CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Scene
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SceneDialogue
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Custom
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Enough. Let's finish this.
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Mechanist: Frustrated. Addressing the player, tired of waiting. She's coming out to fight. / Disgust
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: I'm not a villain. I just want you to hear me out, face to face.
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To what end? So you can crush me as you crushed my allies?
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Mechanist: Besides, do you truly think I'd leave the safety of my command center?
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Mechanist: Suspicious of the player's motives. / Suspicious
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Miscellaneous
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Miscellaneous
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SharedInfo
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Player Default: I'm not a villain. I just want you to hear me out, face to face.
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Very well. I will hear you out, but only for the sake of the Commonwealth.
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Mechanist: Agreeing to talk. / Neutral
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: Quit hiding and come face me you coward.
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I watched you survive what should have been a guaranteed attempt to stop you.
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Mechanist: Besides, do you truly think I'd leave the safety of my command center?
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Mechanist: Amused the player thinks she'll leave the safety of her room. / Amused
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: You're confused. It's obvious. We need to talk this out, face to face.
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We're speaking now.
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Mechanist: Besides, do you truly think I'd leave the safety of my command center?
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Mechanist: Stating the obvious to the player. / Confident
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: Why are you accusing me of being a bad guy?
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You've destroyed my robot allies. They seek to save the people of the Commonwealth and yet you deliberately stand in their way.
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Player Default: I'm not a villain. I just want you to hear me out, face to face.
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Mechanist: / Confident
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: Bots take orders. You're the only one with the motivation to stop me. Now show me what you've got and fight me.
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Fine. I'll show you what I'm truly capable of!
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Mechanist: Agreeing to fight. / SinisterSmile
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: How can either of us know who's sincere without looking each other in the eye? You can't afford to take that risk.
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You're right. The truth must be known.
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Mechanist: Agreeing to talk. / Neutral
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: Don't you want to know the truth?
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The destruction you've caused is truth enough.
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Player Default: Good people listen. If you were making a grave mistake, you'd want to know the truth.
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Mechanist: Being defiant. / Neutral
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Player Default: To what end? So you can crush me as you crushed my allies?
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Besides, do you truly think I'd leave the safety of my command center?
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Player Default: Good people listen. If you were making a grave mistake, you'd want to know the truth.
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Mechanist: Amused at the player's efforts to get her to leave a safe spot. / Amused
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Fool! You think to turn my robots against me?
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Mechanist: Better they perish than serve the likes of you.
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Mechanist. Incredulous, taunting the player. / Amused
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DLC01Lair_MBattle_RoboticsExpertResponse
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Scene
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SceneDialogue
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Custom
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Mechanist: Fool! You think to turn my robots against me?
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Better they perish than serve the likes of you.
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Mechanist: Taunting the player. The robots the player took over have self-destructed. / Disgust
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DLC01Lair_MBattle_RoboticsExpertResponse
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Scene
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SceneDialogue
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Custom
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Activate the Tesla Coils!
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Mechanist: Giving orders during battle. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropArcTraps
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Scene
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SceneDialogue
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Custom
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Bring the Coils back around!
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Mechanist: Giving orders during battle. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropArcTraps
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Scene
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SceneDialogue
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Custom
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Reroute power to the Coils!
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Mechanist: Giving orders during battle. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropArcTraps
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Scene
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SceneDialogue
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Custom
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Initiate power transfer... now!
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Mechanist: Giving orders during battle. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropArcTraps
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Scene
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SceneDialogue
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Custom
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Recalibrate the electromagnets, and... there. Sparks, bring them in!
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Mechanist: Smug, to herself. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropMines
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Scene
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SceneDialogue
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Custom
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Watch your step.
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Mechanist: Smug, taunting the player. / Confident
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DLC01Lair_MBattle_DropMines
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Scene
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SceneDialogue
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Custom
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More mines! Now!
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Mechanist: Giving orders during battle. / Confident
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DLC01Lair_MBattle_DropMines
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Scene
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SceneDialogue
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Custom
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Sparks! More mines!
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Mechanist: Giving orders during battle. / Confident
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DLC01Lair_MBattle_DropMines
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Scene
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SceneDialogue
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Custom
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Reroute the fuel tanks. Prepare to drop on my mark!
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Mechanist: Giving orders during battle. She's calling in a weapon. / Confident
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DLC01Lair_MBattle_DropTanks
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Scene
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SceneDialogue
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Custom
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Sparks, more fuel tanks! Now!
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Mechanist: Giving orders during battle. / Confident
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DLC01Lair_MBattle_DropTanks
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Scene
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SceneDialogue
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Custom
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Incoming!
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Mechanist: Taunting the player. / Confident
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DLC01Lair_MBattle_DropTanks
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Scene
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SceneDialogue
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Custom
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Bombs away!
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Mechanist: Taunting the player. / Confident
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DLC01Lair_MBattle_DropTanks
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Scene
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SceneDialogue
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Custom
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Sparks: (affirmative bleep)
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This isn't over, Scourge. I will not rest until I see the Commonwealth free of you.
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Player Default: I'm not a villain. I just want you to hear me out, face to face.
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Mechanist: Recovering a bit. Turning to address the player. / Confident
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Mainframe: Reserve power at 82%.
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Shut that thing off!
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Sparks: (alarmed bleep)
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Mechanist: Annoyed, angry, yelling command. / Angry
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DLC01Lair_Mbattle_1220_Warning
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Scene
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SceneDialogue
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Custom
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Bring in the turret.
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Sparks: (affirmative bleep)
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Mechanist: Coldly, giving commands. / Irritated
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DLC01Lair_MBattle_1130_P1_Group3Start
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Scene
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SceneDialogue
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Custom
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EyeBots. They're so... expendable, you know?
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Mechanist: Initiate Self-Destruct. Code 0-0-1.
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Mechanist: Taunting, about to have all the eyebots self destruct. / Amused
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DLC01Lair_MBattle_1150_SelfDestructStart
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Scene
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SceneDialogue
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Custom
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Mechanist: EyeBots. They're so... expendable, you know?
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Initiate Self-Destruct. Code 0-0-1.
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Mechanist: Commanding her Eyebots to self-destruct. / Irritated
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DLC01Lair_MBattle_1150_SelfDestructStart
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Scene
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SceneDialogue
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Custom
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Sparks: (inquisitive bleep)
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Of course I don't mean you, Sparks.
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Sparks: (wary bleep)
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Mechanist: Slight frustration. / Irritated
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DLC01Lair_MBattle_1150_SelfDestructStart2
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Scene
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SceneDialogue
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Custom
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Impressive. But I think you fail to grasp the full reality of your situation.
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Mechanist: Look around you. This entire facility is at my command. For every robot you destroy, ten more will come.
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Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Mechanist: Impressive. But I think you fail to grasp the full reality of your situation.
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Look around you. This entire facility is at my command. For every robot you destroy, ten more will come.
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Mechanist: Struggle all you want. There is nothing you can do to stop me. Nothing!
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Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Mechanist: Look around you. This entire facility is at my command. For every robot you destroy, ten more will come.
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Struggle all you want. There is nothing you can do to stop me. Nothing!
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Mainframe: Warning. Power generation capacity exceeded. Now drawing reserve power.
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Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Mainframe: Warning. Power generation capacity exceeded. Now drawing reserve power.
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Sparks!
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Sparks: (alarmed bleep)
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Mechanist: Irritated, commanding tone. / Irritated
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Sparks: (alarmed bleep)
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I'll deal with you myself. Come, my robots! Destroy him!
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Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Sparks: (alarmed bleep)
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I'll deal with you myself. Come, my robots! Destroy her!
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Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident
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DLC01Lair_MBattle_1200_Intro
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Scene
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SceneDialogue
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Custom
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Mainframe: Reserve power at 58%.
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Sparks, bring her in.
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Sparks: (affirmative bleep)
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Mechanist: Giving commands; ordering a new robot brought in. / Confident
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DLC01Lair_MBattle_1230_Warning
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Scene
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SceneDialogue
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Custom
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Mainframe: Reserve power at 34%.
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Grr...
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Mechanist: Frustrated, she's losing power in her facility. / Irritated
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DLC01Lair_Mbattle_1240_Warning
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Scene
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SceneDialogue
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Custom
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Hmph. Sparks, some backup!
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Sparks: (affirmative bleep)
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Mechanist: Giving commands. / Irritated
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DLC01Lair_MBattle_1120_P1_Group2Start
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Scene
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SceneDialogue
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Custom
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Mainframe: 7...
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Come on, come on!
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Mainframe: 5...
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Mechanist: Frustrated, near panic. Losing power in her facility. / Afraid
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DLC01Lair_MBattle_1290_JunkbotFinalCountdown
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Scene
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SceneDialogue
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Custom
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Mainframe: 3...
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Dammit!
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Mainframe: 1...
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Mechanist: Frustrated. About to lose power in her facility. / Angry
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DLC01Lair_MBattle_1290_JunkbotFinalCountdown
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Scene
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SceneDialogue
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Custom
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Mainframe: Warning. Critical power failure is imminent.
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Dammit, Sparks! Throw everything at him!
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Sparks: (inquisitive bleep)
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Mechanist: Frustrated, giving commands. / Angry
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DLC01Lair_MBattle_1280_JunkbotStart
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Scene
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SceneDialogue
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Custom
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Mainframe: Warning. Critical power failure is imminent.
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Dammit, Sparks! Throw everything at her!
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Sparks: (inquisitive bleep)
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Mechanist: Frustrated, giving commands. / Angry
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DLC01Lair_MBattle_1280_JunkbotStart
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Scene
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SceneDialogue
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Custom
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Sparks: (inquisitive bleep)
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Everything!
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Mechanist: Insistent, frustrated, giving commands. / Angry
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DLC01Lair_MBattle_1280_JunkbotStart
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Scene
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SceneDialogue
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Custom
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Grah!
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Mechanist: Sparks, get the power back on.
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Mechanist: Frustrated, furious. Just lost power. / Angry
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Mechanist: Grah!
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Sparks, get the power back on.
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Sparks: (negative bleep)
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Mechanist: Frustrated, giving commands. / Irritated
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
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Sparks: (negative bleep)
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Emergency power, then!
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Sparks: (affirmative bleep)
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Mechanist: Frustrated, giving commands. / Irritated
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DLC01Lair_MBattle_1300_MechanistEmerges_Part1
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Scene
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SceneDialogue
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Custom
|
|
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Sparks, with me.
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Mechanist: All right, then.
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Mechanist: Heading out to confront the player. Commanding Sparks to follow her. / Confident
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DLC01Lair_MBattle_1300_MechanistEmerges_Part2Dialogue
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Scene
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SceneDialogue
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Custom
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Mechanist: Sparks, with me.
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All right, then.
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Mechanist: Straightforward. Addressing the player. Ready to speak. / Neutral
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DLC01Lair_MBattle_1300_MechanistEmerges_Part2Dialogue
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Scene
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SceneDialogue
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Custom
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Mechanist: Halt, miscreant!
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You may have infiltrated my sanctum and destroyed my robots, but your reign of terror ends here.
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Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this.
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Mechanist: Confrontational. First close meeting with the player. / Stern
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DLC01MQ05_800_MechanistInitialConfrontation
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Scene
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SceneDialogue
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Custom
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Mechanist: Halt, miscreant!
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I cannot believe someone so respected, so honorable... Would come here and destroy my robots. Your reign of terror ends here, Shroud.
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Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this.
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Mechanist: Confrontational. Player dressed as Silver Shroud. / Stern
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DLC01MQ05_800_MechanistInitialConfrontation
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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The Silver Shroud is no common criminal.
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Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
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Mechanist: Trying to sound brave and heroic. / Confident
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DLC01MQ05_850_MechanistMainConfrontation
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Miscellaneous
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Miscellaneous
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SharedInfo
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|
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Let us discuss this... amicably.
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Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
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Mechanist: Trying to be brave. Wants to talk it out. / Confident
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DLC01MQ05_850_MechanistMainConfrontation
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Miscellaneous
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Miscellaneous
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SharedInfo
|
|
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Impossible. I control all points of access to this room.
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Player Default: You underestimated me.
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Mechanist: Speaking as the Mechanist. Controlled surprise. / Suspicious
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DLC01MQ05_850_MechanistSideConfrontation
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Scene
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SceneDialogue
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Custom
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|
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Sparks! You'll pay for that!
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Mechanist: Player killed Sparks, her constant robot companion. / Angry
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DLC01MQ05_750_MechSparksKilled
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Scene
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SceneDialogue
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Custom
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|
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Sparks, no!
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Isabel: Upset. Player killed Sparks, her constant robot companion. / Disbelief
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DLC01MQ05_750_MechSparksKilled
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Scene
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SceneDialogue
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Custom
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|
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We're not done here, are we?
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Isabel: Player walked away from the conversation. / Nervous
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DLC01MQ05_850_SideBranchRobobrains
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Scene
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SceneDialogue
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Custom
|
|
Ada: The introduction of a human brain creates too many unknown variables. You can't claim to know them all.
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I took all the necessary precautions. Innocent lives should never be taken.
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Mechanist: And the data. They were always reporting hostiles killed and lives... saved.
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Isabel: Confused. Thinking the possibility of the situation over. / Concerned
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DLC01MQ05_850_MechanistMainConfrontation
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Scene
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SceneDialogue
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Custom
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|
Ada: If you saw them in action, you'd instantly see how wrong you are.
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I need to think. You have to believe with the number of precautions I took, anyone would have concluded it was safe.
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Player Default: Open your eyes. Those robots are killing innocent people.
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Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned
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DLC01MQ05_850_MechanistMainConfrontation
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Scene
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SceneDialogue
|
Custom
|
|
Ada: You know there is a chance we are right, you are just afraid to take it.
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It can't be true. I would never program a robot to harm another living person, or creature for that matter.
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Mechanist: And the data. They were always reporting hostiles killed and lives... saved.
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Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned
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DLC01MQ05_850_MechanistMainConfrontation
|
Scene
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SceneDialogue
|
Custom
|
|
Ada: A deadly misinterpretation.
|
I am listening, I'm just... processing. So many precautions and safeguards.
|
Mechanist: And the data. They were always reporting hostiles killed and lives... saved.
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Isabel: Defensive. Defending her robots/work. / Concerned
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DLC01MQ05_850_MechanistMainConfrontation
|
Scene
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SceneDialogue
|
Custom
|
|
Mechanist: I took all the necessary precautions. Innocent lives should never be taken.
|
And the data. They were always reporting hostiles killed and lives... saved.
|
Mechanist: No, it's... the logic. It's there... I can see it now.
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. Comes to a realization at the end when she says "Saved." / Thinking
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DLC01MQ05_850_MechanistMainConfrontation
|
Miscellaneous
|
Miscellaneous
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SharedInfo
|
|
Player Default: You underestimated me.
|
A regretful miscalculation.
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Mechanist: You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out.
|
Mechanist: Suspicious yet confident. / Concerned
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DLC01MQ05_850_MechanistSideConfrontation
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: You're done, Mechanist.
|
There are still multiple outcomes to be had here.
|
Mechanist: You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out.
|
Mechanist: Suspicious yet confident. / Concerned
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DLC01MQ05_850_MechanistSideConfrontation
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: A regretful miscalculation.
|
You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out.
|
|
Mechanist: Confident. / Confident
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DLC01MQ05_850_MechanistSideConfrontation
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: How can you not know what they're doing? You must have some way of watching them.
|
My bots have never violated their protocol. Their data dumps only show the elimination of hostile encounters.
|
Player Default: Open your eyes. Those robots are killing innocent people.
|
Isabel: Explaining but with the growing realization that she may be responsible for a lot of deaths. / Thinking
|
DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Silver Shroud is no villain. The only guilty here are you and your relentless automatons.
|
No. That can't be right.
|
Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth.
|
Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned
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DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Silver Shroud is no villain. The only guilty here are you and your relentless automatons.
|
No, my bots would never violate their protocol. You're the only threat here.
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Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth.
|
Isabel: Reasserting herself. Player has been so rude, she now believes she must in the right. / Confident
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DLC01MQ05_850_SideBranchGoading
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Did the rads fry your brain? It's over Mechanist. You're lucky we're even having this conversation.
|
No, I... It's people like you that are ruining this world. People like you that need to be stopped.
|
Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth.
|
Isabel: Reasserting herself. Player has been so rude, she now believes she must in the right. / Confident
|
DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Open your eyes. Those robots are killing innocent people.
|
Innocent people?
|
Mechanist: Saving by... killing?
|
Isabel: Considering the possibility. Spoken more to herself than to the player. / Thinking
|
DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And you won't regret this. I promise. None of the Commonwealth will.
|
Here. Take this. It's the password to the mainframe.
|
|
Isabel: Doing her best to be friendly and not come across as awkward. / Friendly
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You can use it to shut down the security protocols. I just... I rather this place be in your hands now.
|
|
Isabel: Reassuring and thankful. / Friendly
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Tell me. Why the mask? What's with the Mechanist?
|
I'm... not good with people. The Mechanist gave me a way to put myself out there without really being out there at all.
|
|
Isabel: Explaining, admitting flaws. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But... you're kind of keeping me in suspense here. I can turn this around. I just need a chance.
|
Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for.
|
Isabel: Somewhat pleading, she knows her life is on the line, and hopeful. / Apologetic
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your plan backfired. If you're telling the truth, this was one costly accident.
|
It's the truth. I only ever wanted to make the Commonwealth a safer place.
|
|
Isabel: Reinforcing her honesty. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I grew up on a settlement. I've seen how good people struggle against Raiders and Super Mutants.
|
|
Isabel: Stressing how she sees herself as a good person. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'd never want to be counted among them.
|
Mechanist: Here. Take this. It's the password to the mainframe.
|
Isabel: Reinforcing that she's being honest and how much she dislikes bad guys. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There is but one sentence for evildoers. Death has come for you, Mechanist. And I am its Shroud.
|
Damnit. I should have known that was coming.
|
Mechanist: Here. Take this. It's the password to the mainframe.
|
Isabel: Disappointed in the player's choice. Didn't want a fight. / Worried
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There is but one sentence for evildoers. Death has come for you, Mechanist. And I am its Shroud.
|
Why'd I have a feeling you'd say that?
|
Mechanist: Here. Take this. It's the password to the mainframe.
|
Isabel: Disappointed in the player's choice. Didn't want a fight. / Worried
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for.
|
Done. Consider it done.
|
|
Isabel: Relieved, happy and excited, but not overly so. / Relieved
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And you won't regret this. I promise. None of the Commonwealth will.
|
Mechanist: Here. Take this. It's the password to the mainframe.
|
Isabel: Being hopeful. / Nervous
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Mechanist: I found this place, and figured I could finally do my part.
|
I accept full responsibility. I can't take back what I've done or even atone for it.
|
|
Isabel: Trying to be strong to accept what's happened, but she's very nervous at the same time as well as scared, sad. / Sad
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But this doesn't have to end in violence.
|
Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for.
|
Isabel: Hopeful, she believes she can still make up for the harm she's done. / Pleading
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The hero unknowingly became the villain...
|
I wanted to help the Commonwealth... and robots are all I know.
|
|
Isabel: Numb sadness. Speaking more to herself than to the player. / Neutral
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I found this place, and figured I could finally do my part.
|
Mechanist: I accept full responsibility. I can't take back what I've done or even atone for it.
|
Isabel: Numb sadness. Speaking more to herself than to the player. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Robobrains require memory wipes?
|
Yes. The human brain has a way of... re-wiring itself. If not properly maintained, it can... corrupt.
|
Player Default: That sounds like a serious flaw. And a dangerous one at that.
|
Isabel: Explaining but with the growing realization that she may be responsible for a lot of deaths. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, your technicality cost a lot of innocent people their lives.
|
Judging from the numbers in the data dump, if even a small percentage are innocents...
|
Mechanist: I wanted to help the Commonwealth... and robots are all I know.
|
Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
The hero unknowingly became the villain...
|
Mechanist: I wanted to help the Commonwealth... and robots are all I know.
|
Isabel: Disappointed in herself. Under breath, as if noting an old cliche and not appreciating the similarity. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Mechanist: And the data. They were always reporting hostiles killed and lives... saved.
|
No, it's... the logic. It's there... I can see it now.
|
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I was hoping it was the Robobrains, an issue with their memory wipes... but you're right. Their primary directive was flawed.
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them.
|
Saving by... killing?
|
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. Considering the possibility. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
No, it's... the logic... it's there... I can see it now.
|
|
Isabel: Nervous, she's come to the realization the the player is right, her bots are killing innocents. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I was hoping it was the Robobrains, an issue with their memory wipes... but you're right. Their primary directive was flawed.
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
Isabel: Realizing what a terrible thing she's done. / Nervous
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them.
|
No, I don't believe you. They can't alter their programming. They're programmed to save people, not kill them.
|
Player Default: Think about it. There's probably a reason these robots weren't in mass production.
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. In denial. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Mechanist: No. That's not true.
|
The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly.
|
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The testing was thorough. I ran every scenario. All passed.
|
Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them.
|
Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How can you not know what they're doing? You must have some way of watching them.
|
My bots have never violated their protocol. Their data dumps only show the elimination of hostile encounters.
|
Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them.
|
Isabel: Defensive. Defending her robots/work. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, I... It's people like you that are ruining this world. People like you that need to be stopped.
|
I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth.
|
|
Isabel: About to go into combat. / Confident
|
DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That sounds like a serious flaw. And a dangerous one at that.
|
It is. But the process is thorough. They're wiped after each mission.
|
|
Isabel: Considering the possibility. Spoken more to herself than to the player. / Thinking
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They're... I found it's best to not let them recall what they've been through.
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
Isabel: Cuts off her thought and changes course. Speaking distantly. / Neutral
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: "Corrupt"? That's the understatement of the year. They're killing machines.
|
I take every precaution. The risk is minimal.
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
Isabel: Reasserting herself. Accepting responsibility. / Neutral
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It takes a sadistic mind, indeed, to enslave a human brain for your metal monstrosities.
|
In retrospect, I can see the adversity. But this was breakthrough science, a huge advance for robotics.
|
|
Isabel: Concerned, yet trying to be confident. / Concerned
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It takes a sadistic mind, indeed, to enslave a human brain for your metal monstrosities.
|
It was a risk, but a minor one at the time.
|
Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped.
|
Isabel: Matter of fact. / Neutral
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is that even ethical? Not only are you using human brains, but you're... wiping them, too?
|
Why waste a resource that someone... died for? It's a skewed outlook, but it gives that life meaning.
|
|
Isabel: Making scientific sense of a brutal act. / Puzzled
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Potentially, over 200 years in preservation may have made them more susceptible to corruption.
|
Player Default: That sounds like a serious flaw. And a dangerous one at that.
|
Isabel: Thinking again, speaking more to herself than to the player. / Thinking
|
DLC01MQ05_850_SideBranchRobobrains
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I won't be ignored!
|
|
Isabel: Player walked away. This puts Isabel into combat mode. She's about to attack the player. / Irritated
|
DLC01MQ05_850_SideBranchGoading
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's where you're wrong, Mechanist. The only way this ends is with violence.
|
Deceiver! You may have tricked me, but you'll find I'm no easy foe!
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Mechanist: Accusing the player of lying and about to go into combat. / Angry
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe!
|
You're... you're right. I'm no match for the Silver Shroud.
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Defeated. / Apologetic
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe!
|
You're... you're right.
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Transitioning from Mechanist to Isabel: Dropping "the Mechanist" act. Realizing that it's time to confront the player face to face. / Neutral
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe!
|
You're right. It's time I faced the true enemy of the Commonwealth.
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Mechanist: Agreeing. / Confident
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm Isabel. Cruz.
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Isabel: Nervous and awkward. She's finally exposed herself. / Somber
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There. Now, we both know who we're dealing with.
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Isabel: Nervous. She's exposed herself for who she really is. / Nervous
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Lies, Shroud! Lies!
|
The Commonwealth has suffered more than its fair share of injustices because of you.
|
Mechanist: Now you'll face the full might of the Mechanist! My righteous robots will end your tyranny once and for all!
|
Mechanist: Confronting her nemesis (the player). / Confident
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Mechanist: The Commonwealth has suffered more than its fair share of injustices because of you.
|
Now you'll face the full might of the Mechanist! My righteous robots will end your tyranny once and for all!
|
|
Mechanist: Confronting her nemesis (the player). / Confident
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Mechanist: I'm Isabel. Cruz.
|
The Mechanist was just an easy way for me to help the Commonwealth.
|
|
Isabel: Nervous, defeated. / Somber
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But all my technical knowledge, all of these resources, and I still failed.
|
|
Isabel: Defeated. / Apologetic
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
How does the Commonwealth have any hope against people like you?
|
Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots.
|
Isabel: Defeated. Hopeless. / Apologetic
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Very well. My righteous robots will end your tyranny once and for all!
|
|
Mechanist: Speaking to her nemesis. Player has walked away. / Confident
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Halt, miscreant!
|
Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this.
|
Mechanist: Commanding, confrontational. First close meeting with the player. / Stern
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Silver Shroud.
|
Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this.
|
Mechanist: Confrontational. Player dressed as Silver Shroud. / Stern
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
No. That's not true.
|
Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly.
|
Isabel: Confident. Truly believes she's right. / Confident
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
That can't be right... Explain yourself.
|
Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them.
|
Isabel: Doubting herself. Spoken more to herself than to the player. "Explain yourself" more suspicious than demanding. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
No. They're programmed to protect. You're lying.
|
Player Default: Open your eyes. Those robots are killing innocent people.
|
Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
No. That can't be right.
|
Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly.
|
Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
I'm not confused. That just can't be right.
|
Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly.
|
Isabel: Trying to sound confident, although she's beginning to doubt herself. Spoken more to herself than to the player. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots.
|
Only people that threaten the safety of the Commonwealth. They'd never harm an innocent person.
|
Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly.
|
Isabel: Defensive. Defending her robots/work. / Concerned
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Halt! Only the guilty would turn their back to reason.
|
|
Mechanist: About to attack the player. / Confident
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Walking away only proves one thing to me: you are an enemy of the Commonwealth.
|
|
Isabel: About to start combat. Player walked away. / Irritated
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Where are you going? Are we done talking?
|
|
Isabel: Confused that the player walked away. / Puzzled
|
DLC01MQ05_850_MechanistMainConfrontation
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Shroud, as always, walks the path of justice. It is you who has fallen, Mechanist.
|
Lies, Shroud! Lies!
|
Mechanist: The Commonwealth has suffered more than its fair share of injustices because of you.
|
Mechanist: Confident, but disgusted with the player for dressing as the Silver Shroud. / Disgust
|
DLC01MQ05_800_MechanistInitialConfrontation
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Use the password to shut down the security. After that, the base is yours.
|
|
Friendly/nervous. / Nervous
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Thank you for... understanding.
|
|
Friendly/nervous. / Grateful
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I should have been more thorough.
|
|
Upset with herself. / Depressed
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
A woman of reason and resourcefulness. I can see you're no common criminal.
|
|
Mechanist: Trying to sound brave and heroic. / Confident
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
A man of reason and resourcefulness. I can see you're no common criminal.
|
|
Mechanist: Trying to sound brave and heroic. / Confident
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I... understand now.
|
Mechanist: I wanted to help the Commonwealth... and robots are all I know.
|
Isabel: Knows the gravity of what she's done (killed hundreds of innocents). / Depressed
|
DLC01MQ05_850_MechanistMainConfrontation
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let me see... yes, I'm picking up a signal. Be careful.
|
|
Isabel: Worried. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I have a tracking signal from another one of my bots.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
I'm not picking up a signal from any of my bots right now, but that doesn't necessarily mean you've found them all.
|
|
Isabel: Slight worry, a bit nervous. / Puzzled
|
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots?
|
Oh right. Let me see if I can pick up a signal.
|
Player Default: Yes, please.
|
Isabel: Friendly, slightly nervous. / Friendly
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots?
|
Tracking, yes. I can check on that for you.
|
Player Default: Yes, please.
|
Isabel: Friendly, slightly nervous. / Friendly
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots?
|
Ah yes. I can. I mean, I am. I'll locate one for you.
|
Player Default: Yes, please.
|
Isabel: Friendly, slightly nervous. / Friendly
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Never mind.
|
No problem.
|
|
Isabel: Friendly, slightly nervous.
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to trade a few things.
|
Sure, take a look.
|
|
Isabel: Friendly, nervous. / Friendly
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you think there are any more out there?
|
Well... it's hard to say. I wasn't keeping very close track of how many I released during my... "Mechanist phase."
|
|
Isabel: Nervous. / Apologetic
|
DLC01MQPostQuestRadiantParentMechanistIntro
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Are you ready to start tracking down some robots?
|
|
Question
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's see here... yes, there's another one out there. Hope it's not too much trouble.
|
|
Isabel: Worried. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I have a tracking signal from another one of my bots.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
All right... yes, I've picked up another one. Shouldn't be too bad... I hope.
|
|
Isabel: Worried. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I have a tracking signal from another one of my bots.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Okay... tracking something... got it. Looks like only one signal this time. Still, no point in taking any chances, right?
|
|
Isabel: Worried. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I've got a tracking signal from another one of my bots. I hope you can take it out before it does any more damage.
|
|
Isabel: Worried. / Worried
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So you considered these robots to be your friends.
|
I did. I thought, "Who could be trusted more than a robot?" but...yeah. At least I still have Sparks.
|
IsabelCruz: Anyway, I better get back to doing... something.
|
Isabel: Worried. More to herself than to the player. Feeling stupid. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So you're the crazy robot lady.
|
Oh yeah. I haven't heard that one yet. Really.
|
IsabelCruz: Anyway, I better get back to doing... something.
|
Isabel: Acting as if she's amused, but she's really hurt. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I think I just want to trade.
|
Sounds good to me.
|
IsabelCruz: Anyway, I better get back to doing... something.
|
Isabel: Relieved that the player changed the subject. / Relieved
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you feel like the robots betrayed you?
|
In a sense. In some cases, I feel like I betrayed myself.
|
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I look at everything I did and managed to accomplish... just to screw it all up. I trusted my robots and my ability to program them to do good.
|
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Somber
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And it... all blew up in my face.
|
IsabelCruz: Anyway, I better get back to doing... something.
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Somber
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I did. I thought, "Who could be trusted more than a robot?" but...yeah. At least I still have Sparks.
|
Anyway, I better get back to doing... something.
|
|
Isabel: Nervous. Feels like she may have said too much and trying to get out of the conversation. / Friendly
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's fine. We all make mistakes. Some just bigger than others.
|
Right, but... I'm just not used to making mistakes. I'm usually... very precise about these things.
|
IsabelCruz: It's just... I really did think I could make a difference.
|
Isabel: Nervous, discussing a bit about herself which she doesn't normally do. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Dressing up and playing hero got a lot of people killed.
|
I know. And I can't... undo that. I only hope that somehow I can make up for this.
|
IsabelCruz: It's just... I really did think I could make a difference.
|
Isabel: Uneasy, apologetic. / Apologetic
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade.
|
Sounds good to me.
|
IsabelCruz: It's just... I really did think I could make a difference.
|
Isabel: Relieved that the player changed the subject. / Relieved
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What started all this? The suit, the robots. It had to be something.
|
You wouldn't understand.
|
Player Default: You never know until you tell me.
|
Isabel: Worried. Doesn't want to talk about her past. / Worried
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Right, but... I'm just not used to making mistakes. I'm usually... very precise about these things.
|
It's just... I really did think I could make a difference.
|
Player Default: You never know until you tell me.
|
Isabel: Very regretful. / Somber
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You never know until you tell me.
|
You say that...
|
IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had.
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're right. I don't have time for this.
|
Right. You're right. I'm sure you have better things to do.
|
IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had.
|
Isabel: Uneasy, apologetic. / Apologetic
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I just want to trade.
|
Sounds good to me.
|
IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had.
|
Isabel: Relieved that the player changed the subject. / Relieved
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Try me? I can be pretty understanding.
|
That's easy to say...
|
IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had.
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You say that...
|
I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had.
|
|
Isabel: Nervously explaining her childhood. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sparks was my very first creation. My very first real friend.
|
|
Isabel: Nervously explaining her childhood. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The General Atomics Factory originally drew me to the Commonwealth. I never expected to also find this entire military base dedicated to robotics.
|
|
Isabel: Nervously explaining her childhood. Reflective. / Nervous
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But... I did, so I did what I knew best. I built amazing robots and hoped to save the Commonwealth. And I guess you know the rest of that story.
|
Player Default: So you considered these robots to be your friends.
|
Isabel: Trying to add a little humorous play out of nervousness and to wrap up the conversation. / Friendly
|
DLC01Dialogue_IsabelConvo01
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry. It needs to be done.
|
I wish I could do more. Being the Mechanist... it helped.
|
IsabelCruz: I found the idea, this... drawing, at a ransacked caravan.
|
Isabel: Speaking more to herself than to the player. / Nervous
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is ridiculous. How many bots did you release out there?
|
As many as I thought necessary at the time... which is unfortunately a lot.
|
IsabelCruz: I found the idea, this... drawing, at a ransacked caravan.
|
Isabel: Uneasy, apologetic. / Apologetic
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade.
|
Trade? Yes, let's do that.
|
IsabelCruz: I found the idea, this... drawing, at a ransacked caravan.
|
Isabel: Relieved that the player changed the subject. / Relieved
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So tell me: why the Mechanist? How'd you come up with that?
|
It's a little silly.
|
IsabelCruz: I found the idea, this... drawing, at a ransacked caravan.
|
Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish I could do more. Being the Mechanist... it helped.
|
I found the idea, this... drawing, at a ransacked caravan.
|
|
Isabel: Recalling a memory. Reflective. / Somber
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It was like, some sort of hero that someone had created. Even made their own posters.
|
|
Isabel: Recalling a memory. Reflective. / Somber
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I took what I could and decided I wanted to bring that hero to life.
|
|
Isabel: Recalling a memory. Reflective. / Somber
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It was too late to save that caravan, but becoming the Mechanist was my way of keeping hope alive.
|
Player Default: At least you tried. It's more than most people do these days.
|
Isabel: Recalling a memory. Reflective. / Somber
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: At least you tried. It's more than most people do these days.
|
True. But I think we'd both agree, I'd be better off if I never found this place.
|
|
Isabel: Apologetic and sad. / Apologetic
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And now it's just a symbol of terror. Way to go.
|
Right... Right. I'll just go back about my business.
|
|
Isabel: Regretful. / Apologetic
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I just want to trade.
|
Trade? Yes, let's do that.
|
|
Isabel: Relieved that the player changed the subject. / Relieved
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: All this inspired by a drawing?
|
I know how it sounds, but the only things I had besides robots were comic books.
|
|
Isabel: Worried about making herself look bad. / Worried
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I used to... dream about being a hero. Everything just came together. I thought the Mechanist was the next logical step.
|
Player Default: At least you tried. It's more than most people do these days.
|
Isabel: Sadly reflecting on the past. / Somber
|
DLC01Dialogue_IsabelConvo02
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry. I got this.
|
I can't imagine how many more there must be out there.
|
|
Isabel: More to herself than to the player. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry. I got this.
|
Thanks. You've no idea how... relieved I am that you're doing this.
|
|
Isabel: Nervous. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Don't worry. I got this.
|
And I've no doubt there's a lot more where that came from.
|
|
Isabel: More to herself than to the player. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hardly. Against those "scrapbots"?
|
Oh, yeah. Right. Well, that's good to know.
|
|
Isabel: Awkward at first. Trying to be positive. Player was rude about her robots, but at least they're getting the job done. Trails off at the end. / Friendly
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hardly. Against those "scrapbots"?
|
Oh. Yes. I didn't meant to say you couldn't handle them. I'm just... glad they aren't a problem.
|
|
Isabel: Trying to be positive. Player was rude about her robots, but at least they're getting the job done. / Friendly
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hardly. Against those "scrapbots"?
|
Right. Good. I'm glad.
|
|
Isabel: Trying to be positive. Player was rude about her robots, but at least they're getting the job done. / Friendly
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sure.
|
|
Isabel: Agreeing to trade. / Neutral
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Oh right. Sure.
|
|
Isabel: Agreeing to trade. / Neutral
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Of course.
|
|
Isabel: Agreeing to trade. / Neutral
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You hanging in there?
|
Not... bad. Not good? Coming to terms I suppose.
|
|
Isabel: Confused. Feeling uncertain about herself. / Puzzled
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You hanging in there?
|
I've been better. Just trying to keep busy. Sometimes I feel like the truth is still sinking in.
|
|
Isabel: Confused. Feeling uncertain about herself. / Somber
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You hanging in there?
|
I guess... I'm still here? Alive, that is. It helps. Knowing that you're out there. And I'm still glad you've given me a second chance.
|
|
Isabel: Confused. Feeling uncertain about herself. / Puzzled
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's just... hard, still. You know?
|
|
Isabel: Coming to terms with what's she's done. / Concerned
|
DLC01Dialogue_IsabelDuringRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh, good.
|
Um, Isabel. That's my name, Isabel Cruz.
|
IsabelCruz: I just wanted to say, I'm really happy... thankful, that you've let me stick around here.
|
Isabel: Friendly/Nervous. Introducing herself. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Ah, right then. Gotta work on those people skills.
|
|
Isabel: Talking to herself. Player walked away. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure, go ahead.
|
Oh, good.
|
IsabelCruz: Um, Isabel. That's my name, Isabel Cruz.
|
Isabel: Friendly/Nervous. / Relieved
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Get lost. I don't have time for you.
|
Oh ok.
|
|
Isabel: Player was rude. Kinda, shaking it off and thinking. This line should be dragged out to sound like "Oooooh-kay" / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Well... it'll just take a minute.
|
IsabelCruz: Um, Isabel. That's my name, Isabel Cruz.
|
Isabel: Recovering from the player being really rude. Decided to stay strong and press the subject. / Friendly
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Speak. I'm listening.
|
Great. Here goes...
|
IsabelCruz: Um, Isabel. That's my name, Isabel Cruz.
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's up?
|
Just a quick thing...
|
IsabelCruz: Um, Isabel. That's my name, Isabel Cruz.
|
Isabel: Friendly/Nervous. / Friendly
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
IsabelCruz: Um, Isabel. That's my name, Isabel Cruz.
|
I just wanted to say, I'm really happy... thankful, that you've let me stick around here.
|
|
Isabel: Friendly/Nervous. Reinforces the word "thankful" as she realizes that's what she initially meant to say. / Happy
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And in order to show you that I'm done with the past... I want you to have this, as a sort of promise I guess.
|
|
Isabel: Friendly/Nervous. / Happy
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's the Mechanist suit I made.
|
Player Default: Thank you.
|
Isabel: Friendly/Nervous. / Friendly
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Thank you.
|
You're welcome.
|
IsabelCruz: There's one more thing... a much bigger thing.
|
Isabel: Friendly/Nervous. / Friendly
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't want it. You keep it.
|
No, really. I insist. I can't have it anymore. Just toss if it you want. I don't care, as along as I don't have it.
|
IsabelCruz: There's one more thing... a much bigger thing.
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You don't have to do that.
|
I want to. I need to move on, and this just seemed the right way to handle it.
|
IsabelCruz: There's one more thing... a much bigger thing.
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You really don't want it anymore?
|
No. It's part of a past I don't want to dwell on. It's time I move on.
|
IsabelCruz: There's one more thing... a much bigger thing.
|
Isabel: Friendly/Nervous. / Neutral
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're welcome.
|
There's one more thing... a much bigger thing.
|
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There are still robots out there. Lots of them.
|
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
|
My communications are down and I can't call them back, but I can tell you where they are... if you're interested.
|
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure.
|
Great.
|
|
Isabel: Friendly/Nervous. / Happy
|
DLC01Dialogue_IsabelOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No way.
|
That's ok. Maybe later? If you change your mind, you... know where to find me.
|
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Actually, I'd like to trade a few things.
|
Oh ok. Maybe later then, right? Here's what I have.
|
|
Isabel: Friendly/Nervous. / Puzzled
|
DLC01Dialogue_IsabelOfferRadiants
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Seriously? How many robots are out there?
|
Quite a few. There's a lot of ground to cover on the Commonwealth, so... there's kind of a whole bunch out there.
|
Player Default: Sure.
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelOfferRadiants
|
Combat
|
Combat
|
Death
|
|
|
Failure... Imminent...
|
|
Dying. / InPain
|
|
Combat
|
Combat
|
Death
|
|
|
No, not possible.
|
|
Bleeding out, going to die. / InPain
|
|
Combat
|
Combat
|
Hit
|
|
|
Argh!
|
|
Mechanist: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Argh!
|
|
Isabel: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Ugh!
|
|
Mechanist: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Ugh!
|
|
Isabel: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Nargh!
|
|
Mechanist: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Nargh!
|
|
Isabel: Getting hit in combat. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Is that the best you've got?
|
|
Getting hit in combat. Almost taunting. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
Do your worst.
|
|
Getting hit in combat. Almost taunting. / Concerned
|
|
Combat
|
Combat
|
Hit
|
|
|
I can't give up.
|
|
Getting hit in combat. Trying to self motivate. / InPain
|
|
Combat
|
Combat
|
Hit
|
|
|
Gotta keep going.
|
|
Getting hit in combat. Trying to self motivate. / InPain
|
|
Combat
|
Combat
|
Taunt
|
|
|
You've caused the Commonwealth enough pain!
|
|
Taunting in combat. / Confident
|
|
Combat
|
Combat
|
Taunt
|
|
|
I can't allow your reign of terror to continue.
|
|
Taunting in combat. / Confident
|
|
Combat
|
Combat
|
Taunt
|
|
|
Someone needs to stop this madness.
|
|
Taunting in combat. / Confident
|
|
Combat
|
Combat
|
Taunt
|
|
|
This ends now.
|
|
Taunting in combat. / Confident
|
|
Combat
|
Combat
|
Taunt
|
|
|
It didn't have to be this way.
|
|
More of a hurt declaration (with fear of death) rather than a taunt. / Worried
|
|
Combat
|
Combat
|
Taunt
|
|
|
I never should have trusted you.
|
|
More of a hurt declaration (with fear of death) rather than a taunt. / Worried
|
|
Combat
|
Combat
|
Taunt
|
|
|
Is violence all you know?
|
|
More of a hurt declaration (with fear of death) rather than a taunt. / Worried
|
|
Combat
|
Combat
|
Attack
|
|
|
You asked for this!
|
|
Attacking the enemy in hand to hand combat. / Angry
|
|
Combat
|
Combat
|
Attack
|
|
|
For the Commonwealth!
|
|
Attacking the enemy in hand to hand combat. / Confident
|
|
Combat
|
Combat
|
Attack
|
|
|
Take that!
|
|
Attacking the enemy in hand to hand combat. / Angry
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Incoming!
|
|
Spoken during combat when grenades are thrown. / Concerned
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Sparks! Look out!
|
|
Spoken during combat when grenades are thrown. / Concerned
|
|
Combat
|
Combat
|
AvoidThreat
|
|
|
Sparks! Take cover!
|
|
Spoken during combat when grenades are thrown. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Speak!
|
|
Demanding / Confident
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Answer me, villain.
|
|
Demanding / Confident
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Choose your words carefully.
|
|
Demanding / Confident
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
So awkward...
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Oh, were we still talking?
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Um, hello?
|
|
Neutral
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Oh, have time for that quick chat now?
|
Player Default: Sure, go ahead.
|
Isabel: Friendly/Nervous. / Nervous
|
DLC01Dialogue_IsabelGiveSuit
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Hey, just one more thing... if you have a minute.
|
Player Default: Sure, go ahead.
|
Isabel: Nervous/Friendly / Friendly
|
DLC01Dialogue_IsabelGiveSuit
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
In case I haven't said it enough, I really am sorry about this.
|
Player Default: It's fine. We all make mistakes. Some just bigger than others.
|
Isabel: Nervous, worried. / Worried
|
DLC01Dialogue_IsabelConvo01
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Thanks again for helping me try to make this right.
|
Player Default: Don't worry. It needs to be done.
|
Isabel: Grateful, but nervous that he player might not like the idea of hunting down her loose bots. / Nervous
|
DLC01Dialogue_IsabelConvo02
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hope those robots aren't giving you too much trouble.
|
Player Default: Don't worry. I got this.
|
Isabel: Concerned for the player's well being. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Be careful out there. With some of the modifications I added, the bots can be a little dangerous.
|
Player Default: Don't worry. I got this.
|
Isabel: Concerned for the player's well being. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I hope you won't run into more on your way there. They pose a bigger threat in larger numbers.
|
Player Default: Don't worry. I got this.
|
Isabel: Concerned for the player's well being. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm sorry. I know this must a real pain to deal with those robots.
|
Player Default: Don't worry. I got this.
|
Isabel: Concerned for the player's well being. / Worried
|
DLC01Dialogue_IsabelDuringRadiants
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Hold on... yeah, tracking at least two bots. Could be more. You should plan accordingly.
|
|
Isabel: Worried. / Worried
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I've got a strong signal... at least two bots. Be careful.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Give me a minute... holy smokes, I'm tracking multiple bots. Be careful, okay?
|
|
Isabel: Worried, nervous. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
"Holy smokes"? Who says that?
|
|
Isabel: Under her breath as an afterthought. Feeling awkward. / Nervous
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm picking up a group of bots. Be careful.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let me see what I can pick up... damn, this signal's too strong for a single bot. Must be a group traveling together. You'd better be careful.
|
|
Isabel: Concerned, worried. / Worried
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm tracking multiple signals. Could be real trouble.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let me see what we've got... hmm, assuming this is accurate, looks like a whole swarm of bots traveling together.
|
|
Isabel: Concerned, worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Who knows what kind of damage they're doing.
|
|
Isabel: Concerned, worried. / Worried
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Looks like a large group of bots traveling together. Not to be taken lightly.
|
|
Isabel: Worried. / Worried
|
|
Topic
|
PlayerDialogue
|
Custom
|
|
|
Let's see here... yes, there's another one out there. Hope it's not too much trouble.
|
|
Isabel: Worried. / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I have a tracking signal from another one of my bots.
|
|
Isabel: Worried. / Worried
|
|