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Insane survivor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Insane survivors are the hostile inhabitants of Vault 106 in Fallout 3.
Background[]
As part of the vault experiment, experimental psychoactive drugs were released into the air filtration system of Vault 106 ten days after the door was sealed. The drugs affected some, but not all residents. This is evidenced by the note To Anyone Who Gets This, which was apparently written by someone who was not affected. It seems as though the drugs sparked violence in those they affected, resulting in the "insane" killing everybody else in the vault, leaving only a few survivors.
The insane survivors present seem to be unlucky wastelanders and raiders who wandered into the Vault (see note below), and were overpowered by the still-potent drugs into thinking they were dwellers.
Notes[]
- None of the insane survivors of Vault 106 have Pip-boys on their arms, suggesting that they are not original inhabitants.
- In lockers near the entrance common wasteland apparel such as leather armor can be found, suggesting they entered the Vault and changed into a Vault 106 jumpsuit.
- Insane Survivors are armed with a Chinese officer's sword or a combat knife, items that would be common in the wasteland but impossible to find in a vault.
Interactions with the player character[]
Interactions overview[]
This character has no special interactions. |
Inventory[]
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Vault 106 jumpsuits | |
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Assorted melee weapons | |
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empty |
Appearances[]
Insane survivors appear only in Fallout 3.