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Developer Glenn Price | ||||||||||||||||||||||||||||||||||||||||||||||||
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Glenn Price is a developer who worked at Interplay Entertainment on Van Buren as a Senior 3D Artist.
Biography[]
Glenn Price was born and raised in Johannesburg, South Africa. He later moved to USA to receive an education. In 1985 he graduated from the University of North Texas with a bachelor's degree in fine art.
He has spent much of his professional life in the computer game industry as a character artist, and has credits on several best-selling games.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
2008 | 2009 | Luxoflux | Senior Character Artist |
2003 | 2008 | Obsidian Entertainment | Character Artist |
2001 | 2003 | Interplay Entertainment / Black Isle Studios | Senior 3D Artist |
1998 | 2001 | Interplay Entertainment / 14 Degrees East | Senior 3D Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
- | Van Buren | Senior 3D Artist |
Other work (excerpt)[]
Year | Title | Credited as/for |
---|---|---|
2006 | Neverwinter Nights 2 | Senior 3D Artist |
Gallery[]
Floating eye render