The harpoon gun is a heavy weapon and acts as a single shot, high damage tool. Its harpoon ammunition can be customized to inflict different types of damage on the enemies, meaning it can stay in use through the game. All harpoons pin limbs by default, like the railway rifle, but only barbed and regular harpoons can be salvaged.
1 Harpoon Gun
The above template is generated from Template:F76 co Weapon Ranged DLC03 HarpoonGun. For corrections, edit the target template.
|Harpoon||Fires one standard harpoon.||11 x Base||1x gear
|Flechettes||Fires 7 flechettes that cover a wide area. Cannot be salvaged.||7 x Base||4x adhesive
|Gun Nut 1|
|Barbed Harpoon||Fires a single harpoon that causes bleeding.||9 x Base||6x adhesive
|Gun Nut 3|
|Sight||-15% AP cost
-10% iron sight transition
|1.5x scope||+15% (sighted)||+10%||+25%||1x adhesive|
|Short scope||-20% base stability
+30% AP cost
+10% iron sight transition
|4x scope||+20% (sighted)||+20%||+20%||3x adhesive|
2x nuclear material
- Random spawn from treasure map locations
- Far Harbor loading screen hints: "Originally mounted on whaling ships, the Harpoon Gun is a heavy weapon that has proven effective against the mutated creatures plaguing Far Harbor."