The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

The Vault - Fallout Wiki
Advertisement
Mbox incomplete
Infobox incomplete
The infobox template in this article is missing some required data. You can help The Vault by filling it in.
Mbox incomplete
Missing data
A template in this article or section is missing some data. You can help The Vault by filling it in.
Mbox image
Image needed
This article or its infobox is missing an image. Please help The Vault by uploading it.
Gunner
Upload image
LocationCommonwealth

Nuka-World

VariantsGunner
Gunner Conscript
Gunner Private
Gunner Corporal
Gunner Sergeant
Gunner Lieutenant
Gunner Captain
Gunner Major
Gunner Colonel
Gunner Brigadier
Gunner Commander
 
Gametitle-FO4Gametitle-fo4nw
Gametitle-FO4Gametitle-fo4nw

Gunners are an enemy type belonging to the Gunners faction in Fallout 4.

Background[]

The following section is transcluded from Gunners. To modify, please edit the source page.

The Gunners are a violent mercenary outfit, for whom no job is too brutal to undertake.[1] They are commonly regarded as no better than common raiders, as they will attack anyone they believe is too weak to defend themselves.[2] As long as it improves their bottom line, everyone's a potential target.[3] As a result, while Gunners claim to be soldiers for hire, but throughout the Commonwealth, they have a well-earned reputation as being a highly militarized gang of thugs; with combat training considered equivalent to the Brotherhood of Steel.[4] Aggressive and fiercely territorial, Gunners are guaranteed to attack anyone who wanders into an area they’ve claimed as their own. They’re well equipped and well organized, and a group of Gunners almost always includes at least one combat-ready robot.[5]

Perhaps the most heinous crime the Gunners perpetrated was the Quincy Massacre, when they attacked the southern settlement in force. A desperate defense could not withstand their onslaught and the ruined town fell - with it, the Commonwealth Minutemen. Only twenty people made it out of there alive.[6]

Curiously, the Gunners seem to be following the orders of another party, but to date, nobody has learned who pulls their strings.[7]

Variants[]

Gunner[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner
EncGunner00

0020f489
LevelIcon level
8
Experience pointsIcon XP
80
DetectionIcon eye
4
Health pointsIcon heart
80
Damage resistanceFO4DamageResistance
5
Energy resistanceFO4Energy
5
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Conscript[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Conscript
EncGunner01

000ce985
LevelIcon level
14
Experience pointsIcon XP
140
DetectionIcon eye
4
Health pointsIcon heart
110
Damage resistanceFO4DamageResistance
5
Energy resistanceFO4Energy
5
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Private[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Private
EncGunner02

000fd3a0
LevelIcon level
22
Experience pointsIcon XP
220
DetectionIcon eye
4
Health pointsIcon heart
200
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Corporal[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Corporal
EncGunner03

000fd3a1
LevelIcon level
30
Experience pointsIcon XP
300
DetectionIcon eye
5
Health pointsIcon heart
260
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required


Gunner Sergeant[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Sergeant
EncGunner04

000fd3a2
LevelIcon level
38
Experience pointsIcon XP
380
DetectionIcon eye
5
Health pointsIcon heart
500
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Lieutenant[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Lieutenant
EncGunner05

00070506
LevelIcon level
46
Experience pointsIcon XP
460
DetectionIcon eye
5
Health pointsIcon heart
620
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Captain[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Captain
EncGunner06

00070507
LevelIcon level
58
Experience pointsIcon XP
580
DetectionIcon eye
6
Health pointsIcon heart
740
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Major[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Major
EncGunner07

00070508
LevelIcon level
70
Experience pointsIcon XP
700
DetectionIcon eye
6
Health pointsIcon heart
850
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
  • DeadIcon dead [[]]

Gunner Colonel[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Colonel
EncGunner08

00070509
LevelIcon level
82
Experience pointsIcon XP
820
DetectionIcon eye
6
Health pointsIcon heart
1030
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Brigadier[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Brigadier
EncGunner09

0007050a
LevelIcon level
94
Experience pointsIcon XP
940
DetectionIcon eye
7
Health pointsIcon heart
1260
Damage resistanceFO4DamageResistance
0
Energy resistanceFO4Energy
0
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required

Gunner Commander[]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Gunner Commander
LvlGunnerBoss

00075345
LevelIcon level
14
Experience pointsIcon XP
140
DetectionIcon eye
4
Health pointsIcon heart
110
Damage resistanceFO4DamageResistance
5
Energy resistanceFO4Energy
5
Radiation resistanceFO4Radiation
?
Poison resistanceFO4Poison
?
FistIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
GroupIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
  • DeadIcon dead [[]]

Legendary Gunner=[]

Mbox stub
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.

Appearances[]

Gunners appears only in Fallout 4.

References[]

  1. The Sole Survivor: "Who are the Gunners?"
    Nick Valentine: "High-end mercenaries. No job too brutal. They're in the running as likely suspects, but they wouldn't be the ones pulling the strings."
    (Nick Valentine's dialogue)
  2. Fallout 4 dialogue: "Damn Gunners, they're just raiders with fancier weapons. They'll attack anyone they think is too weak to defend themselves."
  3. Robert MacCready: "This should send a message to the Gunners to stay off my back."
    The Sole Survivor: "You aren't afraid the Gunners will retaliate?"
    Robert MacCready: "The way these lunatics act, you'd think they would... but I know better. For the Gunners, it's always about the bottom line. They just lost this entire waystation and that cost them big. Besides, they have no way of knowing I was involved. Anyway, I guess I owe you a favor now. After all, you hired me but I'm the one that dragged you out here."
    (Robert MacCready's dialogue (Fallout 4))
  4. Piper Wright: "Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully."
    (Piper Wright's dialogue)
  5. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.36: "GUNNERS
    Gunners claim to be soldiers for hire, but throughout the Commonwealth, they have a well-earned reputation as being a highly militarized gang of thugs. Aggressive and fiercely territorial, Gunners are guaranteed to attack anyone who wanders into an area they’ve claimed as their own. They’re well equipped and well organized, and a group of Gunners almost always includes at least one combat-ready robot.
    Gunners can be found in Mass Bay Medical Center, Hub City Auto Wreckers, and many other locations throughout the Commonwealth.
    Gunner Humans
    Low-ranking Gunners are usually limited to the protection offered by simple clothing, accessories, and the occasional piece of leather armor. Gunners who have reached the rank of Private sport a few pieces of combat armor. Further promotions grant Gunners better-quality pieces of combat armor. Gunners also enjoy a vast arsenal of weapons. Combat rifles and laser rifles are popular choices—and no Gunner would ever be caught relying on a handmade pipe gun—but virtually any projectile weapon weapon has a chance of appearing in a Gunner’s hands. Even valuable plasma weapons can be found on high-level Gunners. Batons and rippers are sometimes used, as are fragmentation grenades, Molotov cocktails, and a variety of heavy guns.
    Gunner Robots
    With the exception of custom paint jobs, Gunner robots are identical to their standard counterparts. When fighting a Mr. Gutsy, check its arms to estimate its offensive capabilities, then attack its eyes and torso. It’s often best to slow an Assaultron by crippling its leg. Simply using your most powerful weapons against a Sentry Bot is usually your best option."
    (Fallout 4 Vault Dweller's Survival Guide Groups, Gangs, and Factions)
  6. The Sole Survivor: "What was the Quincy Massacre?"
    Preston Garvey: "I thought everyone in the Commonwealth knew about that by now. Where the Minutemen betrayed each other, and the people they were supposed to protect. I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help. We were the only ones that came. The other groups... they just turned their backs. On us, and the folks in Quincy. Only a few of us got out alive. Colonel Hollis was dead. So I ended up in charge of the survivors. We never found a safe place to settle. One disaster after another... you saw how it ended, in Concord."
    (Preston Garvey's dialogue)
  7. Deacon: "Who's pulling the Gunners' strings? No one knows."
    (Deacon's dialogue)
Gunner Tag
Gunner Tag
Advertisement