Gothemasticator@legacy41611894 (talk | contribs) (personal opinion) |
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+ | {{PerksTabsHeader}} |
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− | {{Perk |
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+ | {{Infobox perk |
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− | |name ={{PAGENAME}} |
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− | |image =HereandNow.gif |
+ | |image =HereandNow.gif |
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+ | |games1 =FO2, FOT, JES |
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− | |game1 =FO2 |
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+ | |ranks1 =1 |
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− | |game1c =JES |
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+ | |games2 =FO3, FNV |
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+ | |ranks2 =1 |
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+ | |effects2 =Gain one additional experience [[level]] |
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+ | |baseid2 ={{ID|31DAC}} |
+ | |games3 =LH |
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+ | |requires3 =[[Level]] 8 |
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− | |ranks2 =1 |
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+ | |ranks3 =1 |
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+ | |effects3 =Gain one additional experience [[level]] |
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− | |baseid2 =31DAC |
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+ | |footer =[[File:Here and Now.png|160px]]<br />''[[Fallout 3]]'' |
− | }}{{Games|FO2|FO3|FOT|LH|JES}} |
+ | }}{{Games|FO2|FO3|FNV|FOT|LH|JES}} |
+ | {{Quotation|With this Perk you immediately gain one experience level.|[[PERK.MSG (Fallout 2)|In-game description]]|''[[Fallout 2]]''}} |
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− | This perk grants an additional experience [[level]] with all advantages that entails. |
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− | == |
+ | ==Effects== |
+ | Instantly levels the player character up. The perk is essentially useless, as experience is never in short supply and picking this perk robs the player of a valuable perk slot. After all, the point of levels is to get perks. Getting a perk to gain levels is the definition of waste. |
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− | * The only actual benefit of this perk is that it theoretically "saves" time spent gaining leveling experience. |
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− | * Taking this perk effectively robs you of a perk. Since there are only 20 levels in ''Fallout 3'' (30 with ''[[Broken Steel]]'') you're sacrificing a perk later for some skill points and extra health now (which is rather fitting with the idea of a person living in the "Here and Now" by choosing this perk). Unless you really need the level urgently, it would be in your best interest to choose a perk with more value. |
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− | * In unpatched ''Fallout 2'', if you chose this perk at a high level, you would gain a level for every 3 levels you had already got. So if you got it at level 15 you would get 5 or 6 free levels. You would, however, get no perks for these levels. |
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− | * In ''Fallout 3'', you cannot take this perk at level 20, unless you have ''[[Broken Steel]]'', in which case you cannot take this perk at level 30. |
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− | * This perk loses perhaps more use in ''Fallout: New Vegas'' as the player may only take perks every 2 levels. |
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+ | If the player wants to waste their perk, they can't take it at the level cap. |
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− | {{FO2 perks}} |
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− | {{FO3 perks}} |
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− | {{FOT perks}} |
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− | {{Navbox perks FNV}} |
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− | {{Navbox perks JES}} |
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− | [[Category:Fallout 2 perks]] |
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− | [[Category:Fallout 3 perks]] |
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− | [[Category:Fallout Tactics perks]] |
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− | [[Category:Lionheart perks]] |
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− | [[Category:J.E. Sawyer's Fallout RPG perks]] |
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− | [[pl:Tu i Teraz]] |
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− | [[ru:Здесь и сейчас]] |
Latest revision as of 15:56, 13 July 2019
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“
With this Perk you immediately gain one experience level.
”— In-game description, Fallout 2Here and Now is a perk in Fallout 2, Fallout 3, Fallout Tactics, Fallout: New Vegas, J.E. Sawyer's Fallout Role-Playing Game and Lionheart.
Effects
Instantly levels the player character up. The perk is essentially useless, as experience is never in short supply and picking this perk robs the player of a valuable perk slot. After all, the point of levels is to get perks. Getting a perk to gain levels is the definition of waste.
If the player wants to waste their perk, they can't take it at the level cap.