For an overview of assault rifle models throughout the Fallout series, see Assault rifle. For the Fallout 4 version, see Handmade rifle. |
Handmade Rifle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The handmade rifle is a weapon in Fallout 76.
Background[]
Manufactured by hand by the gunsmiths of the Free States, this rifle is based on the legendary AK. It is a gas operated rifle with a rotating bolt, whose generous tolerances mean it can be reliably used in the dusty, ruined environments of the post-nuclear wasteland with only a modest amount of maintenance and upkeep. There are plenty of modifications available, which allow for tailoring it to suit any mission profile, from close combat assaults to long range sniping and anywhere in between.[1]
Characteristics[]
The handmade rifle is a powerful tool in anyone's arsenal and rivals the combat rifle in terms of versatility. Modifications available enable it to be used in any role, from close range assaults to marksmanship, which combined with the right perks make it a balanced combat option that can excel in any role on the battlefield. The only drawback is that it cannot mount the recon scope.
The rifle can be crafted for level 15, 25, 35, 45.
Crafting
Components | Requirements | Products | ||
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1 Copper 2 Adhesive 1 Gear 1 Oil 3 Spring 5 Steel 2 Wood | 1 Handmade Rifle |
The above template is generated from Template:F76 co Weapon Ranged DLC04 HandMadeGun. For corrections, edit the target template.
Modifications[]
Receiver[]
Name | Description | Damage | Recoil | AP cost | Range | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
Standard Receiver | Standard. | 2 Adhesive
2 Gear 2 Oil 11 Steel 4 Screw |
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Automatic Receiver | Standard. | -10% | -50% | -1x (multiplier) | +40% | +20% | 1 Adhesive
3 Gear 4 Oil 14 Steel 4 Screw |
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Calibrated Receiver | Superior critical shot damage. | +34% critical shot | +40% | +30% | 2 Adhesive
2 Gear 2 Oil 4 Silver 11 Steel 4 Screw |
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Hardened Receiver | Superior damage. | +25% | +40% | +30% | 2 Adhesive
2 Gear 2 Oil 11 Steel 4 Screw |
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True Receiver | Superior hip fire accuracy. | +25% (hipfire)
+10% (sighted) -3% aiming time |
+40% | +30% | 2 Adhesive
2 Gear 2 Oil 7 Rubber 11 Steel 4 Screw |
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Hair Trigger Receiver | Superior rate of fire (delay to 0). | -10% | +40% | +30% | 6 Aluminum
3 Adhesive 3 Gear 6 Oil 4 Screw |
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Focused Automatic Receiver | Automatic fire. Improved hip-fire accuracy. | -1x (multiplier) | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+50% | +20% | 1 Adhesive
3 Gear 4 Oil 7 Rubber 14 Steel 4 Screw |
Gunsmith 4 | ||||
Powerful Automatic Receiver | Improved automatic damage, fire. | +12.5% | -50% | -1x (multiplier) | +70% | +30% | 1 Adhesive
3 Gear 4 Oil 14 Steel 4 Screw |
Gunsmith 4 | |||
Refined Receiver | Improved hip-fire accuracy, damage. | +12.5% | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+60% | +20% | 2 Adhesive
2 Gear 2 Oil 7 Rubber 11 Steel 4 Screw |
Gunsmith 4 | ||||
Severe Receiver | Improved damage, critical shot damage. | +12.5% (base)
+17% (critical shot) |
+80% | +30% | 2 Adhesive
2 Gear 2 Oil 4 Silver 11 Steel 4 Screw |
Gunsmith 4 | |||||
Tweaked Automatic Receiver | Improved critical shot damage, automatic fire. | +17% critical shot | -50% | -1x (multiplier) | +70% | +30% | 1 Adhesive
3 Gear 4 Oil 4 Silver 14 Steel 4 Screw |
Gunsmith 4 | |||
Vicious Receiver | Improved hip-fire accuracy, critical shot damage. | +17% critical shot | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+60% | +20% | 2 Adhesive
2 Gear 2 Oil 7 Rubber 4 Silver 11 Steel 4 Screw |
Gunsmith 4 | ||||
Fierce Receiver | Superior rate of fire (delay set to 0) and critical damage. | +17% critical shot | -5% | +70% | +30% | 6 Aluminum
3 Adhesive 3 Gear 6 Oil 4 Silver 4 Screw |
Gunsmith 4 | ||||
Steadfast Receiver | Improved rate of fire (delay = 0), accuracy. | -5% | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+50% | +20% | 3 Adhesive
3 Oil 1 Rubber 3 Spring 10 Steel 4 Screw |
Gunsmith 4 | ||||
Tuned Receiver | Superior rate of fire (delay to 0) and damage. | +12.5% (base) | +70% | +30% | 7 Aluminum
3 Adhesive 3 Gear 6 Oil 4 Screw |
Gunsmith 4 | |||||
Scorched Killer's Receiver | 50% more damage against scorched, 20% less against everything else. | -20%
+50% vs. Scorched |
6 Adhesive
5 Crystal 5 Fiberglass 9 Gold 12 Nuclear Material 15 Ultracite |
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Prime Receiver | Superior Damage. Bonus Damage to Scorchbeasts and Scorched. | +25%
+50% vs. Scorched |
5 Ultracite
4 Adhesive 4 Gear 4 Oil 20 Steel 5 Screw |
Gunsmith 5 | |||||||
Prime Automatic Receiver | Superior Damage. Bonus Damage to Scorchbeasts and Scorched. | +25%
+50% vs. Scorched |
-50% | +40% | +20% | 5 Ultracite
1 Adhesive 10 Gear 6 Oil 24 Steel 6 Screw |
Gunsmith 5 |
Barrel[]
Name | Description | Damage | Recoil | AP cost | Range | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
Standard Long Barrel | Superior range. | 16*base | +25% (sighted) | +20% | 1 Adhesive
11 Steel 7 Screw |
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Standard Short Barrel | Better range. | 9*base | +10% | +10% | 1 Adhesive
6 Steel 4 Screw |
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Stabilized Long Barrel | Superior recoil and range. | -25% | -10% | +40% | +50% | 2 Adhesive
4 Spring 11 Steel 7 Screw |
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Stabilized Short Barrel | Superior recoil and improved range. | -25% | -10% | +50% | +40% | 1 Adhesive
4 Spring 6 Steel 4 Screw |
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True Long Barrel | Superior hip fire accuracy and range. | +25% (hipfire)
+10% (sighted) -3% aiming time |
+40% | +50% | 2 Adhesive
7 Rubber 11 Steel 7 Screw |
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True Short Barrel | Superior hip fire accuracy and improved range. | +25% (hipfire)
+10% (sighted) -3% aiming time |
+50% | +40% | 1 Adhesive
7 Rubber 6 Steel 4 Screw |
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Aligned Long Barrel | Improved recoil, hip fire accuracy. Superior range. | -12.5% | -5% | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+30% | +15% | 2 Adhesive
7 Rubber 4 Spring 11 Steel 7 Screw |
Gunsmith 4 | |||
Aligned Short Barrel | Improved recoil, hip fire accuracy. Improved range. | -12.5% | -5% | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+30% | +15% | 1 Adhesive
7 Rubber 4 Spring 6 Steel 4 Screw |
Gunsmith 4 |
Stock[]
Name | Description | Damage | Recoil | AP cost | Range | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
Standard Stock | Standard. | -10% | +25% (sighted) | +20% | +30% | 4 Adhesive
6 Steel 6 Screw |
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True Stock | Superior hip fire accuracy. | -10% | +25% (hipfire)
+35% (sighted) -3% aiming time |
+60% | +60% | 5 Aluminum
3 Adhesive 7 Rubber 3 Spring 7 Screw |
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Bruising Grip | Superior bash damage. | +150% (bash) | +40% | +30% | 5 Aluminum
3 Adhesive 1 Rubber 3 Spring 7 Screw |
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Stabilized Stock | Superior recoil | -35% | +25% (sighted) | +60% | +60% | 5 Aluminum
3 Adhesive 1 Rubber 4 Spring 7 Screw |
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Aligned Grip | Improved recoil, hip-fire accuracy. | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+20% | +5% | 5 Aluminum
3 Adhesive 7 Rubber 4 Spring 7 Screw |
Gunsmith 3 | |||||
Forceful Stock | Improved bash damage, recoil. | +75% (bash) | -22.5% | +25% (sighted) | +50% | +45% | 5 Aluminum
3 Adhesive 1 Rubber 4 Spring 7 Screw |
Gunsmith 3 | |||
Precise Grip | Improved bash damage, hip fire accuracy. | +75% (bash) | +12.5% (hipfire)
+5% (sighted) -1.5% aiming time |
+50% | +20% | 5 Aluminum
3 Adhesive 7 Rubber 3 Spring 7 Screw |
Gunsmith 3 |
Magazine[]
Name | Description | Penetration | Recoil | AP cost | Reload time | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
Standard | Standard. | 10 rounds | 5 Adhesive
5 Spring 6 Steel 4 Screw |
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Drum | Superior ammo capacity. | +10% | +20% | +3% (aiming) | +300%
(30 rounds) |
+40% | +30% | 9 Adhesive
5 Spring 6 Steel 4 Screw |
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Perforating | Superior ammo penetration. | -40% target DR | +20% | +100% (20 rounds) | +40% | +30% | 4 Black Titanium
5 Adhesive 5 Spring 6 Steel 4 Screw |
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Quick | Superior reload speed. | -5% | -10% → 60% (scales to lvl. 50) | +20% | +10% | 4 Copper
5 Adhesive 5 Spring 6 Steel 4 Screw |
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Piercing | Improved reload speed and ammo penetration. | -20% target DR | +5% | -5% → 30% (scales to lvl. 50) | 10 rounds | +40% | +20% | 4 Black Titanium
4 Copper 5 Adhesive 5 Spring 6 Steel 4 Screw |
Gunsmith 3 | ||
Stinging | Improved penetration, capacity. | -20% target DR | +15% | +3% (aiming) | +25%
(25 rounds) |
+60% | +30% | 4 Black Titanium
9 Adhesive 5 Spring 6 Steel 4 Screw |
Gunsmith 3 | ||
Swift | Improved reload speed, capacity. | +5% | -5% → 30% (scales to lvl. 50) | +3% (aiming) | +25%
(25 rounds) |
+40% | +20% | 4 Copper
9 Adhesive 5 Spring 6 Steel 4 Screw |
Gunsmith 3 |
Sights[]
Name | Description | Penetration | Recoil | AP cost | Reload time | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
Standard Sights | Standard. | 1 Adhesive
2 Steel |
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Reflex Sight | Better focus (1.5x zoom) and sighted accuracy. | +15% (sighted)
-10% aiming time |
+25% | +10% | 1 Aluminum
1 Glass 1 Adhesive 1 Silver 1 Screw |
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Reflex Sight (Circle) | |||||||||||
Long Scope | Superior magnification (10x). | +25% (sighted) | +50% | +30% | 1 Glass
2 Adhesive 6 Steel 1 Screw |
Gunsmith 3 | |||||
Medium Scope | Better magnification (4x). | +25% (sighted) | +40% | +25% | 3 Aluminum
1 Glass 2 Adhesive 1 Silver 6 Steel 1 Screw |
Gunsmith 3 | |||||
Short Scope | Improved magnification (4x). Superior sighted accuracy. | +30% | +25% (sighted)
+20% aiming time |
+20% | +20% | 1 Glass
2 Adhesive 3 Steel 2 Screw |
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Long Night Vision Scope | Night vision. Superior magnification (10x). | +25% (sighted) | +80% | +30% | 7 Aluminum
5 Glass 5 Adhesive 4 Screw |
Gunsmith 4 | |||||
Medium Night Vision Scope | Night vision. Better magnification (4x). | +25% (sighted) | +60% | +25% | 6 Aluminum
4 Glass 4 Adhesive 2 Silver 2 Screw |
Gunsmith 4 | |||||
Short Night Vision Scope | Night vision. Improved magnification (4x). | +30% | +25% (sighted)
+20% aiming time |
+40% | +25% | 3 Aluminum
1 Glass 2 Adhesive 1 Silver 6 Steel 1 Screw |
Gunsmith 4 | ||||
Long
Recon Scope |
Tracks targets. Superior magnification (10x). | +25% (sighted) | +80% | +30% | 5 Aluminum
4 Crystal 3 Adhesive 4 Screw |
Gunsmith 4 | |||||
Short Recon Scope | Tracks targets. Improved magnification (2x). | +20% | +25% (sighted) | +60% | +25% | 1 Glass
1 Adhesive 4 Steel 1 Screw |
Gunsmith 4 |
Muzzle[]
Name | Description | Effect | Recoil | AP cost | Range | Accuracy | Capacity | Value | Weight | Cost | Perks required |
---|---|---|---|---|---|---|---|---|---|---|---|
No Muzzle | |||||||||||
Bayonet | Improved bash. Inferior range. | +75% | -1.5*base | +10% | +10% | 3 Aluminum
2 Adhesive |
Gunsmith 3 | ||||
Large Bayonet | Superior bash. Inferior range. | +150% | -1.5*base | +20% | +25% | 1 Adhesive
11 Steel 5 Screw |
Gunsmith 3 | ||||
Compensator | Improved per-shot recoil. Improved recoil control. Reduced range. | -15% | -1*base | +40% | +20% | 3 Aluminum
2 Adhesive |
Gunsmith 3 | ||||
Muzzle Brake | Improved per-shot recoil. Improved recoil control. Reduced range. | -10% | -1.5*base | +60% | +20% | 4 Aluminum
2 Adhesive |
Gunsmith 3 | ||||
Suppressor | Silences weapon. Exceptional per-shot recoil. Improved recoil control. Poor range. | Sets sound level to Quiet | -12.5% | -2.5*base | +80% | +25% | 5 Aluminum
3 Adhesive 5 Plastic 3 Screw |
Gunsmith 3 |
Material[]
All cosmetic skins are available exclusively through the Atomic Shop.
Name | Image | Description |
---|---|---|
Gold Paint |
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You can never look too rich now can you? Show off with this Gold Paint for your Handmade Rifle. |
Silver Paint |
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Keep a cool look for your Handmade Rifle with this Silver Paint. |
Locations[]
- Crafted at a weapons station using Plan: Handmade Gun (sold by Free States vendor bots at player levels 15-20).
Gallery[]
References
- ↑ Weapon appearance.