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Junktown guard | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A guard standing at the front door of the mayor's shop | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Junktown guards are the town's police force in Fallout.
Contents
Background
Clad in distinctive green leather armor, the guards are the primary force of law and order in the town. They are led by Lars and enforce justice harshly, but effectively. They have a variety of uneven armaments, rendering them a semi-effective militia.
Major guards include Kalnor, in charge of the town gates, and Andrew, keeping watch over the town's prison.
Interactions with the player character
Interactions overview
This character has no special interactions. |
Other interactions
- Approaching them with weapons drawn is ill advised, as they will warn the player and then attack.
Inventory
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Leather armor | |
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Spear 10mm pistol Desert Eagle .44 | |
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empty |
Appearances
Junktown guards appear only in Fallout.
References
- ↑ Fallout script description: "GuarDemo.int; Junktown guard w/ pickpocket (for demo)"
(SCRIPTS.LST (Fallout))
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