Gain (Statistic)/J.E. Sawyer's Fallout RPG
Gain (Statistic) is a perk in J.E. Sawyer's Fallout RPG.
This is a series of perks (Gain Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) which will modify the selected primary statistic with a +1 bonus. Each statistic can only be boosted once, and only to the racial maximum.
The usefulness of the perk is highly situational. Strength and Endurance don't need to be raised in normal gameplay, while other attributes should only be modified to meet perk criteria.