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Julie Farkas
Julie Farkas.jpg
Biography and appearance
RaceHuman, Caucasian
AffiliationFollowers of the Apocalypse
RoleRegional administrator[1]
Queen of Spades
LocationFreeside, Old Mormon Fort
Dialogue FileJulie Farkas' dialogue
Mentioned inOld World Blues
QuestsG.I. Blues
High Times
I Could Make You Care
Nothin' But a Hound Dog
Cry Me A River
Wild Card: Finishing Touches
Long-Term Care
Short-Term Treatment
Supplies for the Followers
AlignmentVery Good
SPECIALStrength: 4
Perception: 6
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 5
Luck: 4
Derived StatsHit Points: 140
Tag SkillsBarter: 96
Medicine: 98
Science: 98
Base ID0010c682Ref ID00115c5f
ActorLaura Bailey
Gametitle-FNV.pngGametitle-FNV OWB.png
Gametitle-FNV.pngGametitle-FNV OWB.png

You've been a godsend.

Julie Farkas is the regional administrator of the Followers of the Apocalypse, operating within the Mojave Wasteland[1] in Fallout: New Vegas.


Julie Farkas administers of the struggling New Vegas branch of the Followers of the Apocalypse.[1] Aside from research, the Followers provide food to Fressiders, but are ill equipped to readily provide medical services. They take whatever donations they can, but no one has been generous enough to lend medical supplies to them. What they really need is a steady supplier of medicine.[2][3] According to her, it would be a godsend if the Followers were able secure a regular supply of medicine, but the Crimson Caravan is too steep, so the Followers need to think locally. Additionally, a couple people used to be great assets before the became chem addicts.[4]

As administrator to the New Vegas branch of the Followers, she knows much about the surrounding Freeside neighborhood, including information on the ruling gang known as the Kings, and the unsavory businesses in Freeside.[5][6][7] Even though it is outside of her duties as regional manager, Farkas has tried to make peace between the NCR squatters and the Freeside locals, but has had no luck.[8]


Julie Farkas is good friends with the NCR squatter leader Elizabeth Kieran.[9][10]

Interactions with the player character

Interactions overview

This character is a merchant. Caps: 385-3165
Sells: Medical supplies, Skill magazine
This character starts quests.
Perk empathy synthesizer.png
This character is involved in quests.


Other interactions

  • When you first talk to Julie Farkas, she will ask if you can spare any medical supplies. Giving her supplies increases Followers fame, and if you give her enough supplies, she will offer to sell you skill magazines and her medical supplies at a discount.

Effects of the player's actions

  • After completing High Times, she will give you 1 stimpak, RadAway or Fixer every 24 hours. The Fixer and RadAway can be traded back to her for XP and Followers of the Apocalypse fame.
  • Also, after completing High Times and raising your fame with the Followers of the Apocalypse to Idolized, Julie will ask you to join the Followers. It appears that the trigger to this invitation is tied to providing her an abundance of medical supplies, which is reached when she makes the above-mentioned offer of magazines and purchase discounts. Upon joining, you will be given the Followers lab coat.
  • After the player achieves an idolized status with the Followers, she will eventually refer them to Emily Ortal for The Moon Comes Over the Tower quest to help continue the Followers' work.
  • If idolized, the player will also be offered medical services (such as Chem removal, Rads removal, etc.) at a discounted price (usually about 50%).
  • Depending on the player's reputation towards the Follower's Farkas will have well varied responses for any reputation the player has, from Mixed to Good Natured Rascal and from Liked to Hated, Julie will make a unique comment or greeting based on their reputation.


Icon armored vault suit.png
Followers doctor coat
Assault carbine icon.png
Icon briefcase.png
Carried items
Doctor's bag
Super stimpak
Icon male severed head.png
Drops on death


  • Even though she asks the Courier to talk to the Crimson Caravan about supplies, there is no option to talk to Alice McLafferty about the Followers.
  • She also recommends Mick & Ralph's for the above unmarked quest. While there is a dialogue option upon investigating there, it serves only to direct you to the Atomic Wrangler.
  • The above mentioned dialogue with Ralph is only available as long as no chems were given to Julie.
  • After the update there is an upper limit to how many Fixer, Rad-Away or Med-X you can turn in, in increments of three, about 15-21 doses of each.
  • Julie's surname: "Farkas" is Hungarian for "wolf".

Behind the scenes

  • The character model of Julie Farkas has a spiked, punk hairdo, a nod to Nicole, the founder and leader of the Followers of the Apocalypse in the original Fallout.
  • There is orphaned dialogue to suggest that originally Julie Farkas would go and see the King during G.I. Blues. She has an AI package that makes her sit down somewhere called VFSJulieFarkasMeetWithKingPackage, and then VFSJulieFarkasKingSuiteGreeting seems to suggest the King is introducing her to the player, to which she can then respond that you have already met or not. The next piece of dialogue seems to suggest that she doesn't know who is causing the violence, and for the player to find out. In the final game she of course says to speak to her friend giving out food.


  • Xbox 360Icon xbox360.png Even if Cry Me A River is failed prior to speaking with her, the dialog options to allow Jerry the Punk to join will be present.
  • Xbox 360Icon xbox360.png PCIcon pc.png When she marks the location to the Followers Safehouse on your map, the subtitles read: "I'll just mark it mark it on your map."
  • PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Julie Farkas will have an endless supply of skill magazines for sale if you exploit a dialogue bug that is covered in the discussion section on this page
  • Julie Farkas has a bugged dialogue option regarding helping the NCR at Hoover Dam after joining the Followers, rendering the vast majority of players unable to get the NCR aid ending for them. The reason for this is that the dialogue option checks if you didn't progress far enough in regards to the NCR main quest, when it's intended that you should be able to afterward. A fix can be found here.
  • Xbox 360Icon xbox360.png She may run through the graphics line and disappear forever if caused to flee.
  • Xbox 360Icon xbox360.png Julie Farkas may disappear permanently during the quest G.I. Blues (Unknown what may trigger this) making it impossible for you to ask the NCR to cease fire on Pacer.
  • PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png She may not give you the key to the Followers Safehouse even if you are idolized by the Followers.
  • Xbox 360Icon xbox360.png While inside her office at the Old Mormon Fort she may become much larger than a normal character model. The player at full height only being as tall as her shoulder.


Julie Farkas appears only in Fallout: New Vegas.



  1. 1.0 1.1 1.2 The Courier: "What is this place?"
    Julie Farkas: "The Old Mormon Fort serves as the regional hub for the Followers of the Apocalypse. I am the administrator for this region."
    (Julie Farkas' dialogue)
  2. The Courier: "You need medical supplies?"
    Julie Farkas: "Rates of injury and illness in Freeside are very high. Supplies don't last long."
    The Courier: "What do you need?"
    Julie Farkas: "Med-X, Rad-Away, and Fixer are Freeside essentials. I can't pay you for any supplies you bring in, but I could discount the charge for our services."
    The Courier: "Seems like you need a steady supply, not just whatever I can grab for you."
    Julie Farkas: "So far the Crimson Caravan won't cut us a deal. If you can convince them or some other merchant to work with us, I'll discount supplies to you."
    (Julie Farkas' dialogue)
  3. The Courier: "What do you do here?"
    Julie Farkas: "The Followers of the Apocalypse aren't just interested in research. We care for our fellow man and do everything we can to help humanity. Here in Freeside, we provide food and medical services for those in need. We have also organized reconstruction efforts. With the help of Bill Ronte, we were able to install a water pump just west of here, but the Kings quickly took control of the pump."
    (Julie Farkas' dialogue)
  4. The Courier: "Is there anything I can do to help?"
    Julie Farkas: "There is always something needing done. A few souls here in Freeside could be great assets to the community, if they'd kick their addictions. We need to get a regular supply of medicine organized, but the Crimson Caravan wants too many caps for what we need. Lastly, tensions between the townies and NCR tourists have been going downhill fast lately. A lot of innocent people will get hurt if things blow up."
    (Julie Farkas' dialogue)
  5. The Courier: "Things seem pretty rough here in Freeside."
    Julie Farkas: "More than rough, it's a damn mess. Freeside townies are constantly picking fights with NCR civilians. Thugs and thieves are always looking for a victim, and the local families are just sitting back making caps on the mess. Freeside is in dire need, but no one has been man enough to step up. The Followers can only do so much to stem the tide."
    (Julie Farkas' dialogue)
  6. The Courier: "Who are The Kings?"
    Julie Farkas: "They've been Freeside's gang for the past five years or so, ever since Mr. House and his Three Families pushed everyone else out of Vegas. They've done a lot of good for the community - but that seems to be changing. The flood of NCR squatters has been an affront to them. I guess that explains the situation with the water pump. Usually The King wouldn't let his crew bully folks around like that."
    (Julie Farkas' dialogue)
  7. The Courier: "What do you know about Mick and Ralph?"
    Julie Farkas: "I know they sell a lot of guns - as if that's what Freeside needs. I hear Mick handles the guns. No idea what Ralph does."
    The Courier: "Tell me about the Van Graffs."
    Julie Farkas: "Oh, them. They sell energy weapons, which are very popular with better-heeled prospectors looking to explore the wastes. Stay clear of them. Brother and sister are both psychopaths, though at least Gloria is rational. Jean-Baptiste likes killing."
    The Courier: "What's the Atomic Wrangler?"
    Julie Farkas: "A den of iniquity. The Garrets do more than their share to keep the locals drunk or high enough to stay lazy. Their thugs, on the other hand, they keep wired on chems to stay dangerous. What is it with Freeside and brother-sister psychopath teams?"
    (Julie Farkas' dialogue)
  8. The Courier: "If I wanted to calm things down in Freeside, where would I start?"
    Julie Farkas: "The big man around here is The King. Not much happens in Freeside that he doesn't know about. He has the most influence locally, and some of his crew haven't helped the situation by harassing NCR citizens and charging double for water. Some NCR soldiers have been bringing in supplies, but none of it is going to Freeside locals. I've tried to speak to both sides to no avail."
    (Julie Farkas' dialogue)
  9. The Courier: "Do you know anything about NCR soldiers here in Freeside?"
    Julie Farkas: "Only a little. A friend of mine, Major Elizabeth Kieran, has been handing out supplies to the poor a little west of here. What about it?"
    (Julie Farkas' dialogue)
  10. The Courier: "Julie Farkas told me to ask. She said it was important."
    Elizabeth Kieran: "You know Julie? Not everyone in the NCR sees eye-to-eye with the Followers, but they're okay in my book, mostly because of her. If you really want to know, we sent an envoy to the King offering to coordinate the relief effort."
    (Elizabeth Kieran's dialogue)