The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

The Vault - Fallout Wiki
Advertisement
Junk Merchant
Upload image
Van Buren
RequirementsBarter 75
Ranks1
EffectsAll items with a base value of 1-5 caps are worth three times as much when you trade them.
J.E. Sawyer's Fallout RPG
RequirementsPersuasion 10
Ranks1
EffectsAll items with a base value of 1-5 caps are worth five times as much when you trade them.
 
Gametitle-VBGametitle-JES
Gametitle-VBGametitle-JES

Junk Merchant is a perk from Van Buren, the canceled Fallout 3 project by Black Isle, and J.E. Sawyer's Fallout Role-Playing Game.

All items you find that have a base value of 1-5 bottlecaps are worth three (five in J.E. Sawyer's game) times as much when you trade them.

Example: Frank searches every container and corpse he comes across. A lot of them have tidbits of old world nostalgia or technology that's effectively worthless and practically only worth a few caps. However, most bits weigh almost nothing, so he collects it all, knowing that he can sell even a broken little doll to some poor sap for a decent amount of money.

Sources[]

The perk description was posted by J.E. Sawyer on the Interplay forum in 2003.

Advertisement