Dialogue file table
|
CATEGORY
|
TOPIC
|
TOPIC TEXT
|
PROMPT
|
RESPONSE TEXT
|
FILENAME
|
SCRIPT NOTES
|
Topic
|
MS12Basement
|
MS12Basement
|
Do you know anything about the basement level, comrade?
|
Only that they keep generators down there... and some kind of emergency escape tunnels.
|
MS12_MS12Basement_000171A9_1
|
trying to be helpful
|
Topic
|
MS12Basement
|
MS12Basement
|
Do you know anything about the basement level, comrade?
|
Oh, you know who you should talk to? Comrade Dashwood. He knows this place like the back of his hand.
|
MS12_MS12Basement_000171A9_2
|
just remembering something helpful
|
Topic
|
MS12ResidentsGhouls
|
About these Ghouls...
|
What do you think of the whole situation with the Ghouls?
|
I'm sure it will end in bloodshed. It's serious business, comrade.
|
MS12_MS12ResidentsGhouls_00020306_1
|
nervous
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
You've finally got around to asking me, comrade.
|
MS12_MS12ResidentsNeighbor_00022151_1
|
hesitant but sincere
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
I've given it a lot of careful thought. I would welcome these Ghouls into our community.
|
MS12_MS12ResidentsNeighbor_00022151_2
|
hesitant but sincere
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
I've already formed a welcoming committee!
|
MS12_MS12ResidentsNeighbor_00022151_3
|
excited
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
Ghouls wouldn't make the best of neighbors, comrade.
|
MS12_MS12ResidentsNeighbor_00020506_1
|
self important snob trying to be nice
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
It's not really fair to deprive anyone of a community, is it? So we really ought to welcome them as comrades, shouldn't we?
|
MS12_MS12ResidentsNeighbor_0002215C_1
|
hesistant but sincere
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
It's time for you to leave.
|
GenericAdult_TimeToGo_0004C272_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You've got to leave now so I can lock up.
|
GenericAdult_TimeToGo_0004C273_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
I'm locking up, so you'll need to leave.
|
GenericAdult_TimeToGo_0004C275_1
|
|
Topic
|
MS12ResidentsBranch
|
What's it like living at Tenpenny Tower?
|
|
Well comrade, things are great. The best of the best have made a community here.
|
MS12_MS12ResidentsBranch_00020317_1
|
naively self important
|
Topic
|
MS12ResidentsBranch
|
What's it like living at Tenpenny Tower?
|
|
Well, there is that problem with the Ghouls. But I think it'll be solved soon enough.
|
MS12_MS12ResidentsBranch_00020317_2
|
naively self important
|
Combat
|
AcceptYield
|
AcceptYield
|
|
Better not try that again.
|
GenericAdult_AcceptYield_00052042_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Hmm. I was sure I heard something.
|
GenericAdult_AlertIdle_0002FBEB_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Huh?
|
GenericAdult_AlertIdle_0002FBEC_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
What was that?
|
GenericAdult_AlertIdle_0002FBED_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Maybe I'm just jumpy.
|
GenericAdult_AlertIdle_0002FBEF_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Anybody there?
|
GenericAdult_AlertIdle_0002FBF1_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Hello? Who's there?
|
Generic_AlertIdle_0002FBEE_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
They're coming this way!
|
MS12_AlertToCombat_00018E18_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
We're all going to die!
|
MS12_AlertToCombat_00018E39_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Somebody, anybody, help me!
|
MS12_AlertToCombat_00018E3A_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Help! Help. HEEEELLLLLPPPPP!
|
MS12_AlertToCombat_00018E3B_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Oh my God!
|
DialogueTe_AlertToCombat_00018BDC_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
HEEELLLPPP!
|
DialogueTe_AlertToCombat_00018C18_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Oh no!
|
DialogueTe_AlertToCombat_00018C45_1
|
scared and about to die
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
<screaming in fear>
|
DialogueTe_AlertToCombat_00018C46_1
|
(about to die) blood curdling scream of fear
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
<crying>
|
DialogueTe_AlertToCombat_00018C48_1
|
(about to die) weeping in complete fear
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Look what we have here.
|
GenericAdult_AlertToCombat_0002FBF3_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Found you!
|
GenericAdult_AlertToCombat_0002FBF4_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha!
|
GenericAdult_AlertToCombat_0005200F_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Thought I heard something.
|
GenericAdult_AlertToCombat_00052010_1
|
emphasis on Thought
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hey!
|
GenericAdult_AlertToCombat_00052011_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha! There you are!
|
Generic_AlertToCombat_0002FBF2_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
I think it's gone somewhere else!
|
MS12_AlertToNormal_00018913_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
This can't be happening. This just can't be happening.
|
MS12_AlertToNormal_00018930_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Where'd it go?
|
MS12_AlertToNormal_00018B06_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
It's behind me, isn't it?
|
MS12_AlertToNormal_00018B10_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Is it safe now?
|
DialogueTe_AlertToNormal_000186B2_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Ah, just getting jumpy I guess.
|
GenericAdult_AlertToNormal_0002FBDA_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever it was, I guess it's gone now.
|
GenericAdult_AlertToNormal_0002FBE4_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Hmm. Nothing here after all.
|
GenericAdult_AlertToNormal_00052049_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
There's nothing here.
|
GenericAdult_AlertToNormal_0005204A_1
|
disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever. I've got better things to do.
|
GenericAdult_AlertToNormal_0005204B_1
|
disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
I guess it was nothing.
|
Generic_AlertToNormal_0002FBD2_1
|
|
Combat
|
Assault
|
Assault
|
|
Now there was no call for that!
|
GenericAdult_Assault_00052035_1
|
|
Combat
|
Assault
|
Assault
|
|
Assault! Assault!
|
GenericAdult_Assault_00052036_1
|
|
Combat
|
Assault
|
Assault
|
|
You dirty coward!
|
GenericAdult_Assault_00052037_1
|
|
Combat
|
Assault
|
Assault
|
|
What the hell?!
|
GenericAdult_Assault_00052038_1
|
|
Combat
|
Attack
|
Attack
|
|
Somebody help me!
|
DialogueTenpenny_Attack_00017778_1
|
scared and about to die
|
Combat
|
Attack
|
Attack
|
|
Keep firing!
|
GenericAdult_Attack_00029316_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him out!
|
GenericAdult_Attack_0001511B_1
|
|
Combat
|
Attack
|
Attack
|
|
Light him up!
|
GenericAdult_Attack_0001511D_1
|
|
Combat
|
Attack
|
Attack
|
|
Need some help with this one!
|
GenericAdult_Attack_00015055_1
|
|
Combat
|
Attack
|
Attack
|
|
Did I hit him?
|
GenericAdult_Attack_0004D593_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him down!
|
GenericAdult_Attack_00015057_1
|
|
Combat
|
Attack
|
Attack
|
|
Keep them pinned!
|
GenericAdult_Attack_00015058_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah?! Yeah?! You want some of this?
|
GenericAdult_Attack_0001511E_1
|
angry, shooting at someone
|
Combat
|
Attack
|
Attack
|
|
Batter up!
|
GenericAdult_Attack_0001505A_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
|
Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah! Yeah!
|
GenericAdult_Attack_0004D58D_1
|
angry yelling
|
Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Steady!
|
GenericAdult_Attack_0004D594_1
|
shouting encouragement at friends during combat
|
Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I think it's gone somewhere else!
|
MS12_CombatToLost_00017E1F_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd it go?
|
MS12_CombatToLost_00017E20_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
It's behind me, isn't it?
|
MS12_CombatToLost_00017E32_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Is it safe now?
|
DialogueTe_CombatToLost_00017D03_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
This can't be happening. This just can't be happening.
|
DialogueTe_CombatToLost_00017D04_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
There's more of them somewhere, I just know it.
|
MS12_CombatToNormal_00017CED_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
What? Is it over?
|
DialogueTe_CombatToNormal_00017A3C_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Oh my God. I can't believe that just happened.
|
DialogueTe_CombatToNormal_00017AB9_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
<whimpering>
|
DialogueTe_CombatToNormal_00017ABC_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
I wouldn't know. She's avoiding me lately.
|
DialogueTe_DialogueTenpenn_000457B0_1
|
sad
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
No worries, Comrade. Everyone else has trouble making the meetings, too. When I get my computer working, I'll get you a copy of the minutes.
|
DialogueTe_DialogueTenpenn_000457B1_1
|
a bit sad no one comes to his committee meetings, but trying to sound happy
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
<Sigh.> I don't know what to do, Comrade. Every day I fix it, but it always breaks again.
|
DialogueTe_DialogueTenpenn_000457B4_1
|
depressed
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
I shouldn't. A good leader, leads by example. But thank you anyway.
|
DialogueTe_DialogueTenpenn_000457B7_1
|
turning down a drink of alcohol
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Right, Susan. Whatever you say.
|
DialogueTe_DialogueTenpenn_000457F1_1
|
trying to please
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Oh. Okay, dear. Goodbye.
|
DialogueTe_DialogueTenpenn_000457BA_1
|
feeling helpless to stop her
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Oh, I don't know. Not so good I guess... Women. Can't live with them. Can't live without them. Know what I mean, Comrade?
|
DialogueTe_DialogueTenpenn_000453F4_1
|
dejected
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Well, Comrade. My computer keeps breaking, and I have to start over each day. Not to worry though. I've got it practically memorized by now!
|
DialogueTe_DialogueTenpenn_000453F8_1
|
trying to look on the bright-side (his magnum opus keeps getting erased from his computer)
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Because, while it's true, some of us are better suited to lead the community, by calling you all comrades, I'm helping you not feel envy or sadness.
|
DialogueTe_DialogueTenpenn_000453FB_1
|
with naive arrogance
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Um. Hi.
|
DialogueTe_DialogueTenpenn_000453FD_1
|
nervous around a woman he has a crush on
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Right, comrade! I see. The fabulous comes from the inside out. I will have to remember that. Thank you!
|
DialogueTe_DialogueTenpenn_00045678_1
|
grateful
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Oh. I'm sorry Comraaa - err, CHIEF Gustavo!
|
DialogueTe_DialogueTenpenn_00045679_1
|
(apologetic) about to say "comrade" but catches himself before he says it
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Every day it erases everything. Each day I have to start over again. But it's not the end of the world. I have everything memorized. Never mind.
|
DialogueTe_DialogueTenpenn_0004567C_1
|
despondent
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Yes, you are right, comrade. But I'm afraid I've done something to upset her, and now she isn't talking to me. Never mind. I'll figure something out.
|
DialogueTe_DialogueTenpenn_0004567D_1
|
depressed
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
That's an excellent idea, comrade! I have to get her to stop and listen to me for a moment to even ask her if she'd like that. But thank you though.
|
DialogueTe_DialogueTenpenn_0004567E_1
|
hopeful
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Oh, I see. Well, maybe you're right. Mrs. Cheng spends a lot of time drinking in the lounge, doesn't she.
|
DialogueTe_DialogueTenpenn_0004567F_1
|
unsure
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Oh... oh. Alright Susan. I'll see you later then?
|
DialogueTe_DialogueTenpenn_00045681_1
|
nervously excited
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
I don't know why I'm so stupid. Never mind. I'll go work on my projects.
|
DialogueTe_DialogueTenpenn_00045682_1
|
sad and confused
|
Conversation
|
DialogueTenpennyConv03
|
DialogueTenpennyConv03
|
|
Ohhh. Well, comrade. I don't think I'll ever be able to do that.
|
DialogueTe_DialogueTenpenn_000C9C47_1
|
despondent he can't make his wife happy.
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Good to see you!
|
DialogueTe_DialogueTenpenn_0004B9D3_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Hello.
|
DialogueTe_DialogueTenpenn_0004B9D4_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
See you later.
|
DialogueTe_DialogueTenpenn_0004B9D5_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyEatStartTopic
|
DialogueTenpennyEatStartTopic
|
|
I'm hungry.
|
DialogueTe_DialogueTenpenn_0002739C_1
|
hungry and on his way to get food
|
Conversation
|
DialogueTenpennySleepStartTopic
|
DialogueTenpennySleepStartTopic
|
|
I'm tired. I'm going to bed.
|
DialogueTe_DialogueTenpenn_0002738F_1
|
tired and heading off to bed
|
Conversation
|
DialogueTenpennySusanSleepWithStartTopic
|
DialogueTenpennySusanSleepWithStartTopic
|
|
SHE never yells at me. SHE appreciates me. Unlike some people.
|
DialogueTe_DialogueTenpenn_00043174_1
|
to himself under his breath, thinking about his mistress
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thank you!
|
DialogueTe_DialogueTenpenn_0004755C_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Excellent!
|
DialogueTe_DialogueTenpenn_0004755D_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Wonderful. Thank you, dear.
|
DialogueTe_DialogueTenpenn_0004755E_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thanks!
|
DialogueTe_DialogueTenpenn_0004755F_1
|
genuine appreciation
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
Combat
|
Flee
|
Flee
|
|
There's got to be someplace safe!
|
DialogueTenpenny_Flee_00017A38_1
|
scared and about to die
|
Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
It's great. Now that we have a real comrade around here to handle things. I'm appointing a special Security Subcommittee and I want you to chair it!
|
MS12Fin_MS12FinResidents_0001D6DF_1
|
(naively) self important but showing appreciation
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
Things are going well, I'd say. We've all learned a thing or two about what makes a real community. Don't you think, comrade?
|
MS12Fin_MS12FinResidents_0001D6E1_1
|
(naively) self important but showing appreciation
|
Topic
|
MS12Greeting1
|
MS12Greeting1
|
It's nice to meet someone with a sense of civic duty.
|
Thanks, comrade. I'm sure you'll agree the people are only as strong as their leader. That's why I do my best to serve the community to the fullest.
|
MS12_MS12Greeting1_0002000A_1
|
naively self-important
|
Topic
|
MS12Greeting1
|
MS12Greeting1
|
It's nice to meet someone with a sense of civic duty.
|
Speaking of service to the community... I don't suppose you are familiar with Ghouls, are you? More importantly, how to kill them?
|
MS12_MS12Greeting1_0002000A_2
|
hinting that the player can help him
|
Topic
|
MS12Greeting1
|
MS12Greeting1
|
It's nice to meet someone with a sense of civic duty.
|
I've formed a committee to investigate the problem.
|
MS12_MS12Greeting1_0002000A_3
|
hoping the player will help
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
People don't need leaders, just good common sense.
|
Ah, but not everyone has common sense. Do they?
|
MS12_MS12Greeting2_0002002B_1
|
naively self-important
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
People don't need leaders, just good common sense.
|
True happiness flows from respecting those in charge, because they have the happiness of the people at heart.
|
MS12_MS12Greeting2_0002002B_2
|
naively self important
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
People don't need leaders, just good common sense.
|
For example, I've appointed a committee to discuss this problem with the Ghouls trying to get in here. You know anything about Ghouls?
|
MS12_MS12Greeting2_0002002B_3
|
naively self important
|
Topic
|
MS12Greeting3
|
MS12Greeting3
|
What?
|
Not very bright, are you? Don't worry, comrade. Even the least of us have some small though important role to play in the community.
|
MS12_MS12Greeting3_00020037_1
|
naively self-important
|
Topic
|
MS12Greeting3
|
MS12Greeting3
|
What?
|
For example, I've appointed a committee to discuss this problem with the Ghouls trying to get in here. You know anything about Ghouls?
|
MS12_MS12Greeting3_00020037_2
|
naively self important
|
Topic
|
MS12IntroToGhoul1
|
MS12IntroToGhoul1
|
It will take more than a committee to deal with the problem. I think I can help.
|
That's wonderful, comrade! Truly wonderful! Before you go Ghoul hunting, talk to Gustavo. He might be able to help you.
|
MS12_MS12IntroToGhoul1_00022165_2
|
happy to finally have a hero
|
Topic
|
MS12IntroToGhoul2
|
MS12IntroToGhoul2
|
Committees won't help. You need to simply ignore them, or exterminate them.
|
Well, I'll try to not be bothered then... and perhaps you should speak to comrade Gustavo about getting rid of them altogether.
|
MS12_MS12IntroToGhoul2_0002213C_1
|
mildly dejected
|
Topic
|
MS12IntroToGhoul3
|
MS12IntroToGhoul3
|
Don't worry about those Ghouls, comrade. You need to relax.
|
Perhaps you're right. My wife is always going on about how crazy I make her.
|
MS12_MS12IntroToGhoul3_00022132_1
|
a little depressed and ashamed
|
Topic
|
MS12ResidentsGhoulsChoice1
|
MS12ResidentsGhoulsChoiceGood
|
I think I can help with your Ghoul problem...
|
Excellent. Speak with comrade Gustavo. He'll know what to do.
|
MS12_MS12ResidentsGhoulsCh_000204A3_1
|
glad someone is taking charge
|
Topic
|
MS12ResidentsGhoulsChoice2
|
MS12ResidentsGhoulsChoiceBad
|
Perhaps, comrade, the Ghouls will join your committee, comrade.
|
Are you mocking me, comrade?
|
MS12_MS12ResidentsGhoulsCh_000204F9_1
|
self important indignation
|
Topic
|
MS12ResidentsGhoulsChoice3
|
MS12ResidentsGhoulsChoiceNeutral
|
Interesting.
|
That's not the word I'd use for it, comrade.
|
MS12_MS12ResidentsGhoulsCh_000204DC_1
|
bored by the conversation
|
Topic
|
MS12ResidentsNeighborsBad
|
MS12ResidentsNeighborsBad
|
It's wise to be afraid of Ghouls.
|
Indeed, comrade. Indeed. I wonder though, if they might also need their own community?
|
MS12_MS12ResidentsNeighbor_000204E7_1
|
snob losing prejudice
|
Topic
|
MS12ResidentsNeighborsGood
|
MS12ResidentsNeighborsGood
|
Comrade, I've met these ghouls. They seem friendly enough. More than this lot.
|
Well, perhaps you're right, comrade. Some of these folk have a few things to learn about camaraderie, that's for sure.
|
MS12_MS12ResidentsNeighbor_000204F5_1
|
letting go of prejudice
|
Topic
|
MS12ResidentsNeighborsGood
|
MS12ResidentsNeighborsGood
|
Comrade, I've met these ghouls. They seem friendly enough. More than this lot.
|
Well... alright. I'm willing to give them a chance.
|
MS12_MS12ResidentsNeighbor_000204F5_2
|
letting go of prejudice
|
Topic
|
MS12ResidentsNeighborsGoodPetition
|
Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors?
|
|
Alright, comrade. We'll welcome them into the community.
|
MS12_MS12ResidentsNeighbor_000204AD_1
|
|
Topic
|
MS12ResidentsNeighborsNeutral
|
MS12ResidentsNeighborsNeutral
|
Whatever.
|
I have something to do, comrade. If you'll excuse me...
|
MS12_MS12ResidentsNeighbor_000204D1_1
|
trying to get out of the conversation
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
|
He's totally strung out. It's going to kill him one of these days.
|
DialogueRi_RCTopicPaulieAd_00095A92_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Later comrade.
|
DialogueTenpenny_GOODBYE_000184B9_1
|
naively self important
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Until next time, comrade.
|
DialogueTenpenny_GOODBYE_000184BA_1
|
naively self important
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Good travels to you, comrade.
|
DialogueTenpenny_GOODBYE_000184BB_1
|
naively self important
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Aiiiyeeeeah! Get away from me!
|
MS12_GREETING_000B15E6_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Find a place to hide, comrade!
|
MS12_GREETING_000B15E7_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Don't hurt me!
|
MS12_GREETING_000B15F1_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Help us!
|
MS12_GREETING_000B15F6_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
I am Comrade Cheng, beloved leader of the people, shining servant of the community! How can I help you?
|
MS12_GREETING_000B1611_1
|
naively self-important
|
Topic
|
GREETING
|
GREETING
|
|
Comrade! Hero of the people! Hello!
|
MS12Fin_GREETING_0001D72D_1
|
(naively) self important man showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
Hey comrade! Those Ghoul's seem like a real community, hey? Adversity must have made them strong.
|
MS12Fin_GREETING_0001D72E_1
|
(naively) self important man showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
Greetings hero-comrade!
|
MS12Fin_GREETING_0001D72F_1
|
(naively) self important man showing genuine appreciation
|
Topic
|
GREETING
|
GREETING
|
|
Good to see you again, Comrade.
|
DialogueTenpenny_GREETING_000192C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You better behave. Gustavo's guards are swift to take care of trouble.
|
DialogueCrimeKarma_HELLO_00080C91_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
Watch your manners.
|
DialogueCrimeKarma_HELLO_00080C92_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
You better not cause any more trouble.
|
DialogueCrimeKarma_HELLO_00080C93_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
Are you alright, Comrade?
|
DialogueTe_HELLO_00047591_1
|
confused and slightly suspicious
|
Conversation
|
HELLO
|
HELLO
|
|
Are you alright, Comrade?
|
DialogueTe_HELLO_00047592_1
|
confused and slightly suspicious
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade. Do you have something that will make me, you know, look attractive?
|
DialogueTenpenny_HELLO_00043208_1
|
asking for fashion help
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade, how are you doing?
|
DialogueTenpenny_HELLO_00043209_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade Gustavo! How are things?
|
DialogueTenpenny_HELLO_0004320A_1
|
greeting a friend
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade Gustavo!
|
DialogueTenpenny_HELLO_0004320B_1
|
greeting a friend
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade Dashwood. Do you know much about computers? My computer is not cooperating with me lately.
|
DialogueTenpenny_HELLO_00043210_1
|
hopeful
|
Conversation
|
HELLO
|
HELLO
|
|
I've been thinking about taking up adventuring as a profession. What would I need to know before I do that, comrade?
|
DialogueTenpenny_HELLO_00043211_1
|
self-consciously taking to his hero
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade Lydia, do you have something in your shop that my wife would like?
|
DialogueTenpenny_HELLO_00043212_1
|
hopeful
|
Conversation
|
HELLO
|
HELLO
|
|
You have a nice shop, comrade Lydia.
|
DialogueTenpenny_HELLO_00043213_1
|
making small talk with a vendor
|
Conversation
|
HELLO
|
HELLO
|
|
You make the BEST sandwiches ever, comrade Margaret!
|
DialogueTenpenny_HELLO_00043214_1
|
sincerely praising
|
Conversation
|
HELLO
|
HELLO
|
|
I think sometime soon I'll try that Iguana Bits sandwich Mr. Tenpenny is always ordering.
|
DialogueTenpenny_HELLO_00043215_1
|
chatting with the chef
|
Conversation
|
HELLO
|
HELLO
|
|
Comrade Hawthorne. You seem to get along okay with the ladies. What's your secret?
|
DialogueTenpenny_HELLO_00043216_1
|
self conscious
|
Conversation
|
HELLO
|
HELLO
|
|
Cheers!
|
DialogueTenpenny_HELLO_00043217_1
|
greeting a friend in a toast
|
Conversation
|
HELLO
|
HELLO
|
|
Ummm. Errrr. Ahh...
|
DialogueTenpenny_HELLO_0004321A_1
|
stammering trying to say hello to a woman he has a crush on
|
Conversation
|
HELLO
|
HELLO
|
|
Su-su-susan! Hello! I uh... well. You know.
|
DialogueTenpenny_HELLO_0004321B_1
|
stammering trying to say hi to his mistress who he is googoo over
|
Conversation
|
HELLO
|
HELLO
|
|
Tiffany. Why are you always off doing your own thing?
|
DialogueTenpenny_HELLO_0004321C_1
|
trying to confront his wife who is avoiding him
|
Conversation
|
HELLO
|
HELLO
|
|
Tiffany?
|
DialogueTenpenny_HELLO_0004321D_1
|
hesitant
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
DialogueTenpenny_HELLO_0004B9D6_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hello, dear.
|
DialogueTenpenny_HELLO_0004B9D7_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hi.
|
DialogueTenpenny_HELLO_0004B9D8_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
DialogueTenpenny_HELLO_0004B9D9_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
It's coming this way!
|
MS12_LostToCombat_00018F91_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
We're all going to die!
|
MS12_LostToCombat_00018F92_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Oh my God!
|
DialogueTe_LostToCombat_00018E3C_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
HEEELLLPPP!
|
DialogueTe_LostToCombat_00018E3E_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Oh no!
|
DialogueTe_LostToCombat_00018E3F_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Somebody, anybody, help me!
|
DialogueTe_LostToCombat_00018E40_1
|
scared and about to die
|
Detection
|
LostToCombat
|
LostToCombat
|
|
<screaming in fear>
|
DialogueTe_LostToCombat_00018E48_1
|
(about to die) blood curdling scream of fear
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I think it's gone somewhere else!
|
MS12_LostToNormal_000170DF_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Where'd it go?
|
MS12_LostToNormal_000170E2_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
It's behind me, isn't it?
|
MS12_LostToNormal_000170E9_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Is it safe now?
|
DialogueTe_LostToNormal_000170CA_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
This can't be happening. This just can't be happening.
|
DialogueTe_LostToNormal_000170CB_1
|
relief that I'm safe for now, but still scared to death
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
This isn't happening. I'm dreaming. I must be dreaming!
|
MS12_NormalToAlert_000170AD_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Please God!
|
MS12_NormalToAlert_000170AE_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Oh no!
|
MS12_NormalToAlert_000170AF_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<screaming in fear>
|
MS12_NormalToAlert_000170B1_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<incoherent screams>
|
MS12_NormalToAlert_000170B5_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
<crying>
|
MS12_NormalToAlert_000170B6_1
|
(about to die) weeping in complete fear
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Oh my God!
|
DialogueTe_NormalToAlert_00017088_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I think I heard something!
|
DialogueTe_NormalToAlert_00017089_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Uhhhuuuhhh.
|
DialogueTe_NormalToAlert_0001708B_1
|
scared and about to die
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
It's coming this way!
|
MS12_NormalToCombat_00018638_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
We're all going to die!
|
MS12_NormalToCombat_00018639_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Oh my God!
|
DialogueTe_NormalToCombat_00018552_1
|
scared and about to die
|
Detection
|
NormalToCombat
|
StartCombat
|
|
<screaming in fear>
|
DialogueTe_NormalToCombat_00018559_1
|
(about to die) blood curdling scream of fear
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Opening fire!
|
GenericAdu_NormalToCombat_0001FB69_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Open fire!
|
GenericAdu_NormalToCombat_0001511C_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa, whoa! Careful!
|
GenericAdu_PLAYERFIREWEAPO_00022CCD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Hey, knock it off!
|
GenericAdu_PLAYERFIREWEAPO_00022CCE_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Watch it!
|
GenericAdu_PLAYERFIREWEAPO_00022CCF_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Not so close!
|
GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
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I hope you know what you're doing.
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GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
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Topic
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PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
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|
Cut it out, will you?
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GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
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Topic
|
PLAYERINIRONSITES
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PLAYER IN IRON SITES
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Don't point that thing at me.
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GenericAdu_PLAYERINIRONSIT_00022CD0_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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|
Hey, knock it off.
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GenericAdu_PLAYERINIRONSIT_00022CD1_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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|
What do you think you're doing?
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GenericAdu_PLAYERINIRONSIT_00022CD3_1
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Topic
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PLAYERINIRONSITES
|
PLAYER IN IRON SITES
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|
Be careful with that!
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GenericAdu_PLAYERINIRONSIT_00022CD2_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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That's not a good idea.
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GenericAdu_PLAYERINIRONSIT_0004C16E_1
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Topic
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PLAYERINIRONSITES
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PLAYER IN IRON SITES
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|
Easy there.
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GenericAdu_PLAYERINIRONSIT_0004C16F_1
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Topic
|
PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Watch it, will you?
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GenericAdu_PLAYERKNOCKOVER_00022CCA_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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|
Oh come on. Pay more attention to what you're doing.
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GenericAdu_PLAYERKNOCKOVER_00022CCB_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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Cut it out.
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GenericAdu_PLAYERKNOCKOVER_00022CCC_1
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Topic
|
PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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|
Hey, be more careful!
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GenericAdu_PLAYERKNOCKOVER_00022CC9_1
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Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
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Why don't you look where you're going?
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GenericAdu_PLAYERKNOCKOVER_0004C163_1
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Topic
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PLAYERKNOCKOVEROBJECTS
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PLAYER KNOCK OVER OBJECTS
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What's the big idea?
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GenericAdu_PLAYERKNOCKOVER_0004C164_1
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Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
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You know what you're doing there?
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GenericAdult_PLAYERLAYMINE_00022CBC_1
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Topic
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PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Whoa now. Be careful with that thing.
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GenericAdult_PLAYERLAYMINE_00022CBD_1
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Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Don't blow yourself up, okay?
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GenericAdult_PLAYERLAYMINE_00022CBE_1
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Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
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|
You sure that's a good idea?
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GenericAdult_PLAYERLAYMINE_0004C15E_1
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Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
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|
I hope you know what you're doing.
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GenericAdult_PLAYERLAYMINE_0004C15F_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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Tamper with that, and we're going to have a problem.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
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Topic
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PLAYERLOCKEDOBJECT
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PLAYER LOCKED OBJECT
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I really hope you're not thinking of breaking into there.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
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Topic
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PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
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|
It's locked for a reason. Don't get any ideas.
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GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
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Topic
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PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
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|
Yes, that's locked. And yes, I can see you eyeing it...
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GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
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Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Don't even think of breaking into that.
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GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
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Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
That's secure for a reason.
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GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't even think about it.
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GenericAdu_PLAYERPICKPOCKE_0004D562_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
What do you think you're doing?
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GenericAdu_PLAYERPICKPOCKE_0004D563_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I'm watching you.
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GenericAdu_PLAYERPICKPOCKE_0004D564_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Keep your hands to yourself.
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GenericAdu_PLAYERPICKPOCKE_0004D565_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
You won't get away with that.
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GenericAdu_PLAYERPICKPOCKE_0004D566_1
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Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Not a good idea.
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GenericAdu_PLAYERPICKPOCKE_0004D567_1
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Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Watch where you're swinging that, will you?
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GenericAdu_PLAYERSWINGMELE_00022CC6_1
|
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Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Is that really necessary?
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GenericAdu_PLAYERSWINGMELE_00022CC8_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Hey, knock it off.
|
GenericAdu_PLAYERSWINGMELE_00022CC7_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Why don't you go swing that somewhere else?
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GenericAdu_PLAYERSWINGMELE_0004C168_1
|
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Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Careful with that.
|
GenericAdu_PLAYERSWINGMELE_0004C169_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Stop doing that so close to me.
|
GenericAdu_PLAYERSWINGMELE_0004C16A_1
|
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Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Take cover!
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GenericAdu_PLAYERTHROWGREN_00022CC0_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Watch out!
|
GenericAdu_PLAYERTHROWGREN_00022CC1_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Look out!
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GenericAdu_PLAYERTHROWGREN_00022CBF_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
What are you doing?
|
GenericAdu_PLAYERTHROWGREN_0004C174_1
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|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Grenade!
|
GenericAdu_PLAYERTHROWGREN_0004C175_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Oh come on. Cut it out.
|
GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Put that down, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Give it a rest, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Is that really necessary?
|
GenericAdu_PLAYERZKEYOBJEC_0004C157_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Are you having fun with that?
|
GenericAdu_PLAYERZKEYOBJEC_0004C158_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're easily amused, eh?
|
GenericAdu_PLAYERZKEYOBJEC_0004C159_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
That's not going to work on me.
|
GenericAdu_SpeechChallenge_00067566_1
|
|
Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericAdult_Steal_00022AB2_1
|
|
Combat
|
Steal
|
Steal
|
|
You stole that!
|
GenericAdult_Steal_00022AB3_1
|
|
Combat
|
Steal
|
Steal
|
|
Stop! Thief!
|
GenericAdult_Steal_00022AB4_1
|
|
Combat
|
Steal
|
Steal
|
|
You can't just take that!
|
GenericAdult_Steal_00022AB6_1
|
|
Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericAdult_Steal_00022AB7_1
|
|