Dialogue file table
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CATEGORY
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TOPIC
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TOPIC TEXT
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PROMPT
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RESPONSE TEXT
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FILENAME
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SCRIPT NOTES
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Topic
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MS08MedicalClue3Bribe
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You ever do a face job on an android from the North? <Jingle purse of 100 caps.>
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Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape.
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MS08_MS08MedicalClue3Bribe_0005FA64_1
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Topic
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MS08MedicalClue3Stat
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A patient of mine needs a facial epidermal augmentation. You ever perform one?
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Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape.
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MS08_MS08MedicalClue3Stat_0005FABC_1
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Topic
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MS08MedicalClue4
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You know who might have a Lipoplasticator or Micro Dermal Graftilizer?
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I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous.
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MS08_MS08MedicalClue4_000239FD_1
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Topic
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MS08MedicalClue4
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You know who might have a Lipoplasticator or Micro Dermal Graftilizer?
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I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous.
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MS08_MS08MedicalClue4_000239FE_1
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Topic
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MS08MedicalClue4
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You know who might have a Lipoplasticator or Micro Dermal Graftilizer?
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I found this holotape. What do you know about facial reconstruction?
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Old Pinkerton over at Rivet City's rumored to have done it. Damn fool. High risk of infection and death. Though, I admit, I'm slightly jealous.
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MS08_MS08MedicalClue4_000274AE_1
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Topic
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MS08MedicalClue4Bribe
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Here's 100 caps for the locale of a Lipoplasticator or Micro Dermal Graftilizer.
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I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous.
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MS08_MS08MedicalClue4Bribe_0005FA95_1
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Topic
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MS08MedicalClue4Stat
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I need to find a Micro Dermal Graftilizer for epidermal augmentation surgery.
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I heard old Pinkerton at Rivet City had a Lipoplasticator and Micro Dermal Graftilizer. I'd be lying if I said I wasn't jealous.
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MS08_MS08MedicalClue4Stat_0005FA8D_1
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Topic
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MS12Basement
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MS12Basement
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Hey doc, what do you know about the basement area?
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There's those access tunnels that lead underground - those are sealed by a door... Then there is someplace down there where they keep the generators.
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MS12_MS12Basement_0001713A_1
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trying to recall an obscure fact
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Topic
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MS12Basement
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MS12Basement
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Hey doc, what do you know about the basement area?
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Occasionally something goes wrong down there and we lose power. Then Burke goes out and finds a technician. We haven't had any blackouts in a while.
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MS12_MS12Basement_0001713A_2
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Topic
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MS12Basement
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MS12Basement
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Hey doc, what do you know about the basement area?
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If you want to get into the gen room, you'll need to talk to Gustavo. Though I doubt he'll take you on a tour, or let you wander around down there.
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MS12_MS12Basement_0001713A_3
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Topic
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MS12ResidentsGhouls
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About these Ghouls...
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Know much about those Ghouls?
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My current theory is that the destructive disease of the Ghoul condition will always eventually render him little more than a mindless killer.
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MS12_MS12ResidentsGhouls_00020301_1
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self important doctor telling his theory
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Topic
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MS12ResidentsGhouls
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About these Ghouls...
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Know much about those Ghouls?
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The proverbial Wasteland "zombie" with a predilection for raw human flesh.
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MS12_MS12ResidentsGhouls_00020301_2
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self important doctor unveiling his theory
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Topic
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MS12ResidentsGhouls
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About these Ghouls...
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Know much about those Ghouls?
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They can't be cured. And there's nothing to alleviate the symptoms. All in all, it seems rather sad, really.
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MS12_MS12ResidentsGhouls_00020301_3
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with a hint of sympathy
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Topic
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MS08MedicalClue3
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Ever do any facial surgery? Maybe on someone from the Commonwealth?
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Facial surgery's too dangerous. Plus you need some specialized prewar equipment. Hmm. That reminds me of an old hoax. Here's a copy of that holotape.
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MS08_MS08MedicalClue3_00023A01_1
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Topic
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MS08MedicalClue3
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Ever do any facial surgery? Maybe on someone from the Commonwealth?
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Need specialized equipment and and expertise. It's also prone to infection. Too dangerous.
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MS08_MS08MedicalClue3_00023A02_1
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Topic
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MS08MedicalClue3
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Ever do any facial surgery? Maybe on someone from the Commonwealth?
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I found some info about an android. What do you know about his facial surgery?
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That's all just a hoax. You'd need specialized equipment and expertise. It'd be prone to infection. Too dangerous. Never happened.
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MS08_MS08MedicalClue3_000274A6_2
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Topic
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MS08MedicalClue1
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Do you know anything about some android who needed a surgeon?
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Hmm... If I recall, he was looking for a surgeon and some kind of computer genius. But those rumors are ancient history by now.
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MS08_MS08MedicalClue1_00023A03_2
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Topic
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MS08MedicalClue2
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What do you know about this android from the Commonwealth?
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Have you heard the so called "android recording?" Didn't know what to make it of myself. Here's a spare copy of that old holotape. Take a listen.
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MS08_MS08MedicalClue2_000239FF_1
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Topic
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MS08MedicalClue2
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What do you know about this android from the Commonwealth?
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Tell me more about this holotape about the android.
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It was a hoax. End of story. Those holotapes were sent to practically everyone doctor in the Wasteland. Go bother someone else.
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MS08_MS08MedicalClue2_000C85BE_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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Well, you're standing fine, but you could use some switching up. That'll be 50 caps.
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Doctors_DoctorMedical_0001DD00_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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Oh, you do not. Just suck it up, you big baby.
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Doctors_DoctorMedical_0002286E_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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All right, you're not that banged up -- a couple of pain killers should do you fine. That'll be 50 caps.
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Doctors_DoctorMedical_0002286F_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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Well now, let's take a look at you... some 2nd degree burns... a couple of flesh wounds... it'll take some work but I can fix you up for 75.
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Doctors_DoctorMedical_00022872_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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I'm surprised you made it in here. I can fix you up, but it'll run you 100 caps. What do you say?
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Doctors_DoctorMedical_00022874_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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I don't see anything wrong with you.
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Doctors_DoctorMedical_000377FF_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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Sure, I could patch you up. Nothing too serious. I don't work for free though. Let's say 75 caps.
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Doctors_DoctorMedical_00037800_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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Sure, I could patch you up. Nothing too serious. I don't work for free though. Let's say 75 caps.
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Doctors_DoctorMedical_000ABFEB_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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You're right. You do need a doctor. Lucky I happened along. But first let's discuss my fee... 100 caps ought to cover it.
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Doctors_DoctorMedical_00037801_1
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Topic
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DoctorMedical
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I'm hurt. I need help, Doc.
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You're a doctor, right? I could use some help.
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You're not kidding. You're in bad shape, friend. I'd be happy to fix you up... for 150 caps.
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Doctors_DoctorMedical_00037802_1
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Topic
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DoctorAddiction
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I think I might be addicted to something.
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I can give you something that'll should help.
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Doctors_DoctorAddiction_000963CD_1
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Topic
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DoctorAddiction
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I think I might be addicted to something.
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The treatment costs 50 caps. Even most outsiders should be able to afford it.
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Doctors_DoctorAddiction_000963CD_2
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Topic
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DoctorAddiction
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I think I might be addicted to something.
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I thought you had the look about you. Sure, I can help you. But it's not free. 50 caps, take it or leave it.
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Doctors_DoctorAddiction_000ABFD1_1
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Topic
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MS12ResidentsNeighbors
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How would you feel about having a few Ghoul neighbors?
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I knew it was only a matter of time before you asked me about that... I've decided I want to do my own study of Ghoul physiology.
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MS12_MS12ResidentsNeighbor_00022150_1
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hesitant but sincere
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Topic
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MS12ResidentsNeighbors
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How would you feel about having a few Ghoul neighbors?
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Who knows, I could even publish my findings!
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MS12_MS12ResidentsNeighbor_00022150_2
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unknowingly conceited
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Topic
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MS12ResidentsNeighbors
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How would you feel about having a few Ghoul neighbors?
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I'm not sure. My first responsibility is the health and welfare of the residents of Tenpenny Tower.
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MS12_MS12ResidentsNeighbor_00020502_1
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snobby doctor
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Topic
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MS12ResidentsNeighbors
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How would you feel about having a few Ghoul neighbors?
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Ghouls often carry diseases due to radiation damaging their immune systems.
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MS12_MS12ResidentsNeighbor_00020502_2
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snobby doctor
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Topic
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MS12ResidentsNeighbors
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How would you feel about having a few Ghoul neighbors?
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It would give me a chance to do my own study of Ghoul physiology.
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MS12_MS12ResidentsNeighbor_0002215B_1
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hesistant but sincere
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Topic
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MS12ResidentsBranch
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What's it like living at Tenpenny Tower?
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People are healthy here, they eat well and have a strong roof over their head.
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MS12_MS12ResidentsBranch_00020315_1
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doctor explaining how good the people here have it
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Combat
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AcceptYield
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AcceptYield
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Better not try that again.
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GenericAdult_AcceptYield_00052042_1
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Detection
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AlertIdle
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AlertIdle
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Hmm. I was sure I heard something.
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GenericAdult_AlertIdle_0002FBEB_1
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Detection
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AlertIdle
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AlertIdle
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Huh?
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GenericAdult_AlertIdle_0002FBEC_1
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Detection
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AlertIdle
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AlertIdle
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What was that?
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GenericAdult_AlertIdle_0002FBED_1
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Detection
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AlertIdle
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AlertIdle
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Maybe I'm just jumpy.
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GenericAdult_AlertIdle_0002FBEF_1
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Detection
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AlertIdle
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AlertIdle
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Anybody there?
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GenericAdult_AlertIdle_0002FBF1_1
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Detection
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AlertIdle
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AlertIdle
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Hello? Who's there?
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Generic_AlertIdle_0002FBEE_1
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Detection
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AlertToCombat
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AlertToCombat
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They're coming this way!
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MS12_AlertToCombat_00018E18_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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We're all going to die!
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MS12_AlertToCombat_00018E39_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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Somebody, anybody, help me!
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MS12_AlertToCombat_00018E3A_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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Help! Help. HEEEELLLLLPPPPP!
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MS12_AlertToCombat_00018E3B_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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Oh my God!
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DialogueTe_AlertToCombat_00018BDC_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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HEEELLLPPP!
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DialogueTe_AlertToCombat_00018C18_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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Oh no!
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DialogueTe_AlertToCombat_00018C45_1
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scared and about to die
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Detection
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AlertToCombat
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AlertToCombat
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<screaming in fear>
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DialogueTe_AlertToCombat_00018C46_1
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(about to die) blood curdling scream of fear
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Detection
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AlertToCombat
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AlertToCombat
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<crying>
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DialogueTe_AlertToCombat_00018C48_1
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(about to die) weeping in complete fear
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Detection
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AlertToCombat
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AlertToCombat
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Look what we have here.
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GenericAdult_AlertToCombat_0002FBF3_1
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Detection
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AlertToCombat
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AlertToCombat
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Found you!
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GenericAdult_AlertToCombat_0002FBF4_1
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Detection
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AlertToCombat
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AlertToCombat
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Aha!
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GenericAdult_AlertToCombat_0005200F_1
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Detection
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AlertToCombat
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AlertToCombat
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Thought I heard something.
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GenericAdult_AlertToCombat_00052010_1
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emphasis on Thought
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Detection
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AlertToCombat
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AlertToCombat
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Hey!
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GenericAdult_AlertToCombat_00052011_1
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Detection
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AlertToCombat
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AlertToCombat
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Aha! There you are!
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Generic_AlertToCombat_0002FBF2_1
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Detection
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AlertToNormal
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AlertToNormal
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I think it's gone somewhere else!
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MS12_AlertToNormal_00018913_1
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relief that I'm safe for now, but still scared to death
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Detection
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AlertToNormal
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AlertToNormal
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This can't be happening. This just can't be happening.
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MS12_AlertToNormal_00018930_1
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relief that I'm safe for now, but still scared to death
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Detection
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AlertToNormal
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AlertToNormal
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Where'd it go?
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MS12_AlertToNormal_00018B06_1
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relief that I'm safe for now, but still scared to death
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Detection
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AlertToNormal
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AlertToNormal
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It's behind me, isn't it?
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MS12_AlertToNormal_00018B10_1
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relief that I'm safe for now, but still scared to death
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Detection
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AlertToNormal
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AlertToNormal
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Is it safe now?
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DialogueTe_AlertToNormal_000186B2_1
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relief that I'm safe for now, but still scared to death
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Detection
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AlertToNormal
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AlertToNormal
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Ah, just getting jumpy I guess.
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GenericAdult_AlertToNormal_0002FBDA_1
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Detection
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AlertToNormal
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AlertToNormal
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Whatever it was, I guess it's gone now.
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GenericAdult_AlertToNormal_0002FBE4_1
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Detection
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AlertToNormal
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AlertToNormal
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Hmm. Nothing here after all.
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GenericAdult_AlertToNormal_00052049_1
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Detection
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AlertToNormal
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AlertToNormal
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There's nothing here.
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GenericAdult_AlertToNormal_0005204A_1
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disgusted
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Detection
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AlertToNormal
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AlertToNormal
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Whatever. I've got better things to do.
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GenericAdult_AlertToNormal_0005204B_1
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disgusted
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Detection
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AlertToNormal
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AlertToNormal
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I guess it was nothing.
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Generic_AlertToNormal_0002FBD2_1
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Combat
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Assault
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Assault
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Now there was no call for that!
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GenericAdult_Assault_00052035_1
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Combat
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Assault
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Assault
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Assault! Assault!
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GenericAdult_Assault_00052036_1
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Combat
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Assault
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Assault
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You dirty coward!
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GenericAdult_Assault_00052037_1
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Combat
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Assault
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Assault
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|
What the hell?!
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GenericAdult_Assault_00052038_1
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Combat
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Attack
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Attack
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|
Somebody help me!
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DialogueTenpenny_Attack_00017778_1
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scared and about to die
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Combat
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Attack
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Attack
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Keep firing!
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GenericAdult_Attack_00029316_1
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Combat
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Attack
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Attack
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|
Take him out!
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GenericAdult_Attack_0001511B_1
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Combat
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Attack
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Attack
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Light him up!
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GenericAdult_Attack_0001511D_1
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|
Combat
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Attack
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Attack
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|
Need some help with this one!
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GenericAdult_Attack_00015055_1
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Combat
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Attack
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Attack
|
|
Did I hit him?
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GenericAdult_Attack_0004D593_1
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|
Combat
|
Attack
|
Attack
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|
Take him down!
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GenericAdult_Attack_00015057_1
|
|
Combat
|
Attack
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Attack
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|
Keep them pinned!
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GenericAdult_Attack_00015058_1
|
|
Combat
|
Attack
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Attack
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|
Yeah?! Yeah?! You want some of this?
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GenericAdult_Attack_0001511E_1
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angry, shooting at someone
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Combat
|
Attack
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Attack
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|
Batter up!
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GenericAdult_Attack_0001505A_1
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hitting someone with a baseball bat
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Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
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Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
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Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
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Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah! Yeah!
|
GenericAdult_Attack_0004D58D_1
|
angry yelling
|
Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Steady!
|
GenericAdult_Attack_0004D594_1
|
shouting encouragement at friends during combat
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Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I think it's gone somewhere else!
|
MS12_CombatToLost_00017E1F_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd it go?
|
MS12_CombatToLost_00017E20_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
It's behind me, isn't it?
|
MS12_CombatToLost_00017E32_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Is it safe now?
|
DialogueTe_CombatToLost_00017D03_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
This can't be happening. This just can't be happening.
|
DialogueTe_CombatToLost_00017D04_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
There's more of them somewhere, I just know it.
|
MS12_CombatToNormal_00017CED_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
What? Is it over?
|
DialogueTe_CombatToNormal_00017A3C_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Oh my God. I can't believe that just happened.
|
DialogueTe_CombatToNormal_00017AB9_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
<whimpering>
|
DialogueTe_CombatToNormal_00017ABC_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Right. Sure thing, Anthony.
|
DialogueTe_DialogueTenpenn_0004578C_1
|
humoring someone
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Everythings fine, Chief. Thanks for keeping us safe.
|
DialogueTe_DialogueTenpenn_0004578D_1
|
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Surgery of any kind is always extremely dangerous. The risk of infection is great. A doctor should never cut open a patient unless it's necessary.
|
DialogueTe_DialogueTenpenn_00045791_1
|
sternly
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Yes. They are a fine addition. Now, if we can only get the residents to start eating them!
|
DialogueTe_DialogueTenpenn_00045792_1
|
amused
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Susan...
|
DialogueTe_DialogueTenpenn_00045795_1
|
flirting with his mistress
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
I'm worried about you, Mrs. Cheng. Come by the Wellness Center, I might have a pill or two that'll help you relax and cope with things.
|
DialogueTe_DialogueTenpenn_00045796_1
|
concerned about a patients mental health
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
I'm afraid the lab coat never goes out of style for me. But I appreciate your concern.
|
DialogueTe_DialogueTenpenn_0004533A_1
|
amused but hinging on annoyance.
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Yes, of course. There's nothing to worry about. Though, it's been awhile since I've seen you. We should schedule a checkup soon.
|
DialogueTe_DialogueTenpenn_00045354_1
|
doctor friendly chit chatting with a patient
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Absolutely not. All Wasteland meat MUST be thoroughly cooked. Disease and parasites are killed by the heat. I'm surprised I have to tell you this.
|
DialogueTe_DialogueTenpenn_00045357_1
|
stern
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Ahem. Yes. It has been too long since you've been properly examined.
|
DialogueTe_DialogueTenpenn_0004537D_1
|
doctor flirting with his mistress
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Why? Has someone been poisoned?!
|
DialogueTe_DialogueTenpenn_0004539A_1
|
concerned
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Well, that's more than I had in mind. Maybe I'll just order a new labcoat instead.
|
DialogueTe_DialogueTenpenn_00045654_1
|
amused
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Alright. They're your men. I just don't want to have to sew anything back on because one of your guys got a little carried away.
|
DialogueTe_DialogueTenpenn_00045655_1
|
acquiescing but still concerned that someone is going to get hurt
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
That's good to hear... only, you should stick to the suggested dosage, and avoid alcohol for at least two hours after taking it. Come see me soon.
|
DialogueTe_DialogueTenpenn_00045659_1
|
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Fine. For now. I got my eye on you. If you seem to be getting exhausted, I'm prescribing that vacation!
|
DialogueTe_DialogueTenpenn_0004565A_1
|
doctor concerned that his patient is working too hard
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Ah! I remember now. Yes of course. I'll be sure to bring my medicine bag with me.
|
DialogueTe_DialogueTenpenn_0004565D_1
|
flirting with his mistress
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
No. I'm afraid you'll need to take care of that one on your own. But I might have something that'll help you cope. Come see me for a prescription.
|
DialogueTe_DialogueTenpenn_0004565E_1
|
(amused) doctor offering sedatives to a high strung wife who hates her husband
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Good to see you!
|
DialogueTe_DialogueTenpenn_0004B9D3_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Hello.
|
DialogueTe_DialogueTenpenn_0004B9D4_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
See you later.
|
DialogueTe_DialogueTenpenn_0004B9D5_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyEatStartTopic
|
DialogueTenpennyEatStartTopic
|
|
Mmm. I think I'll go grab a bite to eat.
|
DialogueTe_DialogueTenpenn_00027399_1
|
hungry and on his way to get food
|
Conversation
|
DialogueTenpennySleepStartTopic
|
DialogueTenpennySleepStartTopic
|
|
Early to bed, early to rise.
|
DialogueTe_DialogueTenpenn_0002738C_1
|
tired and heading off to bed
|
Conversation
|
DialogueTenpennySusanSleepWithStartTopic
|
DialogueTenpennySusanSleepWithStartTopic
|
|
It's play time. I wonder if we will play doctor and nurse again?
|
DialogueTe_DialogueTenpenn_00043172_1
|
to himself under his breath, thinking about his mistress
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thank you!
|
DialogueTe_DialogueTenpenn_0004755C_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Excellent!
|
DialogueTe_DialogueTenpenn_0004755D_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Wonderful. Thank you, dear.
|
DialogueTe_DialogueTenpenn_0004755E_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thanks!
|
DialogueTe_DialogueTenpenn_0004755F_1
|
genuine appreciation
|
Topic
|
DoctorAddictionNO
|
I think I'll tough it out.
|
|
Your choice, but an addiction ain't an easy thing to kick.
|
Doctors_DoctorAddictionNO_000963C9_1
|
|
Topic
|
DoctorAddictionNO
|
I think I'll tough it out.
|
|
Suit yourself. But you'll find out that your habit will cost you more than that in the end.
|
Doctors_DoctorAddictionNO_00096519_1
|
|
Topic
|
DoctorAddictionYES
|
Yes, cure me.
|
I don't have 50 caps.
|
Well, this might go better for you if you hadn't blown your money on Jet, don't you think?
|
Doctors_DoctorAddictionYES_000963C7_1
|
|
Topic
|
DoctorAddictionYES
|
Yes, cure me.
|
|
Now, this is a special concoction of pre-war medicine, should flush your system right out...
|
Doctors_DoctorAddictionYES_000963C8_1
|
|
Topic
|
DoctorAddictionYES
|
Yes, cure me.
|
I don't have 50 caps.
|
Come back when you actually have the money, you damn junkie.
|
Doctors_DoctorAddictionYES_0009651A_1
|
|
Topic
|
DoctorAddictionYES
|
Yes, cure me.
|
|
Okay. Hold still. I don't want to make this any more painful than it already is.
|
Doctors_DoctorAddictionYES_0009651B_1
|
|
Topic
|
DoctorMedical33YES
|
All right, here's your money.
|
|
Alright, hold still.
|
Doctors_DoctorMedical33YES_00022858_1
|
|
Topic
|
DoctorMedical33YES
|
All right, here's your money.
|
Actually, I don't have 100 caps.
|
You kiddin' me? What are you wasting my time for?
|
Doctors_DoctorMedical33YES_0002285A_1
|
|
Topic
|
DoctorMedical33YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical33YES_000377FC_1
|
|
Topic
|
DoctorMedical33YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical33YES_000377FD_1
|
|
Topic
|
DoctorMedical33YES
|
All right, here's your money.
|
Actually, I don't have the caps.
|
For crying out loud. Get out of my face then.
|
Doctors_DoctorMedical33YES_000377FE_1
|
|
Topic
|
DoctorMedical66YES
|
All right, here's your money.
|
|
Now... where did I put that scalpel? Ah! There it is...
|
Doctors_DoctorMedical66YES_0002285E_1
|
|
Topic
|
DoctorMedical66YES
|
All right, here's your money.
|
Actually, I don't have 75 caps.
|
How unfortunate for you.
|
Doctors_DoctorMedical66YES_0002285F_1
|
|
Topic
|
DoctorMedical66YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical66YES_000377F6_1
|
|
Topic
|
DoctorMedical66YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical66YES_000377F7_1
|
|
Topic
|
DoctorMedical66YES
|
All right, here's your money.
|
Actually, I don't have the caps.
|
For crying out loud. Get out of my face then.
|
Doctors_DoctorMedical66YES_000377F8_1
|
|
Topic
|
DoctorMedicalContNO
|
That's all I need.
|
|
Okay then. Try not to get killed out there.
|
Doctors_DoctorMedicalContN_000A6F7E_1
|
|
Topic
|
DoctorMedicalContNO
|
That's all I need.
|
|
Glad to be able to help.
|
Doctors_DoctorMedicalContN_00096518_1
|
|
Topic
|
DoctorMedicalContYES
|
There was something else I needed...
|
|
Let's get on with it then.
|
Doctors_DoctorMedicalContY_000A6F81_1
|
|
Topic
|
DoctorMedicalContYES
|
There was something else I needed...
|
|
Yeah? What is it?
|
Doctors_DoctorMedicalContY_00096517_1
|
|
Topic
|
DoctorRadiation
|
Can you heal my radiation?
|
|
Sure can. Quick and easy, only 100 caps.
|
Doctors_DoctorRadiation_000BE415_1
|
|
Topic
|
DoctorRadiationNO
|
No, thanks.
|
|
If that's the way you want it, it's all the same to me.
|
Doctors_DoctorRadiationNO_000BE418_1
|
|
Topic
|
DoctorRadiationYES
|
Here's your 100 caps. Do it.
|
I don't have 100 caps.
|
Then I can't help you. Sorry.
|
Doctors_DoctorRadiationYES_000BE416_1
|
|
Topic
|
DoctorRadiationYES
|
Here's your 100 caps. Do it.
|
|
And a quick shot... all done.
|
Doctors_DoctorRadiationYES_000BE417_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
Combat
|
Flee
|
Flee
|
|
There's got to be someplace safe!
|
DialogueTenpenny_Flee_00017A38_1
|
scared and about to die
|
Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
It's fine now that those Ghouls are taken care of. I've been treating less cases related to frazzled nerves and upset stomachs.
|
MS12Fin_MS12FinResidents_0001D6DB_1
|
self important doctor showing genuine appreciation
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
People are happy and healthy for the most part. And those Ghouls make great case studies! Did I mention I'm working on an important dissertation...
|
MS12Fin_MS12FinResidents_0001D6DE_1
|
self important doctor showing genuine appreciation
|
Topic
|
MS12IntroToGhoul1
|
MS12IntroToGhoul1
|
I shoot Ghouls first, and ask questions later.
|
I wasn't meaning to imply they should be slaughtered... though, I suppose these days, that might be the best solution.
|
MS12_MS12IntroToGhoul1_00022163_1
|
slightly shocked at the players brutality
|
Topic
|
MS12IntroToGhoul2
|
MS12IntroToGhoul2
|
It's a good thing those walls are so high.
|
Yeah, it's what keeps those Ghouls from coming in.
|
MS12_MS12IntroToGhoul2_0002213A_1
|
|
Topic
|
MS12IntroToGhoul3
|
MS12IntroToGhoul3
|
Sure they look a little weird, but they're not diseased vermin.
|
Well, umm. I guess I must confess... I've never examined a Ghoul up close... you're right. I shouldn't make assumptions.
|
MS12_MS12IntroToGhoul3_00022130_1
|
self important doctor realizing he was prejudiced
|
Topic
|
MS12ResidentsBranch1
|
MS12ResidentsBranch1
|
I'm a little shocked by how healthy everyone looks.
|
Tenpenny is very selective about who he allows to live here. The correct genes and living conditions make for a relatively disease free environment.
|
MS12_MS12ResidentsBranch1_00022142_1
|
self important doctor
|
Topic
|
MS12ResidentsBranch1
|
MS12ResidentsBranch1
|
I'm a little shocked by how healthy everyone looks.
|
Clean water is still a concern, of course, but we've got enough chems to keep the radiation sickness at bay.
|
MS12_MS12ResidentsBranch1_00022142_3
|
|
Topic
|
MS12ResidentsBranch1
|
MS12ResidentsBranch1
|
I'm a little shocked by how healthy everyone looks.
|
That's why he won't allow those Ghouls to live here. Why introduce a weakness into a healthy system?
|
MS12_MS12ResidentsBranch1_00022142_2
|
justifying discrimination
|
Topic
|
MS12ResidentsBranch2
|
MS12ResidentsBranch2
|
It must be nice having patients who can pay their medical bills, huh?
|
I'm not sure what you are trying to imply... but it's no crime to be paid for doing work. Tenpenny charges me rent too, you know.
|
MS12_MS12ResidentsBranch2_00022122_1
|
slightly annoyed
|
Topic
|
MS12ResidentsBranch2
|
MS12ResidentsBranch2
|
It must be nice having patients who can pay their medical bills, huh?
|
In a perfect world, health care would be free... but since you've traveled through the Wastes out there, you know it's not a perfect world. Is it?
|
MS12_MS12ResidentsBranch2_00022122_2
|
justifying his high prices ("Is it?" is rhetorical)
|
Topic
|
MS12ResidentsBranch2
|
MS12ResidentsBranch2
|
It must be nice having patients who can pay their medical bills, huh?
|
Take those Ghouls out there. Tenpenny won't let them live here. Sure, it's a little sad, but that decision is keeping people in here safe and sound.
|
MS12_MS12ResidentsBranch2_00022122_3
|
justifying discrimination
|
Topic
|
MS12ResidentsBranch3
|
MS12ResidentsBranch3
|
Sure. Whatever you say, doc.
|
If you don't mind, I have better things to do.
|
MS12_MS12ResidentsBranch3_00022128_1
|
annoyed
|
Topic
|
MS12ResidentsBranch3
|
MS12ResidentsBranch3
|
Sure. Whatever you say, doc.
|
Like fixing up some pills to keep the residents bolstered against whatever diseases those Ghouls bring with them when they bang on the gate.
|
MS12_MS12ResidentsBranch3_00022128_2
|
explaining his work load
|
Topic
|
MS12ResidentsGhoulsChoice1
|
MS12ResidentsGhoulsChoiceGood
|
I can take care of this problem once and for all.
|
I wish you luck. You'll want to talk to Chief Gustavo first. He may be able to lend you a soldier or two.
|
MS12_MS12ResidentsGhoulsCh_00020321_1
|
glad someone is doing something to help
|
Topic
|
MS12ResidentsGhoulsChoice2
|
MS12ResidentsGhoulsChoiceBad
|
I don't suppose you've consulted any Ghouls on your little theory?
|
Well... not exactly. But my colleagues have published papers...
|
MS12_MS12ResidentsGhoulsCh_0002032D_1
|
self important indignation
|
Topic
|
MS12ResidentsGhoulsChoice2
|
MS12ResidentsGhoulsChoiceBad
|
I don't suppose you've consulted any Ghouls on your little theory?
|
I suppose I someone ought to verify their findings... Perhaps I'll do that. Who knows? I might even finally get published!
|
MS12_MS12ResidentsGhoulsCh_0002032D_2
|
growing excitement
|
Topic
|
MS12ResidentsGhoulsChoice3
|
MS12ResidentsGhoulsChoiceNeutral
|
Yep.
|
If you don't mind, I have something things to attend to.
|
MS12_MS12ResidentsGhoulsCh_0002033A_1
|
trying to get out of the conversation
|
Topic
|
MS12ResidentsNeighborsBad
|
MS12ResidentsNeighborsBad
|
You're a wise man, Banfield. Ghouls are meant to be feared.
|
I'm not afraid. Just cautious. But perhaps you're right. It's better not to take chances.
|
MS12_MS12ResidentsNeighbor_000204E4_1
|
snob losing prejudice
|
Topic
|
MS12ResidentsNeighborsGood
|
MS12ResidentsNeighborsGood
|
I've met these ghouls. They seem healthy. All things considered.
|
Well... If they don't mind me giving them a thorough exam and if they agree to follow any directives I give them regarding health and hygiene...
|
MS12_MS12ResidentsNeighbor_000204F2_1
|
letting go of prejudice
|
Topic
|
MS12ResidentsNeighborsGood
|
MS12ResidentsNeighborsGood
|
I've met these ghouls. They seem healthy. All things considered.
|
I suppose I wouldn't mind too terribly. It'd give me a chance to study Ghoul physiology.
|
MS12_MS12ResidentsNeighbor_000204F2_2
|
letting go of prejudice
|
Topic
|
MS12ResidentsNeighborsGoodPetition
|
Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors?
|
|
Sure. No problem.
|
MS12_MS12ResidentsNeighbor_000204AC_1
|
|
Topic
|
MS12ResidentsNeighborsNeutral
|
MS12ResidentsNeighborsNeutral
|
Whatever.
|
My time is very important to me. I don't suppose you can waste your's somewhere else?
|
MS12_MS12ResidentsNeighbor_000204CE_1
|
self important doctor
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
|
He's totally strung out. It's going to kill him one of these days.
|
DialogueRi_RCTopicPaulieAd_00095A92_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
Topic
|
TenpennyAllistairTenpenny
|
Tell me about Allistair Tenpenny.
|
|
He's the landlord, although you hardly ever see him. I had to treat him once for bed sores, if you know what I mean.
|
DialogueTe_TenpennyAllista_000192AB_1
|
|
Topic
|
TenpennyAllistairTenpenny
|
Tell me about Allistair Tenpenny.
|
|
Wait...don't tell him I said that.
|
DialogueTe_TenpennyAllista_000192AB_2
|
|
Topic
|
TenpennyGREETINGChoice1
|
TenpennyGREETINGChoice1
|
Being a doctor is a great service to a community.
|
Yes. The healing art is a rewarding occupation. Is there something I can help you with?
|
DialogueTe_TenpennyGREETIN_00020007_1
|
flattered doctor
|
Topic
|
TenpennyGREETINGChoice2
|
TenpennyGREETINGChoice2
|
I hear doctors make a ton of caps.
|
It isn't cheap to live here. Is there something you want?
|
DialogueTe_TenpennyGREETIN_00020028_1
|
resentful
|
Topic
|
TenpennyGREETINGChoice3
|
TenpennyGREETINGChoice3
|
Blah blah blah.
|
You should take more interest in your well-being. Carelessness leads to the spread of disease. Is there something you need?
|
DialogueTe_TenpennyGREETIN_00020035_1
|
doctor scolding a patient
|
Topic
|
TenpennyVendor
|
I'd like to do business with you.
|
|
I have some first aid supplies I can sell.
|
DialogueTe_TenpennyVendor_000193A9_1
|
|
Topic
|
DoctorMedical99YES
|
All right, here's your money.
|
|
Here, bite down on this. It'll help with the pain.
|
Doctors_DoctorMedical99YES_00022855_1
|
|
Topic
|
DoctorMedical99YES
|
All right, here's your money.
|
Actually, I don't have 50 caps.
|
How unfortunate for you.
|
Doctors_DoctorMedical99YES_00022856_1
|
|
Topic
|
DoctorMedical99YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical99YES_000377F9_1
|
|
Topic
|
DoctorMedical99YES
|
All right, here's your money.
|
|
This won't hurt a bit. Nah, just kidding. It will probably hurt a lot. Hold still.
|
Doctors_DoctorMedical99YES_000377FA_1
|
|
Topic
|
DoctorMedical99YES
|
All right, here's your money.
|
Actually, I don't have the caps.
|
For crying out loud. Get out of my face then.
|
Doctors_DoctorMedical99YES_000377FB_1
|
|
Topic
|
DoctorMedicalNO
|
On second thought, I'll be fine.
|
|
Then stop wasting my time.
|
Doctors_DoctorMedicalNO_000A6F84_1
|
|
Topic
|
DoctorMedicalNO
|
On second thought, I'll be fine.
|
|
Suit yourself.
|
Doctors_DoctorMedicalNO_000377F1_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Don't get hurt out here.
|
DialogueTenpenny_GOODBYE_000184B0_1
|
self important physician
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Try not to break anything important.
|
DialogueTenpenny_GOODBYE_000184B1_1
|
self important physician
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Remember: Just say no to drugs. Unless I prescribe them.
|
DialogueTenpenny_GOODBYE_000184B2_1
|
self important physician
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
All better now, you big baby. Can I get back to work now?
|
Doctors_GREETING_000A6F7D_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Feel better? You should, that was the good stuff. Need anything else?
|
Doctors_GREETING_0009651E_1
|
|
Topic
|
GREETING
|
GREETING
|
|
See, that wasn't so bad. Anything else I can do for you?
|
Doctors_GREETING_0009651F_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You're all set. Are we done here?
|
Doctors_GREETING_00096520_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Don't hurt me!
|
MS12_GREETING_000B15F1_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Help us!
|
MS12_GREETING_000B15F6_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Hello friend. Thanks for handling those Ghouls.
|
MS12Fin_GREETING_0001D70D_1
|
self important doctor showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
Hello friend. Ghoul physiology is fascinating!
|
MS12Fin_GREETING_0001D70E_1
|
self important doctor showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
Hello friend!
|
MS12Fin_GREETING_0001D720_1
|
self important doctor showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
This is the Tenpenny Wellness Clinic, and I am Doctor Banfield. I keep the residents healthy.
|
DialogueTenpenny_GREETING_000192B5_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I'm off duty. Come back when...ah, what the hell. Let's just get it over with. I'm Doctor Banfield, what do you need?
|
DialogueTenpenny_GREETING_000192B6_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You look hurt. It's a good thing you've come in.
|
DialogueTenpenny_GREETING_000192B7_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Welcome back to the Wellness Clinic.
|
DialogueTenpenny_GREETING_000192B8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
I really hope you aren't hurt. The Clinic is closed and I'd really hate to have to open it up at this hour.
|
DialogueTenpenny_GREETING_000192B9_1
|
A little peeved. Selfish, not carrying if the listener is hurt or not.
|
Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You better behave. Gustavo's guards are swift to take care of trouble.
|
DialogueCrimeKarma_HELLO_00080C91_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
Watch your manners.
|
DialogueCrimeKarma_HELLO_00080C92_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
You better not cause any more trouble.
|
DialogueCrimeKarma_HELLO_00080C93_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
You feeling alright, Daring? You having a flash back or something?
|
DialogueTe_HELLO_0004758D_1
|
confused and slightly suspicious
|
Conversation
|
HELLO
|
HELLO
|
|
You feeling alright, Daring? You having a flash back or something?
|
DialogueTe_HELLO_0004758E_1
|
confused and slightly suspicious
|
Conversation
|
HELLO
|
HELLO
|
|
I got a spot of blood on my labcoat recently. Any chance you've got something that'll take that out in the wash?
|
DialogueTenpenny_HELLO_000431C0_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You feeling alright these days Anthony? It's time we do a regular check up soon; it's been a while.
|
DialogueTenpenny_HELLO_000431C1_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Chief. There's something we should discuss. There's been an increase in "accidents" among your crew. I'm afraid someone's going to get really hurt.
|
DialogueTenpenny_HELLO_000431C2_1
|
sternly concerned
|
Conversation
|
HELLO
|
HELLO
|
|
Chief. How're things out there in the Wasteland?
|
DialogueTenpenny_HELLO_000431C3_1
|
just making idle conversation with the security chief
|
Conversation
|
HELLO
|
HELLO
|
|
Hello Lydia. How are you faring these days? Did those pills finally help you start to relax?
|
DialogueTenpenny_HELLO_000431CA_1
|
checking in with a patient
|
Conversation
|
HELLO
|
HELLO
|
|
Lydia. Don't suppose you can scrounge up a few more holodisks for me?
|
DialogueTenpenny_HELLO_000431CB_1
|
asking a friend who owns a shop to help him get hard to find merchandise
|
Conversation
|
HELLO
|
HELLO
|
|
Margaret, you work too hard. I might have to prescribe a vacation for you.
|
DialogueTenpenny_HELLO_000431CC_1
|
doctor concerned for his patient
|
Conversation
|
HELLO
|
HELLO
|
|
Don't work too hard!
|
DialogueTenpenny_HELLO_000431CD_1
|
joking with a friend who works too hard
|
Conversation
|
HELLO
|
HELLO
|
|
Susan, I haven't seen you in a while. Shouldn't you be coming in for a regular "check up" soon?
|
DialogueTenpenny_HELLO_000431D2_1
|
doctor flirting with his mistress
|
Conversation
|
HELLO
|
HELLO
|
|
How are you feeling today my dear?
|
DialogueTenpenny_HELLO_000431D3_1
|
doctor flirting with his mistress
|
Conversation
|
HELLO
|
HELLO
|
|
Ms. Cheng. I'm worried about you. You're always seem so high strung. Stress is bad for the heart, you know.
|
DialogueTenpenny_HELLO_000431D4_1
|
doctor concerned about his patient
|
Conversation
|
HELLO
|
HELLO
|
|
You finding some time to relax, Ms. Cheng?
|
DialogueTenpenny_HELLO_000431D5_1
|
doctor checking in with his patient
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
DialogueTenpenny_HELLO_0004B9D6_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hello, dear.
|
DialogueTenpenny_HELLO_0004B9D7_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hi.
|
DialogueTenpenny_HELLO_0004B9D8_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
DialogueTenpenny_HELLO_0004B9D9_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
It's coming this way!
|
MS12_LostToCombat_00018F91_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
We're all going to die!
|
MS12_LostToCombat_00018F92_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Oh my God!
|
DialogueTe_LostToCombat_00018E3C_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
HEEELLLPPP!
|
DialogueTe_LostToCombat_00018E3E_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Oh no!
|
DialogueTe_LostToCombat_00018E3F_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Somebody, anybody, help me!
|
DialogueTe_LostToCombat_00018E40_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
<screaming in fear>
|
DialogueTe_LostToCombat_00018E48_1
|
(about to die) blood curdling scream of fear
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I think it's gone somewhere else!
|
MS12_LostToNormal_000170DF_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Where'd it go?
|
MS12_LostToNormal_000170E2_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
It's behind me, isn't it?
|
MS12_LostToNormal_000170E9_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Is it safe now?
|
DialogueTe_LostToNormal_000170CA_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
This can't be happening. This just can't be happening.
|
DialogueTe_LostToNormal_000170CB_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
This isn't happening. I'm dreaming. I must be dreaming!
|
MS12_NormalToAlert_000170AD_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Please God!
|
MS12_NormalToAlert_000170AE_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Oh no!
|
MS12_NormalToAlert_000170AF_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<screaming in fear>
|
MS12_NormalToAlert_000170B1_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<incoherent screams>
|
MS12_NormalToAlert_000170B5_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<crying>
|
MS12_NormalToAlert_000170B6_1
|
(about to die) weeping in complete fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Oh my God!
|
DialogueTe_NormalToAlert_00017088_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I think I heard something!
|
DialogueTe_NormalToAlert_00017089_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Uhhhuuuhhh.
|
DialogueTe_NormalToAlert_0001708B_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
It's coming this way!
|
MS12_NormalToCombat_00018638_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
We're all going to die!
|
MS12_NormalToCombat_00018639_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Oh my God!
|
DialogueTe_NormalToCombat_00018552_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
<screaming in fear>
|
DialogueTe_NormalToCombat_00018559_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Opening fire!
|
GenericAdu_NormalToCombat_0001FB69_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Open fire!
|
GenericAdu_NormalToCombat_0001511C_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa, whoa! Careful!
|
GenericAdu_PLAYERFIREWEAPO_00022CCD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Hey, knock it off!
|
GenericAdu_PLAYERFIREWEAPO_00022CCE_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Watch it!
|
GenericAdu_PLAYERFIREWEAPO_00022CCF_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Not so close!
|
GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
I hope you know what you're doing.
|
GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Cut it out, will you?
|
GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Don't point that thing at me.
|
GenericAdu_PLAYERINIRONSIT_00022CD0_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Hey, knock it off.
|
GenericAdu_PLAYERINIRONSIT_00022CD1_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
What do you think you're doing?
|
GenericAdu_PLAYERINIRONSIT_00022CD3_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Be careful with that!
|
GenericAdu_PLAYERINIRONSIT_00022CD2_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
That's not a good idea.
|
GenericAdu_PLAYERINIRONSIT_0004C16E_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Easy there.
|
GenericAdu_PLAYERINIRONSIT_0004C16F_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Watch it, will you?
|
GenericAdu_PLAYERKNOCKOVER_00022CCA_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Oh come on. Pay more attention to what you're doing.
|
GenericAdu_PLAYERKNOCKOVER_00022CCB_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Cut it out.
|
GenericAdu_PLAYERKNOCKOVER_00022CCC_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Hey, be more careful!
|
GenericAdu_PLAYERKNOCKOVER_00022CC9_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Why don't you look where you're going?
|
GenericAdu_PLAYERKNOCKOVER_0004C163_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
What's the big idea?
|
GenericAdu_PLAYERKNOCKOVER_0004C164_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You know what you're doing there?
|
GenericAdult_PLAYERLAYMINE_00022CBC_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Whoa now. Be careful with that thing.
|
GenericAdult_PLAYERLAYMINE_00022CBD_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Don't blow yourself up, okay?
|
GenericAdult_PLAYERLAYMINE_00022CBE_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You sure that's a good idea?
|
GenericAdult_PLAYERLAYMINE_0004C15E_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
I hope you know what you're doing.
|
GenericAdult_PLAYERLAYMINE_0004C15F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Tamper with that, and we're going to have a problem.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I really hope you're not thinking of breaking into there.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
It's locked for a reason. Don't get any ideas.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Yes, that's locked. And yes, I can see you eyeing it...
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Don't even think of breaking into that.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
That's secure for a reason.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't even think about it.
|
GenericAdu_PLAYERPICKPOCKE_0004D562_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
What do you think you're doing?
|
GenericAdu_PLAYERPICKPOCKE_0004D563_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I'm watching you.
|
GenericAdu_PLAYERPICKPOCKE_0004D564_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Keep your hands to yourself.
|
GenericAdu_PLAYERPICKPOCKE_0004D565_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
You won't get away with that.
|
GenericAdu_PLAYERPICKPOCKE_0004D566_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Not a good idea.
|
GenericAdu_PLAYERPICKPOCKE_0004D567_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Watch where you're swinging that, will you?
|
GenericAdu_PLAYERSWINGMELE_00022CC6_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Is that really necessary?
|
GenericAdu_PLAYERSWINGMELE_00022CC8_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Hey, knock it off.
|
GenericAdu_PLAYERSWINGMELE_00022CC7_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Why don't you go swing that somewhere else?
|
GenericAdu_PLAYERSWINGMELE_0004C168_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Careful with that.
|
GenericAdu_PLAYERSWINGMELE_0004C169_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Stop doing that so close to me.
|
GenericAdu_PLAYERSWINGMELE_0004C16A_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Take cover!
|
GenericAdu_PLAYERTHROWGREN_00022CC0_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Watch out!
|
GenericAdu_PLAYERTHROWGREN_00022CC1_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Look out!
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GenericAdu_PLAYERTHROWGREN_00022CBF_1
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Topic
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PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
What are you doing?
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GenericAdu_PLAYERTHROWGREN_0004C174_1
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|
Topic
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PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Grenade!
|
GenericAdu_PLAYERTHROWGREN_0004C175_1
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|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Oh come on. Cut it out.
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GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
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Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Put that down, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Give it a rest, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Is that really necessary?
|
GenericAdu_PLAYERZKEYOBJEC_0004C157_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Are you having fun with that?
|
GenericAdu_PLAYERZKEYOBJEC_0004C158_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're easily amused, eh?
|
GenericAdu_PLAYERZKEYOBJEC_0004C159_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
I'm not at liberty to say.
|
MS08_SpeechChallengeFailur_000239FC_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
That's not going to work on me.
|
GenericAdu_SpeechChallenge_00067566_1
|
|
Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericAdult_Steal_00022AB2_1
|
|
Combat
|
Steal
|
Steal
|
|
You stole that!
|
GenericAdult_Steal_00022AB3_1
|
|
Combat
|
Steal
|
Steal
|
|
Stop! Thief!
|
GenericAdult_Steal_00022AB4_1
|
|
Combat
|
Steal
|
Steal
|
|
You can't just take that!
|
GenericAdult_Steal_00022AB6_1
|
|
Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericAdult_Steal_00022AB7_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
It's time for you to leave.
|
GenericAdult_TimeToGo_0004C272_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You've got to leave now so I can lock up.
|
GenericAdult_TimeToGo_0004C273_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
I'm locking up, so you'll need to leave.
|
GenericAdult_TimeToGo_0004C275_1
|
|