Dialogue file table
|
CATEGORY
|
TOPIC
|
TOPIC TEXT
|
PROMPT
|
RESPONSE TEXT
|
FILENAME
|
SCRIPT NOTES
|
Topic
|
DaringArgyleDeadTopic
|
I found Argyle. I'm afraid he's dead.
|
|
Dead? Argyle? You... you’re sure? My God. I always thought he’d outlive me, by at least 100 years. Poor bastard.
|
MS12_DaringArgyleDeadTopic_000BDA36_1
|
|
Topic
|
DaringArgyleDeadTopic
|
I found Argyle. I'm afraid he's dead.
|
|
But thank you! Thank you for telling me. At least now I know. At least now the poor guy can catch a breather.
|
MS12_DaringArgyleDeadTopic_000BDA36_2
|
|
Topic
|
DaringArgyleDeadTopic
|
I found Argyle. I'm afraid he's dead.
|
|
I’d like to return your kindness. Here, take this key. It unlocks my safe. Lots of stuff in there I'll never use again. My adventuring days are over.
|
MS12_DaringArgyleDeadTopic_000BDA36_3
|
|
Topic
|
MS12Basement
|
MS12Basement
|
Do you know anything about the basement and emergency tunnels?
|
Aha! So you've been exploring the tower! Well done! Let's just say that Gustavo's not the only one with a key for the generator room!
|
MS12_MS12Basement_0001719A_1
|
jovial gloating about his exploits
|
Topic
|
MS12Basement
|
MS12Basement
|
I don't want to play games... Can I please just borrow the key?
|
Bah! I thought you were more interesting than that. Fine. But you better not get caught with that!
|
MS12_MS12Basement_000171A8_1
|
disappointed in his protege
|
Topic
|
MS12ResidentsGhouls
|
About these Ghouls...
|
I bet you know a thing or two about those Ghouls...
|
Some Ghouls moved into the nearby Metro tunnel. There's a bunch of the so-called Feral Ghouls in there, but a handful seem the sociable type.
|
MS12_MS12ResidentsGhouls_00020309_1
|
jovial adventurer
|
Topic
|
MS12ResidentsGhouls
|
About these Ghouls...
|
I bet you know a thing or two about those Ghouls...
|
I've tried explaining to my fellow tenants that not all Ghouls are monsters. But they don't seem to care.
|
MS12_MS12ResidentsGhouls_00020309_2
|
sympathetic to the Ghouls
|
Topic
|
MS12ResidentsGhouls
|
About these Ghouls...
|
I bet you know a thing or two about those Ghouls...
|
The intelligent ones should stay away from our trigger happy protectors. If there're enough feral ones though, they could overwhelm security.
|
MS12_MS12ResidentsGhouls_00020309_3
|
jovial, but with a hint of concern
|
Topic
|
DaringGNRTopic
|
You mentioned something about GNR?
|
|
Haven’t you ever heard the radio play? The Adventures of Herbert "Daring" Dashwood? That guy at the radio station put it together a few years ago.
|
MS12_DaringGNRTopic_000BDA34_1
|
|
Topic
|
DaringGNRTopic
|
You mentioned something about GNR?
|
|
He did it in the style of those shows they had before the war. Came out pretty well. And it’s all true! Rockopolis, Miss Chase... All of it.
|
MS12_DaringGNRTopic_000BDA34_2
|
|
Topic
|
DaringGNRTopic
|
You mentioned something about GNR?
|
|
Of course, they do portray me as a bit of a chump. Argyle may have saved my hide more than once, but I had my moments. Ah, those were the days...
|
MS12_DaringGNRTopic_000BDA34_3
|
|
Topic
|
DaringArgyleTopic
|
Tell me about Argyle.
|
|
Argyle was my manservant! Ah, but that’s really just a fancy word for "the guy who saves my sorry skin on a regular occasion."
|
MS12_DaringArgyleTopic_000BDA35_1
|
|
Topic
|
DaringArgyleTopic
|
Tell me about Argyle.
|
|
He was a Ghoul, you see. Been around since before the war. We met when I stole his girlfriend, back in ’41. We’d been best friends ever since.
|
MS12_DaringArgyleTopic_000BDA35_2
|
|
Topic
|
DaringArgyleTopic
|
Tell me about Argyle.
|
|
We got separated, a long time ago, and never reunited. If you find Argyle out there, somewhere, you be sure and tell me! Okay?
|
MS12_DaringArgyleTopic_000BDA35_3
|
|
Topic
|
MS08SympathizerClue1
|
I'm interested in this android from the Commonwealth.
|
|
We don't do that anymore. Well, not until the heat dies down. For now, the Railroad is shut down.
|
MS08_MS08SympathizerClue1_00025A6C_1
|
|
Topic
|
MS08SympathizerClue1
|
I'm interested in this android from the Commonwealth.
|
|
Used to help them escape from the Commonwealth. Find them places to lay low. The last one was someone real important. They are still looking for him.
|
MS08_MS08SympathizerClue1_00025A6C_2
|
|
Topic
|
MS08SympathizerClue2
|
I know you know something about this android from the Commonwealth.
|
I know you know something about this android from the Commonwealth.
|
I heard they found him a place to hide. It's not easy. The Commonwealth always sends someone looking. Someone ruthless and determined.
|
MS08_MS08SympathizerClue2_000274B9_1
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue2
|
I know you know something about this android from the Commonwealth.
|
I know you know something about this android from the Commonwealth.
|
They were looking for a surgeon and a computer wiz. But that's old news.
|
MS08_MS08SympathizerClue2_000274B9_2
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue2
|
I know you know something about this android from the Commonwealth.
|
I know you know something about this android from the Commonwealth.
|
Lay low for a while. We've had to temporarily shut down the railroad.
|
MS08_MS08SympathizerClue2_000274B9_3
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue3
|
Are you part of the Railroad? What do you know about this android?
|
I know you're part of the Railroad. What do you know about the android?
|
Shhh! Not so loud! Whoever brought you in should have told you to be more discreet!
|
MS08_MS08SympathizerClue3_00027465_1
|
afraid someone might overhear
|
Topic
|
MS08SympathizerClue3
|
Are you part of the Railroad? What do you know about this android?
|
I know you're part of the Railroad. What do you know about the android?
|
They were looking for a tech-wizard awhile back. Someone who could give our friend a new set of memories. You know wipe them clear and replace them.
|
MS08_MS08SympathizerClue3_00027465_2
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue3
|
Are you part of the Railroad? What do you know about this android?
|
I know you're part of the Railroad. What do you know about the android?
|
Not sure how that'd be accomplished. If you know anything, send word by the regular channels. Now go before someone overhears us!
|
MS08_MS08SympathizerClue3_00027465_3
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue4
|
Do you know where this android had his face or memory replaced?
|
I know you know where this android received his operations. Talk.
|
He was delivered to Pinkerton at Rivet City a long while back. It's been a complete success. No one will recognize that robot now.
|
MS08_MS08SympathizerClue4_00027484_1
|
hushed and conspiratorial
|
Topic
|
MS08SympathizerClue4
|
Do you know where this android had his face or memory replaced?
|
I know you know where this android received his operations. Talk.
|
We can all breathe easier, but we've shut down the Railroad until we are sure this has all blown over. Agents of the Commonwealth are still looking.
|
MS08_MS08SympathizerClue4_00027484_2
|
hushed and conspiratorial
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
Well, I wouldn't mind. But they'd better be civilized. The tenants here are real uppity and most wouldn't take kindly to Ghouls living here.
|
MS12_MS12ResidentsNeighbor_00020509_1
|
jovial
|
Topic
|
MS12ResidentsNeighbors
|
How would you feel about having a few Ghoul neighbors?
|
|
I wouldn't mind. It would certainly liven things up around here, that's for sure!
|
MS12_MS12ResidentsNeighbor_00022158_1
|
jovial
|
Topic
|
MS12ResidentsBranch
|
What's it like living at Tenpenny Tower?
|
|
Well, until recently the only danger you ever faced in this fine establishment, was bumping into all the bloated egos floating around.
|
MS12_MS12ResidentsBranch_0002031A_1
|
jovial
|
Topic
|
MS12ResidentsBranch
|
What's it like living at Tenpenny Tower?
|
|
But now there's a group of Ghouls nearby. I've tried explaining that they don't ALL want to eat you - though SOME do, of course.
|
MS12_MS12ResidentsBranch_0002031A_2
|
jovial
|
Topic
|
MS12ResidentsBranch
|
What's it like living at Tenpenny Tower?
|
|
Problem is, it's hard to tell which is which. Chief Gustavo has initiated a shoot first and ask later policy. If they're smart, they'll stay away.
|
MS12_MS12ResidentsBranch_0002031A_3
|
jovial
|
Combat
|
AcceptYield
|
AcceptYield
|
|
Better not try that again.
|
GenericAdult_AcceptYield_00052042_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Hmm. I was sure I heard something.
|
GenericAdult_AlertIdle_0002FBEB_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Huh?
|
GenericAdult_AlertIdle_0002FBEC_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
What was that?
|
GenericAdult_AlertIdle_0002FBED_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Maybe I'm just jumpy.
|
GenericAdult_AlertIdle_0002FBEF_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Anybody there?
|
GenericAdult_AlertIdle_0002FBF1_1
|
|
Detection
|
AlertIdle
|
AlertIdle
|
|
Hello? Who's there?
|
Generic_AlertIdle_0002FBEE_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
You can't hide from me, zombie!
|
MS12_AlertToCombat_00018C4E_1
|
jovial adventurer glad to be killing things again
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Zombie, over there. I see you!
|
MS12_AlertToCombat_00018C4F_1
|
jovial adventurer glad to be killing things again
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
There you are!
|
DialogueTe_AlertToCombat_00018B2A_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Look what we have here.
|
GenericAdult_AlertToCombat_0002FBF3_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Found you!
|
GenericAdult_AlertToCombat_0002FBF4_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha!
|
GenericAdult_AlertToCombat_0005200F_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Thought I heard something.
|
GenericAdult_AlertToCombat_00052010_1
|
emphasis on Thought
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Hey!
|
GenericAdult_AlertToCombat_00052011_1
|
|
Detection
|
AlertToCombat
|
AlertToCombat
|
|
Aha! There you are!
|
Generic_AlertToCombat_0002FBF2_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Ah, just getting jumpy I guess.
|
GenericAdult_AlertToNormal_0002FBDA_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever it was, I guess it's gone now.
|
GenericAdult_AlertToNormal_0002FBE4_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Hmm. Nothing here after all.
|
GenericAdult_AlertToNormal_00052049_1
|
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
There's nothing here.
|
GenericAdult_AlertToNormal_0005204A_1
|
disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
Whatever. I've got better things to do.
|
GenericAdult_AlertToNormal_0005204B_1
|
disgusted
|
Detection
|
AlertToNormal
|
AlertToNormal
|
|
I guess it was nothing.
|
Generic_AlertToNormal_0002FBD2_1
|
|
Combat
|
Assault
|
Assault
|
|
Now there was no call for that!
|
GenericAdult_Assault_00052035_1
|
|
Combat
|
Assault
|
Assault
|
|
Assault! Assault!
|
GenericAdult_Assault_00052036_1
|
|
Combat
|
Assault
|
Assault
|
|
You dirty coward!
|
GenericAdult_Assault_00052037_1
|
|
Combat
|
Assault
|
Assault
|
|
What the hell?!
|
GenericAdult_Assault_00052038_1
|
|
Combat
|
Attack
|
Attack
|
|
I forgot how much fun it was to shoot Ferals!
|
MS12_Attack_0001788A_1
|
jovial adventurer glad to be killing things again
|
Combat
|
Attack
|
Attack
|
|
Just like the old days! Ha ha ha ha ha!
|
DialogueTenpenny_Attack_0001743B_1
|
jovial adventurer glad to be killing things again
|
Combat
|
Attack
|
Attack
|
|
This brings back so many memories!
|
DialogueTenpenny_Attack_0001743C_1
|
jovial adventurer glad to be killing things again
|
Combat
|
Attack
|
Attack
|
|
That's it, I'm officially coming out of retirement!
|
DialogueTenpenny_Attack_00017448_1
|
jovial adventurer glad to be killing things again
|
Combat
|
Attack
|
Attack
|
|
Keep firing!
|
GenericAdult_Attack_00029316_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him out!
|
GenericAdult_Attack_0001511B_1
|
|
Combat
|
Attack
|
Attack
|
|
Light him up!
|
GenericAdult_Attack_0001511D_1
|
|
Combat
|
Attack
|
Attack
|
|
Need some help with this one!
|
GenericAdult_Attack_00015055_1
|
|
Combat
|
Attack
|
Attack
|
|
Did I hit him?
|
GenericAdult_Attack_0004D593_1
|
|
Combat
|
Attack
|
Attack
|
|
Take him down!
|
GenericAdult_Attack_00015057_1
|
|
Combat
|
Attack
|
Attack
|
|
Keep them pinned!
|
GenericAdult_Attack_00015058_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah?! Yeah?! You want some of this?
|
GenericAdult_Attack_0001511E_1
|
angry, shooting at someone
|
Combat
|
Attack
|
Attack
|
|
Batter up!
|
GenericAdult_Attack_0001505A_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Huargh!
|
GenericAdult_Attack_0001511F_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Ggrrrr!
|
GenericAdult_Attack_00015120_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
Arrggh!
|
GenericAdult_Attack_00015121_1
|
hitting someone with a baseball bat
|
Combat
|
Attack
|
Attack
|
|
You like that?
|
GenericAdult_Attack_00029263_1
|
|
Combat
|
Attack
|
Attack
|
|
That's it, that's it.
|
GenericAdult_Attack_0002925D_1
|
urgently talking to self during combat
|
Combat
|
Attack
|
Attack
|
|
What's the matter, huh? Can't stand the sight of your own blood?
|
GenericAdult_Attack_0004D58A_1
|
|
Combat
|
Attack
|
Attack
|
|
Damn it!
|
GenericAdult_Attack_0004D58B_1
|
cursing at the situation
|
Combat
|
Attack
|
Attack
|
|
There's more where that came from.
|
GenericAdult_Attack_0004D58C_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah! Yeah!
|
GenericAdult_Attack_0004D58D_1
|
angry yelling
|
Combat
|
Attack
|
Attack
|
|
Bring it!
|
GenericAdult_Attack_0004D58E_1
|
|
Combat
|
Attack
|
Attack
|
|
Had enough?
|
GenericAdult_Attack_0004D58F_1
|
|
Combat
|
Attack
|
Attack
|
|
Yeah!
|
GenericAdult_Attack_0004D590_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
You like that, you bastard?
|
GenericAdult_Attack_0004D591_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Want some more?
|
GenericAdult_Attack_0004D592_1
|
shouting at enemy during combat
|
Combat
|
Attack
|
Attack
|
|
Steady!
|
GenericAdult_Attack_0004D594_1
|
shouting encouragement at friends during combat
|
Combat
|
Attack
|
Attack
|
|
Don't let them get away!
|
GenericAdult_Attack_0004D595_1
|
shouting encouragement at friends during combat
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Look out!
|
GenericAdult_AvoidThreat_0001FB61_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
It's gonna blow!
|
GenericAdult_AvoidThreat_0001FB62_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Holy shit!
|
GenericAdult_AvoidThreat_00022A8F_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Be careful!
|
GenericAdult_AvoidThreat_00022A91_1
|
|
Combat
|
AvoidThreat
|
AvoidThreat
|
|
Watch out!
|
GenericAdult_AvoidThreat_00022A92_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
A pleasure doing business with you.
|
GenericAdult_BarterExit_0004C17F_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Another satisfied customer.
|
GenericAdult_BarterExit_0004C181_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Give me a shout if you need anything else.
|
GenericAdult_BarterExit_0004C182_1
|
|
Service
|
BarterExit
|
BarterExit
|
|
Thanks.
|
GenericAdult_BarterExit_0004C183_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Go ahead and hide. I like a good chase.
|
DialogueTe_CombatToLost_00017CFC_1
|
jovial adventurer glad to be killing things again
|
Detection
|
CombatToLost
|
CombatToLost
|
|
What fun! A game of hide and seek!
|
DialogueTe_CombatToLost_00017CFD_1
|
jovial adventurer glad to be killing things again
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Holy shit! A Stealth Boy!
|
GenericAdult_CombatToLost_000604D9_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
A Stealth Boy! Damn it!
|
GenericAdult_CombatToLost_000604DA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Damn it. Where'd he go?
|
GenericAdult_CombatToLost_0002FBE8_1
|
deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Let me go take a look around.
|
GenericAdult_CombatToLost_0002FBEA_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
I bet I know where you went.
|
GenericAdult_CombatToLost_00052020_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Anybody see anything?
|
GenericAdult_CombatToLost_00052021_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Split up and search the area.
|
GenericAdult_CombatToLost_00052022_1
|
shouting to friends
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Where'd you go?
|
Generic_CombatToLost_0002FBE9_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
That takes care of that.
|
GenericAdu_CombatToNormal_0002FBF5_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Teach you to mess with me.
|
GenericAdu_CombatToNormal_0002FBF7_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Good enough.
|
GenericAdu_CombatToNormal_0005202A_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Well, that's the end of that.
|
GenericAdu_CombatToNormal_0005202B_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Glad that's over.
|
GenericAdu_CombatToNormal_0005202C_1
|
|
Detection
|
CombatToNormal
|
CombatToNormal
|
|
Phew. I'm glad that's over.
|
Generic_CombatToNormal_0002FBFE_1
|
|
Combat
|
Death
|
Death
|
|
Gaaah!
|
Generic_Death_000208D3_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_0001FB58_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Urgh!
|
Generic_Death_000208D4_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_0001FB59_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Aaaah!
|
Generic_Death_000208D5_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_0001FB5A_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Nooo!
|
Generic_Death_000208D6_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Agggghhh!
|
Generic_Death_00020712_1
|
death scream
|
Combat
|
Death
|
Death
|
|
Ooohhhh!
|
Generic_Death_00020713_1
|
death scream
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed him!
|
GenericAdult_DeathResponse_0001FB5F_1
|
|
Combat
|
DeathResponse
|
DeathResponse
|
|
They killed her!
|
GenericAdult_DeathResponse_0001FB60_1
|
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Haha! Nothing you can pin on me, Chief! But shouldn't you be out killing things in the Wasteland instead of pestering old harmless fogies like me?
|
DialogueTe_DialogueTenpenn_000457A5_1
|
jovial repartee with the security chief who suspects him of causing trouble
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
My dear boy. You've got all the adventure you need, right here in these four walls. For starters, you can figure out how to make your wife happy.
|
DialogueTe_DialogueTenpenn_000457A8_1
|
amused, but telling him something important
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
It's a radio play, not a documentary.
|
DialogueTe_DialogueTenpenn_000457AB_1
|
amused
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Let's you and I stick to finding trouble to get into here, before we rush out in the Wasteland again; I'll take Gustavo over a Behemoth any day.
|
DialogueTe_DialogueTenpenn_000457AD_1
|
playfully encouraging a young friend not to seek adventure
|
Conversation
|
DialogueTenpennyConv00
|
DialogueTenpennyConv00
|
|
Now there's an interesting idea, Mrs. Cheng!
|
DialogueTe_DialogueTenpenn_000457AE_1
|
hatching a scheme
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
I know a little bit about technology. I've picked up a few tricks in my adventures. Why, what seems to be the problem?
|
DialogueTe_DialogueTenpenn_000453EC_1
|
(trying not to laugh, as he himself is sabotaging his friends computer)
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
Hawthorne. Go easy on those remaining brain cells, alright?
|
DialogueTe_DialogueTenpenn_000453EF_1
|
teasing a friend but trying to make a point
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
You should count yourself very lucky. I do. Most people die a horrible death out there in the Wastes. Excitement and danger often go hand in hand.
|
DialogueTe_DialogueTenpenn_000453F1_1
|
being sincere
|
Conversation
|
DialogueTenpennyConv01
|
DialogueTenpennyConv01
|
|
I've had too kill far to many men... listen, Mrs. Cheng... have you tried talking to your husband about things? I think he really cares about you.
|
DialogueTe_DialogueTenpenn_000453F2_1
|
changing the subject to what the other person is really wanting to talk about.
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
I once killed a Yao Guai with my bare hands! Almost lost an arm. But I got the bastard in the end. Ah... Those were the days.
|
DialogueTe_DialogueTenpenn_0004566D_1
|
reminiscing about the good ol' days
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Hehe. I'm sorry to hear that, Irving. Maybe I should take a look at your computer sometime. Heheh.
|
DialogueTe_DialogueTenpenn_00045670_1
|
(trying not to laugh, as he is the one who keeps sabotaging his friends computer as a practical joke)
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
That's the spirit, girl! Every seeming setback is actually just a chance for your genius to shine!
|
DialogueTe_DialogueTenpenn_00045672_1
|
praising a young friend for her ingenuity
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Just trying to keep busy, I guess. I'm not sure I'm really cut out for the whole retirement thing. Just can't seem to sit still.
|
DialogueTe_DialogueTenpenn_00045673_1
|
talking with a friend
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
We'll just have to see about that! You watch out! I can be a very stealthy hunter!
|
DialogueTe_DialogueTenpenn_00045675_1
|
playful banter with his mistress
|
Conversation
|
DialogueTenpennyConv02
|
DialogueTenpennyConv02
|
|
Some men just don't have the hunting instinct, dear. You should try talking to him about your needs.
|
DialogueTe_DialogueTenpenn_00045676_1
|
giving advice to a friend who wants her husband to pursue her more
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Good to see you!
|
DialogueTe_DialogueTenpenn_0004B9D3_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
Hello.
|
DialogueTe_DialogueTenpenn_0004B9D4_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyConvShortGoodbye
|
DialogueTenpennyConvShortGoodbye
|
|
See you later.
|
DialogueTe_DialogueTenpenn_0004B9D5_1
|
a greeting in passing, not meant to initiate conversation
|
Conversation
|
DialogueTenpennyDashwoodSneakStartTopic
|
DialogueTenpennyDashwoodSneakStartTopic
|
|
I'm bored. Let's see if I can lighten things up around here.
|
DialogueTe_DialogueTenpenn_00027385_1
|
talking to himself mischievously
|
Conversation
|
DialogueTenpennyEatStartTopic
|
DialogueTenpennyEatStartTopic
|
|
I think I'll go scrounge up a little something to eat.
|
DialogueTe_DialogueTenpenn_0002739B_1
|
hungry and on his way to get food
|
Conversation
|
DialogueTenpennySleepStartTopic
|
DialogueTenpennySleepStartTopic
|
|
Off to dreamland I go. Ta-ta!
|
DialogueTe_DialogueTenpenn_0002738E_1
|
tired and heading off to bed
|
Conversation
|
DialogueTenpennySusanSleepWithStartTopic
|
DialogueTenpennySusanSleepWithStartTopic
|
|
Another evening with Ms. Lancaster. That girl certainly knows how to have a good time!
|
DialogueTe_DialogueTenpenn_00043173_1
|
to himself under his breath, thinking about his mistress
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thank you!
|
DialogueTe_DialogueTenpenn_0004755C_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Excellent!
|
DialogueTe_DialogueTenpenn_0004755D_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Wonderful. Thank you, dear.
|
DialogueTe_DialogueTenpenn_0004755E_1
|
genuine appreciation
|
Conversation
|
DialogueTenpennyThankyou
|
DialogueTenpennyThankyou
|
|
Thanks!
|
DialogueTe_DialogueTenpenn_0004755F_1
|
genuine appreciation
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Incoming!
|
GenericAdult_FireExplosive_00022AA2_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Duck!
|
GenericAdult_FireExplosive_00022AA3_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Fire in the hole!
|
GenericAdult_FireExplosive_00022AA4_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Get down!
|
GenericAdult_FireExplosive_00022AA5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Look out!
|
GenericAdult_FireExplosive_00022AA6_1
|
|
Combat
|
Flee
|
Flee
|
|
Help!
|
GenericAdult_Flee_00022A76_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Run for it!
|
GenericAdult_Flee_0004D556_1
|
|
Combat
|
Flee
|
Flee
|
|
We're outnumbered!
|
GenericAdult_Flee_0004D558_1
|
|
Combat
|
Flee
|
Flee
|
|
This is hopeless!
|
GenericAdult_Flee_0004D559_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
I'm out of here!
|
GenericAdult_Flee_0004D55B_1
|
yelling in fear as you run for your life
|
Combat
|
Flee
|
Flee
|
|
Let's get out of here!
|
GenericAdult_Flee_00022A78_1
|
|
Topic
|
MS12BasementKey1
|
MS12BasementKey
|
Are you suggesting what I think you're suggesting?
|
Well, it does get a trifle bit boring around here, and to spice things up I like to do a little... exploring.
|
MS12_MS12BasementKey1_00016EE9_1
|
mischievous glee "exploring" means breaking and entering and snooping around
|
Topic
|
MS12BasementKey1
|
MS12BasementKey
|
Are you suggesting what I think you're suggesting?
|
Oh, I always put everything back! Well, almost everything. I occasionally keep a memento... like Gustavo's key to the generator room.
|
MS12_MS12BasementKey1_00016EE9_2
|
mischievous glee
|
Topic
|
MS12BasementKey1
|
MS12BasementKey
|
Are you suggesting what I think you're suggesting?
|
Have you noticed how he turns a delightful shade of purple when he's angry?
|
MS12_MS12BasementKey1_00016EE9_3
|
mischievous glee
|
Topic
|
MS12BasementKey1
|
MS12BasementKey
|
Are you suggesting what I think you're suggesting?
|
Well, kid. There're two keys floating around. Which one do you think you can nab without getting caught? Good luck!
|
MS12_MS12BasementKey1_00016EE9_4
|
mischievous
|
Topic
|
MS12BasementKey2
|
MS12BasementKey2
|
You want Gustavo to catch you with that? Better let me hold onto it, old man.
|
That's awfully brash of you! You think you got what it takes?
|
MS12_MS12BasementKey2_0001710E_1
|
mischievous glee
|
Topic
|
MS12BasementKey2
|
MS12BasementKey2
|
You want Gustavo to catch you with that? Better let me hold onto it, old man.
|
The trick to "exploring" is to make sure no one knows you've done it. My neighbors, for instance, have no idea that I know so much about them!
|
MS12_MS12BasementKey2_0001710E_2
|
mischievous glee
|
Topic
|
MS12BasementKey2
|
MS12BasementKey2
|
You want Gustavo to catch you with that? Better let me hold onto it, old man.
|
I'll make you a deal kid. You can borrow my key, IF you can find it without letting me see you take it. Good luck!
|
MS12_MS12BasementKey2_0001710E_3
|
mischievous
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
Now everyone's calmed down and back to their old selves. Not that I cared much for them to begin with, but they've stopped all the Ghoul foolishness.
|
MS12Fin_MS12FinResidents_0001D6F2_1
|
jovial
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
They really are quite ignorant here. But where else could I retire and fit all my trophies?
|
MS12Fin_MS12FinResidents_0001D6F2_2
|
jovial
|
Topic
|
MS12FinResidents
|
What's it like living at Tenpenny Tower?
|
|
I'm surprised by my fellow tenants. I used to think they were all closed minded idiots. Turns out they aren't so bad after all.
|
MS12Fin_MS12FinResidents_0001D6F3_1
|
jovial
|
Topic
|
MS12Greeting1
|
MS12Greeting1
|
Daring? Bet you had to earn that nickname, huh?
|
Maybe you’ve heard the GNR radio play? The Adventures of Herbert "Daring" Dashwood? That’s about me, you know. Based on my, um... earlier days.
|
MS12_MS12Greeting1_00020009_1
|
reliving his glory days of youth
|
Topic
|
MS12Greeting1
|
MS12Greeting1
|
Daring? Bet you had to earn that nickname, huh?
|
I even had a Ghoul manservant. Let me ask you -- you ever met a Ghoul before?
|
MS12_MS12Greeting1_00020009_2
|
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
Shouldn't you be napping or something?
|
Got a fire up your butt, eh? Better put that to good use. Go out exploring. Don't hang around these fools. You'll only want to blow your brains out.
|
MS12_MS12Greeting2_0002002A_1
|
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
Shouldn't you be napping or something?
|
Ah, to be young again. You know the G.N.R. radio play? The Adventures of Herbert ‘Daring’ Dashwood? That’s about me. Based on my... early days.
|
MS12_MS12Greeting2_0002002A_3
|
jovial
|
Topic
|
MS12Greeting2
|
MS12Greeting2
|
Shouldn't you be napping or something?
|
I had myself a Ghoul manservant and everything. So... you ever met a Ghoul before?
|
MS12_MS12Greeting2_0002002A_2
|
|
Topic
|
MS12Greeting3
|
MS12Greeting3
|
<Say nothing.>
|
Not very lively are you? Perhaps you're just bored. You should go on an adventure. Nothing like a little bit of the unknown to motivate a person.
|
MS12_MS12Greeting3_000202F3_1
|
filling a void in conversation with a non-talkative person
|
Topic
|
MS12Greeting3
|
MS12Greeting3
|
<Say nothing.>
|
That's what I did. In my... younger years. You know the G.N.R. radio play? The Adventures of Herbert ‘Daring’ Dashwood? That’s about me.
|
MS12_MS12Greeting3_000202F3_3
|
|
Topic
|
MS12Greeting3
|
MS12Greeting3
|
<Say nothing.>
|
Hell, I even had me a Ghoul manservant. Let me ask you -- you ever met a Ghoul before?
|
MS12_MS12Greeting3_000202F3_4
|
|
Topic
|
MS12IntroToGhoul1
|
MS12IntroToGhoul1
|
Sure, I know lots of Ghouls. Killed my share, too.
|
Well. Then you know that some Ghouls aren't feral, and can be reasoned with.
|
MS12_MS12IntroToGhoul1_00022167_1
|
doubting the player actually knows this
|
Topic
|
MS12IntroToGhoul1
|
MS12IntroToGhoul1
|
Sure, I know lots of Ghouls. Killed my share, too.
|
Those Ghouls that keep trying to get into Tenpenny. They need to stop, before someone gets hurt. I think they live in the nearby Metro tunnels...
|
MS12_MS12IntroToGhoul1_00022167_2
|
suggesting to the player what should be done
|
Topic
|
MS12IntroToGhoul2
|
MS12IntroToGhoul2
|
Only one thing I like less than Ghouls: old geezers giving me orders.
|
If you weren't a child, I'd show you what this old man can do!
|
MS12_MS12IntroToGhoul2_0002213E_1
|
threatening
|
Topic
|
MS12IntroToGhoul3
|
MS12IntroToGhoul3
|
Sure, I've met some Ghouls. They're just people, trying to get by.
|
Ah... you've already learned some wisdom in your youth. Congratulations!
|
MS12_MS12IntroToGhoul3_00022134_1
|
surprised and pleased
|
Topic
|
MS12ResidentsGhoulsChoice1
|
MS12ResidentsGhoulsChoiceGood
|
I can take care of this Ghoul situation, no problem.
|
Aha! An adventurous soul like myself. If I wasn't retired, I might come with you myself.
|
MS12_MS12ResidentsGhoulsCh_00020327_1
|
jovial
|
Topic
|
MS12ResidentsGhoulsChoice2
|
MS12ResidentsGhoulsChoiceBad
|
Better let the young folks handle things, old timer.
|
You're lucky old men learn patience. But keep pushing your luck and I'll teach you a thing or two.
|
MS12_MS12ResidentsGhoulsCh_00020333_1
|
angry indignation
|
Topic
|
MS12ResidentsGhoulsChoice3
|
MS12ResidentsGhoulsChoiceNeutral
|
Sure. Whatever you say.
|
Don't care? You might one day.
|
MS12_MS12ResidentsGhoulsCh_0002033F_1
|
dismissing an arrogant youngster
|
Topic
|
MS12ResidentsNeighborsBad
|
MS12ResidentsNeighborsBad
|
It's wise to be afraid of Ghouls.
|
Yes. Many will chew off your arm if given the chance. It's true. But they aren't all bad.
|
MS12_MS12ResidentsNeighbor_000204EA_1
|
jovial
|
Topic
|
MS12ResidentsNeighborsGood
|
MS12ResidentsNeighborsGood
|
So you wouldn't mind if some civilized Ghouls moved in?
|
Like I said, it's fine by me.
|
MS12_MS12ResidentsNeighbor_000204F8_1
|
jovial
|
Topic
|
MS12ResidentsNeighborsGoodPetition
|
Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors?
|
|
Of course! I wonder if they've ever been to Underworld. Now there's an interesting vacation destination!
|
MS12_MS12ResidentsNeighbor_000204AF_1
|
(agreeing) jovial
|
Topic
|
MS12ResidentsNeighborsNeutral
|
MS12ResidentsNeighborsNeutral
|
Whatever.
|
Don't start conversations you aren't interested in finishing.
|
MS12_MS12ResidentsNeighbor_000204D4_1
|
joival man getting annoyed
|
Topic
|
RCTopicPaulieAddict
|
Did you know that Paulie Cantelli is an addict?
|
|
He's totally strung out. It's going to kill him one of these days.
|
DialogueRi_RCTopicPaulieAd_00095A92_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Flank 'em!
|
GenericAdu_StartCombatResp_00080DBB_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
I've got your back!
|
GenericAdu_StartCombatResp_00080DBC_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
We'll get 'em.
|
GenericAdu_StartCombatResp_00080DBE_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Look out!
|
GenericAdu_StartCombatResp_00080DBF_1
|
|
Detection
|
StartCombatResponse
|
StartCombatResponse
|
|
Where?
|
GenericAdu_StartCombatResp_00080DC0_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Go get 'em!
|
DialogueTenpenny_GOODBYE_000184B6_1
|
jovial
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Go make a name for yourself!
|
DialogueTenpenny_GOODBYE_000184B7_1
|
jovial
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Don't forget to have a little fun out there!
|
DialogueTenpenny_GOODBYE_000184B8_1
|
jovial
|
Conversation
|
GOODBYE
|
I have to go now.
|
|
Yeah. See you.
|
GenericAdult_GOODBYE_0001D5E5_1
|
Default backup bottom of the stack no condition failsafe goodbye.
|
Conversation
|
GOODBYE
|
I have to go now.
|
Goodbye.
|
Whatever.
|
GenericAdult_GOODBYE_0004E5DD_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
I need to get going.
|
Bye.
|
GenericAdult_GOODBYE_0004E5E3_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
Time for me to go.
|
Later.
|
GenericAdult_GOODBYE_00049E19_1
|
|
Conversation
|
GOODBYE
|
I have to go now.
|
See you later.
|
Bye.
|
Generic_GOODBYE_00049E16_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Herbert Dashwood. Damn glad to meet you! Call me Daring. Everyone else does.
|
MS12_GREETING_000192BE_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Why are you doing this?
|
MS12_GREETING_000B15E4_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Don't just stand their child! Take up the fight!
|
MS12_GREETING_000B15E5_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Don't hurt me!
|
MS12_GREETING_000B15F1_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
Help us!
|
MS12_GREETING_000B15F6_1
|
in the middle of an attack against his town
|
Topic
|
GREETING
|
GREETING
|
|
You're a lot tougher than you look, kid.
|
MS12Fin_GREETING_0001D748_1
|
jovial
|
Topic
|
GREETING
|
GREETING
|
|
Glad to see you were able to convince these people to open their minds a little. Those Ghouls will liven things up around here for a long time!
|
MS12Fin_GREETING_0001D74A_1
|
jovial
|
Topic
|
GREETING
|
GREETING
|
|
Hello fellow adventurer!
|
MS12Fin_GREETING_0001D751_1
|
jovial
|
Topic
|
GREETING
|
GREETING
|
|
Get into any adventures recently?
|
DialogueTenpenny_GREETING_000192BF_1
|
excited to relieve his youth vicariously
|
Topic
|
GREETING
|
GREETING
|
|
You remind me of myself... back when I was a young adventurer.
|
DialogueTenpenny_GREETING_0002001E_1
|
excited to relieve his youth vicariously
|
Topic
|
GREETING
|
GREETING
|
|
What do you need?
|
GenericAdult_GREETING_000038C8_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Yeah?
|
Generic_GREETING_000038C2_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hey there.
|
Generic_GREETING_0004C18B_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You! Get out of here!
|
GenericAdult_GuardTrespass_00022A93_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Back off!
|
GenericAdult_GuardTrespass_00017194_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I'm not warning you again. Leave now.
|
GenericAdult_GuardTrespass_00050FFE_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Last warning. Get out of here.
|
GenericAdult_GuardTrespass_00051000_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here.
|
GenericAdult_GuardTrespass_00051001_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
I told you to leave. You'd better listen.
|
GenericAdult_GuardTrespass_00051003_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You don't belong here.
|
GenericAdult_GuardTrespass_00051008_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
Keep moving.
|
GenericAdult_GuardTrespass_00022A96_1
|
|
Combat
|
GuardTrespass
|
GuardTrespass
|
|
You'd better get out of here if you know what's good for you.
|
GenericAdult_GuardTrespass_00017193_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
You better behave. Gustavo's guards are swift to take care of trouble.
|
DialogueCrimeKarma_HELLO_00080C91_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
Watch your manners.
|
DialogueCrimeKarma_HELLO_00080C92_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
You better not cause any more trouble.
|
DialogueCrimeKarma_HELLO_00080C93_1
|
warning a trouble maker
|
Conversation
|
HELLO
|
HELLO
|
|
<whistles tunelessly.>
|
DialogueTe_HELLO_00047583_1
|
classic "pay no attention to me while I'm doing something naughty" shtick
|
Conversation
|
HELLO
|
HELLO
|
|
<whistles tunelessly.>
|
DialogueTe_HELLO_00047584_1
|
classic "pay no attention to me while I'm doing something naughty" shtick
|
Conversation
|
HELLO
|
HELLO
|
|
Umm... hello there. Right! Uh, don't mind me then. I'm uh... just practicing my hunting skills. Keeps me young and all that. Right. Goodbye now!
|
DialogueTe_HELLO_00047585_1
|
classic "pay no attention to me while I'm doing something naughty" shtick
|
Conversation
|
HELLO
|
HELLO
|
|
Umm... hello there. Right! Uh, don't mind me then. I'm uh... just practicing my hunting skills. Keeps me young and all that. Right. Goodbye now!
|
DialogueTe_HELLO_00047586_1
|
classic "pay no attention to me while I'm doing something naughty" shtick
|
Conversation
|
HELLO
|
HELLO
|
|
Still pushing back the borders of the Wasteland, Chief? A never ending task, that. Ah. But some days I do miss a good adventure. You're lucky sir!
|
DialogueTenpenny_HELLO_000431F2_1
|
chatting it up with the security chief
|
Conversation
|
HELLO
|
HELLO
|
|
Good Chief Gustavo! Anything interesting happening out there in the Wasteland?
|
DialogueTenpenny_HELLO_000431F3_1
|
trying to live adventure vicariously through his friend the security chief
|
Conversation
|
HELLO
|
HELLO
|
|
How's that manifesto of yours coming along, Comrade?
|
DialogueTenpenny_HELLO_000431F8_1
|
amused (he's secretly been sabotaging the guys computer, he knows exactly how it's coming)
|
Conversation
|
HELLO
|
HELLO
|
|
Still having issues with your computer, Comrade?
|
DialogueTenpenny_HELLO_000431F9_1
|
trying not to laugh
|
Conversation
|
HELLO
|
HELLO
|
|
How's the cafe holding up these days? I must say, your new menu is superb. You are a fine chef!
|
DialogueTenpenny_HELLO_000431FC_1
|
chatting with a friend
|
Conversation
|
HELLO
|
HELLO
|
|
Hello Margaret. You holding up, child? You slave in that kitchen all day for us lazy retired folk. Ever thought of taking a little break?
|
DialogueTenpenny_HELLO_000431FD_1
|
(jovial) concerned about his young friend
|
Conversation
|
HELLO
|
HELLO
|
|
Hawthorne! You going to come up for air soon? You're going to drown yourself if you're not careful!
|
DialogueTenpenny_HELLO_000431FE_1
|
joking with a friend whose got a bottle of whisky practically glued to his face
|
Conversation
|
HELLO
|
HELLO
|
|
I've heard Margaret's cafe is running low on pickles. You better not let her catch you, Hawthorne. You might wind up in someone's sandwich!
|
DialogueTenpenny_HELLO_000431FF_1
|
jovially making fun of his alcoholic friend
|
Conversation
|
HELLO
|
HELLO
|
|
Hey girl. How are you doing? You need to slow down and pace yourself, or you'll be old before your time. Like me!
|
DialogueTenpenny_HELLO_00043202_1
|
jovially chiding his friend who's a hard working prostitute
|
Conversation
|
HELLO
|
HELLO
|
|
Marry me, Susan?
|
DialogueTenpenny_HELLO_00043203_1
|
playfully teasing a younger woman he has a crush on
|
Conversation
|
HELLO
|
HELLO
|
|
You manage to shake your husband again? Good show! If you'd like, I can show you some stealth tricks I picked up in my adventures.
|
DialogueTenpenny_HELLO_00043204_1
|
jovially teasing a friend who is always running and hiding from her annoying husband
|
Conversation
|
HELLO
|
HELLO
|
|
I hear Irving's having a bit of trouble with his computer?
|
DialogueTenpenny_HELLO_00043205_1
|
(probing)
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
DialogueTenpenny_HELLO_0004B9D6_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hello, dear.
|
DialogueTenpenny_HELLO_0004B9D7_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hi.
|
DialogueTenpenny_HELLO_0004B9D8_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
DialogueTenpenny_HELLO_0004B9D9_1
|
a greeting in passing, not meant to initiate a conversation
|
Conversation
|
HELLO
|
HELLO
|
|
Hey there.
|
GenericAdult_HELLO_00070D00_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Yes?
|
GenericAdult_HELLO_0004D586_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Good to see you.
|
GenericAdult_HELLO_0004E5FA_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Hey.
|
GenericAdult_HELLO_0004E5FC_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Morning.
|
GenericAdult_HELLO_0004E5FE_1
|
|
Conversation
|
HELLO
|
HELLO
|
|
Evening.
|
GenericAdult_HELLO_0004E600_1
|
abbreviated "Good evening" greeting
|
Conversation
|
HELLO
|
HELLO
|
|
Hello.
|
Generic_HELLO_00020435_1
|
|
Combat
|
Hit
|
Hit
|
|
This is your last warning before I kill you.
|
GenericFriendlyFire_Hit_000345B3_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Once more and I'm going to have to kill you.
|
GenericFriendlyFire_Hit_000345B4_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Don't do that again. Last warning.
|
GenericFriendlyFire_Hit_000345B5_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What are you doing?
|
GenericFriendlyFire_Hit_000345B6_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Watch it!
|
GenericFriendlyFire_Hit_000345B7_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Cut that out!
|
GenericFriendlyFire_Hit_000345B8_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm on your side!
|
GenericFriendlyFire_Hit_000345B9_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
What do you think you're doing?
|
GenericFriendlyFire_Hit_000345BA_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
Careful with that!
|
GenericFriendlyFire_Hit_000345BB_1
|
friendly fire
|
Combat
|
Hit
|
Hit
|
|
I'm hit!
|
GenericAdult_Hit_00015128_1
|
|
Combat
|
Hit
|
Hit
|
|
Damn!
|
GenericAdult_Hit_000208E4_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015122_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208D8_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_00015123_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Oof!
|
Generic_Hit_000208DA_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_00015124_1
|
|
Combat
|
Hit
|
Hit
|
|
Argh!
|
Generic_Hit_000208DC_1
|
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_00015125_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ahh!
|
Generic_Hit_000208DE_1
|
getting hit/wounded in combat
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_00015126_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E0_1
|
|
Combat
|
Hit
|
Hit
|
|
Ugh!
|
Generic_Hit_000208E1_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_00015127_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E2_1
|
|
Combat
|
Hit
|
Hit
|
|
Hmph!
|
Generic_Hit_000208E3_1
|
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CA_1
|
Muttering to yourself while dreaming
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_000459CB_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Conversation
|
IdleChatter
|
Idle Chatter
|
|
|
Generic_IdleChatter_00049036_1
|
<snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
|
Detection
|
LostIdle
|
LostIdle
|
|
I'm going to find you.
|
GenericAdult_LostIdle_0002FC1B_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
You can't hide from me forever.
|
GenericAdult_LostIdle_0002FC1D_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Nothing yet.
|
GenericAdult_LostIdle_0002FC1E_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Where did you go?
|
GenericAdult_LostIdle_0002FC21_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
I've got something for you...
|
GenericAdult_LostIdle_0002FC22_1
|
|
Detection
|
LostIdle
|
LostIdle
|
|
Come out, come out, wherever you are!
|
Generic_LostIdle_0002FC20_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me, zombie!
|
MS12_LostToCombat_00018FA1_1
|
jovial adventurer glad to be killing things again
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Zombie, over there. I see you!
|
MS12_LostToCombat_00018FB7_1
|
jovial adventurer glad to be killing things again
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
DialogueTe_LostToCombat_00018ED6_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought hiding would save you?
|
GenericAdult_LostToCombat_0002FC1A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Aha!
|
GenericAdult_LostToCombat_0005202F_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
You can't hide from me.
|
GenericAdult_LostToCombat_00052030_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Over here!
|
GenericAdult_LostToCombat_0002FC19_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
There you are!
|
Generic_LostToCombat_0002FC18_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Can't handle the old Daring Dashwood, eh? Can't say I blame you!
|
DialogueTe_LostToNormal_000170C0_1
|
(taunting a hiding enemy) jovial adventurer glad to be killing things again
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Buggered off, eh? Fine. I was done playing with you anyway.
|
DialogueTe_LostToNormal_000170C2_1
|
(taunting a hiding enemy) jovial adventurer glad to be killing things again
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Must have bugged out.
|
GenericAdult_LostToNormal_0002FBE5_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Hmm. Oh well.
|
GenericAdult_LostToNormal_0002FBE6_1
|
puzzled, but relieved.
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I can't find anything.
|
GenericAdult_LostToNormal_00052052_1
|
with decision -- "must not be anybody here"
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Cleared out, I guess.
|
GenericAdult_LostToNormal_0002FBE7_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Stand down.
|
GenericAdult_LostToNormal_00052053_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
I guess we ran 'em off.
|
GenericAdult_LostToNormal_00052054_1
|
|
Detection
|
LostToNormal
|
LostToNormal
|
|
Nobody here anymore.
|
Generic_LostToNormal_00052051_1
|
|
Combat
|
Murder
|
Murder
|
|
What have you done?
|
GenericAdult_Murder_00022A7B_1
|
|
Combat
|
Murder
|
Murder
|
|
Oh my God!
|
GenericAdult_Murder_00022A7C_1
|
|
Combat
|
Murder
|
Murder
|
|
Murderer!
|
GenericAdult_Murder_00022A7D_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed him!
|
GenericAdult_Murder_00022A7E_1
|
|
Combat
|
Murder
|
Murder
|
|
You killed her!
|
GenericAdult_Murder_00022A7F_1
|
|
Combat
|
Murder
|
Murder
|
|
No!
|
GenericAdult_Murder_00022A80_1
|
|
Combat
|
Murder
|
Murder
|
|
You're going to pay for that!
|
GenericAdult_Murder_00050FF3_1
|
|
Combat
|
Murder
|
Murder
|
|
Murdering scum!
|
GenericAdult_Murder_00050FF7_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Good riddance.
|
GenericAdult_MurderNoCrime_00022A9E_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better him than me.
|
GenericAdult_MurderNoCrime_00051017_1
|
|
Combat
|
MurderNoCrime
|
MurderNoCrime
|
|
Better her than me.
|
GenericAdult_MurderNoCrime_00051018_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello? Who's there?
|
GenericAdult_NormalToAlert_0002FC24_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Huh?
|
GenericAdult_NormalToAlert_0005200A_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Hello?
|
GenericAdult_NormalToAlert_0005200B_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
Did you hear something?
|
GenericAdult_NormalToAlert_0005200C_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
I'm going to go check it out.
|
GenericAdult_NormalToAlert_0002FC25_1
|
|
Detection
|
NormalToAlert
|
NormalToAlert
|
|
What was that?
|
Generic_NormalToAlert_0002FC23_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Help me!
|
GenericAdu_NormalToCombat_0001FB67_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
I've got one!
|
GenericAdu_NormalToCombat_0001FB68_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Hey!
|
GenericAdu_NormalToCombat_0005201D_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Opening fire!
|
GenericAdu_NormalToCombat_0001FB69_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Open fire!
|
GenericAdu_NormalToCombat_0001511C_1
|
|
Detection
|
NormalToCombat
|
StartCombat
|
|
Over here!
|
Generic_NormalToCombat_000208E5_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Watch out!
|
GenericAdult_ObserveCombat_0004C256_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Whoa!
|
GenericAdult_ObserveCombat_0004C257_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Look out!
|
GenericAdult_ObserveCombat_0004C258_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Damn, it's a fight!
|
GenericAdult_ObserveCombat_0004C25A_1
|
|
Miscellaneous
|
ObserveCombat
|
ObserveCombat
|
|
Ain't none of my business!
|
GenericAdult_ObserveCombat_0004C25B_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Thief!
|
GenericAdult_Pickpocket_00022AA8_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
A pickpocket!
|
GenericAdult_Pickpocket_00022AA9_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
Stop! Thief!
|
GenericAdult_Pickpocket_00022AAB_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You can't do that!
|
GenericAdult_Pickpocket_00022AAC_1
|
|
Combat
|
Pickpocket
|
Pickpocket
|
|
You stole that!
|
GenericAdult_Pickpocket_00022AAD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Whoa, whoa! Careful!
|
GenericAdu_PLAYERFIREWEAPO_00022CCD_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Hey, knock it off!
|
GenericAdu_PLAYERFIREWEAPO_00022CCE_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Watch it!
|
GenericAdu_PLAYERFIREWEAPO_00022CCF_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Not so close!
|
GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
I hope you know what you're doing.
|
GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
|
|
Topic
|
PLAYERFIREWEAPON
|
PLAYER FIRE WEAPON
|
|
Cut it out, will you?
|
GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Don't point that thing at me.
|
GenericAdu_PLAYERINIRONSIT_00022CD0_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Hey, knock it off.
|
GenericAdu_PLAYERINIRONSIT_00022CD1_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
What do you think you're doing?
|
GenericAdu_PLAYERINIRONSIT_00022CD3_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Be careful with that!
|
GenericAdu_PLAYERINIRONSIT_00022CD2_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
That's not a good idea.
|
GenericAdu_PLAYERINIRONSIT_0004C16E_1
|
|
Topic
|
PLAYERINIRONSITES
|
PLAYER IN IRON SITES
|
|
Easy there.
|
GenericAdu_PLAYERINIRONSIT_0004C16F_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Watch it, will you?
|
GenericAdu_PLAYERKNOCKOVER_00022CCA_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Oh come on. Pay more attention to what you're doing.
|
GenericAdu_PLAYERKNOCKOVER_00022CCB_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Cut it out.
|
GenericAdu_PLAYERKNOCKOVER_00022CCC_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Hey, be more careful!
|
GenericAdu_PLAYERKNOCKOVER_00022CC9_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
Why don't you look where you're going?
|
GenericAdu_PLAYERKNOCKOVER_0004C163_1
|
|
Topic
|
PLAYERKNOCKOVEROBJECTS
|
PLAYER KNOCK OVER OBJECTS
|
|
What's the big idea?
|
GenericAdu_PLAYERKNOCKOVER_0004C164_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You know what you're doing there?
|
GenericAdult_PLAYERLAYMINE_00022CBC_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Whoa now. Be careful with that thing.
|
GenericAdult_PLAYERLAYMINE_00022CBD_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
Don't blow yourself up, okay?
|
GenericAdult_PLAYERLAYMINE_00022CBE_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
You sure that's a good idea?
|
GenericAdult_PLAYERLAYMINE_0004C15E_1
|
|
Topic
|
PLAYERLAYMINE
|
PLAYER LAY MINE
|
|
I hope you know what you're doing.
|
GenericAdult_PLAYERLAYMINE_0004C15F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Tamper with that, and we're going to have a problem.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
I really hope you're not thinking of breaking into there.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
It's locked for a reason. Don't get any ideas.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Yes, that's locked. And yes, I can see you eyeing it...
|
GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
Don't even think of breaking into that.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
|
|
Topic
|
PLAYERLOCKEDOBJECT
|
PLAYER LOCKED OBJECT
|
|
That's secure for a reason.
|
GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Don't even think about it.
|
GenericAdu_PLAYERPICKPOCKE_0004D562_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
What do you think you're doing?
|
GenericAdu_PLAYERPICKPOCKE_0004D563_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
I'm watching you.
|
GenericAdu_PLAYERPICKPOCKE_0004D564_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Keep your hands to yourself.
|
GenericAdu_PLAYERPICKPOCKE_0004D565_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
You won't get away with that.
|
GenericAdu_PLAYERPICKPOCKE_0004D566_1
|
|
Topic
|
PLAYERPICKPOCKET
|
PLAYER PICKPOCKET
|
|
Not a good idea.
|
GenericAdu_PLAYERPICKPOCKE_0004D567_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Watch where you're swinging that, will you?
|
GenericAdu_PLAYERSWINGMELE_00022CC6_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Is that really necessary?
|
GenericAdu_PLAYERSWINGMELE_00022CC8_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Hey, knock it off.
|
GenericAdu_PLAYERSWINGMELE_00022CC7_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Why don't you go swing that somewhere else?
|
GenericAdu_PLAYERSWINGMELE_0004C168_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Careful with that.
|
GenericAdu_PLAYERSWINGMELE_0004C169_1
|
|
Topic
|
PLAYERSWINGMELEEWEAPON
|
PLAYER SWING MELEE WEAPON
|
|
Stop doing that so close to me.
|
GenericAdu_PLAYERSWINGMELE_0004C16A_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Take cover!
|
GenericAdu_PLAYERTHROWGREN_00022CC0_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Watch out!
|
GenericAdu_PLAYERTHROWGREN_00022CC1_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Look out!
|
GenericAdu_PLAYERTHROWGREN_00022CBF_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
What are you doing?
|
GenericAdu_PLAYERTHROWGREN_0004C174_1
|
|
Topic
|
PLAYERTHROWGRENADE
|
PLAYER THROW GRENADE
|
|
Grenade!
|
GenericAdu_PLAYERTHROWGREN_0004C175_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Oh come on. Cut it out.
|
GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Put that down, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Give it a rest, will you?
|
GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Is that really necessary?
|
GenericAdu_PLAYERZKEYOBJEC_0004C157_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
Are you having fun with that?
|
GenericAdu_PLAYERZKEYOBJEC_0004C158_1
|
|
Topic
|
PLAYERZKEYOBJECT
|
PLAYER Z KEY OBJECT
|
|
You're easily amused, eh?
|
GenericAdu_PLAYERZKEYOBJEC_0004C159_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Huurrraghh!
|
Generic_PowerAttack_00022AAF_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Rrrraaahhh!
|
Generic_PowerAttack_00022AB1_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Yaargh!
|
Generic_PowerAttack_00051FFA_1
|
|
Combat
|
PowerAttack
|
PowerAttack
|
|
Grrrraah!
|
Generic_PowerAttack_00051FFB_1
|
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
You'd like to know, wouldn't you? Well, if you knew enough to be trusted, you wouldn't go around asking questions like that. Sorry, kid.
|
MS08_SpeechChallengeFailur_000269AF_1
|
grandfatherly scolding
|
Topic
|
SpeechChallengeFailure
|
SpeechChallengeFailure
|
|
That's not going to work on me.
|
GenericAdu_SpeechChallenge_00067566_1
|
|
Combat
|
Steal
|
Steal
|
|
Thief!
|
GenericAdult_Steal_00022AB2_1
|
|
Combat
|
Steal
|
Steal
|
|
You stole that!
|
GenericAdult_Steal_00022AB3_1
|
|
Combat
|
Steal
|
Steal
|
|
Stop! Thief!
|
GenericAdult_Steal_00022AB4_1
|
|
Combat
|
Steal
|
Steal
|
|
You can't just take that!
|
GenericAdult_Steal_00022AB6_1
|
|
Combat
|
Steal
|
Steal
|
|
That doesn't belong to you!
|
GenericAdult_Steal_00022AB7_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
It's time for you to leave.
|
GenericAdult_TimeToGo_0004C272_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
You've got to leave now so I can lock up.
|
GenericAdult_TimeToGo_0004C273_1
|
|
Miscellaneous
|
TimeToGo
|
TimeToGo
|
|
I'm locking up, so you'll need to leave.
|
GenericAdult_TimeToGo_0004C275_1
|
|