The Graygarden facility was built a scant few days before the Great War[1] under the wishes of Doctor Edward Gray, a rather eccentric senior engineer for RobCo.[2][3] The facility was designed to be completely self sufficient.[4] Water is drawn from the Weston Water Treatment Plant and is used to cultivate crops, which are maintained by worker robots supervised by robots with superior cognition processes: Supervisors Brown, Greene and White.[5] For over two centuries, Graygarden has continued to operate thanks to the efforts of the robots. As of 2287 however, the garden began to face problems with low water pressure and radiation contamination. The robots are looking for anyone who can fix the source of the problems in the treatment plant, whatever they may be.[6]
Settlement details[]
This settlement is only available after completing Troubled Waters. The settlement encompasses the main greenhouse in the east and the orchard in the west, the latter of which has lots of arable land for crops and water pumps. The area itself has very little junk to break down for constructive purposes, but that is just as well given that the area is not prone to being raided. Most notably, the robotic workers do not need to be fed, meaning one can grow food here and export it elsewhere.
Layout[]
A large greenhouse is the prominent feature of the facility. Within it are several plants that grow tatos, corn, gourds, carrots, and mutfruit. Outside the greenhouse is a field of mutfruit plants being maintained by Mister Handies.
Graygarden homestead[]
West from the greenhouse is the Graygarden homestead, with a small garage outside. Inside is an small living living area, and the basement is downstairs, through an Expert-locked door. There is a small laboratory with a chemistry station, while the staircase leads upstairs to a door that leads back outside.
With over a dozen mutfruit plants and several tato, corn, carrot, and gourd plants, the garden is great place to stock up on crops for settlement building. Fast traveling and returning causes the crops to regrow after being picked, leading to a quick and easy way to get food.
↑The Sole Survivor: "This place seems familiar. I think I saw a bit about it on the news, back before the war." Supervisor White: "Yes, construction was completed mere days before the war. We were able to survive and continue our operations only because our creator made us fully self-sufficient. You see, there are two kinds of robots here. The worker drones carry out labor and maintenance. We supervisors - that is, myself, Greene and Brown - possess sophisticated cognition processors. We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray." (Supervisor White's dialogue)
↑Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.304: "[3.04] GRAYGARDEN A fully automated hydroponic garden run by robots, this is the brainchild of Doctor Edward Gray. Even today, this is a remarkable example of self-sufficiency and features almost every crop: Mutfruit, tato, corn, melon, and gourd are growing here." (Fallout 4 Vault Dweller's Survival Guide Map)
↑The Sole Survivor: "There's not even one person here?" Supervisor White: "That's right, darling. We are entirely self-sufficient, with no need for human guidance. You see, there are two kinds of robots here. The worker drones carry out labor and maintenance. We supervisors - that is, myself, Greene and Brown - possess sophisticated cognition processors. We are capable of complex analysis and decision-making, a testament to the genius of our creator, Doctor Edward Gray." (Supervisor White's dialogue)
↑Supervisor White: "It’s ghastly, that's what it is. Simply ghastly. Pressure is down. Radiation is up. Why, it's practically toxic. Just think what it must be doing to my skin! This will never do. I don't mean to impose, darling, but... perhaps you could lend us a hand?" (Supervisor White's dialogue)