_AlertIdle_00086D14_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat To arms! Brothers! To arms! DialogueCi_AlertToCombat_00027414_1
Detection AlertToCombat AlertToCombat Combat alert! Alarm! Alarm! DialogueCi_AlertToCombat_00027415_1
Detection AlertToCombat AlertToCombat To your guns, Brothers! DialogueCi_AlertToCombat_00027416_1
Detection AlertToCombat AlertToCombat Defend the Citadel! DialogueCi_AlertToCombat_00027417_1
Detection AlertToCombat AlertToCombat Hostile in the Bailey! DialogueCi_AlertToCombat_00027418_1
Detection AlertToCombat AlertToCombat We've got a hostile in the Lab! DialogueCi_AlertToCombat_00027419_1
Detection AlertToCombat AlertToCombat Hostile contact in A Ring! Calling for backup! DialogueCi_AlertToCombat_0002741C_1
Detection AlertToCombat AlertToCombat Hostile contact in B Ring! DialogueCi_AlertToCombat_0002741D_1
Detection AlertToCombat AlertToCombat Firing! GenericBro_AlertToCombat_00086C4E_1
Detection AlertToCombat AlertToCombat Contact confirmed! Backup requested! GenericBro_AlertToCombat_000218AC_1
Detection AlertToCombat AlertToCombat Got one here! Engaging! GenericBro_AlertToCombat_00086C4F_1
Detection AlertToCombat AlertToCombat Enemy contact! GenericBro_AlertToCombat_000218AD_1
Detection AlertToCombat AlertToCombat Opening fire on hostile target! GenericBro_AlertToCombat_000218AE_1
Detection AlertToCombat AlertToCombat We've got company! GenericBro_AlertToCombat_00022428_1
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal All clear here. GenericBro_AlertToNormal_000218BE_1
Detection AlertToNormal AlertToNormal False alarm. Stand down. GenericBro_AlertToNormal_000218BF_1
Detection AlertToNormal AlertToNormal I've searched the area. Nothing to report. GenericBro_AlertToNormal_000218C0_1
Detection AlertToNormal AlertToNormal Area secured. GenericBro_AlertToNormal_00086C9C_1
Detection AlertToNormal AlertToNormal Looks all clear to me. GenericBro_AlertToNormal_00086C9D_1
Detection AlertToNormal AlertToNormal Must have been a glitch. GenericBro_AlertToNormal_00086C9E_1
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Boy, are you out of your mind? DialogueCitadel_Assault_00027406_1
Combat Assault Assault Girl, are you out of your mind? DialogueCitadel_Assault_00027407_1
Combat Assault Assault Have you lost your damn mind? DialogueCitadel_Assault_00027408_1
Combat Assault Assault Do you have any idea who you're dealing with? DialogueCitadel_Assault_00027409_1
Combat Assault Assault You dare assault a Brother of Steel? DialogueCitadel_Assault_0002740A_1
Combat Assault Assault I'm under attack! GenericBrotherhood_Assault_00086C24_1
Combat Assault Assault Being engaged by hostile! Request backup! GenericBrotherhood_Assault_00086C25_1
Combat Assault Assault Assault! GenericBrotherhood_Assault_00086C26_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack For the Citadel! DialogueCitadel_Attack_00027447_1
Combat Attack Attack You will die here! DialogueCitadel_Attack_00027448_1
Combat Attack Attack You dare spill blood on this sacred ground? DialogueCitadel_Attack_00027449_1
Combat Attack Attack For Elder Lyons! DialogueCitadel_Attack_0002744A_1
Combat Attack Attack You're no better than that mutie scum... DialogueCitadel_Attack_00027450_1
Combat Attack Attack Give me some help with this one! GenericBrotherhood_Attack_00022420_1
Combat Attack Attack Just me, or are these things actually getting uglier? GenericBrotherhood_Attack_0002925F_1 Talking during combat
Combat Attack Attack Damn it! Would you die already! GenericBrotherhood_Attack_00022421_1
Combat Attack Attack We both know how this ends, you mutant freak! GenericBrotherhood_Attack_00022422_1
Combat Attack Attack Got a present for ya, Frankenstein! GenericBrotherhood_Attack_0002925E_1 taunting a super mutant during combat
Combat Attack Attack Engaging! GenericBrotherhood_Attack_000198CC_1
Combat Attack Attack Aggghhh! GenericBrotherhood_Attack_00022424_1 bloodlust in combat, firing his weapon
Combat Attack Attack Need some help here! GenericBrotherhood_Attack_00022427_1
Combat Attack Attack Eyes on, people! GenericBrotherhood_Attack_00029331_1 hitting someone with a baseball bat
Combat Attack Attack You're facing superior weapons and training! Submit! GenericBrotherhood_Attack_00086CC5_1
Combat Attack Attack The Wasteland will forget you ever existed. GenericBrotherhood_Attack_00086CC6_1 angry, talking through clenched teeth
Combat Attack Attack Concentrating fire! GenericBrotherhood_Attack_00086CC7_1
Combat Attack Attack Brothers! Stand as one! GenericBrotherhood_Attack_00086CC8_1
Combat Attack Attack Target acquired! GenericBrotherhood_Attack_00086CC9_1
Combat Attack Attack Firing! GenericBrotherhood_Attack_00086CCA_1
Combat Attack Attack Got 'em in my sights! GenericBrotherhood_Attack_00086CCB_1
Combat Attack Attack Opening up! GenericBrotherhood_Attack_00086CCC_1
Combat Attack Attack Have courage, my brothers! GenericBrotherhood_Attack_00086CCD_1
Combat Attack Attack Drop 'em! GenericBrotherhood_Attack_00086CCE_1
Combat Attack Attack Targeting! GenericBrotherhood_Attack_00086CCF_1
Combat Attack Attack Stand strong, Brotherhood! GenericBrotherhood_Attack_00086CD0_1
Combat Attack Attack There's another one! GenericBrotherhood_Attack_00086CD1_1
Combat Attack Attack Hostile incoming! GenericBrotherhood_Attack_00086CD2_1
Combat Attack Attack Engaging! GenericBrotherhood_Attack_00086CD3_1
Combat Attack Attack I got plenty more! Come on! GenericBrotherhood_Attack_00086CD4_1 Angry, in combat
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Incoming! GenericBro_AvoidThreat_00086C61_1
Combat AvoidThreat AvoidThreat Watch it! GenericBro_AvoidThreat_00086C62_1
Combat AvoidThreat AvoidThreat Watch out! GenericBro_AvoidThreat_00086C63_1
Combat AvoidThreat AvoidThreat Threat detected! GenericBro_AvoidThreat_00086C64_1
Combat AvoidThreat AvoidThreat Clear the area! GenericBro_AvoidThreat_00086C65_1
Combat AvoidThreat AvoidThreat Duck and cover! GenericBro_AvoidThreat_00086C66_1
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Combat AvoidThreatResponse AvoidThreatResponse Whoa! GenericBro_AvoidThreatResp_00086D22_1
Combat AvoidThreatResponse AvoidThreatResponse Duck! GenericBro_AvoidThreatResp_00086D23_1
Combat AvoidThreatResponse AvoidThreatResponse Protect yourself! GenericBro_AvoidThreatResp_00086D24_1
Combat AvoidThreatResponse AvoidThreatResponse It's live! GenericBro_AvoidThreatResp_00086D25_1
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Topic CitKodiakGallows What's with that Gallows guy? Heard you took the pot. Good work. Of course, I'm not going to ask how you found out what his name was... DialogueCi_CitKodiakGallow_00027041_1
Topic CitKodiakGallows What's with that Gallows guy? Gallows? He's not a bad guy, truth be told. He just doesn't talk much, and if it ain't soldierin', that boy has no time for it. DialogueCi_CitKodiakGallow_00027042_1
Topic CitKodiakGallows What's with that Gallows guy? Tell you what, though -- he's the meanest son of a bitch around here. All business. The rest of us, we get our R and R in. Not Gallows. DialogueCi_CitKodiakGallow_00027042_2
Topic CitKodiakGallows What's with that Gallows guy? There's even a betting pool on who can find out his real name. Talk to Glade about it. He'll tell you. DialogueCi_CitKodiakGallow_00027042_3
Topic CitKodiakStory How did you end up in the Brotherhood? Oh, now you want story time? Sorry. I'm not havin' it. DialogueCi_CitKodiakStory_000273EB_1
Topic CitKodiakStory How did you end up in the Brotherhood? Now that's a story... The only reason I'm here is because of Elder Lyons. You see, I grew up in the Pitt. Don't suppose you've ever been there, huh? DialogueCi_CitKodiakStory_000273EC_1
Topic CitKodiakStory How did you end up in the Brotherhood? It's about 500 klicks to the northwest. Place is a nightmare -- three irradiated rivers coming together. People there were... not well. DialogueCi_CitKodiakStory_000273EC_2
Topic CitKodiakStory How did you end up in the Brotherhood? But the Brotherhood of Steel came down on the place with a righteous hammer. They called it "The Scourge." DialogueCi_CitKodiakStory_000273EC_3
Topic CitKodiakStory1 What was the Scourge? It was a Brotherhood operation. They marched in and swept the place clean. Most of the people there were half-mutated, cancerous, vile things. DialogueCi_CitKodiakStory1_000273EE_1
Topic CitKodiakStory1 What was the Scourge? And these people... rape gangs, torture squads... it was pure chaos there. The Scourge is the best thing that could have happened to it. DialogueCi_CitKodiakStory1_000273EE_2
Topic CitKodiakStory1 What was the Scourge? This was way back, before the Citadel was fortified. Part of the early recon after the Brotherhood first arrived in this area. DialogueCi_CitKodiakStory1_000273EE_4
Topic CitKodiakStory1 What was the Scourge? One night, a squad of Brothers led by Paladin Lyons swept into the city from over Mount Wash, tearing apart anyone who stood against them. DialogueCi_CitKodiakStory1_000273EE_3
Topic CitKodiakStory1 What was the Scourge? They were completely outnumbered. And still they razed that place to the ground. DialogueCi_CitKodiakStory1_000273EE_5
Topic CitKodiakStory1a How did you escape? As they swept through, the Brotherhood policed up every non-mutie child they could find. Turns out, there weren't that many. DialogueCi_CitKodiakStory1_000273DD_1
Topic CitKodiakStory1a How did you escape? Me and maybe twenty others. The younger we were, the less of a chance that we were mutated. It was ugly work, no doubt, but it had to be done. DialogueCi_CitKodiakStory1_000273DD_2
Topic CitKodiakStory1a How did you escape? I'll never forget the sight of the Brotherhood of Steel breaching the breast of the mountain at dawn. DialogueCi_CitKodiakStory1_000273DD_3
Topic CitKodiakStory1a1 How did you end up back here? Elder Lyons brought us all back to the Citadel. He said it was the safest place he knew of. This place was still being converted. DialogueCi_CitKodiakStory1_000273FD_1
Topic CitKodiakStory1a1 How did you end up back here? He put us in as Initiates and kept a watchful eye over us. He was tough, but he taught us to stay alive. The man is like a father to me. DialogueCi_CitKodiakStory1_000273FD_2
Topic CitKodiakStory1a1a That's pretty amazing, Kodiak. Nah. The amazing thing is Elder Lyons. He risked everything -- went in outmanned and outgunned. I'll never be able to thank him enough. DialogueCi_CitKodiakStory1_000273F9_1
Topic CitKodiakStory1a1a That's pretty amazing, Kodiak. So I do my best to serve the Brotherhood. I know that's what he really wants. In time, I'm sure you'll understand... DialogueCi_CitKodiakStory1_000273F9_2
Topic CitKodiakStory1a1b Oh, you're done? Sorry, I nodded off there... You think that's funny? Elder Lyons is a great man who risked a lot for the Wastes. DialogueCi_CitKodiakStory1_000273E9_1
Topic CitKodiakStory1a1b Oh, you're done? Sorry, I nodded off there... If I hear you disrespect him, or me, like that again, we're going to have words... DialogueCi_CitKodiakStory1_000273E9_2
Topic CitKodiakStory1a2 What happened to your parents? Hell if I know. I never knew them. I lived on the street and fought with rats for food. DialogueCi_CitKodiakStory1_000273E8_1
Topic CitKodiakStory1a3 What happened to the other kids from the Pitt? All of 'em became Initiates. Most of them went on to become Brothers. A lot fell in action. DialogueCi_CitKodiakStory1_000273E1_1
Topic CitKodiakStory1a3 What happened to the other kids from the Pitt? I'm the only survivor of the Scourge of the Pitt still stationed at the Citadel. DialogueCi_CitKodiakStory1_000273E1_2
Topic CitKodiakStory1a4 That's awful! How could the Brotherhood do that? Normally, that would get you a crack across the jaw. But since you didn't know what the Pitt was like, I'll let it go. DialogueCi_CitKodiakStory1_000273E0_1
Topic CitKodiakStory1a4 That's awful! How could the Brotherhood do that? I still have nightmares about the place. Thirty years and how many horrors later, and the Pitt is still the worst thing I've ever seen. DialogueCi_CitKodiakStory1_000273E0_2
Topic CitKodiakStory1a4 That's awful! How could the Brotherhood do that? It was ugly work, sure. Questionably moral? No doubt. But there was no other choice. That city had to go. DialogueCi_CitKodiakStory1_000273E0_3
Topic CitKodiakStory1b What made them so terrible? The rivers. Even after the war, they were still flowing, but irradiated, and filled with God knows what else. DialogueCi_CitKodiakStory1_000273DF_1
Topic CitKodiakStory1b What made them so terrible? I saw things there I can't even begin to describe. I was only... what... eight years old when I left? Hell of a thing for a kid to go through. DialogueCi_CitKodiakStory1_000273DF_2
Topic CitKodiakStory1c Huh? I'm sorry, are you still talking? Hey, you wanted to hear it. DialogueCi_CitKodiakStory1_000273DE_1
Topic CitKodiakStory1c1 Yeah, I did. I'm sorry, go on... Right... so where was I? Oh, yeah. Brotherhood swept into the Pitt on the night of the Scourge. DialogueCi_CitKodiakStory1_000273E2_1
Topic CitKodiakStory1c2 That was before I knew how boring it was. Then you don't have to hear it. The hell with you. DialogueCi_CitKodiakStory1_000273EA_1
Topic CitKodiakStory2 Sounds like a nice place. You should go back. Now see... That was just rude. Fine, no story for you. DialogueCi_CitKodiakStory2_000273DC_1
Conversation CitTalk1 CitTalk1 Yes? ConvCitadel_CitTalk1_000B9982_1
Conversation CitTalk1 CitTalk1 What's on your mind? ConvCitadel_CitTalk1_000B9983_1
Conversation CitTalk1 CitTalk1 What is it? ConvCitadel_CitTalk1_000B9984_1
Conversation CitTalk1 CitTalk1 Go on... ConvCitadel_CitTalk1_000B9985_1
Conversation CitTalk1 CitTalk1 I'm listening. ConvCitadel_CitTalk1_000B9986_1
Conversation CitTalk2 CitTalk2 You heard what the others have been saying? About the Enclave? ConvCitadel_CitTalk2_000B998C_1
Conversation CitTalk2 CitTalk2 What's your tactical assessment of this new... situation? ConvCitadel_CitTalk2_000B998D_1
Conversation CitTalk2 CitTalk2 I heard Elder Lyons talking to Rothchild. Sounds like even he's worried about the Enclave. Think I'm just being paranoid? ConvCitadel_CitTalk2_000B998E_1
Conversation CitTalk2 CitTalk2 So what do you think? Can we take these Enclave guys? ConvCitadel_CitTalk2_000B998F_1
Conversation CitTalk2 CitTalk2 I ran some scans on the Enclave positions at the purifier. That's some serious firepower they're packing. What do you think? ConvCitadel_CitTalk2_000B9990_1
Conversation CitTalk2 CitTalk2 Does this sound noble enough? "Quail before me, foul Super Mutant! Thine end is at hand! Yield, that I may ease thine suffering!" ConvCitadel_CitTalk2_000B9991_1 Everything in quotes should sound really over-acted, and fake noble. The guy is trying to sound like an Olde English knight.
Conversation CitTalk3 CitTalk3 Look, the Enclave has the tech, they have the resources. But do they have the heart? I don't think so. We'll hold true. ConvCitadel_CitTalk3_000B999C_1
Conversation CitTalk3 CitTalk3 Please. We'll win this. You know why? We need to. Hasn't that always been enough? You worry too much. ConvCitadel_CitTalk3_000B999D_1
Conversation CitTalk3 CitTalk3 You're kidding me, right? Tin soldiers in devil suits, and you lose your nerve? Those Enclave troops are a joke. ConvCitadel_CitTalk3_000B999E_1
Conversation CitTalk3 CitTalk3 The truth? We can barely fend off the Super Mutants. Now we have a new threat to contend with? Doesn't look good. ConvCitadel_CitTalk3_000B999F_1
Conversation CitTalk3 CitTalk3 Have you seen that Enclave Power Armor? That's the Advanced Mark II! I don't know if a standard round can even penetrate that stuff! ConvCitadel_CitTalk3_000B99A0_1
Conversation CitTalk3 CitTalk3 Scribe Peabody was telling me about those Enclave Plasma weapons. You know they can turn a man to goo? How the hell do you defend against that? ConvCitadel_CitTalk3_000B99A1_1 emphasis on "that"
Conversation CitTalk3Special CitTalk3Special What are you doing? ConvCitade_CitTalk3Special_000B9978_1 Sarcastic, like someone just did something stupid.
Conversation CitTalk3Special CitTalk3Special Why... are you talking like that? ConvCitade_CitTalk3Special_000BA746_1 Sarcastic, like someone just did something stupid.
Conversation CitTalk4Neg CitTalk5 So you're saying... we're all going to die. That's, um... very optimistic. Thanks. ConvCitadel_CitTalk4Neg_000B9996_1
Conversation CitTalk4Neg CitTalk5 Sigh. Guess I need to talk to Scribe Jameson. Make sure all my, you know, "personal information" is up-to-date. For the scrolls, I mean... ConvCitadel_CitTalk4Neg_000BA744_1
Conversation CitTalk4Neg CitTalk5 Pretty dire, huh? Thanks for completely ruining my day. ConvCitadel_CitTalk4Neg_000B9997_1
Conversation CitTalk4Pos CitTalk4 Huh. Yeah, I guess I hadn't thought of it like that. Thanks… I appreciate the pick-me-up. ConvCitadel_CitTalk4Pos_000B9976_1
Conversation CitTalk4Pos CitTalk4 Right, right... Good point. ConvCitadel_CitTalk4Pos_000BA747_1
Conversation CitTalk4Pos CitTalk4 Yeah...Yeah! We've handled worse before, right? See, I knew you'd cheer me up. Thanks! ConvCitadel_CitTalk4Pos_000B9977_1
Conversation CitTalk4Special CitTalk4Special I've been practicing. Come on, we're a knightly order, right? I figure we should speak the part. I want to sound like Elder Lyons. ConvCitade_CitTalk4Special_000B9974_1
Conversation CitTalk5 CitTalk6 Hey, that's what I'm here for. Anyway, we should get back to our duties... ConvCitadel_CitTalk5_000B9998_1
Conversation CitTalk5 CitTalk6 Listen, let's talk about this some more later, okay? I have a decent tactical plan I can run by you. ConvCitadel_CitTalk5_000B9999_1
Conversation CitTalk5 CitTalk6 Look, either way, we should hit the Bailey later and run through some drills. Sound good? ConvCitadel_CitTalk5_000B999A_1
Conversation CitTalk5 CitTalk6 Tell you what. Let's hook up later and go see Scribe Bowditch. I heard he's been working on some new Power Armor mods. Can't hurt. ConvCitadel_CitTalk5_000B999B_1
Conversation CitTalk5Special CitTalk5Special Elder Lyons does not sound like that. You're an idiot. ConvCitade_CitTalk5Special_000B9972_1
Conversation CitTalk6Special CitTalk6Special Fine. I'll practice on someone else. Thanks for nothing. ConvCitade_CitTalk6Special_000B9973_1
Conversation CitTalkDuskKodiak2 CitTalkDuskKodiak2 Oh, please. I'm ready for anything, at all times. I'm just that awesome. You know that. ConvCitade_CitTalkDuskKodi_000C9557_1
Conversation CitTalkDuskKodiak2 CitTalkDuskKodiak2 You know me, Dusk. I was born ready for anything! ConvCitade_CitTalkDuskKodi_000C9558_1
Conversation CitTalkHail CitTalkHail. As you were. ConvCitadel_CitTalkHail_000C84D2_1
Conversation CitTalkHail CitTalkHail. Hail. ConvCitadel_CitTalkHail_000C9559_1
Conversation CitTalkKnightDuskResponse1 CitTalkKnightCaptainDuskResponse1 Hail. ConvCitade_CitTalkKnightDu_00032FF0_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave strength is at 100%. They're getting reinforcements from somewhere, but we still haven't determined the location of their headquarters. ConvCitade_CitTalkShortGen_000BA731_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Super Mutant activity in D.C. is high, but nothing out of the ordinary. The area around Galaxy News Radio is... nearly secure. ConvCitade_CitTalkShortGen_000BA732_1
Conversation CitTalkShortGeneric CitTalkShortGeneric Enclave troops have fortified the purifier complex. With those vertibirds, they're able to transport personnel at a remarkable rate. ConvCitade_CitTalkShortGen_000BA733_1
Conversation CitTalkShortGeneric CitTalkShortGeneric There's been another Behemoth sighted in the Wasteland, in the Evergreen Mills region. That's heavy Raider country, so things could get interesting. ConvCitade_CitTalkShortGen_000BA734_1
Conversation CitTalkShortGeneric CitTalkShortGeneric It appears the Enclave troops have moved beyond the purifier, into the surrounding Wasteland region. No telling how far they might spread. ConvCitade_CitTalkShortGen_000BA735_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Hmm... All right, thanks for the information. ConvCitade_CitTalkShortGen_000BA736_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I thought as much. ConvCitade_CitTalkShortGen_000BA737_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 I see... ConvCitade_CitTalkShortGen_000BA738_1
Conversation CitTalkShortGeneric2 CitTalkShortGeneric2 Very well. Thank you for the update. ConvCitade_CitTalkShortGen_000BA739_1
Topic CitTownCitadelEND That's all I needed. If you say so. DialogueCi_CitTownCitadelE_0003883F_1
Detection CombatToLost CombatToLost Dammit, lost them. Check back in B Ring. DialogueCi_CombatToLost_0002743D_1
Detection CombatToLost CombatToLost Zero contact, no kill. Send a team to the Lab. Protect the robot! DialogueCi_CombatToLost_0002743E_1
Detection CombatToLost CombatToLost Where'd they go? Check inside! DialogueCi_CombatToLost_0002743F_1
Detection CombatToLost CombatToLost Damn. Contact lost. Repeat, contact lost. DialogueCi_CombatToLost_00027441_1
Detection CombatToLost CombatToLost Stay alert, Brothers. DialogueCi_CombatToLost_00027442_1
Detection CombatToLost CombatToLost I've got no targets. GenericBro_CombatToLost_000218A9_1
Detection CombatToLost CombatToLost Anybody got anything? GenericBro_CombatToLost_000218AA_1
Detection CombatToLost CombatToLost Contact lost. Initiating search pattern. GenericBro_CombatToLost_000218AB_1
Detection CombatToLost CombatToLost Sweep the area. GenericBro_CombatToLost_00086C2A_1
Detection CombatToLost CombatToLost I have no hostiles. GenericBro_CombatToLost_00086C2B_1
Detection CombatToLost CombatToLost Lost 'em! GenericBro_CombatToLost_00086C2C_1
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal Enemy down! GenericBro_CombatToNormal_000218A6_1
Detection CombatToNormal CombatToNormal All clear. Stand down. GenericBro_CombatToNormal_000218A7_1
Detection CombatToNormal CombatToNormal One more for the Brotherhood. GenericBro_CombatToNormal_000218A8_1
Detection CombatToNormal CombatToNormal Victory! GenericBro_CombatToNormal_00086C42_1
Detection CombatToNormal CombatToNormal Sound the all clear. GenericBro_CombatToNormal_00086C43_1
Detection CombatToNormal CombatToNormal Area secured. GenericBro_CombatToNormal_00086C44_1
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Nooo... DialogueCitadel_Death_0002742F_1 dying gasp
Combat Death Death Brothers... DialogueCitadel_Death_00027430_1 dying gasp
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse A Brother has fallen! DialogueCi_DeathResponse_0002740C_1
Combat DeathResponse DeathResponse You dare take the life of a Brother of Steel! DialogueCi_DeathResponse_0002740D_1
Combat DeathResponse DeathResponse His was a good death. DialogueCi_DeathResponse_0002740E_1
Combat DeathResponse DeathResponse Focus, Brothers. Focus on the enemy! DialogueCi_DeathResponse_0002740F_1
Combat DeathResponse DeathResponse Let his death not be in vain! DialogueCi_DeathResponse_00027410_1
Combat DeathResponse DeathResponse Man down! GenericBro_DeathResponse_00086CF7_1
Combat DeathResponse DeathResponse We've lost one. GenericBro_DeathResponse_00086CF8_1
Combat DeathResponse DeathResponse Reporting in... we have a soldier down. GenericBro_DeathResponse_00086CF9_1
Combat DeathResponse DeathResponse No! Dammit... GenericBro_DeathResponse_00086CFA_1
Combat DeathResponse DeathResponse I'll make them pay for that. GenericBro_DeathResponse_00086CFB_1
Combat DeathResponse DeathResponse Go in peace, Brother. GenericBro_DeathResponse_00086CFC_1
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Topic FFDCDogtagsFound1 Where can I find Scribe Jameson? She spends most of her time in the Archives. You'll find them in A Ring, near the great hall. FreeformDC_FFDCDogtagsFoun_0002E01B_1
Topic FFDCDogtagsFound2 All right then. Glad to be of help. FreeformDC_FFDCDogtagsFoun_0002E023_1
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? I’m sure Gunny could train you, but he won’t. Not without permission from Elder Lyons. You should ask him... he’s usually near the Lab. FreeformPowerArmor_FFPAWho_000612B7_2
Topic FFPAWho Can someone in the Citadel train me to wear Power Armor? Paladin Gunny can train you, but you’ll need permission from Elder Lyons first. You can usually find him near the Lab. FreeformPowerArmor_FFPAWho_000612D4_1
Combat FireExplosive FireExplosive Let's see them dodge this! GenericBro_FireExplosive_00086C33_1
Combat FireExplosive FireExplosive Fire in the hole! GenericBro_FireExplosive_00086C34_1
Combat FireExplosive FireExplosive Grenade out! GenericBro_FireExplosive_00086C35_1
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee Retreat! GenericBrotherhood_Flee_00086CAE_1
Combat Flee Flee Pulling back! GenericBrotherhood_Flee_00086CAF_1
Combat Flee Flee Disengaging! GenericBrotherhood_Flee_00086CB1_1
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Radio MS16EmergencyBroadcast MS16EmergencyBroadcast Any vault resident seen associating with the so-called "Rebels" will be detained, questioned, and disciplined appropriately. RadioVault_MS16EmergencyBr_000C21F1_1
Radio MS16EmergencyBroadcast MS16EmergencyBroadcast Order WILL be restored. Discipline WILL be restored. Vault security personnel have been authorized to use deadly force if necessary. RadioVault_MS16EmergencyBr_000C21F2_1
Radio MS16EmergencyBroadcast MS16EmergencyBroadcast Don't let it come to that. This vault will be one big, happy family again. One way or another. RadioVault_MS16EmergencyBr_000C21F3_1 Menacing
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? He's totally strung out. It's going to kill him one of these days. DialogueRi_RCTopicPaulieAd_00095A92_1
Detection StartCombatResponse StartCombatResponse Over there... get 'em! GenericBro_StartCombatResp_00086C5D_1
Detection StartCombatResponse StartCombatResponse Spread out and flank 'em. GenericBro_StartCombatResp_0001FB55_1
Detection StartCombatResponse StartCombatResponse Targets engaged! GenericBro_StartCombatResp_00086C5F_1
Detection StartCombatResponse StartCombatResponse Take 'em out! GenericBro_StartCombatResp_00086C60_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Topic TLCitadelEnclave So... Any thoughts on the Enclave? There's meat under that armor, and meat can be ground… DialogueCi_TLCitadelEnclav_000B997B_1
Topic TLCitadelSuperMutant Care to share anything about the Super Mutants? Hell, I've killed more of those yellow Frankensteins than any other member of the Pride. 'Cept maybe Gallows, with those crazy solo night ops of his. DialogueCi_TLCitadelSuperM_000B9993_1
Topic TLLyonsPride What can you tell me about the Lyons' Pride? Ah, see, the Brotherhood's one thing, but the Pride... Best of the best. Every damn one of us. Hand picked by Sentinel Lyons herself. DialogueCi_TLLyonsPride_000B879D_1
Topic TLPrideJob What do you do here? What's your combat specialization in Lyons' Pride? Hell, I do it all. Recon, demolition, tactical assault. Guess you could say I'm the Pride's jack of all trades. DialogueCitadel_TLPrideJob_000273E7_1
Conversation GOODBYE I have to go now. Stand strong. DialogueCitadel_GOODBYE_0002414D_1
Conversation GOODBYE I have to go now. Never back down. DialogueCitadel_GOODBYE_0002414E_1
Conversation GOODBYE I have to go now. Strength in Steel, friend. DialogueCitadel_GOODBYE_0002414F_1
Conversation GOODBYE I have to go now. Of course. DialogueCitadel_GOODBYE_0002415D_1
Conversation GOODBYE I have to go now. Steel be with you. DialogueCitadel_GOODBYE_0001E558_1
Conversation GOODBYE I have to go now. Sure. ConvCitadel_GOODBYE_000B997E_1
Conversation GOODBYE I have to go now. Roger that. ConvCitadel_GOODBYE_000B997F_1
Conversation GOODBYE I have to go now. All right. ConvCitadel_GOODBYE_000B9980_1
Conversation GOODBYE I have to go now. Oh, anytime. ConvCitadel_GOODBYE_000B9981_1
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING For Elder Lyons! DialogueCitadel_GREETING_000BCC04_1
Topic GREETING GREETING Good luck! DialogueCitadel_GREETING_000BCC05_1
Topic GREETING GREETING Project Purity is as good as ours! DialogueCitadel_GREETING_000BCC06_1
Topic GREETING GREETING Glad to see you're still in one piece. You're just in time for the action. Best get to the lab and talk with Elder Lyons. DialogueCitadel_GREETING_000BCC08_1
Topic GREETING GREETING You're back! Listen, something's happening. You need to get to the lab and talk to Elder Lyons right away! DialogueCitadel_GREETING_000BCC09_1
Topic GREETING GREETING It's good to see you back. But you'd better get to the lab right away, and report to Elder Lyons. DialogueCitadel_GREETING_000BCC0A_1
Topic GREETING GREETING Great to see you, but have you spoken to Elder Lyons? He's here in the lab level, near the robot. DialogueCitadel_GREETING_000BCC0B_1
Topic GREETING GREETING You need to report to Elder Lyons A.S.A.P. He's over by the robot. DialogueCitadel_GREETING_000BCC0C_1
Topic GREETING GREETING Hail. Name's Greg -- Greg Bear. Most of the guys just call me Kodiak. DialogueCitadel_GREETING_00019492_1
Topic GREETING GREETING Heard about that mess over at the purifier. Don't you worry -- you're safe here. DialogueCitadel_GREETING_00019492_3
Topic GREETING GREETING Hail, friend. DialogueCitadel_GREETING_0002395D_1
Topic GREETING GREETING I bend my knee to the might of Steel. DialogueCitadel_GREETING_0002395E_1
Topic GREETING GREETING How can I help, friend? DialogueCitadel_GREETING_0002395F_1
Topic GREETING GREETING What aid can I offer you, outsider? DialogueCitadel_GREETING_00024133_1
Topic GREETING GREETING Nothing to see here, outsider. GenericBro_GREETING_000B172C_1
Topic GREETING GREETING We've got this area locked down. GenericBro_GREETING_000B172D_1
Topic GREETING GREETING Keep moving, Wastelander. GenericBro_GREETING_000B1755_1
Topic GREETING GREETING Move along, outsider. GenericBro_GREETING_000B1757_1
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass This is a restricted area. GenericBro_GuardTrespass_00086CBF_1
Combat GuardTrespass GuardTrespass Leave now. Use of deadly force has been authorized. GenericBro_GuardTrespass_00086CC0_1
Combat GuardTrespass GuardTrespass You are trespassing. Leave immediately. GenericBro_GuardTrespass_00086CC1_1
Combat GuardTrespass GuardTrespass This area is off limits. GenericBro_GuardTrespass_00086CC2_1
Combat GuardTrespass GuardTrespass Leave quickly before I sound the alarm. GenericBro_GuardTrespass_00086CC3_1
Combat GuardTrespass GuardTrespass This is only a warning. Leave or prepare to face the consequences. GenericBro_GuardTrespass_00086CC4_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO Hail. DialogueCitadel_HELLO_0002413C_1
Conversation HELLO HELLO Hail. DialogueCitadel_HELLO_00024144_1
Conversation HELLO HELLO Brother... ConvCitadel_HELLO_000B9987_1
Conversation HELLO HELLO I've been meaning to ask you... ConvCitadel_HELLO_000B9988_1
Conversation HELLO HELLO Got a second? ConvCitadel_HELLO_000B9989_1
Conversation HELLO HELLO So... ConvCitadel_HELLO_000B998A_1
Conversation HELLO HELLO Hey, let me ask you something. ConvCitadel_HELLO_000B998B_1
Conversation HELLO HELLO Elder Lyons... ConvCitadel_HELLO_00025507_1
Conversation HELLO HELLO Hey hey, Dusky. How's it going? ConvCitadel_HELLO_00025AD0_1
Conversation HELLO HELLO How's it comin' along, Dusky? ConvCitadel_HELLO_00033051_1
Conversation HELLO HELLO Damn robot. Worst bedside manner ever. ConvCitadel_HELLO_0002550C_1
Conversation HELLO HELLO Welcome. ConvCitadel_HELLO_000B416B_1
Conversation HELLO HELLO The Brotherhood is at your service. ConvCitadel_HELLO_000B416C_1
Conversation HELLO HELLO You honor us with your presence here. ConvCitadel_HELLO_000B416D_1
Conversation HELLO HELLO Need something, friend? ConvCitadel_HELLO_000B416E_1
Conversation HELLO HELLO So what's the latest report? ConvCitadel_HELLO_00025B05_1
Conversation HELLO HELLO What was the result of the latest scan? ConvCitadel_HELLO_000BA73A_1
Conversation HELLO HELLO What's the situation? ConvCitadel_HELLO_000BA73B_1
Conversation HELLO HELLO Well? What's your tactical appraisal of our situation? ConvCitadel_HELLO_000BA73C_1
Conversation HELLO HELLO Hail. ConvCitadel_HELLO_000B416F_1
Conversation HELLO HELLO What's up? GenericBrotherhood_HELLO_000221CF_1
Conversation HELLO HELLO What do you need, sir? GenericBrotherhood_HELLO_000221D0_1
Conversation HELLO HELLO Hello, sir. GenericBrotherhood_HELLO_000221D1_1
Conversation HELLO HELLO Sir. GenericBrotherhood_HELLO_000221D2_1 matter of fact greeting
Conversation HELLO HELLO Squire. GenericBrotherhood_HELLO_000221D3_1 matter of fact greeting
Conversation HELLO HELLO Sir Knight. GenericBrotherhood_HELLO_000221D4_1 matter of fact greeting
Conversation HELLO HELLO Paladin. GenericBrotherhood_HELLO_000221D5_1 matter of fact greeting
Conversation HELLO HELLO Sentinel. What can I do for you? GenericBrotherhood_HELLO_000221D6_1 matter of fact greeting
Conversation HELLO HELLO Hello, Elder. GenericBrotherhood_HELLO_000221D7_1 matter of fact greeting
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit My head... GenericBrotherhood_Hit_00086CE8_1
Combat Hit Hit My arm! GenericBrotherhood_Hit_00086CE9_1
Combat Hit Hit Arm's hit! GenericBrotherhood_Hit_00086CEA_1
Combat Hit Hit Leg's hit! GenericBrotherhood_Hit_00086CEB_1
Combat Hit Hit Aggh! GenericBrotherhood_Hit_000198AD_1
Combat Hit Hit Uggh! GenericBrotherhood_Hit_000198AE_1
Combat Hit Hit I'm hit! GenericBrotherhood_Hit_000198B4_1
Combat Hit Hit Taking fire! GenericBrotherhood_Hit_000198B5_1
Combat Hit Hit Ooof! GenericBrotherhood_Hit_000198B6_1
Combat Hit Hit Aggh! It's called Power Armor for a reason, freak! GenericBrotherhood_Hit_00093BAF_1
Combat Hit Hit Damn it! GenericBrotherhood_Hit_000198B7_1
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle It's only a matter of time. GenericBro_LostIdle_00086D03_1
Detection LostIdle LostIdle Continuing sweep. GenericBro_LostIdle_00086D04_1
Detection LostIdle LostIdle Target may still be in area. GenericBro_LostIdle_00086D05_1
Detection LostIdle LostIdle Search pattern delta-two. GenericBro_LostIdle_00086D06_1
Detection LostIdle LostIdle Still trying to reacquire hostile. GenericBro_LostIdle_00086D07_1
Detection LostIdle LostIdle I got nothing here. GenericBro_LostIdle_00086D08_1
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat I guess we lost- wait! Contact! Contact! DialogueCi_LostToCombat_0002741F_1
Detection LostToCombat LostToCombat I have contact. Weapons hot. DialogueCi_LostToCombat_00027420_1
Detection LostToCombat LostToCombat Positive contact. Firing. DialogueCi_LostToCombat_00027422_1
Detection LostToCombat LostToCombat There you are, outsider! DialogueCi_LostToCombat_00027423_1
Detection LostToCombat LostToCombat There is no shelter from the Brotherhood. DialogueCi_LostToCombat_00027424_1
Detection LostToCombat LostToCombat The Brotherhood sees all. DialogueCi_LostToCombat_00027425_1
Detection LostToCombat LostToCombat Hostile located in the lab! DialogueCi_LostToCombat_00027426_1
Detection LostToCombat LostToCombat Found him! In the lab! DialogueCi_LostToCombat_00027427_1
Detection LostToCombat LostToCombat Found her! In the lab! DialogueCi_LostToCombat_00027428_1
Detection LostToCombat LostToCombat Contact in A Ring! Repeat, I have found the intruder in A Ring! DialogueCi_LostToCombat_00027429_1
Detection LostToCombat LostToCombat Positive contact near the Archives! DialogueCi_LostToCombat_0002742A_1
Detection LostToCombat LostToCombat Reengaging hostile target! GenericBro_LostToCombat_000218C1_1
Detection LostToCombat LostToCombat Brotherhood! Over here! GenericBro_LostToCombat_000218C2_1
Detection LostToCombat LostToCombat I've got him. Rally on me. GenericBro_LostToCombat_000218C3_1
Detection LostToCombat LostToCombat Target locked! GenericBro_LostToCombat_00086C93_1
Detection LostToCombat LostToCombat Target acquired! GenericBro_LostToCombat_00086C94_1
Detection LostToCombat LostToCombat Found 'em. Engaging! GenericBro_LostToCombat_00086C95_1
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal All clear. Stand down. GenericBro_LostToNormal_000218AF_1
Detection LostToNormal LostToNormal The area's clear. Must've bugged out. GenericBro_LostToNormal_000218B0_1
Detection LostToNormal LostToNormal Looks like they thought better of tangling with the Brotherhood of Steel. GenericBro_LostToNormal_000218B1_1
Detection LostToNormal LostToNormal Area is secured. Hostiles have vacated. GenericBro_LostToNormal_00086C72_1
Detection LostToNormal LostToNormal Sound the all clear. GenericBro_LostToNormal_00086C73_1
Detection LostToNormal LostToNormal Targets lost. GenericBro_LostToNormal_00086C74_1
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision -- "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder Oh my lord! GenericBrotherhood_Murder_00086D1C_1
Combat Murder Murder Murderer! GenericBrotherhood_Murder_00086D1D_1
Combat Murder Murder We've got one over here! GenericBrotherhood_Murder_00086D1E_1
Combat Murder Murder What the hell have you done? GenericBrotherhood_Murder_00086D1F_1
Combat Murder Murder You... murderer! GenericBrotherhood_Murder_00086D20_1
Combat Murder Murder Alarm! Alarm! GenericBrotherhood_Murder_00086D21_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert Possible contact. GenericBro_NormalToAlert_000218A3_1
Detection NormalToAlert NormalToAlert I've got something over here. GenericBro_NormalToAlert_000218A4_1
Detection NormalToAlert NormalToAlert Look sharp. GenericBro_NormalToAlert_000218A5_1
Detection NormalToAlert NormalToAlert Stay frosty. GenericBro_NormalToAlert_00086CA5_1
Detection NormalToAlert NormalToAlert Trying to lock onto target. GenericBro_NormalToAlert_00086CA6_1
Detection NormalToAlert NormalToAlert May have a hostile. GenericBro_NormalToAlert_00086CA7_1
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat To arms, Brothers! To arms! DialogueCi_NormalToCombat_00027451_1
Detection NormalToCombat StartCombat Combat alert! Alarm! Alarm! DialogueCi_NormalToCombat_00027452_1
Detection NormalToCombat StartCombat Defend the Citadel! DialogueCi_NormalToCombat_00027454_1
Detection NormalToCombat StartCombat Hostile in the Bailey! DialogueCi_NormalToCombat_00027455_1
Detection NormalToCombat StartCombat Backup! Hostile in the lab! DialogueCi_NormalToCombat_00027457_1
Detection NormalToCombat StartCombat Hostile contact in A Ring! DialogueCi_NormalToCombat_00027458_1
Detection NormalToCombat StartCombat Hostile contact in B Ring! DialogueCi_NormalToCombat_0002745A_1
Detection NormalToCombat StartCombat I've got contact! GenericBro_NormalToCombat_0001FB6A_1
Detection NormalToCombat StartCombat Hostiles! GenericBro_NormalToCombat_0001FB6B_1
Detection NormalToCombat StartCombat Hostile detected! Commencing attack! GenericBro_NormalToCombat_00015054_1
Detection NormalToCombat StartCombat Targets acquired! GenericBro_NormalToCombat_00086C39_1
Detection NormalToCombat StartCombat Engaging targets! GenericBro_NormalToCombat_00086C3A_1
Detection NormalToCombat StartCombat Contact! Opening fire! GenericBro_NormalToCombat_00086C3B_1
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericBro_Pickpocket_00086C8D_1
Combat Pickpocket Pickpocket I'm being robbed! GenericBro_Pickpocket_00086C8E_1
Combat Pickpocket Pickpocket Have you no decency? GenericBro_Pickpocket_00086C8F_1
Combat Pickpocket Pickpocket Alarm! We have a thief! GenericBro_Pickpocket_00086C90_1
Combat Pickpocket Pickpocket Hey! Those are mine! GenericBro_Pickpocket_00086C91_1
Combat Pickpocket Pickpocket How dare you! GenericBro_Pickpocket_00086C92_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Radio RadioHello RadioHello This is the Overseer. RadioVault101PA_RadioHello_00071734_1
Topic SpeechChallengeFailure SpeechChallengeFailure That's not going to work on me. GenericAdu_SpeechChallenge_00067566_1
Combat Steal Steal That doesn't belong to you! GenericBrotherhood_Steal_00086C7E_1
Combat Steal Steal Put that back at once! GenericBrotherhood_Steal_00086C7F_1
Combat Steal Steal Thief! GenericBrotherhood_Steal_00086C80_1
Combat Steal Steal I'd recommend putting that down. GenericBrotherhood_Steal_00086C81_1
Combat Steal Steal Alarm! We're being robbed! GenericBrotherhood_Steal_00086C82_1
Combat Steal Steal That's not your property! GenericBrotherhood_Steal_00086C83_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1
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