The Vault - Fallout Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.
Nukapedia on Fandom

READ MORE

The Vault - Fallout Wiki
Advertisement
For an overview of the various geckos throughout the Fallout series, see Gecko (creature).
Gecko
Normal gecko variant
LocationMojave Wasteland
Zion Canyon Honest Hearts
VariantsGecko
Gecko hunter
Young gecko
Young gecko hunter

Golden gecko
Golden gecko hunter
Young golden gecko


Fire gecko
Young fire gecko
Legendary fire gecko


Green gecko Honest Hearts
Young green geckoHonest Hearts
Giant green geckoHonest Hearts


GojiraCut content
 

Bunch of little monsters is what they are. Seems like Doc Mitchell treats more gecko bites than anything else.

Sunny Smiles

Geckos are creatures found in the Mojave Wasteland and Zion Canyon in 2281.

Characteristics[]

Biology[]

Sunny Smiles describes these carnivorous reptiles as "little monsters" with "a nasty bite."[1][2] All geckos have a pair of fins behind their head and orange tinted eyes, but their natural coloration and size differs greatly based on species. Geckos can be heard gruffly breathing, squeaking and cooing from time to time.

Geckos can be found living across the entire Mojave Wasteland, but the different species tend to live in different areas. There are three types of gecko in the Mojave: the normal gecko, the golden gecko, and the fire gecko. Another species, the green gecko, is found in Zion Canyon.

Gameplay attributes[]

Geckos are generally found in small packs. They charge at opponents with their mouths open and attack rapidly, by biting and with swipes from their clawed hands. Some types can breathe fire or spit poison, and so may also attack from a distance. All geckos, except fire geckos are affected by the Animal Friend perk.

Their hides can be tanned, using turpentine and white horsenettle, greatly increasing their profitability. With the Honest Hearts add-on, these hides can also be used to craft several types of armor which offer greater defense than regular variants.

Variants[]

Gecko[]

Adult geckos grow to be approximately one meter long from snout to tail. Geckos often appear in packs and will charge at prey with their mouths open, and attack by biting and swiping with their sharp claws. Geckos can be found mostly in the areas surrounding Goodsprings, and along I-15 towards Primm and the Mojave Outpost. This is the least dangerous species of gecko found in the Mojave.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gecko
0010cd73
Level
7
Experience points
70
Detection
5
Health points
65
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps friends: Will help friends and allies.
Attack
Melee (30 Damage)
Gecko
0010a1f7
Level
3
Experience points
30
Detection
3
Health points
20
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (5 Damage)
Gecko
(Goodsprings)

0010a1f8
0010a1f9
Level
3
Experience points
30
Detection
3
Health points
20
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (15 Damage)

Gecko hunter[]

Gecko hunters look identical to normal geckos, but have greater health and are the predetermined hunters of gecko packs. They are very fast, and will attempt to rush and overwhelm their prey. They may appear in place of normal geckos in certain areas when the player is at higher levels.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gecko hunter
00157fe0
00165184
Level
3
Experience points
30
Detection
3
Health points
100
Damage threshold
0
Damage resistance
0%
Fist
Aggressive: Will attack enemies on sight.
Confidence
Average: Will avoid/flee from threats stronger than itself.
Group
Helps allies: Will help allies.
Attack
Melee (15 Damage)

Young gecko[]

Standard geckos which have yet to mature fully. They are smaller and less damaging than adult specimens, but share similar behavior and may appear with them in packs.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young gecko
0014f47c
Level
3
Experience points
30
Detection
4
Health points
40
Damage threshold
0
Damage resistance
0%
Fist
Aggressive: Will attack enemies on sight.
Confidence
Average: Will avoid/flee from threats stronger than itself.
Group
Helps allies: Will help allies.
Attack
Melee (15 Damage)

Young gecko hunter[]

These immature geckos are smaller and weaker than adult gecko hunters, but attack in the same way. Although appearing as hostiles, they often ignore the player unless provoked.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young gecko hunter
00159783
00165183
00168d0b
Level
3
Experience points
30
Detection
5
Health points
50
Damage threshold
0
Damage resistance
0%
Fist
Unaggressive: Will not initiate combat.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps allies: Will help allies.
Attack
Melee (15 Damage)

Golden gecko[]

This species of gecko is distinguished by its brilliant hide of golden scales. Adults are moderately larger than normal geckos, being about 1.5 meters long from snout to tail. They can be found around irradiated areas like Crescent Canyon east and west, Vault 34, and Cottonwood Crater. Having been surrounded by high levels of radiation for prolonged periods of time, their saliva has become naturally radioactive.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Golden gecko
00118d61
Level
12
Experience points
120
Detection
5
Health points
125
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps friends: Will help friends and allies.
Attack
Melee (50 Damage)
Attack
Radiation bite (+15 Radiation for 5/sec. )
Golden gecko
(Camp Searchlight)

0014128c
Level
5
Experience points
50
Detection
3
Health points
125
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (25 Damage)
Attack
Radiation bite (+15 Radiation for 5/sec.)

Young golden gecko[]

Golden geckos who have yet to mature. They will seldom be alone and typically travel in packs with adult geckos.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young golden gecko
0014f479
00167e83
Level
7
Experience points
70
Detection
4
Health points
60
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps friends: Will help friends and allies.
Attack
Melee (35 Damage)
Attack
Radiation bite (+2 for 10/sec. Radiation)

Golden gecko hunter[]

These geckos appear alongside regular golden geckos, and attack in the same way. Their bites are similarly irradiated, in addition to causing regular damage. Hunters are more perceptive than normal golden geckos and are quick to spot prey.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Golden gecko hunter
00164ef2
00164ef8
Level
12
Experience points
120
Detection
5
Health points
125
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps friends: Will help friends and allies.
Attack
Melee (50 Damage)
Attack
Radiation bite (+9 for 10/sec. Radiation)

Fire gecko[]

Fire geckos are distinguished by their mottled purple and red hides, the prominent spikes on their backs and their large size; fire geckos are approximately two meters long from snout to tail. In addition to their bite and claw attacks, they have the ability to spray a large gout of fire. They can mainly be found in and around mountainous areas and caves, such as the Lucky Jim mine, Bloodborne cave and Nopah cave.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Fire gecko
00113246
Level
16
Experience points
160
Detection
7
Health points
165
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (60 Damage)
Attack
Fire breath (23 Fire)
Fire gecko
00167eb8
Level
17
Experience points
170
Detection
7
Health points
185
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (65 Damage)
Attack
Fire breath (23 Fire)
Fire gecko
(Vault 19)

00142a22
Level
14
Experience points
140
Detection
7
Health points
165
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (50 Damage)
Attack
Fire breath (23 Fire)
Fire gecko
(Vault 19)

001710aa
Level
14
Experience points
140
Detection
7
Health points
165
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (50 Damage)
Attack
Fire breath (23 Fire)
Fire gecko
(Pit fighter)

001365b5
Level
14
Experience points
140
Detection
7
Health points
165
Damage threshold
0
Damage resistance
0%
Fist
Aggressive: Will attack enemies on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps nobody: Will not help anyone.
Attack
Melee (50 Damage)
Attack
Fire breath (23 Fire)
  • Dead None

Young fire gecko[]

These immature geckos are smaller and weaker than adults, but attack in the same way and retain the ability to breathe fire. They may be encountered in groups with full-grown fire geckos.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young fire gecko
00167e9d
Level
11
Experience points
110
Detection
5
Health points
95
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Foolhardy: Will never flee or avoid anyone.
Group
Helps friends: Will help friends and allies.
Attack
Melee (45 Damage)
Attack
Fire breath (12 Fire)

Legendary fire gecko[]

The legendary fire gecko is one of several legendary creatures. It is roughly twice the size of a normal fire gecko, and its powerful and fast attacks make it a potentially dangerous opponent in close combat. It can be found in Fire Root cavern.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Legendary fire gecko
00167efd
Level
25
Experience points
250
Detection
8
Health points
385
Damage threshold
0
Damage resistance
0%
Fist
Aggressive: Will attack enemies on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps allies: Will help allies.
Attack
Melee (115 Damage)
Attack
Fire breath (23 Fire)

Green gecko (Honest Hearts)[]

Green geckos are a species native to and only found in Zion Canyon. They are roughly the same size as fire geckos and share the ability to attack at long range. However, instead of fire, green geckos spit several far-reaching but slow-moving globs of poisonous saliva. Once in contact with an enemy they will attack like other types of gecko, by biting and clawing. Green geckos are often found near waterways and bridges in Zion Canyon.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Green gecko
xx009f5d
Level
12
Experience points
120
Detection
8
Health points
225
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps allies: Will help allies.
Attack
Melee (75 Damage)
Attack
Ranged (8 Poison/sec for 10s)

Young green gecko (Honest Hearts)[]

Young green geckos are smaller and weaker than adults, but spit poisonous saliva and attack in the same way. They are only found in Zion Canyon.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young green gecko
xx009f54
Level
13
Experience points
130
Detection
6
Health points
115
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps allies: Will help allies.
Attack
Melee (55 Damage)
Attack
Ranged (8 Poison/sec for 10s)

Giant green gecko (Honest Hearts)[]

Another type of giant creature native to Zion National Park, these geckos are much larger than a human at approximately 2.5 meters long from tail to snout and have almost the same destructive power as the legendary fire gecko.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Giant green gecko
xx00dd6c
Level
30
Experience points
300
Detection
9
Health points
375
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps allies: Will help allies.
Attack
Melee (95 Damage)
Attack
Ranged (8 Poison/sec for 10s)

Gojira[]

The following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.

Gojira is the editor ID of what is simply called "gecko" when spawned. It is graphically identical to the fire gecko, but triple the size, making it roughly equal to a super mutant behemoth in height, and a staggering 8,000 HP. It has its own unique embedded fire breath weapon called "Gojira Flame" which has a base damage of 400 and an incredible damage per second of 3200. It will kill any creature if one is placed beside it. Not even the X-42 giant robo-scorpion, legendary deathclaw, or legendary bloatfly (the strongest creatures in the game) stand a chance against Gojira, making it the strongest creature in the game.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gojira
0011324a
Level
30
Experience points
300
Detection
3
Health points
8000
Damage threshold
0
Damage resistance
0%
Fist
Very aggressive: Will attack enemies and neutrals on sight.
Confidence
Brave: Will avoid/flee from threats only if severely outmatched.
Group
Helps friends: Will help friends and allies.
Attack
Melee (25 Damage)
Notes
  • Gojira was a joke creature created by Fallout: New Vegas' animator Seth McCaughey to terrorize Camp McCarran.[3][4]
  • Unlike other fire geckos, Gojira is affected by the Animal Friend perk.
  • Gojira is the name of the Japanese movie monster better known to English speakers as Godzilla.
End of information based on Fallout New Vegas cut content.

Notes[]

Appearances[]

Geckos appear in Fallout: New Vegas.

Behind the scenes[]

  • Before the release of Honest Hearts, the green geckos were mistakenly referred to as "Greek geckos" in press material. This was corrected before the release.

Bugs[]

  • PC PlayStation 3 Xbox 360 Geckos may not always be hostile to the Courier, even if the player doesn't possess the Animal Friend perk. However, getting too close or trying to speak to one may turn it hostile.
  • Xbox 360 Green geckos inhabiting Zion may not be hostile to the Courier, and approaching, or attempting to talk to them will not change their disposition, if you happen to shoot one of these geckos, simply put away your weapon and it will return to being friendly, just like a normal non-player character.
  • Xbox 360 In the Mojave Desert, several young gecko hunters may be found superimposed upon one another, but not moving from the spot except to flail their arms and roar loudly. They cannot be damaged with guns, and when attacked and killed with a melee weapon, the game freezes and must be reset.

Gallery[]

References

  1. Sunny Smiles: "Hear that up on the ridge behind me there? We got some geckos to clear out. Bunch of little monsters is what they are. Seems like Doc Mitchell treats more gecko bites than anything else. Let's see if we can get a little closer. If we move quietly, we can get the jump on 'em. More likely to hit something vital that way."
    (Sunny Smiles' dialogue)
  2. The Courier: "What kind of creatures are out there?"
    Sunny Smiles: "The geckos aren't too tough, but they've got a nasty bite. I've heard about bigger, nastier versions out in the wasteland, but I've never seen them. Stick to the roads when you can, and steer clear of the hills north of Goodsprings. The critters up there are big and poisonous."
    (Sunny Smiles' dialogue)
  3. Formspring
  4. Formspring
Advertisement