Sunny Smiles describes these carnivorous reptiles as "little monsters" with "a nasty bite."[1][2] All geckos have a pair of fins behind their head and orange tinted eyes, but their natural coloration and size differs greatly based on species. Geckos can be heard gruffly breathing, squeaking and cooing from time to time.
Geckos can be found living across the entire Mojave Wasteland, but the different species tend to live in different areas. There are three types of gecko in the Mojave: the normal gecko, the golden gecko, and the fire gecko. Another species, the green gecko, is found in Zion Canyon.
Gameplay attributes[]
Geckos are generally found in small packs. They charge at opponents with their mouths open and attack rapidly, by biting and with swipes from their clawed hands. Some types can breathe fire or spit poison, and so may also attack from a distance. All geckos, except fire geckos are affected by the Animal Friend perk.
Their hides can be tanned, using turpentine and white horsenettle, greatly increasing their profitability. With the Honest Hearts add-on, these hides can also be used to craft several types of armor which offer greater defense than regular variants.
Variants[]
Gecko[]
Adult geckos grow to be approximately one meter long from snout to tail. Geckos often appear in packs and will charge at prey with their mouths open, and attack by biting and swiping with their sharp claws. Geckos can be found mostly in the areas surrounding Goodsprings, and along I-15 towards Primm and the Mojave Outpost. This is the least dangerous species of gecko found in the Mojave.
Gecko hunters look identical to normal geckos, but have greater health and are the predetermined hunters of gecko packs. They are very fast, and will attempt to rush and overwhelm their prey. They may appear in place of normal geckos in certain areas when the player is at higher levels.
Standard geckos which have yet to mature fully. They are smaller and less damaging than adult specimens, but share similar behavior and may appear with them in packs.
These immature geckos are smaller and weaker than adult gecko hunters, but attack in the same way. Although appearing as hostiles, they often ignore the player unless provoked.
This species of gecko is distinguished by its brilliant hide of golden scales. Adults are moderately larger than normal geckos, being about 1.5 meters long from snout to tail. They can be found around irradiated areas like Crescent Canyon east and west, Vault 34, and Cottonwood Crater. Having been surrounded by high levels of radiation for prolonged periods of time, their saliva has become naturally radioactive.
These geckos appear alongside regular golden geckos, and attack in the same way. Their bites are similarly irradiated, in addition to causing regular damage. Hunters are more perceptive than normal golden geckos and are quick to spot prey.
Fire geckos are distinguished by their mottled purple and red hides, the prominent spikes on their backs and their large size; fire geckos are approximately two meters long from snout to tail. In addition to their bite and claw attacks, they have the ability to spray a large gout of fire. They can mainly be found in and around mountainous areas and caves, such as the Lucky Jim mine, Bloodborne cave and Nopah cave.
These immature geckos are smaller and weaker than adults, but attack in the same way and retain the ability to breathe fire. They may be encountered in groups with full-grown fire geckos.
The legendary fire gecko is one of several legendary creatures. It is roughly twice the size of a normal fire gecko, and its powerful and fast attacks make it a potentially dangerous opponent in close combat. It can be found in Fire Root cavern.
Green geckos are a species native to and only found in Zion Canyon. They are roughly the same size as fire geckos and share the ability to attack at long range. However, instead of fire, green geckos spit several far-reaching but slow-moving globs of poisonous saliva. Once in contact with an enemy they will attack like other types of gecko, by biting and clawing. Green geckos are often found near waterways and bridges in Zion Canyon.
Another type of giant creature native to Zion National Park, these geckos are much larger than a human at approximately 2.5 meters long from tail to snout and have almost the same destructive power as the legendary fire gecko.
Gojira is the editor ID of what is simply called "gecko" when spawned. It is graphically identical to the fire gecko, but triple the size, making it roughly equal to a super mutant behemoth in height, and a staggering 8,000 HP. It has its own unique embedded fire breath weapon called "Gojira Flame" which has a base damage of 400 and an incredible damage per second of 3200. It will kill any creature if one is placed beside it. Not even the X-42 giant robo-scorpion, legendary deathclaw, or legendary bloatfly (the strongest creatures in the game) stand a chance against Gojira, making it the strongest creature in the game.
Before the release of Honest Hearts, the green geckos were mistakenly referred to as "Greek geckos" in press material. This was corrected before the release.
Bugs[]
PCPlayStation 3Xbox 360 Geckos may not always be hostile to the Courier, even if the player doesn't possess the Animal Friend perk. However, getting too close or trying to speak to one may turn it hostile.
Xbox 360 Green geckos inhabiting Zion may not be hostile to the Courier, and approaching, or attempting to talk to them will not change their disposition, if you happen to shoot one of these geckos, simply put away your weapon and it will return to being friendly, just like a normal non-player character.
Xbox 360 In the Mojave Desert, several young gecko hunters may be found superimposed upon one another, but not moving from the spot except to flail their arms and roar loudly. They cannot be damaged with guns, and when attacked and killed with a melee weapon, the game freezes and must be reset.
Gallery[]
Four golden geckos in full attack.
Two geckos wandering for food.
Gecko hide.
Gojira compared with a normal gecko
References
↑Sunny Smiles: "Hear that up on the ridge behind me there? We got some geckos to clear out. Bunch of little monsters is what they are. Seems like Doc Mitchell treats more gecko bites than anything else. Let's see if we can get a little closer. If we move quietly, we can get the jump on 'em. More likely to hit something vital that way." (Sunny Smiles' dialogue)
↑The Courier: "What kind of creatures are out there?" Sunny Smiles: "The geckos aren't too tough, but they've got a nasty bite. I've heard about bigger, nastier versions out in the wasteland, but I've never seen them. Stick to the roads when you can, and steer clear of the hills north of Goodsprings. The critters up there are big and poisonous." (Sunny Smiles' dialogue)