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|desc = |
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|game1 =Fallout 2 |
|game1 =Fallout 2 |
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|require1 =(stat) < 10 |
|require1 =(stat) < 10 |
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|ranks1 =1 (for each stat) |
|ranks1 =1 (for each stat) |
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− | |benefit1 =+1 to (stat) |
+ | |benefit1 =+1 to (stat)}}{{Games|FO2|FOT|LH}} |
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− | |require2 =(stat) < 10 |
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− | |ranks2 =1 (for each stat) |
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− | |benefit2 =+1 to (stat) |
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− | |require3 =(stat) < 10 |
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− | |ranks3 =1 (for each stat) |
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− | |benefit3 =+1 to (stat) |
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− | }}{{Games|FO2|FOT|LH}} |
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'''Gain (Statistic)''' is a ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and ''[[Lionheart]]'' [[Perk]]. In ''[[Fallout 3]]'' it was replaced by [[Intense Training]]. |
'''Gain (Statistic)''' is a ''[[Fallout 2]]'', ''[[Fallout Tactics]]'' and ''[[Lionheart]]'' [[Perk]]. In ''[[Fallout 3]]'' it was replaced by [[Intense Training]]. |
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− | *'''Requirements''': [[Level]] 12 (11 in ''Lionheart''), given statistic is below racial maximum (10 for [[human]]s) |
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− | *'''Ranks''': 7 (1 for each stat) |
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Revision as of 05:32, 22 June 2009
Template:Perk
Gain (Statistic) is a Fallout 2, Fallout Tactics and Lionheart Perk. In Fallout 3 it was replaced by Intense Training.
This is a series of Perks (Gain Strength, Gain Perception, etc.) which will modify the selected Primary Statistic by +1. Each statistic can only be boosted once, and only to your racial maximum.
Template:FO2 perks Template:FOT perks