CATEGORY
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TYPE
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SUBTYPE
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PROMPT
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DIALOGUE BEFORE
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RESPONSE TEXT
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DIALOGUE AFTER
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SCRIPT NOTES
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SCENE
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Miscellaneous
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Miscellaneous
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Greeting
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Come find me when you're done checking in with Maxson and Danse.
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MARK FOR RE-RECORD.
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Miscellaneous
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Miscellaneous
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Greeting
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The Main Deck is off limits until the address is completed, Initiate.
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Irritated
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Miscellaneous
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Miscellaneous
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Hello
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What? You looking at me?
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Miscellaneous
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Miscellaneous
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Hello
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You here to chew me out, too?
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Miscellaneous
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Miscellaneous
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Hello
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We severely underestimated the Commonwealth.
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Scene
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SceneDialogue
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Custom
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Hey, walking away like that is just plain rude.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Sounds like you're disappointed.
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Not disappointed, just surprised. You don't look like one of the usual wastelanders we pick up.
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BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: I don't care, I didn't join up to impress everyone.
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All right, easy Knight. I didn't mean anything by it.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Our usual recruits tend to be wastelanders... and you don't look like one of them.
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BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: I can handle myself.
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Hey, if Paladin Danse vouched for you, that's good enough for me.
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Surprised
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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You just don't look like one of the usual wastelanders we pick up.
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BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with.
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Neutral
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: What were you expecting?
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The last batch of recruits we took on were wastelanders... dirty, beaten up and looking for a handout.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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They were desperate and looking for an easy out. You look like you're here for a reason.
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BoSIngram: Anyway, since you came down here to meet me, we may as well get it over with.
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Suspicious
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Sounds like you have a pretty full plate.
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Plate? Hell... I have a whole table's worth of duties around here.
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BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down.
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Amused
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: You should add "teaching charm school lessons" to the list.
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Sorry to disappoint you, but when you're as busy as I am, there isn't much time for bowing and curtseying.
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BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down.
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With a smile, maybe a bit of a laugh. The player gave you a bit of playful attitude, and you like that. / Sarcastic
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: While you're at it, my car's making this weird grinding noise when I back it out of the driveway.
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You're going to have to take a number.
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BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down.
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playing along with the joke by being sarcastic / Sarcastic
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Is this where I get my Power Armor?
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Ha... that's always the first question from the new guys.
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mocking "ha" / Amused
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Let's see... I just fixed up a pretty decent T-60 suit. The left leg actuator's a bit sticky, but it'll keep the creeps off of you.
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thinking to yourself at first, like recalling from a list / Thinking
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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It's sitting in Bay 3.
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BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Is this where I get my Power Armor?
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It's in Bay 3, remember?
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BoSIngram: There isn't a day that goes by on this tub without five or six things breaking down.
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Question
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Sure, what the hell.
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Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Now, if you'll excuse me, I need to get back to work.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Sure, what the hell.
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Anyway, I'm sure you're here to get your hands on some Power Armor.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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There's a pretty decent T-60 suit sitting in Bay 3 that's all yours. The left leg actuator's a bit sticky, but it'll keep the creeps off of you.
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SinisterSmile
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Oh, and if you need any work done on it, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Now, if you'll excuse me, I need to get back to work.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Not disappointed, just surprised. You don't look like one of the usual wastelanders we pick up.
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Anyway, since you came down here to meet me, we may as well get it over with.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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My name's Ingram and this lovely little grease pit is where you'll usually find me.
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Sarcastic
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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If your Power Armor's too tight in the crotch, the Prydwen's about to crash into the ground or a robot's gone haywire, you come see me.
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Player Default: Sounds like you have a pretty full plate.
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Sarcastic
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Plate? Hell... I have a whole table's worth of duties around here.
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There isn't a day that goes by on this tub without five or six things breaking down.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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And since I'm stuck in this rig, I'm not quite as spry as I used to be... the work tends to pile up.
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Player Default: Actually, you seem to be getting around really well.
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Sarcastic
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Actually, you seem to be getting around really well.
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I suppose it's better than the alternative.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: I hardly noticed.
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Hm. Can't tell if you're patronizing me or trying to be polite.
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Thinking
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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How about I just forget you mentioned it.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Stern
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: I understand.
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Good.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: You feel like telling me how you ended up that way?
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That's a little personal, don't you think?
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Player Default: Most people in your condition would've given up. I just wanted to hear your story.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Most people in your condition would've given up. I just wanted to hear your story.
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Sure, what the hell.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Miscellaneous
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Miscellaneous
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SharedInfo
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Player Default: Most people in your condition would've given up. I just wanted to hear your story.
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I'm not really looking for sympathy, and honestly... I don't know you that well. Maybe some other time.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: All right, forget that I asked.
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Appreciate it.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Confident
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: If we're going to be working as a team, we should get to know each other better.
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I guess I can't argue with that.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Thinking
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: Would it help if I promised not to tell anyone else?
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Okay, okay... if it'll get you off my back about it.
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BoSIngram: Anyway, if you need any work done on your Power Armor, feel free to use the workshops around here.
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Irritated
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BoSPrydwen_01_IngramIntro
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Scene
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SceneDialogue
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Custom
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Player Default: I'll be on the lookout, don't worry.
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Well, you can look all you want. You're not going to find cans of the stuff laying around the Commonwealth.
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BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant.
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Amused
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Player Default: Never head of it.
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I'm not surprised. It isn't something the average soldier would be aware of.
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BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant.
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Friendly
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Player Default: I'm not sure I have time to look for that.
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I'm not really giving you a choice.
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BoSIngram: Here, take this list. It details exactly what you need to make a can of this special coolant.
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Irritated
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Player Default: You don't have enough on board?
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Hey, I didn't expect to keep this floating pile of steel aloft this long and the coolant isn't exactly easy to find.
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Irritated
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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So instead of second-guessing my maintenance methods, maybe you should lend us a hand.
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Player Default: I'll be on the lookout, don't worry.
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Irritated
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Player Default: Well, you can look all you want. You're not going to find cans of the stuff laying around the Commonwealth.
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Here, take this list. It details exactly what you need to make a can of this special coolant.
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Confident
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Find the materials, whip some of it up at any of the chemistry stations on the ship and bring them to me. Pretty simple.
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Friendly
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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If the coolant's good, then I'll even pay you for it as per our retrieval compensation policy.
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Friendly
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Anyway, I guess that's it for now. Good luck.
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Friendly
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BoSPrydwen_03_IngramPost
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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Come on, I don't have time for games. You have any or not?
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Player Default: Yep, here you go.
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Irritated
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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Yup, this is the stuff. Good work.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Happy
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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I'll treat this like gold, don't worry.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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Looks like the right mixture. This is exactly what we needed.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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It might look like nasty sludge, but this stuff keeps the Prydwen from turning into a fireball.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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Excellent work, Paladin.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Impressed
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yep, here you go.
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Excellent work, Sentinel.
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BoSIngram: Here you go. This should cover your acquisition costs.
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Impressed
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: No, sorry.
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Well, keep your eyes open... we really need that coolant.
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BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing.
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Concerned
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: No, sorry.
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No reason to stand around here then. Keep looking.
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BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing.
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Irritated
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: No, sorry.
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Damn. Well, maybe next time then.
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BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing.
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Irritated
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: I need help finding some of the ingredients.
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If I had all of the ingredients, I'd just make the Reactor Coolant myself.
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Irritated
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Check our supply depot at the airport or see what Proctor Teagan has for sale. I'm betting you can find most of it locally.
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Player Default: Yep, here you go.
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Can you remind me how to make the Reactor Coolant?
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It really isn't that difficult.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Take the ingredients from that list I provided, bring them to any chemistry station and mix them together.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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It takes a little bit of work, but I know you don't mind getting your hands dirty.
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Player Default: Yep, here you go.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
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Custom
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Player Default: Yup, this is the stuff. Good work.
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Here you go. This should cover your acquisition costs.
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BoSIngram: Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing.
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Confident
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
|
Custom
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BoSIngram: Here you go. This should cover your acquisition costs.
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Thanks again for helping us out, Sentinel. The entire maintenance crew appreciates what you're doing.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
|
Custom
|
|
BoSIngram: Here you go. This should cover your acquisition costs.
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Thanks again for helping us out, Paladin. The entire maintenance crew appreciates what you're doing.
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Friendly
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BoSPrydwen_04_IngramPostNormal
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Scene
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SceneDialogue
|
Custom
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|
Player Default: Approve? Are you kidding me? That's an understatement.
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Now, I'm not so sure using the Minutemen to do the deed was the best idea...
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Concerned
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
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|
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But you got the job done, and in my book... that's what really counts.
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BoSIngram: You almost single-handedly finished everything that the Brotherhood came here to do.
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Friendly
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
BoSIngram: Even to a curmudgeon like me, that's pretty impressive.
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Anyway, I'm not here to talk your ear off.
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Friendly
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
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Maxson's informed me that you're continuing your tour aboard the Prydwen so I was hoping you could assist me with a long-term problem.
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Concerned
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
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Keeping the Prydwen hovering like this is putting a tremendous strain on the ship's propulsion systems.
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Confident
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
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|
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I can stay ahead of the repairs, and we have plenty of fuel to keep the fusion reaction sustained, but we're short on Reactor Coolant.
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Player Default: I'll be on the lookout, don't worry.
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Confident
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
BoSIngram: But you got the job done, and in my book... that's what really counts.
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You almost single-handedly finished everything that the Brotherhood came here to do.
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Impressed
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
|
Even to a curmudgeon like me, that's pretty impressive.
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BoSIngram: Anyway, I'm not here to talk your ear off.
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Impressed
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: No, but I'm glad you approve.
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Approve? Are you kidding me? That's an understatement.
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BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea...
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Happy
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: I just killed hundreds of people. I don't find it very funny.
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Lighten up... you've done the world a favor. Why don't you try enjoying it for two seconds?
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BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea...
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annoyed / Irritated
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: That depends. Do you have a deck of cards?
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If I did, you'd be welcome to it. Heck, I'd give you a medal if we still used the darned things.
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BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea...
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Amused
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BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: Got anything particular in mind?
|
If you ask me, I think you've done more than enough.
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BoSIngram: Now, I'm not so sure using the Minutemen to do the deed was the best idea...
|
Friendly
|
BoSPrydwen_03_IngramPost
|
Scene
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SceneDialogue
|
Custom
|
|
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I was fighting with the Brotherhood in the Capital Wasteland. Worked at a staging area for the Power Armor troops.
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Confident
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BoSPrydwen_02_IngramStory
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Scene
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SceneDialogue
|
Custom
|
|
|
Our position was along a ridgeline overlooking the battlefield. I'd say it was a hundred foot drop, give or take.
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Player Default: That's quite a drop.
|
Impressed
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BoSPrydwen_02_IngramStory
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Scene
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SceneDialogue
|
Custom
|
|
Player Default: That's quite a drop.
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The enemy had no way of getting to us up there, and it was a perfect lift-off point for the vertibirds.
|
BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke.
|
Confident
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not exactly the front line.
|
I've served my time in the trenches. I don't need to prove anything to you.
|
BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke.
|
Disgust
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Who were you fighting?
|
Super Mutants.
|
|
Disgust
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The damn things had wrangled a couple of behemoths and were marching on our main base of operations.
|
BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke.
|
Irritated
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You weren't aboard the Prydwen?
|
The Prydwen wasn't under Maxson's command at the time. It wasn't even in the Capital Wasteland.
|
|
Confident
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If she'd have been there, the battle wouldn't have been such a challenge.
|
BoSIngram: To make a long story short, the ridge I was standing on took a hit from a nuke.
|
Irritated
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The enemy had no way of getting to us up there, and it was a perfect lift-off point for the vertibirds.
|
To make a long story short, the ridge I was standing on took a hit from a nuke.
|
|
Confident
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Sheered most of the cliff right off and caused the platform I was standing on to tumble over the side.
|
|
Irritated
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If I hadn't have been test-piloting one of the Power Armor suits at the time, I would have died.
|
Player Default: Wow, that's pretty lucky!
|
Confident
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wow, that's pretty lucky!
|
Luck had nothing to do with it. It's all about the steel, the servos and the circuits.
|
|
SinisterSmile
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Besides, I'd hardly call getting both my legs crushed "lucky."
|
|
Sarcastic
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm finding this kind of hard to believe.
|
Hey! I'm not just spinning some kind of a bullshit war story here.
|
|
pisses you off / Angry
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I lost the use of both my legs in that fall. Believe me, I have nothing to prove.
|
|
Angry
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's a miracle you survived.
|
Nope... just simple engineering. My Power Armor absorbed most of the impact.
|
|
Confident
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And I wouldn't call having both of your legs crushed "surviving."
|
|
Sarcastic
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Your Power Armor helped you survive the fall?
|
Yeah, it took the brunt of the impact... but I don't know if I'd call it "surviving."
|
|
Sarcastic
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The suit was trashed after it landed, and I lost both of my legs.
|
|
Irritated
|
BoSPrydwen_02_IngramStory
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Haven't walked since.
|
|
Somber
|
BoSPrydwen_02_IngramStory
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
You going to say something, or what?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Wow... you're ignoring me?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Woohoo... anyone in there?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Well this is fun... standing here talking to myself.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Hello?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
So, you're the new recruit that I heard about. Hm... not what I was expecting.
|
Player Default: Sounds like you're disappointed.
|
Irritated
|
BoSPrydwen_01_IngramIntro
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
So, any other tricks up your sleeve besides making the Institute disappear?
|
Player Default: No, but I'm glad you approve.
|
friendly/mock teasing / Amused
|
BoSPrydwen_03_IngramPost
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Welcome back. Did you happen to find any Reactor Coolant?
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Did you bring me any Reactor Coolant?
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I could still use that Reactor Coolant. Do you have any?
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I hope you made some Reactor Coolant. We're still running low.
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have the Reactor Coolant I asked for, Sentinel?
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you have the Reactor Coolant I asked for, Paladin?
|
Player Default: Yep, here you go.
|
Question
|
BoSPrydwen_04_IngramPostNormal
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Lancer-Captain Kells is looking for you... I suggest you hightail it up to the Flight Deck.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I don't want that synth getting anywhere near the instrumentation. Understand?
|
|
Someone just brought what you consider a dangerous creature into your space. / Irritated
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Is that a Ghoul? Are you looking to get a citation?
|
|
Someone just brought what you consider a dangerous creature into your space. / Irritated
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Treat your Power Armor well and it can get you through anything.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
This frame is driving me crazy. Got like three itches I can't even scratch.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Just fixed a few Power Armor mods and gave them to Teagan. You might want to check them out.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
My list of maintenance fixes keeps getting longer and longer.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Can you tell Kells if he wants things fixed he needs to keep the damn ship steady?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Heard those Mutants at Fort Strong didn't know what hit 'em. Well done.
|
|
Impressed
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Liberty Prime is going to turn the tide of this war.
|
|
Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Danse was a synth this whole time. I don't want to believe it.
|
|
Distressed. / Somber
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Paladin. Congratulations.
|
|
Impressed
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Suppose I need to start addressing you more formally. Congratulations, Sentinel. Don't let it go to your head.
|
|
Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I'm busy right now, Knight... and you have a mission to complete for Elder Maxson. I suggest you get back to work.
|
|
Irritated
|
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Li: Good luck.
|
Once you start building the actuators we need one for each limb, so you'll need to make a total of four.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Good luck, Knight.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: Here's a list of materials you'll need and the plans to make the actuators.
|
Now before you get that look on your face, you'll be happy to know that we have plenty of the raw materials on that list right here at the airport.
|
|
Amused
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The only thing we need you to head out and find is a High-Powered Magnet.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
According to Proctor Quinlan, the best place to find one is in any of the ruined hospitals around the Commonwealth.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We've already sent out a few teams to find the rest of the High-Powered Magnets you'll need. They should be back by the time you return.
|
BoS301Scara: Once you start building the actuators we need one for each limb, so you'll need to make a total of four.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I couldn't agree with you more.
|
Before you head off to your next assignment, I have something for you.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I came up with this little beauty myself. I think it'll add a bit more punch to your Power Armor.
|
Player Default: This wasn't necessary, Ingram.
|
Friendly
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This wasn't necessary, Ingram.
|
Oh come on... you earned the damn thing.
|
|
Irritated
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Besides, Liberty Prime isn't about to run out and get you a gift.
|
BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen.
|
Amused
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It'll do I suppose.
|
Well, that's gratitude for you.
|
BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen.
|
Disgust
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Damn, I didn't get anything for you.
|
Sure you did. It's that big metal behemoth standing over there.
|
BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen.
|
joking back with Player / Amused
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You think I'll need it for my next assignment?
|
I don't know, but it never hurts to be prepared.
|
BoS301Ingram: Anyway, that's enough of that. You better hightail it up to the Prydwen.
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Walking away from me isn't going to help Prime get built any faster.
|
|
Irritated
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Hey, where are you going? We're almost done with Prime.
|
|
Irritated
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: That's where our new project comes in.
|
This storage bay full of parts is what's left of Liberty Prime.
|
|
Confident
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Brotherhood used it in the Capital Wasteland as a weapon against the Enclave.
|
BoS301Ingram: It's the most advanced robot the Brotherhood has ever had at its disposal.
|
Confident
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301LibertyPrime: Liberty Prime... back online.
|
All right, let's run a basic diagnostic on him.
|
BoS301Scara: Give him a moment, he needs to adjust to his new configuration.
|
Relieved
|
BoS301_12_LibertyPrimeStage200
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301LibertyPrime: Primary Targets: Any and all Red Chinese invaders.
|
Now let me run a system analysis and battle readiness check...
|
BoS301LibertyPrime: Liberty Prime full system analysis.
|
Confident
|
BoS301_12_LibertyPrimeStage200
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301LibertyPrime: Ability to repel Red Chinese invaders: compromised.
|
I've got green lights across the board here. He's looking good from where I'm sitting.
|
BoS301Ingram: Professor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it.
|
Relieved
|
BoS301_12_LibertyPrimeStage200
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: I've got green lights across the board here. He's looking good from where I'm sitting.
|
Professor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it.
|
|
Confident
|
BoS301_12_LibertyPrimeStage200
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: I've got green lights across the board here. He's looking good from where I'm sitting.
|
Doctor, if you wouldn't mind keeping an eye on the big guy here, I'd appreciate it.
|
|
Confident
|
BoS301_12_LibertyPrimeStage200
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: With him on our side, I don't see how the Institute even stands a chance.
|
I couldn't agree with you more.
|
BoS301Ingram: Before you head off to your next assignment, I have something for you.
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He's no match for Institute technology.
|
You say that now, but wait until you see the big guy in action.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You'll change your tune.
|
BoS301Ingram: Before you head off to your next assignment, I have something for you.
|
Irritated
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't know. I hope he's enough to get the job done.
|
Just wait until you see the big guy in action.
|
|
Amused
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Institute doesn't stand a chance.
|
BoS301Ingram: Before you head off to your next assignment, I have something for you.
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What was that he said about his Power Core?
|
Prime's in top shape, but his nuclear engine needs to be restarted.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Right now, we have him running off of the Prydwen's engines.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Once I get that sorted out, we'll send him off to kick in the Institute's front door.
|
BoS301Ingram: Before you head off to your next assignment, I have something for you.
|
Friendly
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Besides, Liberty Prime isn't about to run out and get you a gift.
|
Anyway, that's enough of that. You better hightail it up to the Prydwen.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Elder Maxson said he needed to speak to you as soon as you were done here.
|
|
Confident
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And thank you, Knight. Without you, none of this would've been possible.
|
|
Friendly
|
BoS301_13_IngramStage210
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Li: Proctor? All the readouts look green. I think it's time for you to perform the power shunt.
|
Actually, I think I'm going to let you press the button.
|
|
Friendly
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
|
After all, without your help, we'd still be staring a pile of disassembled parts.
|
BoS301Scara: I'm in total agreement with Proctor Ingram. The honor should belong to you.
|
Confident
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: We're going to have to rip those out, construct a brand new system using electromagnets, and install them in his limbs.
|
What we need you to do is to build the actuators for us.
|
BoS301Scara: All right, Ingram... enough with the school lessons.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whatever it is, I'm sure it'll help us crush the Instutute.
|
It will, but we've got a lot of work ahead of us first.
|
BoS301Ingram: Come on, it's this way.
|
Confident
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He didn't tell me anything.
|
Makes sense. We've been trying to keep it under wraps until the time was right.
|
BoS301Ingram: Come on, it's this way.
|
Confident
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He seems to feel it's pretty important.
|
Important is an understatement. We're pouring every resource we have into this thing. I hope it's worth it.
|
BoS301Ingram: Come on, it's this way.
|
Concerned
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why all the secrecy?
|
We're pouring every resource we have into this thing. We can't risk tipping off the Institute.
|
|
Concerned
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
For now, the fewer people that know about it, the better.
|
BoS301Ingram: Come on, it's this way.
|
Confident
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Before you run off, maybe you should listen to your orders. This robot isn't going to build itself.
|
|
sarcastic - playing is walking away / Sarcastic
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It will, but we've got a lot of work ahead of us first.
|
Come on, it's this way.
|
|
Friendly
|
BoS301_01_IngramStage0010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Unless you're as blind as a bat, I'm sure you've noticed that we've been building a gantry on the tarmac.
|
BoS301Ingram: Maxson and Kells have been looking for something that'll tip the balance when we go toe to toe with the Institute.
|
re-record / Sarcastic
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: Unless you're as blind as a bat, I'm sure you've noticed that we've been building a gantry on the tarmac.
|
Maxson and Kells have been looking for something that'll tip the balance when we go toe to toe with the Institute.
|
|
re-record / Confident
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now the Prydwen might be a big beast, but she's not built for fighting.
|
|
Concerned
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That's where our new project comes in.
|
BoS301Ingram: This storage bay full of parts is what's left of Liberty Prime.
|
Confident
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: The Brotherhood used it in the Capital Wasteland as a weapon against the Enclave.
|
It's the most advanced robot the Brotherhood has ever had at its disposal.
|
BoS301Ingram: Unfortunately, Liberty Prime was destroyed in the line of duty.
|
Confident
|
BoS301_02_IngramStage0020
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: It's the most advanced robot the Brotherhood has ever had at its disposal.
|
Unfortunately, Liberty Prime was destroyed in the line of duty.
|
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Irritated
|
BoS301_02_IngramStage0020
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Scene
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SceneDialogue
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Custom
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I've spent the better part of the last few years piecing him back together.
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Irritated
|
BoS301_02_IngramStage0020
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Scene
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SceneDialogue
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Custom
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And if you think that was easy, try rebuilding a Protectron while you're blindfolded.
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Sarcastic
|
BoS301_02_IngramStage0020
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Scene
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SceneDialogue
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Custom
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Player Default: No problem. I'm sure this only looks worse than it actually is.
|
Whew, I wish I had your confidence.
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Impressed
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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Because this is not going to be easy.
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BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled.
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Concerned
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
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Custom
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Player Default: This is a waste of time.
|
This isn't a request, Knight.
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Irritated
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
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Maxson put you on this project for a reason. I suggest you follow his orders to the letter.
|
BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled.
|
Irritated
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
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Custom
|
|
Player Default: It'll take a miracle to get this pile of junk operational.
|
You think he looks rough now? You should have seen him when I unsealed the salvage crates filled with his parts.
|
BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled.
|
Sarcastic
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: My help? I don't know a thing about robot repair.
|
Why don't we leave the repairing to my scribes. You're going to be doing the legwork.
|
BoS301Ingram: Now... the good news is that we've got most of Prime's parts fully assembled.
|
Confident
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
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Custom
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|
Player Default: Because this is not going to be easy.
|
Now... the good news is that we've got most of Prime's parts fully assembled.
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Confident
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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The bad news is that its going to take more than a few rivets and some spot welding to get them working again.
|
BoS301Ingram: The first problem is his CPU. It's fragile, and every time we try to feed power to it, it blows itself out.
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Irritated
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
|
Custom
|
|
BoS301Ingram: The bad news is that its going to take more than a few rivets and some spot welding to get them working again.
|
The first problem is his CPU. It's fragile, and every time we try to feed power to it, it blows itself out.
|
Player Default: There's got to be a way to solve that.
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Irritated
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
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Custom
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|
Player Default: There's got to be a way to solve that.
|
I do all the maintenance on the Prydwen, so you'd think it'd be a snap.
|
BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league.
|
Irritated
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That doesn't sound hard to fix.
|
Oh yeah, sure. I'll just run down to the local giant robot store and buy myself some "how-to" manuals.
|
BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league.
|
Sarcastic
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
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|
Player Default: I assume you can fix that.
|
I wish it was that simple.
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|
Irritated
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
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|
If this happened to one of the robots on the Prydwen, I'd just swap out its fusion pile.
|
BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league.
|
Concerned
|
BoS301_03_IngramStage0030
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why is the power blowing out his CPU?
|
Liberty Prime has a highly complex power system.
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|
Confident
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
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Custom
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|
A good deal of that system was damaged when he exploded, so I'm working in the dark trying to come up with parts on my own.
|
BoS301Ingram: Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood.
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InPain
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
|
Custom
|
|
Player Default: I do all the maintenance on the Prydwen, so you'd think it'd be a snap.
|
As much as I hate to admit it, Prime's power systems are out of my league.
|
BoS301Ingram: Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood.
|
Irritated
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
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Custom
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BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league.
|
Luckily, you were able to convince Doctor Madison Li to return to the Brotherhood.
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|
Grateful
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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|
She was on the original build team for Liberty Prime a little over a decade ago.
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Confident
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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|
I've already spoken to her, but she's reluctant to work on Prime for some reason.
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Irritated
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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If you could get her down here to lend a hand with his power system, we can get the big guy moving.
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|
Confident
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BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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BoS301Ingram: As much as I hate to admit it, Prime's power systems are out of my league.
|
What we need is a robotics expert, and there's someone in Diamond City that fits the bill.
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Confident
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BoS301_03_IngramStage0030
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Scene
|
SceneDialogue
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Custom
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Her name's Professor Scara. Locals say she's a wizard when it comes to fixing robots.
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Confident
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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Why don't you head over there and see if you can talk her into helping us.
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Confident
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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Oh, and take this with you.
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Confident
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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Once she sees one of those Cerebrofusion Adapters, I'm pretty sure she'll have a tough time saying no.
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SinisterSmile
|
BoS301_03_IngramStage0030
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Scene
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SceneDialogue
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Custom
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|
In the meantime, I'll prep Prime's CPU and we'll see if we can't get the big guy moving.
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|
Confident
|
BoS301_03_IngramStage0030
|
Scene
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SceneDialogue
|
Custom
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|
Player Default: Sorry about that, Ingram.
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Don't worry about it.
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|
Friendly
|
BoS301_07_IngramStage0090
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Scene
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SceneDialogue
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Custom
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We might be butting heads on a few issues, but I've dealt with worse.
|
BoS301Ingram: Besides, Scara's worth all the aggravation.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
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Custom
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|
Player Default: Maybe I should teach her some manners.
|
That's not necessary. She isn't going to be much good to us if she's lying in a hospital bed.
|
BoS301Ingram: Besides, Scara's worth all the aggravation.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
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SceneDialogue
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Custom
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|
Player Default: Maybe I should come back later.
|
It's fine, don't worry about it. We might not be the best of friends, but we'll get the job done.
|
BoS301Ingram: Besides, Scara's worth all the aggravation.
|
Friendly
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
Player Default: Did we make a mistake asking her to help?
|
No, don't worry about it. We might not be best buddies, but we'll get the job done.
|
BoS301Ingram: Besides, Scara's worth all the aggravation.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
Player Default: We might be butting heads on a few issues, but I've dealt with worse.
|
Besides, Scara's worth all the aggravation.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
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SceneDialogue
|
Custom
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|
|
I've never seen someone so proficient with Prime's power systems. She's already saved us weeks, maybe months of work.
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|
re-record (add "power") / Impressed
|
BoS301_07_IngramStage0090
|
Scene
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SceneDialogue
|
Custom
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|
In fact, we're ready for you to start building his Electromagnetic Actuators.
|
Player Default: Sure. Anything you need.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
Player Default: We might be butting heads on a few issues, but I've dealt with worse.
|
Besides, Doctor Li's worth all the aggravation.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
|
We're working with one of Prime's original designers. I don't see it getting any better than that.
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|
Impressed
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
In fact, since things are going so well, we're going to have you start building his Electromagnetic Actuators.
|
Player Default: Sure. Anything you need.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sure. Anything you need.
|
That's what I love about you.
|
|
Sarcastic
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
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|
You're ready to leap into action, and I bet you don't have the faintest idea what I'm talking about.
|
BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move.
|
Sarcastic
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're acting like I know what those are.
|
Oh, I know you haven't the faintest idea what I'm talking about. I just like watching you squirm.
|
BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move.
|
Amused
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Makes sense. You'll need powerful electromagnets to get his arms and legs moving.
|
That's exactly right.
|
|
surprised / Surprised
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Well, well... you're full of surprises, aren't you.
|
BoS301Ingram: What we need you to do is to build the actuators for us.
|
Friendly
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Makes sense. You'll need powerful electromagnets to get his arms and legs moving.
|
I'd be surprised if you had.
|
BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do the actuators do?
|
Pretty simple really.
|
BoS301Ingram: The actuators are what allows Liberty Prime's arms and legs to move.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're ready to leap into action, and I bet you don't have the faintest idea what I'm talking about.
|
The actuators are what allows Liberty Prime's arms and legs to move.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Prime's new limbs are way too heavy for the simple hydraulic pistons he had in the past.
|
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're going to have to rip those out, construct a brand new system using electromagnets, and install them in his limbs.
|
BoS301Ingram: What we need you to do is to build the actuators for us.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Li: Especially him. I don't want him anywhere near me while I work.
|
I don't know what you said to piss her off, but I'd steer clear of her if I were you.
|
Player Default: Sorry about that, Ingram.
|
Concerned
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Li: Especially him. I don't want him anywhere near me while I work.
|
Charming, isn't she.
|
Player Default: Sorry about that, Ingram.
|
light sarcasm / Sarcastic
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: All right, Ingram... enough with the school lessons.
|
Here, Doctor Li gave me a list of materials and the plans to build the actuators.
|
BoS301Ingram: Now before you get that look on your face, you'll be happy to know that we have plenty of the raw materials on that list right here at the airport.
|
Confident
|
BoS301_07_IngramStage0090
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: I've finished restoring Prime's basic programming, but trying to explain to him why he can't walk is testing my patience.
|
Well, as soon as my scribes get those actuators in place, we'll have his arms and legs installed in no time.
|
BoS301Ingram: Which brings me to your next assignment.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Ingram: Well, as soon as my scribes get those actuators in place, we'll have his arms and legs installed in no time.
|
Which brings me to your next assignment.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It won't be long before Prime can walk and talk, but he's missing one last important element... his nukes.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Without them, his offensive systems aren't operating at peak capacity.
|
Player Default: Shouldn't be a problem. Just tell me where they are.
|
Concerned
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Shouldn't be a problem. Just tell me where they are.
|
I wish I could.
|
BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War.
|
Concerned
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's going to be impossible to find a stockpile big enough for him.
|
You might be right.
|
BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War.
|
Concerned
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll run down to the Super-Duper Mart and pick some up.
|
Cute.
|
|
deadpan / Sarcastic
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I wish it was that simple.
|
BoS301Ingram: Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War.
|
Concerned
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's Prime armed with?
|
Prime has two weapon systems: his eye laser and his nuke pack.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The eye laser can target a hostile from hundreds of yards out and take it down with pinpoint accuracy.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
His nukes are modified Mark 28 Nuclear Bombs. They used to drop the things from bombers during the war.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Just one of the nukes is equivalent to about three or four Fat Man shells. Basically, whatever it hits isn't getting up again.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
His eye laser is almost ready to go, but without nukes to load into his pack, he's fighting at less than half his capability.
|
Player Default: Shouldn't be a problem. Just tell me where they are.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wish I could.
|
Prime's bomb pack is fitted for Mark 28 Nuclear Bombs. The same type of bombs that were dropped from aircraft during the Great War.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Commonwealth was a major staging area for the military's air force, so we assumed we wouldn't have trouble finding them.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
But since we arrived, our scouting teams haven't located a single bomb.
|
BoS301Scara: Liberty Prime will be effective when we get him fully operational, but he'll lack the proper firepower needed to penetrate the Institute's defenses.
|
Irritated
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: She's right.
|
Of course she's right.
|
BoS301Ingram: But before you give up hope, there's actually a silver lining here.
|
Concerned
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Maybe we can arm him with something else.
|
It'd take months or even years to install a new weapon system on Prime.
|
|
Irritated
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're having a tough time making all the parts we need to get him running as it is.
|
BoS301Ingram: But before you give up hope, there's actually a silver lining here.
|
Irritated
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Great... that's just great.
|
Well, hang on a second.
|
BoS301Ingram: But before you give up hope, there's actually a silver lining here.
|
Thinking
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Can I build the nukes like I built the actuators?
|
I could build you a thousand nuke casings right now, but we've got nothing to put inside them.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Mark 28's have a specialized nuclear payload that requires the correct balance of fissile materials in order for them to detonate properly.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In other words, I'd love to mix you a cocktail, but I'm all out of liquor.
|
BoS301Ingram: But before you give up hope, there's actually a silver lining here.
|
Sarcastic
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course she's right.
|
But before you give up hope, there's actually a silver lining here.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Proctor Quinlan has located some records regarding a military installation which was used as a nuclear weapon storage facility.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're fairly certain this included a stockpile of the Mark 28's.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The catch is that the installation is located somewhere within the Glowing Sea.
|
Player Default: I'll head out there immediately.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll head out there immediately.
|
Good, because that's exactly what we're asking you to do.
|
BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Oh no. Not again.
|
Yep... you better stock back up on the anti-radiation gear.
|
BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea.
|
Amused
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Sounds like that's our only option.
|
Yep. I only wish I had better information for you, but that's all we have to go on.
|
BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you mean you're only "fairly certain." Are they in there or not?
|
The Glowing Sea is so heavily irradiated, it's giving us echoed readings and false positives.
|
|
Irritated
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're just going to have to trust the records on this one.
|
BoS301Ingram: Scribe Haylen's established a communications point on the frontier of the Glowing Sea.
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, because that's exactly what we're asking you to do.
|
Scribe Haylen's established a communications point on the frontier of the Glowing Sea.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I suggest you head out there first and establish a signal protocol with her so that the nukes can be airlifted out once you've located them.
|
|
Confident
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Hopefully by the time you've returned, we'll be ready to wake Prime up and you can say hello.
|
|
Friendly
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Good luck, Knight.
|
|
Friendly
|
BoS301_08_IngramStage0120
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: Shouldn't take us more than a day or so.
|
Well, Professor, I have to admit, we couldn't have done this without you.
|
BoS301Scara: I appreciate the confedence, but I'm still a bit concerned.
|
Relieved
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS301Scara: Shouldn't take us more than a day or so.
|
Well, Doctor Li, I have to admit, we couldn't have done this without you.
|
BoS301Scara: I appreciate the confedence, but I'm still a bit concerned.
|
Relieved
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have full confidence in the abilities of everyone here.
|
I appreciate that.
|
BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer.
|
Grateful
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Um, maybe I should stand back.
|
Don't be ridiculous. I've checked every connection, every circuit myself... Prime will hold together.
|
BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer.
|
Irritated
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: There's only one way to find out.
|
Absolutely.
|
BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer.
|
Confident
|
BoS301_11_IngramStage0195
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Are you sure this is safe?
|
Of course. I've checked every connection, every circuit myself... Prime will hold together.
|
BoS301Scara: Proctor? All the readouts look green. I think it's time for you to activate the power transfer.
|
Confident
|
BoS301_11_IngramStage0195
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Well I have to admit, I wasn't sure we'd be able to pull it off, but Liberty Prime's looking pretty good.
|
Player Default: With him on our side, I don't see how the Institute even stands a chance.
|
Friendly
|
BoS301_13_IngramStage210
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Looks like the Mark 28's are going to do the trick. That was a good find.
|
BoS301Li: I'll work with your team to ensure that Prime's bombs remain stable after they're loaded into his pack.
|
Impressed
|
BoS301_11_IngramStage0195
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
That's all four actuators... delivered and done. Nice work.
|
BoS301Li: Right on schedule.
|
Impressed
|
BoS301_08_IngramStage0120
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Well, things are off to a good start... isn't that right, Doctor?
|
BoS301Scara: You call this "a good start?"
|
Question
|
BoS301_07_IngramStage0090
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Well, things are off to a good start... isn't that right, Professor?
|
BoS301Scara: You call this "a good start?"
|
Question
|
BoS301_07_IngramStage0090
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
In order to get Liberty Prime fully operational, we're going to need your help.
|
Player Default: No problem. I'm sure this only looks worse than it actually is.
|
Confident
|
BoS301_03_IngramStage0030
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it?
|
Player Default: Whatever it is, I'm sure it'll help us crush the Instutute.
|
Question
|
BoS301_01_IngramStage0010
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Get out there and find us those Mark 28 Nukes.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just build us those actuators, and we'll do the rest.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Head up to the Prydwen and tell Doctor Li we need her help. I'll see what I can do down here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Scara's out at the General Atomics Galleria? Get her back here as soon as you can.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Head over to Professor Scara in Diamond City and get her to help us. In the meantime, I'll get Prime's power systems ready.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Just hold your horses. We're almost there.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in.
|
By the way, this little trip you're taking is a heck of an opportunity to find out as much as we can about the Institute and what they're up to.
|
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I put a clever little program on this holotape that'll scan their network and download anything it finds.
|
ProctorIngram: If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found.
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: I put a clever little program on this holotape that'll scan their network and download anything it finds.
|
If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found.
|
ProctorIngram: Well, well... looks like we have a winner. RF wave capture complete.
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: Let me start scanning for the signal.
|
Cross your fingers. I'm inputting the code now...
|
ProctorIngram: Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in.
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: Cross your fingers. I'm inputting the code now...
|
Wow. There's a heck of a lot of interference and ghosting. It's going to take a minute or two to lock in.
|
ProctorIngram: By the way, this little trip you're taking is a heck of an opportunity to find out as much as we can about the Institute and what they're up to.
|
Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: The device doesn't work from over there. You have to be on the platform.
|
Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green.
|
|
project voice for rest of entire scene, the machine is running and you're talking over it (roughly the sound of a loud truck engine)
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Let me start scanning for the signal.
|
ProctorIngram: Cross your fingers. I'm inputting the code now...
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: If you place it in any terminal down there, it'll do the rest. Bring it back to me and I'll see if I can make sense of whatever it found.
|
Well, well... looks like we have a winner. RF wave capture complete.
|
|
Surprised
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Ramping the emitter.
|
ProctorIngram: Sixty percent...
|
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: Ramping the emitter.
|
Sixty percent...
|
|
building up to teleport
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Eighty percent...
|
|
building up to teleport
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Emitter's spiking, but steady. All that's left is to throw the transmit switch.
|
ProctorIngram: Transmitting in three...
|
building up to teleport / Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: Emitter's spiking, but steady. All that's left is to throw the transmit switch.
|
Transmitting in three...
|
|
building up to teleport / Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Two...
|
|
building up to teleport / Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
One.
|
|
building up to teleport / Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Stay safe, soldier!
|
|
last minute concern for Player as he teleports away / Concerned
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Elder Maxson said you'd help me build the Signal Interceptor.
|
So, it looks like you're calling the shots around here now, huh?
|
|
with a smirk / Sarcastic
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All right, I'll bite. What does your new miracle device do?
|
Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead.
|
Question
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead.
|
Teleportation?
|
ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
This is shocking... it's very advanced tech to be able to teleport / Surprised
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're supposed to be the expert. All I have are these plans.
|
All right, tough guy. Let me take a look.
|
ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
"all right smart ass" / Irritated
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You're supposed to be the expert. All I have are these plans.
|
All right, tough gal. Let me take a look.
|
ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
"all right smart ass" / Irritated
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not sure I can explain how it works, but a former Institute scientist gave me these plans.
|
Hmm. Let me see.
|
ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
Puzzled
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Did you know the Institute has a teleporter called the Molecular Relay? Take a look.
|
Molecular... what? No.
|
ProctorIngram: Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
You've never heard of that / Puzzled
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Teleportation?
|
Molecular transmission via encrypted RF waves? Okay, even I have to admit... that's genius.
|
|
This is shocking... it's very advanced tech to be able to teleport / Surprised
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This explains why we've been picking up anomolous energy readings all across the Commonwealth.
|
|
realization / Impressed
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Not to mention how they get their tin soldiers to come out of the damn walls.
|
|
Irritated
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
And this little beauty allows you to literally hijack a return signal. Instead of grabbing the intended target, it grabs you instead. Impressive.
|
Player Default: Well, you definitely know your stuff.
|
Impressed
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, you definitely know your stuff.
|
Damn right I do.
|
ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform.
|
SinisterSmile
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How can you admire them? They're a bunch of murderers.
|
Woah, slow down there.
|
|
surprised at the outburst / Surprised
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I want to see a huge smoking crater where the Institute used to be just as much as you do. But we have to take it one step at a time.
|
ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform.
|
SinisterSmile
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Enough of the technical talk.
|
Chomping at the bit to get this thing built, huh? Me too.
|
ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That all sounds impressive, but can you build it?
|
If I can keep that flying pile of junk in the air, I can work miracles.
|
ProctorIngram: It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Damn right I do.
|
It's difficult to make out all the details here, but I'm thinking you can get started by building a Stabilized Reflector Platform.
|
|
Thinking
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's going to take a cargo hold full of high-grade metal, but I'm sure we have plenty of it right here at the airport.
|
Player Default: I'm glad you could make sense of those plans.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm glad you could make sense of those plans.
|
I haven't made sense of all of it yet, but I will by the time you get the first part built.
|
ProctorIngram: Here's a list of everything you need to find.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't see how this is ever going to work.
|
It might look like a bunch of children's doodles to you, but trust me, there's a method to this madness.
|
ProctorIngram: Here's a list of everything you need to find.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just tell me what we need so I can get started.
|
Sorry that I'm boring you.
|
ProctorIngram: Here's a list of everything you need to find.
|
Irritated
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Can you give me a list of what I'll need to build this platform?
|
Of course.
|
ProctorIngram: Here's a list of everything you need to find.
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I haven't made sense of all of it yet, but I will by the time you get the first part built.
|
Here's a list of everything you need to find.
|
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You're also going to need a massive power source to get the Signal Interceptor running.
|
|
Confident
|
MQ206BoS_003_IngramIntro
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yes, I'm ready to build the rest of it.
|
Good, let's move on then.
|
ProctorIngram: Here's a list of everything we'll need.
|
Impressed
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: No, not yet.
|
According to Maxson, this is priority one... so quit fooling around and build it already.
|
ProctorIngram: Here's a list of everything we'll need.
|
Irritated
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I glued a bunch of parts together and hoped for the best. Good enough?
|
Hey, you're the one that's going to be standing on the thing. If it blows up, it's going to hurt you a lot more than it'll hurt me.
|
ProctorIngram: Here's a list of everything we'll need.
|
Irritated
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Did you figure out the rest of Virgil's schematics?
|
We'll know after we throw the switch.
|
ProctorIngram: Here's a list of everything we'll need.
|
with irony / Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hm. I wish I had your confidence.
|
Oh, one last thing before I forget.
|
|
sudden realization / Surprised
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's important that all the components are wired together so all the pieces are on a single grid. Otherwise, this isn't going to work.
|
ProctorIngram: If you need any help, I'll be over at the build site making some adjustments and calculations.
|
Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
ProctorIngram: It's important that all the components are wired together so all the pieces are on a single grid. Otherwise, this isn't going to work.
|
If you need any help, I'll be over at the build site making some adjustments and calculations.
|
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'd wish you good luck, Knight... but I think we're both going need it.
|
|
Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Could use your help finding parts for the Beam Emitter.
|
I'd scout out pre-war military bases for military-grade circuit boards.
|
|
Confident
|
MQ206BoS_005_IngramParts
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not now.
|
You still have a lot more to do. Better get back to work.
|
|
Irritated
|
MQ206BoS_005_IngramParts
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Not sure how we're going to build this Relay Dish.
|
Try and locate old radar installations or radio transmitters. If you're lucky, a few of them might still have their dishes intact.
|
|
Confident
|
MQ206BoS_005_IngramParts
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How are we going to build a Control Console?
|
Old hospitals might have the equipment to translate your molecular information for transmission. Best lead I can think of right now.
|
|
Confident
|
MQ206BoS_005_IngramParts
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Damn!
|
|
Angry
|
MQ206BoSTeleporterFail
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Total system shutdown. We're going to have to recalibrate and try again.
|
|
Irritated
|
MQ206BoSTeleporterFail
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Let's do this.
|
All right.
|
|
Concerned
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Head up onto the platform and we'll see if I can find a signal to lock on to.
|
|
Confident
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not ready yet.
|
Fine, wouldn't kill me to crunch the numbers a few more times anyway.
|
|
Confident
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have some things to do first.
|
Yeah, I wouldn't be eager to jump onto this contraption either.
|
|
Friendly
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Shouldn't we test it first?
|
Not with a single frequency code.
|
|
Confident
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The second you arrive and the Institute figures out which signal we hijacked, they'll change the code and we're locked out.
|
|
Confident
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This is a one shot deal.
|
|
Confident
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
So, what do you say? You ready to give it a try?
|
Player Default: Let's do this.
|
Question
|
MQ206BoSTeleportStart
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The device doesn't work from over there. You have to be on the platform.
|
ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green.
|
Irritated
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Pull yourself together and get up onto that platform.
|
ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green.
|
Irritated
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Are you in, or are you out? Make up your mind.
|
ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green.
|
Irritated
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You wanted to get into the Institute, right? Well, what are you waiting for?
|
ProctorIngram: Let's see. Relay's dialed in, beam emitter's warmed up. Everything looks green.
|
Irritated
|
MQ206BoSTeleporterScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Changed your mind, huh? All right, I'll keep this thing warmed up for you.
|
|
Surprised
|
MQ206BoSTeleporterWalkAway
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Good, let's move on then.
|
Here's a list of everything we'll need.
|
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now I know some of that might as well be in Greek, so I'll be around if you have any questions.
|
Player Default: Looks good, Ingram. I'll get to work right away.
|
Sarcastic
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Looks good, Ingram. I'll get to work right away.
|
Hm. I wish I had your confidence.
|
ProctorIngram: Oh, one last thing before I forget.
|
Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Wow, that's quite a list. Might take me a while to find everything.
|
That's fine. It's going to take me a while to figure out how to make this crazy contraption work.
|
ProctorIngram: Oh, one last thing before I forget.
|
Friendly
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm on it.
|
I hope so.
|
ProctorIngram: Oh, one last thing before I forget.
|
wary / Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Can you explain how this thing is actually going to work?
|
According to Virgil's notes, it takes four components to complete the Signal Interceptor.
|
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
First, we need a "Control Console" to input the code sequence and process the signal. That's the easy part.
|
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Second, we have the "Relay Dish." That's for the "Interceptor" part of the name. It scans and grabs the proper frequency we need.
|
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Third, and the most complex, is the "Molecular Beam Emitter." This is the actual component that translates your matter into energy for transmission.
|
|
Concerned
|
MQ206BoS_004_IngramPlatformDone
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You've already built the "Stabilized Reflector Platform" which concentrates and reflects the molecular beam.
|
ProctorIngram: Oh, one last thing before I forget.
|
Confident
|
MQ206BoS_004_IngramPlatformDone
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I've checked and rechecked everything. I think the Signal Interceptor's ready to go... are you?
|
Player Default: Let's do this.
|
Question
|
MQ206BoSTeleportStart
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Maxson's waiting to talk to you and I'm not throwing the switch until he gives us the go ahead.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Do you need any help with the Signal Interceptor?
|
Player Default: Could use your help finding parts for the Beam Emitter.
|
Question
|
MQ206BoS_005_IngramParts
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Any luck building the platform yet?
|
Player Default: Yes, I'm ready to build the rest of it.
|
Question
|
MQ206BoS_004_IngramPlatformDone
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
All my readouts are green. Looks like we're ready.
|
|
caution in your voice / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
We're close. All we need is enough power to fire up the Signal Interceptor.
|
|
Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Better check all your connections and make sure all the components are wired together on a single grid.
|
|
Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Once all the components are set up, next step is power. A bunch of generators should do the trick.
|
|
Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
With the beam emitter out of alignment, we'll never trap the signal properly. See what you can do about it.
|
|
Concerned
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Paladin Danse lied to all of us. I hope he hasn't been feeding the Institute information.
|
|
Surprised
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Paladin Danse was a hell of a soldier. I'm amazed you were able to take him down.
|
|
Surprised
|
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Where the heck are you going? I'm not finished talking to you yet.
|
|
Irritated
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go. I can't think of a better place to keep it.
|
That's because there isn't one.
|
BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first.
|
Amused
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Fine, but you better be careful. I don't want the Institute to snatch it back.
|
You need to learn to trust your brothers and sisters a little more.
|
BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first.
|
Irritated
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go.
|
Thanks.
|
BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first.
|
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Here you go. Are you sure it's going to be safe up there?
|
If the Institute had the muscle to take the Prydwen down, they'd have done it already.
|
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Besides, I think they're smart enough not to poke a hornet's nest.
|
BoS303Ingram: You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first.
|
Amused
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's because there isn't one.
|
You know, I'm not sure what the Institute wanted this thing for, but I'm glad we got it first.
|
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now, scoot... we've both got things to do.
|
|
getting official / Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
NPCFProctorIngram: You look like you've been through the wringer, Paladin. Can't say that I blame you.
|
That was a hell of a business with Danse. I can't even imagine having to look him in the face and pull the trigger.
|
Player Default: If we're going to defeat the Institute, we can't allow personal feelings to interfere with our mission.
|
sympathizing with Player / Friendly
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303VertibirdPilot: Hostile targets sighted on the roof! Prepare to engage!
|
Damn synths are crawling all over the place! Thin them out before we drop!
|
BoS303VertibirdPilot: We're taking too much damage! I'll get us above the roof so you can bail out!
|
|
BoS303_02_Vertibird
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303VertibirdPilot: We're in position! Go! Go!
|
See you on the roof, Paladin!
|
|
|
BoS303_02_Vertibird
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wouldn't have made it without your help.
|
That's funny. I seem to remember having to talk you into letting me come along.
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
friendly needling / Friendly
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wouldn't have made it without your help.
|
Would have been easier if you'd let me come with you, but at least you got the job done.
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
mildly irritated you didn't get to go / Irritated
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You mean you're glad to see the Beryllium Agitator in one piece.
|
Let's just say I'm glad both of you are in one piece and call it even, okay?
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
friendly needling / Friendly
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This better be it, Ingram. I'm getting tired of filling your grocery list.
|
Yeah? Well wait until you see what we're serving for chow... then maybe you'll be a little more appreciative.
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
playing off of Player's sarcasm / Sarcastic
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What ended up happening at Mass Fusion?
|
Our troops did the best that they could, but the synths overwhelmed them.
|
|
Angry
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We lost some good men back there, but at least we got the Agitator.
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
Somber
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What ended up happening at Mass Fusion?
|
Thanks to your help, our forces managed to take the building with very little resistance from the synths.
|
|
Impressed
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We've posted a garrison there, and they'll keep the place under guard for the time being.
|
BoS303Ingram: Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's funny. I seem to remember having to talk you into letting me come along.
|
Anyway, we shouldn't stand around here talking... we've got a lot of work to do.
|
Player Default: Here you go. I can't think of a better place to keep it.
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's funny. I seem to remember having to talk you into letting me come along.
|
Anyway, we shouldn't stand around here talking... we've both got a lot of work to do.
|
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In the meantime, I'll take the Agitator and stow it on the Prydwen for safe keeping.
|
Player Default: Here you go. I can't think of a better place to keep it.
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: That's funny. I seem to remember having to talk you into letting me come along.
|
Anyway, we shouldn't stand around here talking... you've got other orders to follow and I have to finish working on Liberty Prime.
|
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
|
In the meantime, I'll take the Agitator and stow it on the Prydwen for safe keeping.
|
Player Default: Here you go. I can't think of a better place to keep it.
|
Confident
|
BoS303_15_NormalEnding
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Well, take these extra doses of Rad-X anyway. It can't hurt.
|
You know, this was a nuclear research facility.
|
|
Thinking
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you look around, I'm sure you can find something that'll do the trick.
|
|
Confident
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: The Institute must have sent reinforcements.
|
I'll help hold them off, just make sure you get the Agitator out of here!
|
|
drawing your weapon - sense of urgency / Confident
|
BoS303_14_ElevatorToLobby
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Beryllium Agitator should be in a port at the top of the reactor.
|
|
Confident
|
BoS303_12_AfterEnteringChamber
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The building's security's been tripped! Watch yourself in there!
|
|
alarm suddenly went off / Angry
|
BoS303_13_ReactorAlarmTripped
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303VertibirdPilot: You might want to hang on... the drop can be a little rough.
|
Never could get used to flying in these things.
|
BoS303VertibirdPilot: Hostile targets sighted on the roof! Prepare to engage!
|
|
BoS303_02_Vertibird
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Proctor Ingram, the Institute wants me to get something called a "Beryllium Agitator" from the ruins of Mass Fusion.
|
A Beryllium Agitator?
|
|
pause as if in thought, trying to remember a long-forgotten fact / Thinking
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I seem to remember reading an old technical document on those once, but I only thought they were theoretical.
|
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It must be pretty darn important if they're sending you to find one.
|
BoS303Ingram: Hm... You know, if we head over to Mass Fusion right now, we may be able to get the device before the Institute does.
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: It must be pretty darn important if they're sending you to find one.
|
Hm... You know, if we head over to Mass Fusion right now, we may be able to get the device before the Institute does.
|
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That's if you don't mind a little company of course.
|
Companion: You sure it's a good idea to take Miss Nanny here with us?
|
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: It would be helpful if you tagged along.
|
I knew you'd see it my way.
|
BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
Amused
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: No way. You're staying here.
|
Hey, I might be walking around with metal rods shoved into my spine, but I can still take care of myself.
|
Player Default: Fair enough. It would be helpful to have you along.
|
Irritated
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: It's your funeral.
|
Well, with a big, bad soldier like you watching my back that's not going to happen, now is it.
|
BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
Sarcastic
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Why would you want to go?
|
Are you kidding me? Mass Fusion was on the cutting edge of atomic technology.
|
|
Surprised
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
And considering that there hasn't been much in the way of engineering advancements lately, that makes it a goddamn gold mine.
|
|
Confident
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I'm not going to miss an opportunity like that.
|
Player Default: It would be helpful if you tagged along.
|
Confident
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Forget it, Ingram. It's too dangerous.
|
Fine. Have it your way.
|
|
Irritated
|
BoS303_01_Stage10PrePrime
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I just hope you don't bring back a paperweight by mistake.
|
BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
Irritated
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do I have a choice?
|
You're the boots on the ground around here. I'm just a glorified mechanic.
|
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year.
|
Player Default: Fair enough. It would be helpful to have you along.
|
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
|
Confident
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This could be our best chance at beating the Institute to the punch.
|
|
Confident
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Grab whatever gear you need and head up to the Flight Deck, but don't take too long.
|
|
Confident
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This could be your best chance at beating the Institute to the punch.
|
|
Confident
|
BoS303_01_Stage10PrePrime
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: I wonder if the Institute needs it, or they're just trying to keep it away from us.
|
Either way, we should both head over to Mass Fusion to get our hands on the Beryllium Agitator first.
|
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That's if you don't mind a little company of course.
|
Companion: You sure it's a good idea to take Miss Nanny here with us?
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Proctor Ingram, the Institute wants me to get something called a "Beryllium Agitator" from the ruins of Mass Fusion.
|
Well, well, well. Things might actually be going our way for once.
|
|
Impressed
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I was having Proctor Quinlan research a way to start Liberty Prime's reactor... and then this falls into our lap.
|
|
Impressed
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I wonder if the Institute needs it, or they're just trying to keep it away from us.
|
BoS303Ingram: Either way, we should both head over to Mass Fusion to get our hands on the Beryllium Agitator first.
|
Thinking
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do I have a choice?
|
You're the boots on the ground around here. I'm just a glorified mechanic.
|
|
Sarcastic
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year.
|
Player Default: Fair enough. It would be helpful to have you along.
|
Amused
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This could be our best chance at securing a power source for Liberty Prime.
|
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Grab whatever gear you need and head up to the Flight Deck, but don't take too long.
|
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
This could be your best chance at securing a power source for Liberty Prime.
|
|
Confident
|
BoS303_01_Stage10PostPrime
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You got it? Good.
|
|
Impressed
|
BoS303_13_ReactorAlarmNotTripped
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Get out of the reactor chamber and let's bring the Agitator back to the airport.
|
|
Confident
|
BoS303_13_ReactorAlarmNotTripped
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Of course I do. I didn't become head of ship maintenance just because of my good looks, you know.
|
Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The CEO was some kind of an inventor... dreamed up all sorts of nuclear power toys.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Agitator was his crown jewel. Records show he was working on it in his lab at the top of their high-rise in the Financial District.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That's where we're headed. Hope you don't mind a little company, because I'm coming with you.
|
Companion: You sure it's a good idea to take Miss Nanny here with us?
|
Amused
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do I have a choice?
|
In case you haven't noticed, you're a Paladin. That puts you in charge of the mission.
|
|
Sarcastic
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you don't want me to go, I'll stay behind... but you won't be making my holiday list this year.
|
Player Default: Fair enough. It would be helpful to have you along.
|
Sarcastic
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Kells has a vertibird on standby waiting to drop us off on the roof of the Mass Fusion tower.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
BoS303Ingram: If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands.
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I knew you'd see it my way.
|
Kells has a vertibird on standby waiting to drop you off on the roof of the Mass Fusion tower.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Grab whatever gear you need and head up to the Flight Deck, but don't take too long.
|
BoS303Ingram: If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands.
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
All right, let's head into the lab. Can't wait to get a look at the place.
|
Companion: Lookin' through a lab... doesn't get more excitin' than that.
|
|
BoS303_03_Roof
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Synth ambush! Open fire!
|
|
going into combat / Angry
|
BoS303_06_ElevatorCombat
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Damn... I don't see the Agitator anywhere.
|
|
Irritated
|
BoS303_04_MissingAgitator
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It must have been moved. Let's check out that terminal over there.
|
Companion: Yeah, I kind of figured it wouldn't be that easy.
|
Confident
|
BoS303_04_MissingAgitator
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Key card, eh? I bet that's gonna come in handy.
|
|
Impressed
|
BoS303_Z02_KeyCard
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You found the key card... good. Now we can get that elevator running.
|
|
Confident
|
BoS303_Z02_KeyCard
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We're not getting down that way. Looks like the elevator needs some sort of a key card.
|
|
Irritated
|
BoS303_Z01_ElevatorNoCode
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We could always drop through here.
|
|
Thinking
|
BoS303_Z03_Dropdown
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Might not be as cushy as an elevator ride, but at least we'll be headed in the right direction.
|
|
Confident
|
BoS303_Z03_Dropdown
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There it is... Mass Fusion's reactor. Don't make them like that anymore.
|
Companion: No kiddin'... who's left to build them?
|
Impressed
|
BoS303_09_ViewReactor
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Damn it! They've knocked out the power to the elevators.
|
Companion: All right... these machines are startin' to piss me off.
|
sense of urgency / Angry
|
BoS303_07_PowerLoss
|
Scene
|
SceneDialogue
|
Custom
|
|
|
There... that's done it. Power's back online.
|
|
Impressed
|
BoS303_08_PowerRestored
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Yeah, I've got it covered.
|
Well, take these extra doses of Rad-X anyway. It can't hurt.
|
BoS303Ingram: You know, this was a nuclear research facility.
|
Confident
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Nope. Do you?
|
Yeah, I have some with me. You really need to be more prepared for these things.
|
|
Irritated
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I have two Rad-X ampoules, but I don't think its going to be enough.
|
BoS303Ingram: You know, this was a nuclear research facility.
|
Concerned
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I was just going to hold my breath.
|
Cute... real cute.
|
|
Sarcastic
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Here, I have two doses of Rad-X, but I don't think its going to be enough.
|
BoS303Ingram: You know, this was a nuclear research facility.
|
Concerned
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Rad protection? Like what?
|
How long have you been wandering the Commonwealth again?
|
|
making fun of Player / Sarcastic
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm talking about the usual: Rad-X, RadAway, a radiation suit... things like that.
|
|
Confident
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You go in there without any of that stuff and you'll be glowing like a Christmas tree in a matter of seconds.
|
|
Concerned
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Now do you have any, or not?
|
Player Default: Yeah, I've got it covered.
|
Confident
|
BoS303_11_RadiationTalkOptional
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Radiation levels are dangerously high in there. Let me know if you need any radiation protection.
|
|
Concerned
|
BoS303_10_BeforeEnteringChamber
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'll communicate with you though their intercom system while I monitor everything from out here.
|
Companion: Let us know if things start droppin' off of you.
|
Confident
|
BoS303_10_BeforeEnteringChamber
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The reactor's interlocks must still be active. You need to find a way to turn them off.
|
|
Confident
|
BoS303_Z04_Interlocks
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Ugh!
|
|
An explosion went off and rocked the elevator you're riding in / Angry
|
BoS303_14_ElevatorToLobby
|
Scene
|
SceneDialogue
|
Custom
|
|
|
The Institute must have sent reinforcements.
|
Companion: Goddamn it...I'm gettin' sick of these cybernetic assholes!
|
sense of urgency / Angry
|
BoS303_14_ElevatorToLobby
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If we're going to defeat the Institute, we can't allow personal feelings to interfere with our mission.
|
Spoken like a true disciple of Maxson.
|
BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support.
|
not mocking / Amused
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Honestly, I'd prefer not to talk about it.
|
I hear you loud and clear, Paladin.
|
BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support.
|
Apologetic
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Believe me, it wasn't easy.
|
Well, if it makes you feel any better, I'm sorry you had to be the one to handle the dirty work.
|
BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support.
|
Apologetic
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Do you think I did the right thing?
|
You're damn right you did!
|
|
Impressed
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
He was a synth, and he needed to go down hard. We can't make exceptions for anyone.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If there was even an ounce of Brotherhood left in Danse, I'm betting he would have told you the same thing.
|
BoS303Ingram: Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support.
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Spoken like a true disciple of Maxson.
|
Anyway, we need to move on to more important things now... like getting Liberty Prime off of life support.
|
|
Sudden subject change, lightening the mood / Friendly
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
We've been feeding him power through the Prydwen's engines, but there isn't nearly enough juice to cold start his fusion reactor.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
That's why we need you to find us a Beryllium Agitator.
|
Player Default: And I'm betting you know right where to find it.
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: And I'm betting you know right where to find it.
|
Of course I do. I didn't become head of ship maintenance just because of my good looks, you know.
|
BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up.
|
Amused
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Turning out to be quite a grocery list to get that hunk of junk running.
|
Hey, I was handed a crate full of burned out spare parts with no blueprints and I still managed to get the big guy put back together.
|
|
Irritated
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If we find this last piece, I promise you he'll be combat ready in a matter of hours.
|
BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up.
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Fine. Just point me in the right direction.
|
I was hoping you'd say that.
|
BoS303Ingram: Quinlan dug up some dirt on a company called Mass Fusion... they were a power utility company before the world went belly-up.
|
Friendly
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: How can a "Beryllium Agitator" start up his reactor?
|
If Prime's reactor is a campfire, the Beryllium Agitator is like a match. Strike it, throw it on the logs, and the whole thing ignites.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Fusion reactors need a massive power surge in order to get the reaction started. Once it starts, it's self-sustaining.
|
|
Confident
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure I could get one of my scribes to bore you to death with the details, but you get the gist.
|
Player Default: And I'm betting you know right where to find it.
|
Amused
|
BoS303_01_Stage10
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS303Ingram: Grab whatever gear you need and meet me on the Flight Deck, but don't take too long.
|
If the Institute finds out the Agitator's there, they'll do everything they can to keep it out of our hands.
|
|
Confident
|
BoS303_01_Stage10
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
When we're done here, I'm gonna send some scribes to strip this place from top to bottom.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Mass Fusion's owner was supposed to be some kind of a genius. Looks like being smart paid well.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Institute's crawling all over the place. Watch for the teleport portals.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Can't believe they planned on running the whole city off this building's reactor.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Might be worth checking out some of the offices for technical documents.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
One of the tallest buildings in the city and it's still standing. Amazing.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
For every synth we kill, they just roll another one right off the assembly line.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Feels good to be out in the field again.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
Another greedy corporation. Hmph. All that money didn't do them any good when the bombs fell.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Idle
|
|
|
The Institute must really need the Agitator if they sent so many tin cans after us.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
You going to just stand there with that dumb look on your face?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Anyone home? Hello?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Come on now... I can't be that boring. Answer me at least.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Glad to see you're still in one piece.
|
Player Default: I wouldn't have made it without your help.
|
Friendly
|
BoS303_15_NormalEnding
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Looks pretty dangerous in there. You have enough radiation protection on you?
|
Player Default: Yeah, I've got it covered.
|
Concerned
|
BoS303_11_RadiationTalkOptional
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You look like you've been through the wringer, Paladin. Can't say that I blame you.
|
BoS303Ingram: That was a hell of a business with Danse. I can't even imagine having to look him in the face and pull the trigger.
|
Surprised
|
BoS303_01_Stage10
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Let's keep moving, we've got a lot of building to cover.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This building's a mess. I hope the agitator's still here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I could spend years looking at the tech in this place, but we've still got work to do.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Amazing that this tower's still standing. Hope it stays that way while we're here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
This place has seen better days, that's for sure.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Hope you're geared up, otherwise this is going to be a short trip.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
You need to get over to Mass Fusion as soon as you can.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We need to get over to Mass Fusion as soon as we can.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Haven't gone out on a field op in a while. Feels good to be needed again.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Can it wait? We have to get the agitator back to the airport.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
I can't wait to see Prime in action. Let's hurry and get the agitator out of here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keep moving, we can't allow the Institute get a hold of the agitator.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
We must have struck a nerve... Institute's tossing everything they have at us.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'll try to get it back here in one piece.
|
Good... it would be a hell of a waste if you didn't.
|
BoS302BKells: I'm certain you'll do whatever it takes to complete the mission.
|
Impressed
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not really the hacking type.
|
Then find someone who is, and take them with you.
|
|
Irritated
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'd hate to see that robot go to waste just because you don't know a terminal from the rear-end of a brahmin.
|
BoS302BKells: I hope I don't need to remind you that the acquisition of technology is one of our most sacred tenets.
|
Sarcastic
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Collecting technology for you is becoming a habit, Proctor.
|
A habit you appreciate, I hope.
|
BoS302BKells: I'm certain the Paladin appreciates that the acquisition of technology is one of our most sacred tenets.
|
Concerned
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Anything useful you can tell me about P.A.M.?
|
We have very little information on it.
|
|
Irritated
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
It's primary function is supposed to be using mathematical calculations in order to predict future events.
|
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I have no idea how successful it was, but if the Railroad's been using P.A.M. for this long, it's got to be providing them with some sort of benefit.
|
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm sure Proctor Quinlan would be pleased to have it in his possession.
|
BoS302BKells: I think that should be sufficient information to assist you on the mission, Paladin.
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete.
|
Our sources tell us that the Railroad has some sort of experimental or prototype robot in their headquarters.
|
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They're calling the "Predictive Analytic Machine," or "P.A.M." for short. Cute, huh?
|
|
Sarcastic
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
They use the robot for complex strategic calculations that are much more efficient than anything we can generate here.
|
|
Concerned
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
If you could use this holotape to decrypt the security on P.A.M.'s terminal, it will force the unit to return to the Prydwen.
|
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm certain we could put P.A.M.'s computing power to good use. Otherwise, destroy it. We wouldn't want it to fall into the Institute's hands.
|
Player Default: I'll try to get it back here in one piece.
|
Confident
|
BoS302B_01_CaptainKellsStage010
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If you find anything interesting in the Railroad headquarters, don't forget to bring it back here.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Try and get P.A.M. back here in one piece, okay?
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
If you're no good at hacking P.A.M.'s systems, you should take someone with you who can.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Lancer-Captain Kells wants to speak to you. Better not keep him waiting, Paladin.
|
|
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I don't even know what to say... except that they deserve what's coming to them.
|
You're clear to go, then. Ready?
|
Player Default: Absolutely. Let's get out of here.
|
Confident
|
MQ302BoS_Ingram_RelayOut
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Absolutely. Let's get out of here.
|
You got it, Paladin.
|
Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out.
|
Confident
|
MQ302BoS_Ingram_RelayOut
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: No, not yet.
|
Yeah? Well, I hope you're not forgetting that one button press turns this place into a crater.
|
Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out.
|
Irritated
|
MQ302BoS_Ingram_RelayOut
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: Not just yet. I need a minute.
|
All right, but don't take too long. Maxson's itching to turn this place into dust.
|
Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out.
|
Concerned
|
MQ302BoS_Ingram_RelayOut
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: The Relay works? It's not going to vaporize me or something, is it?
|
Don't worry, I've got this thing all figured out. Now, are you ready to get out of here or not?
|
Player Default: Absolutely. Let's get out of here.
|
Irritated
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: All right, Ingram. Fire it up.
|
Wait a second... you haven't even talked to the kid. You're not just going to leave him here are you?
|
Player Default: He's a synth, Ingram. He's not really my son.
|
Surprised
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: All right, Ingram. Fire it up.
|
Hang on. You're telling me you'd leave that kid here to die? He's your son!
|
Player Default: He's a synth, Ingram. He's not really my son.
|
Surprised
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He's a synth, Ingram. He's not really my son.
|
Are you kidding me? The Institute made synths that look like children?
|
|
Surprised
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I don't even know what to say... except that they deserve what's coming to them.
|
Ingram: You're clear to go, then. Ready?
|
Angry
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's none of your damned business Ingram. Now get us out of here.
|
Fine. Whatever you say... sir.
|
Ingram: You're clear to go, then. Ready?
|
as much contempt as appropriate when addressing senior officer / Irritated
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It's none of your damned business Ingram. Now get us out of here.
|
Fine. Whatever you say... ma'am.
|
Ingram: You're clear to go, then. Ready?
|
Irritated
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We don't have time for this, Proctor. Get us out of here.
|
But... I...
|
|
shocked at Player's coldness, stammering / Surprised
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Whatever you say, Paladin.
|
Ingram: You're clear to go, then. Ready?
|
recovering from the shock, snapping back to normal with as much contempt as appropriate when addressing senior officer / Irritated
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Is there a problem, Proctor?
|
A problem? Hell yes I have a problem!
|
|
angry and surprised / Surprised
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
|
You're letting this kid get blown to bits... and he's your son. I think that qualifies.
|
Player Default: He's a synth, Ingram. He's not really my son.
|
Angry
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You got it, Paladin.
|
I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out.
|
Ingram: When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight.
|
Confident
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: I'm sending you to the detonation site. I'll set the Relay to send the last of us to the Prydwen and make sure everyone is out.
|
When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight.
|
|
SinisterSmile
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Looks like your work here is done, Paladin.
|
Ingram: Everything looks green. System's warmed up and ready to go if you are.
|
Grateful
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Looks like your work here is done, Paladin.
|
Everything looks green. System's warmed up and ready to go if you are.
|
Player Default: Absolutely. Let's get out of here.
|
Confident
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You got it, Paladin.
|
I'm going to send you and Elder Maxson directly to the detonation site. I'll make sure the kid gets some new clothes and reaches the Airport safely.
|
Ingram: When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight.
|
Confident
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: I'm going to send you and Elder Maxson directly to the detonation site. I'll make sure the kid gets some new clothes and reaches the Airport safely.
|
When that reactor goes up, this place will be nothing but a smoking crater full of rubble. Should be quite a sight.
|
|
SinisterSmile
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Looks like your work here is done, Paladin.
|
|
Grateful
|
MQ302BoS_Ingram_RelayOut
|
Scene
|
SceneDialogue
|
Custom
|
|
Maxson: Our work here is done. Proctor Ingram, it's time to teleport us out.
|
Sorry, Elder... I would, but... well, this child showed up.
|
Ingram: He claims to be the Paladin's son, sir.
|
surprised and don't quite know what to say / Surprised
|
MQ302BoS_Maxson_Ingram_Kid
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Sorry, Elder... I would, but... well, this child showed up.
|
He claims to be the Paladin's son, sir.
|
|
Concerned
|
MQ302BoS_Maxson_Ingram_Kid
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Well done, Paladin. Looks like a path should be clear to the reactor.
|
Ingram: And I am happy to report that reinforcements have arrived.
|
|
MQ302BoS_Ingram_PathCleared
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Well done, Paladin. Looks like a path should be clear to the reactor.
|
And I am happy to report that reinforcements have arrived.
|
|
|
MQ302BoS_Ingram_PathCleared
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Elder Maxson? Sir? We've successfully broken into the audio overrides for the facility.
|
Ingram: We're working on the other systems now. I'll keep you updated and guide you as best I can.
|
|
MQ302BoS_Ingram_PAHacked
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Elder Maxson? Sir? We've successfully broken into the audio overrides for the facility.
|
We're working on the other systems now. I'll keep you updated and guide you as best I can.
|
|
|
MQ302BoS_Ingram_PAHacked
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Paladin, we've located the reactor. It's accessible through the Advanced Systems division. Only... you can't reach it.
|
Ingram: The security override can only come from the Director's terminal. You'll need to access his quarters.
|
|
MQ302BoS_Ingram_ConcourseFight01
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Paladin, we've located the reactor. It's accessible through the Advanced Systems division. Only... you can't reach it.
|
The security override can only come from the Director's terminal. You'll need to access his quarters.
|
|
|
MQ302BoS_Ingram_ConcourseFight01
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Don't worry; we'll get this machinery under control.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I'll make sure this teleporter is working by the time you need it.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I've got this covered, Paladin. Get to that reactor.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Good job, Paladin. Now let's get moving.
|
|
Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
I have the relay warmed up and ready to get us out of here.
|
|
Confident
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
Ready to leave when you are, Paladin.
|
|
Confident
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You just get to the reactor, I'll figure this beast out.
|
|
Friendly
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
As soon as I get the signal, I'll bring you right back here.
|
|
Confident
|
|
Miscellaneous
|
Miscellaneous
|
Hello
|
|
|
You do your thing, I'll do mine.
|
|
Confident
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Get into the chamber so I can relay you out of here.
|
|
sense of urgency, warp out before kaboom (don't yell) / Concerned
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
With all due respect, can we get this show on the road?
|
|
Irritated
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Hey! We're talking here, right?
|
|
Irritated
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
Yoo hoo! Anyone in there?
|
|
Irritated
|
|
Miscellaneous
|
Miscellaneous
|
WaitingForPlayerInput
|
|
|
We doing this or what?
|
|
Irritated
|
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Excuse me, Proctor Ingram. Do you remember that holotape of Institute data I gave you? I really need it back.
|
I'd appreciate knowing why you want me to hand over highly sensitive data first.
|
Player Default: I'd like to share the holotape with the Minutemen. I think they need it as badly as we do.
|
Puzzled
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'd like to share the holotape with the Minutemen. I think they need it as badly as we do.
|
I'm not sure why you'd trust them with it, but it's up to you. After all, you're the one who got it in the first place.
|
Ingram: Here's the original. Already made myself a copy.
|
Concerned
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Just give it to me. I'm the one who got it in the first place.
|
All right, take it easy. No need to blow a gasket.
|
Ingram: Here's the original. Already made myself a copy.
|
Irritated
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Fine, you got me. I'm an Institute spy and we want our data back.
|
Cute, real cute.
|
Ingram: Here's the original. Already made myself a copy.
|
Sarcastic
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What's the difference? I assume you got everything you needed from it.
|
Yeah, I guess you have a point.
|
Ingram: Here's the original. Already made myself a copy.
|
Friendly
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I'm not sure why you'd trust them with it, but it's up to you. After all, you're the one who got it in the first place.
|
Here's the original. Already made myself a copy.
|
|
Friendly
|
Min207IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: In the meantime, I've got a new assignment for you.
|
So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it?
|
Player Default: Whatever it is, I'm sure it'll help us crush the Instutute.
|
Question
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Whatever it is, I'm sure it'll help us crush the Instutute.
|
It will, but we've got a lot of work ahead of us first.
|
Ingram: Come on, it's this way.
|
Concerned
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He didn't tell me anything.
|
Makes sense. We've been trying to keep it under wraps until the time was right.
|
Ingram: Come on, it's this way.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: He seems to feel it's pretty important.
|
Important is an understatement. We're pouring every resource we have into this thing. I hope it's worth it.
|
Ingram: Come on, it's this way.
|
Concerned
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Why all the secrecy?
|
We're pouring every resource we have into this thing and we can't risk tipping off the Institute.
|
|
Concerned
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
For now, the fewer people that know about it, the better.
|
Ingram: Come on, it's this way.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: It will, but we've got a lot of work ahead of us first.
|
Come on, it's this way.
|
|
Confident
|
BoS204_01_IngramScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Ingram: Good luck, Knight.
|
Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
|
Irritated
|
BoS204_01_IngramScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
I'm sure the Institute has all of their data heavily encrypted, so it's going to take some time to crack.
|
|
Confident
|
BoS204_01_IngramScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe.
|
Ingram: In the meantime, I've got a new assignment for you.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe.
|
In the meantime, I've got a new assignment for you.
|
Ingram: So, I'll bet your eager to get your hands dirty on our new project. How much has Maxson told you about it?
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: Thanks.
|
You know, it's good to see you're still in one piece. I wasn't sure what the interceptor would do to you.
|
Player Default: I wasn't worried. After all, I built the device myself.
|
Friendly
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Hopefully, it'll reveal a weakness in their defenses.
|
That would be the best-case scenario.
|
Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
Concerned
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: So we were just shooting in the dark?
|
It's the best we could come up with on such short notice.
|
Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
Irritated
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: For all we know, that thing could be a recipe for "Deathclaw Surprise."
|
Well, it's the best we could do with such short notice.
|
Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
Irritated
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: What do you hope to find on there?
|
Whatever the Institute doesn't want anybody to know.
|
Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
SinisterSmile
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
PlayerVoiceFemale01: Here's your holotape, Proctor. Hope the data on that thing was worth it.
|
Thanks.
|
Ingram: You know, it's good to see you're still in one piece. I wasn't sure what the interceptor would do to you.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I wasn't worried. After all, I built the device myself.
|
I have confidence in everything I build too, but that's because I'll only deal with technology that I understand.
|
Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan.
|
Confident
|
BoS204_01_IngramScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
Player Default: I'm not here for small talk.
|
Suit yourself.
|
Ingram: In the meantime, your mission to recruit Dr. Li still needs to be completed. I believe Elder Maxson gave you all of the details.
|
Irritated
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You mean being zapped into energy and then put back together again? Piece of cake.
|
You can make jokes all you want, but I wouldn't put so much faith in technology I didn't understand.
|
Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan.
|
Irritated
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: You didn't expect me to survive the trip?
|
A device like the Signal Interceptor is way out of my league.
|
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I was hoping you'd make it, but I find it tough to have faith in technology I don't understand.
|
Ingram: Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I have confidence in everything I build too, but that's because I'll only deal with technology that I understand.
|
Speaking of technology I don't understand, I'll get this holotape to Proctor Quinlan.
|
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
I'm dying to find out what's on it.
|
Player Default: Hopefully, it'll reveal a weakness in their defenses.
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
Ingram: After that, we'll have to see what we've got. There's no telling what we might have grabbed off their mainframe.
|
In the meantime, your mission to recruit Dr. Li still needs to be completed. I believe Elder Maxson gave you all of the details.
|
|
Confident
|
BoS204_01_IngramScene
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Good luck, Knight.
|
Ingram: Before we jump to conclusions, let's see what Quinlan's scribes can get off of it.
|
Friendly
|
BoS204_01_IngramScene
|
Miscellaneous
|
Miscellaneous
|
SharedInfo
|
|
|
Everyone is waiting for you to bring that holotape back. Don't let us down.
|
|
Confident
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Remember to bring me that holotape as soon as you return from the Institute.
|
|
|
|
Miscellaneous
|
Miscellaneous
|
Greeting
|
|
|
Keep an eye open for technical documents for Quinlan while you're in the Institute.
|
|
Confident
|
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: I didn't do it alone.
|
Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
|
|
Friendly
|
BoS304_01_IngramStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
|
Just plug the Beryllium Agitator into his reactor port, then head back down here and press the transfer button.
|
BoS304ProctorIngram: Good luck, Paladin... Ad Victoriam.
|
Confident
|
BoS304_01_IngramStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: We don't need luck, Ingram. We've got you.
|
I didn't do it alone.
|
BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
|
Friendly
|
BoS304_01_IngramStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: This is going to be a short war if Prime can't move.
|
You aren't kidding.
|
BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
|
Concerned
|
BoS304_01_IngramStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: Did you fill up his tank and check the tire pressure too?
|
You're a real comedian. Anyone ever tell you that?
|
BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
|
Amused
|
BoS304_01_IngramStage010
|
Scene
|
SceneDialogue
|
Custom
|
|
Player Default: If this works, how long before Liberty Prime will be ready for battle?
|
The reaction should be almost instant. He'll be running under his own power in a matter of seconds.
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BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
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Confident
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BoS304_01_IngramStage010
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Scene
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SceneDialogue
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Custom
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NPCFProctorIngram: Well... this is it. The moment of truth.
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We've pre-programmed Liberty Prime's battle coordinates into his navigational processor.
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Confident
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BoS304_01_IngramStage010
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Scene
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SceneDialogue
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Custom
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As soon as he's under his own power, he'll head straight for the Institute.
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Confident
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BoS304_01_IngramStage010
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Scene
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SceneDialogue
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Custom
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Elder Maxson wants you to follow and make sure he arrives at the C.I.T. in one piece.
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Confident
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BoS304_01_IngramStage010
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Scene
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SceneDialogue
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Custom
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I've checked every wire and every bolt on the big guy. All we need to do is plug in the Agitator, start Prime's reactor... and cross our fingers.
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BoS304ProctorIngram: Look, I discussed it with Elder Maxson, and we think you should be the one who has the honor of starting Liberty Prime.
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Confident
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BoS304_01_IngramStage010
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Scene
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SceneDialogue
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Custom
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BoS304ProctorIngram: Just plug the Beryllium Agitator into his reactor port, then head back down here and press the transfer button.
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Good luck, Paladin... Ad Victoriam.
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Friendly
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BoS304_01_IngramStage010
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Miscellaneous
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Miscellaneous
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Greeting
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Well... this is it. The moment of truth.
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BoS304ProctorIngram: We've pre-programmed Liberty Prime's battle coordinates into his navigational processor.
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Confident
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BoS304_01_IngramStage010
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Miscellaneous
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Miscellaneous
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Greeting
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Don't worry, Paladin... we'll hold these synths off!
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combat happening - elevate, don't yell / Angry
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Miscellaneous
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Miscellaneous
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Greeting
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Keep those synths off of Prime! He needs to punch through!
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combat happening - elevate, don't yell / Angry
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Miscellaneous
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Miscellaneous
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Greeting
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Keep firing... we've got them on the run!
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combat happening - elevate, don't yell / Angry
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Miscellaneous
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Miscellaneous
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Greeting
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Well, Prime did his job. Now it's our turn.
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Confident
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Miscellaneous
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Miscellaneous
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Greeting
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Head inside, Paladin. You're not helping by standing out here.
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Irritated
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Miscellaneous
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Miscellaneous
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Greeting
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Don't worry, we'll see you inside. Good luck, Paladin.
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Confident
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Miscellaneous
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Miscellaneous
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Hello
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Just head to the top of the gantry and place the Agitator into Prime's reactor port.
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Confident
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Miscellaneous
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Miscellaneous
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Hello
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Without that Agitator plugged in, the big guy's stuck in that gantry.
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Concerned
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Miscellaneous
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Miscellaneous
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Hello
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Get a move on, Paladin... the entire Brotherhood is waiting for you to plug in the Agitator.
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Irritated
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Miscellaneous
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Miscellaneous
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Hello
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All you need to do is hit the Power Transfer Switch.
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Confident
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Miscellaneous
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Miscellaneous
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Hello
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Prime's ready to run on his own power. Hit the transfer switch.
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Confident
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Miscellaneous
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Miscellaneous
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Hello
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You going to push the button? We're all waiting on you, Paladin.
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Irritated
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Miscellaneous
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Miscellaneous
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Hello
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Good luck Paladin. See you on the other side.
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Miscellaneous
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Miscellaneous
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Hello
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If everything goes to according to plan, I'll see you inside the Institute.
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Miscellaneous
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Miscellaneous
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Hello
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Keep the big guy safe... he's the only way we're getting into the Institute.
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Scene
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SceneDialogue
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Custom
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BoSGroup01: Proctor Ingram, do you have a moment?
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Sure, I wasn't busy or anything.
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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BoSGroup01: Proctor Ingram, do you have a moment?
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It better be important.
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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BoSGroup01: Proctor Ingram, do you have a moment?
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Well... don't just stand there gawking. What did you want?
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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Lovely. Looks like I'll be pulling extra duty hours again.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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Are you kidding me? Sigh. All right... I'll see what I can do about it.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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BoSGroup01: We've got a vertibird bringing in three Power Armor suits for repair. I'm afraid that the sludge in the bay is gumming up their joints.
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Can't say that I'm surprised. No problem, I'll take care of it when I'm finished here.
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ConvBoSAirportPrydwen02Scene
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Scene
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SceneDialogue
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Custom
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Companion: Reporting in, Elder.
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Nothing runs smoothly around here, Danse. You of all people should know that.
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Companion: Get out of my sight, filthy ghoul!
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Irritated
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CIS_ChatWithNPC_DanseScene
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Combat
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Combat
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Attack
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Grrargh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Attack
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Aggghh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Attack
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Nyyarrggh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Attack
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Rrarggh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Attack
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Yearrgh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Attack
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Hyargh!
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Quick noise of physical exertion while swinging a weapon. Short and sweet.
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Combat
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Combat
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Bash
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Hunh!
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Quick and violent shove, a sharp, short exertion!
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Combat
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Combat
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Bash
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Gah!
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Quick and violent shove, a sharp, short exertion!
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Combat
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Combat
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Bash
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Yah!
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Quick and violent shove, a sharp, short exertion!
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Combat
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Combat
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Bash
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Rargh!
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Quick and violent shove, a sharp, short exertion!
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Combat
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Combat
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BleedOut
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*heavy breathing* *cough cough*
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Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
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Combat
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Combat
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BleedOut
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Oof! *heavy breathing*
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Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
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Combat
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Combat
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BleedOut
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Agh! *cough* *wheeze*
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Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive
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Combat
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Combat
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Block
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Gah!
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A quick grunt or exertion, blocking a heavy blow from your opponent
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Combat
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Combat
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Block
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Nargh!
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A quick grunt or exertion, blocking a heavy blow from your opponent
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Combat
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Combat
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Block
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Unf!
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A quick grunt or exertion, blocking a heavy blow from your opponent
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Combat
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Combat
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Block
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Grrh!
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A quick grunt or exertion, blocking a heavy blow from your opponent
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Combat
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Combat
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Block
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Nnh!
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A quick grunt or exertion, blocking a heavy blow from your opponent
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Combat
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Combat
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Death
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For... E-elder M-maxson...
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death / InPain
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Combat
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Combat
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Death
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Honor and g-glory...
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death / InPain
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Combat
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Combat
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Death
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For the B-brotherhood...
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death / InPain
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Combat
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Combat
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Death
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Agh.
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InPain
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Combat
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Combat
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Hit
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Argh!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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Hit
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Weergh!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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Hit
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Yeagh!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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Hit
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Nargh!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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Hit
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Oof!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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Hit
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Agh!
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Struck by a weapon or bullet, a short, violent grunt of pain.
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Combat
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Combat
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PowerAttack
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Aaaayyyaarrrrgghh!
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Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
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Combat
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Combat
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PowerAttack
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Yyyaaaarrgghh!
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Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
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Combat
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Combat
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PowerAttack
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Rrrraaaaarrggghhhh!
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Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.
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Combat
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Combat
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Taunt
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For the Brotherhood!
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Combat
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Combat
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Taunt
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For victory!
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Combat
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Combat
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Taunt
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No mercy!
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Combat
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Combat
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Taunt
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Ad victoriam!
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Combat
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Combat
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Taunt
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For Elder Maxson!
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Detection
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Detection
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AlertToCombat
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Target located!
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Detection
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Detection
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AlertToCombat
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Intruder alert!
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Detection
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Detection
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AlertToCombat
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Over here! Over here!
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Detection
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Detection
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AlertToCombat
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Found you!
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Detection
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Detection
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AlertToNormal
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Standing down.
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Detection
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Detection
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AlertToNormal
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False alarm.
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Detection
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Detection
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AlertToNormal
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Area seems clear.
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Detection
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Detection
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CombatToLost
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Lost visual!
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Detection
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Detection
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CombatToLost
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Contact lost!
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Detection
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Detection
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CombatToLost
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Target's gone dark!
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Detection
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Detection
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CombatToNormal
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Cease fire.
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Detection
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Detection
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CombatToNormal
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Threat neutralized.
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Detection
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Detection
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CombatToNormal
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Target down.
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Detection
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Detection
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CombatToNormal
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Going weapons cold.
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Detection
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Detection
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CombatToNormal
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Area secure.
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Detection
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Detection
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LostToCombat
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Target reacquired!
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Detection
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Detection
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LostToCombat
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Over here!
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Detection
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Detection
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LostToCombat
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Caught you!
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Detection
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Detection
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NormalToAlert
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Something's out there...
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Detection
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Detection
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NormalToAlert
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What was that?
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Detection
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Detection
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NormalToAlert
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I swore I heard something...
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Detection
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Detection
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NormalToCombat
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Take them down!
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Detection
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Detection
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NormalToCombat
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Fire at will!
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Detection
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Detection
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NormalToCombat
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Ad victoriam!
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Detection
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Detection
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NormalToCombat
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Engaging hostiles!
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Detection
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Detection
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NormalToCombat
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Shoot to kill!
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Detection
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Detection
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NormalToCombat
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No mercy!
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Detection
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Detection
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NormalToCombat
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Going weapons hot!
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