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{{Infobox perk |
{{Infobox perk |
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+ | |image =@hide |
− | |image |
+ | |image desc = |
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+ | |games1 =FO2, FOT, JES |
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− | |games1 =FO2, FOT, JES |
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+ | |ranks1 =1 (for each stat) |
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− | | |
+ | |effects1 =+1 to (stat) |
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− | |benefit1 =+1 to (stat) |
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+ | |ranks2 =1 (for each stat) |
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− | | |
+ | |effects2 =+1 to (stat) |
− | + | }}{{Games|FO2|FOT|JES|LH}} |
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− | This is a series of perks (Gain [[Strength]], Gain [[Perception]], etc.) which will modify the selected [[Primary Statistic|primary statistic]] by +1. Each statistic can only be boosted once, and only to your racial maximum. |
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+ | ==Effects== |
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+ | The Gain perks are actually seven distinct perks for each of the SPECIAL statistics ([[Strength]], [[Perception]], [[Endurance]], [[Charisma]], [[Intelligence]], [[Agility]], [[Luck]]) and generally can only be taken once, as high as the base race allows. |
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− | File:Strength.gif|Gain Strength |
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+ | |||
− | File:Perception.gif|Gain Perception |
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+ | ==Gallery== |
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− | File:Endurance.gif|Gain Endurance |
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− | + | Strength.gif|Gain Strength |
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− | + | Perception.gif|Gain Perception |
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− | + | Endurance.gif|Gain Endurance |
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+ | Intelligence.gif|Gain Intelligence |
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+ | Agility.gif|Gain Agility |
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+ | Luck.gif|Gain Luck |
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</gallery> |
</gallery> |
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− | {{Navbox perks FO2}} |
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− | {{Navbox perks FOT}} |
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− | {{Navbox perks JES}} |
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+ | ==See also== |
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− | [[Category:Perks]] |
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+ | * [[Intense Training]] |
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− | [[Category:Fallout 2 perks]] |
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+ | |||
− | [[Category:Fallout Tactics perks]] |
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− | [[Category: |
+ | [[Category: perks]] |
− | [[Category:J.E. Sawyer's Fallout RPG perks]] |
Latest revision as of 15:35, 13 July 2019
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“
With this Perk you gain +1 to your (Statistic).
”— In-game description, Fallout 2Gain (Statistic) is a perk in Fallout 2, Fallout Tactics and Lionheart. Its equivalent in Fallout 3 and subsequent games is Intense Training.
Effects
The Gain perks are actually seven distinct perks for each of the SPECIAL statistics (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) and generally can only be taken once, as high as the base race allows.