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Kellogg's pistol is a unique weapon in Fallout 4.
Background[]
First given to Conrad Kellogg by his mother when he was 10 years old, this revolver has been with him for nearly a century and seen a lot of use on a lot of people in that time.
Characteristics[]
Kellogg's revolver always has the 'Relentless' effect: "Refills Action Points on a critical hit."
Modifications[]
All numbers are relative to the base stats.
Receiver[]
Slot | Damage | Fire Rate | Weight | Value | Resources | Required Perks | |
---|---|---|---|---|---|---|---|
Standard | Base | 1x Nuclear Material 2x Screw 2x Steel |
None | ||||
Hardened | +25% | 0 | +15% | +35% | 3x Adhesive 2x Crystal 2x Nuclear Material 3x Screw 8x Steel |
None | |
Powerful | +50% | 0 | +25% | +55% | 5x Adhesive 10x Aluminum 2x Crystal 3x Nuclear Material 4x Screw |
Gun Nut 3 | |
Advanced | +75% | +25% attack rate
+25% reload speed |
+45% | +85% | 6x Adhesive 12x Aluminum x3 Crystal 4x Nuclear Material 5x Screw |
Gun Nut 4 |
Barrel[]
Slot | Fire Rate | Range | Accuracy | Weight | Value | Resources | Required Perks | |
---|---|---|---|---|---|---|---|---|
Snubnose Barrel | -15% AP cost
-3% iron sight transition |
6 x Base | +25% | +2.5% | 1x Adhesive 2x Screw 2x Steel |
None | ||
Standard Barrel | 9 x Base | +10%
-10% recoil |
+25% | +10% | 3x Adhesive 4x Screw 6x Steel |
None | ||
Bull Barrel | -15% AP cost
-3% iron sight transition |
9 x Base | +25% (hip fire)
+10% (sighted) -10% recoul |
+15% | 5x Adhesive 8x Aluminum 4x Screw |
Gun Nut 3 |
- The Snubnose improves hip-fire accuracy at the cost of range.
- The Bull has the hip-fire accuracy of the Snubnose with the range of the Standard.
Grip[]
Slot | Damage | Fire Rate | Range | Accuracy | Weight | Value | Resources | Required Perks | |
---|---|---|---|---|---|---|---|---|---|
Standard Grip | 4x Screw 6x Steel |
None | |||||||
Comfort Grip | +50% bash damage | -10% AP cost | 0 | +5%
-5% recoil |
+5% | +10% | 1x Adhesive 2x Screw 2x Steel |
None |
Sights[]
Slot | Effect | Optics | Accuracy | Weight | Value | Resources | Required Perks | |
---|---|---|---|---|---|---|---|---|
Standard Sights | +2.5% | +2.5% | 1x Adhesive 1x Steel |
None | ||||
Reflex Sight | -15% AP cost | x1.5 zoom | +15% | +10% | +25% | 4x Adhesive 6x Aluminum 4x Glass 3x Nuclear Material 3x Screw |
None | |
Short Scope | -20% stability
+30% AP cost +10% iron sight transition |
x4 zoom | +20% (sighted) | +20% | +20% | 3x Adhesive 2x Glass 2x Screw 4x Steel |
None | |
Recon Scope | -20% stability
+30% AP cost +10% iron sight transition |
x4 zoom
(monochrome, target tracking) |
+20% (sighted) | +35% | +100% | 6x Adhesive 8x Aluminum 3x Circuitry 6x Crystal 3x Fiber Optics 5x Nuclear Material 4x Screw |
Gun Nut 4 Science! 1 |
Locations[]
- Fort Hagen: Kill Kellogg.