The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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For other characters in the Fallout universe named Frank, see Frank.
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Frank
Frank
Biography and appearance
RaceHuman, Hispanic
GenderMale
Hair StyleHairWavyOld (HairWavyOld)Hair Color?
Eye ColorGreen (EyeGreen)
AffiliationSlavers
RoleBartender
LocationParadise Falls
Gameplay
QuestsNone
Combat StyleDefault
aggressionAggressive
confidenceCowardly
assistanceHelps Friends and Allies
Statistics
Alignment-500 Evil
SPECIALStrength: 6
Perception: 4
Endurance: 4
Charisma: 6
Intelligence: 4
Agility: 6
Luck: 5
Derived StatsHit Points: 10
Fatigue: 50
Critical chance:
Melee damage:
Unarmed damage:
Poison resistance:
Radiation resistance:
Tag SkillsSlaver (Slaver)
Barter: 46
Big Guns: 13
Energy Weapons: 13
Explosives: 13
Lockpick: 13
Medicine: 13
Melee Weapons: 46
Repair: 13
Science: 13
Small Guns: 46
Sneak: 17
Speech: 17
Throwing, unused: 0
Unarmed: 13
Level3
Technical
Editor RaceHispanic
Editor IDParadiseFallsBarTender
Base ID00066e68Ref ID00066e6f
ScriptSCRI - Script: SCPT - Script [00066E67] <ParadiseFallsBarTenderSCRIPT>
Editor FactionsParadiseFallsResidentFaction
ParadiseFallsSlaverFaction
Packages
Packages
Package 00083024 (PFallsBarTenderHostileHidePKG)

Package 00066E7F (PFBartenderStandAtMarker)

ActorJeff Baker (MaleAdult01Default)
 
Gametitle-FO3
Gametitle-FO3

This is your last mistake little bartender!

Ymir.

Frank is the bartender of Paradise Falls in Fallout 3.

Background[]

Captured a few months back during a raid just north of Megaton, Frank has yet to adjust to life as a servant and acts up constantly. He's been placed in charge of drinks at the bar, as bar patron Ymir doesn't take kindly to his drinks being spilled or watered down.[1]

Interactions with the player character[]

Interactions overview[]

Icon severed finger
This character drops a finger when killed (Lawbringer).

Effects of player actions[]

  • When the player approaches the food court region of Paradise Falls where Frank works, he is promptly accused of watering down the vodka and killed by Ymir who uses his super sledge to smash Frank before he can even react.

Inventory[]

MadeMan
Icon armored vault suit
Apparel
Brahmin-skin outfit
Assault carbine icon
Weapon
Baseball bat
Icon briefcase
Carried items
-
Icon male severed head
Drops on death
empty

Notes[]

  • If the player interrupts the conversation between Ymir and Frank before Ymir kills him, Frank will not be killed (not approaching the food court altogether will also keep Frank alive).
  • If he is still alive, the speech option with Ymir about killing him will not be there obviously even though he was meant to die.
  • Aggravating the slavers will also make Frank hostile, causing him to attack you with his bat. He can be difficult to notice behind the bar, so you may not notice him until he leaps out to attack.
  • As Frank is meant to be killed, he is not available to trade with you, even though he is a bartender. The only speech option you receive is "I have to go now".
  • If you are attacking Paradise Falls, Ymir and Frank may still be having their conversation, even if both of them are attacking you.

Appearances[]

Frank appears only in Fallout 3.

Bugs[]

  • PlayStation 3Icon ps3 Despite being a slave in Paradise Falls, Frank is not wearing nor in possession of a Slave collar.
  • It is possible that if you attack his body with a weapon even after he is dead, the slavers will turn hostile towards you.
  • PCIcon pc If the player hurries to the bar and speaks to Ymir before he kills Frank, he may walk away and leave Frank alive.

References

  1. Fallout 3 Official Game Guide Game of the Year Edition p.73: "Frank
    Captured a few months back during a raid just north of Megaton, Frank has yet to adjust to life as a servant and acts up constantly. He's been placed in charge of drinks at the bar, as bar patron Ymir doesn't take kindly to his drinks being spilled."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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