Dialogue file
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CATEGORY
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TOPIC
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TOPIC TEXT
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PROMPT
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RESPONSE TEXT
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FILENAME
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NOTES
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Topic
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FollowersWait
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Wait here.
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Sure, okay. I'll wait behind. Not like I'm not used to that.
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NVDLC02Fol_FollowersWait_00009DE7_1
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Topic
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FollowersLetsGo
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Let's get going.
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Right behind you.
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NVDLC02Fol_FollowersLetsGo_00009DEE_1
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Topic
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FollowersStealthing
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FollowersStealthing
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Like the shadow of a ghost.
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NVDLC02Fol_FollowersStealt_00009DDD_1
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Topic
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FollowersOverburdened
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FollowersOverburdened
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I look like a pack Brahmin to you? Come on, we travel light!
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NVDLC02Fol_FollowersOverbu_00009DE5_1
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Combat
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Poisoned
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Poison
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{Poisoned, woozy}Feeling the poison here!
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NVDLC02Fol_Poisoned_0000DE2A_1
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Combat
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Poisoned
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Poison
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{Poisoned, woozy}I'm not feeling so good....
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NVDLC02Fol_Poisoned_0000DE2B_1
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Combat
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OnFire
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OnFire
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{On fire}
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NVDLC02Fol_OnFire_0000DDCA_1
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Combat
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OnFire
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OnFire
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{On fire}
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NVDLC02Fol_OnFire_0000F73C_1—NVDLC02Fol_OnFire_0000DDCA_1
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Combat
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Regenerating
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Regenerating
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{Rush of health}Good as new!
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NVDLC02Fol_Regenerating_0000DDD7_1
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Combat
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Regenerating
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Regenerating
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{Rush of health}Just what the medicine man ordered!
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NVDLC02Fol_Regenerating_0000DDD9_1
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Combat
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Crippled
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Crippled
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{Limb crippled, in pain}Ahh! I'm going to need a healer!
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NVDLC02Fol_Crippled_0000DE33_1
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Combat
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Crippled
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Crippled
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{Limb crippled, in pain}Hope you've got medicine better than some sticky herbs!
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NVDLC02Fol_Crippled_0000DE34_1
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Combat
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UsedDoctorBag
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UsedDoctorBag
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{Healing a crippled limb}There... hopefully it won't fall off now.
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NVDLC02Fol_UsedDoctorBag_0000DDED_1
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Combat
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UsedDoctorBag
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UsedDoctorBag
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{Healing a crippled limb}Now that's good medicine!
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NVDLC02Fol_UsedDoctorBag_0000DDEE_1
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Combat
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NoAmmo
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NoAmmo
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No more bullets!
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NVDLC02Fol_NoAmmo_0000DE0F_1
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Combat
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NoAmmo
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NoAmmo
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I'm shooting dry here!
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NVDLC02Fol_NoAmmo_0000DE10_1
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Combat
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WeaponIneffective
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WeaponIneffective
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Might as well tickle them with a feather!
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NVDLC02Fol_WeaponIneffecti_0000DE1D_1
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Combat
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WeaponIneffective
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WeaponIneffective
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Got anything bigger I can fight with?
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NVDLC02Fol_WeaponIneffecti_0000DE1E_1
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Combat
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ArmorIneffective
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ArmorIneffective
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They're cutting through me like paper!
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NVDLC02Fol_ArmorIneffectiv_0000DE2F_1
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Combat
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ArmorIneffective
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ArmorIneffective
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This armor is useless!
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NVDLC02Fol_ArmorIneffectiv_0000DE30_1
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Combat
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Wake
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Wake
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{Waking up from being knocked out}Oh, look, I'm not dead.
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NVDLC02FollowersQuest_Wake_0000DE55_1
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Combat
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Wake
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Wake
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{Waking up from being knocked out}Okay, okay, I'm up. What's next?
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NVDLC02FollowersQuest_Wake_0000DE56_1
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Combat
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HealthQuarter
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HealthQuarter
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{Quarter health, near death}If I don't make it... tell Joshua... I tried.
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NVDLC02Fol_HealthQuarter_0000DE17_1
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Combat
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HealthQuarter
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HealthQuarter
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{Quarter health, near death}Looks like I'm headed for the big dark....
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NVDLC02Fol_HealthQuarter_0000DE18_1
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Combat
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HealthQuarter
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HealthQuarter
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{Quarter health, near death}Sorry... I let you down....
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NVDLC02Fol_HealthQuarter_0000DE19_1
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Topic
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FollowersTacticsCombatPassive
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I want you not to attack enemies unless I've already engaged them.
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Now you're thinking like a hunter! I like this plan.
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NVDLC02Fol_FollowersTactic_00009DDF_1
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Topic
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FollowersFiredYes
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Yes, I'm sure.
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All right. Joshua won't be too happy, but all right.
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NVDLC02Fol_FollowersFiredY_00009DE8_1
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Detection
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StartCombatResponse
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StartCombatResponse
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Let's take them!
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NVDLC02Fol_StartCombatResp_0000DDF8_1
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Detection
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StartCombatResponse
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StartCombatResponse
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This one's mine!
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NVDLC02Fol_StartCombatResp_0000DDF9_1
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Detection
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StartCombatResponse
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StartCombatResponse
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{War whoop}
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NVDLC02Fol_StartCombatResp_0000DDFA_1
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Detection
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StartCombatResponse
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StartCombatResponse
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{War whoop 2}
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NVDLC02Fol_StartCombatResp_0000DDFB_1
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Combat
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DeathResponse
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DeathResponse
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Joshua isn't going to like this....
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NVDLC02Fol_DeathResponse_0000DDCB_1
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Combat
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DeathResponse
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DeathResponse
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Hey! Don't die on me now!
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NVDLC02Fol_DeathResponse_0000DDCC_1
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Detection
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LostToNormal
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LostToNormal
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They must've run off. Scared of us, huh?
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NVDLC02Fol_LostToNormal_0000DE3D_1
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Detection
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LostToNormal
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LostToNormal
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I don't think they're coming back.
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NVDLC02Fol_LostToNormal_0000DE3E_1
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Detection
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CombatToNormal
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CombatToNormal
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Well, that's that then.
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NVDLC02Fol_CombatToNormal_0000DE45_1
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Detection
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CombatToNormal
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CombatToNormal
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Never stood a chance, did they?
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NVDLC02Fol_CombatToNormal_0000DE46_1
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Detection
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AlertToNormal
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AlertToNormal
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Guess I'm just jumpy.
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NVDLC02Fol_AlertToNormal_0000DDD4_1
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Detection
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AlertToNormal
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AlertToNormal
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Never mind. I was wrong.
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NVDLC02Fol_AlertToNormal_0000DDD3_1
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Detection
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NormalToCombat
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StartCombat
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Whoa! Here we go!
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NVDLC02Fol_NormalToCombat_0000DE06_1
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Detection
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NormalToCombat
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StartCombat
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Fighting time!
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NVDLC02Fol_NormalToCombat_0000DE07_1
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Detection
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AlertToCombat
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AlertToCombat
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Got 'em!
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NVDLC02Fol_AlertToCombat_0000DE42_1
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Detection
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AlertToCombat
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AlertToCombat
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There they are!
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NVDLC02Fol_AlertToCombat_0000DE41_1
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Detection
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NormalToAlert
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NormalToAlert
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Eyes wide.
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NVDLC02Fol_NormalToAlert_0000DDE1_1
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Detection
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NormalToAlert
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NormalToAlert
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Ears open.
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NVDLC02Fol_NormalToAlert_0000DDE2_1
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Detection
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LostIdle
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LostIdle
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Still looking, but I got nothing.
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NVDLC02Fol_LostIdle_0000DDCF_1
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Detection
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LostIdle
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LostIdle
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Still nothing here.
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NVDLC02Fol_LostIdle_0000DDD0_1
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Detection
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AlertIdle
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AlertIdle
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{Looking for someone}Hmm....
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NVDLC02Fol_AlertIdle_0000DDEA_1
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Detection
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AlertIdle
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AlertIdle
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I'm still looking, don't worry.
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NVDLC02Fol_AlertIdle_0000DDE9_1
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Combat
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MurderNoCrime
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MurderNoCrime
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Remind me not to get you mad at me.
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NVDLC02Fol_MurderNoCrime_0000DE4D_1
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Combat
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MurderNoCrime
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MurderNoCrime
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Guess that was just bound to happen, huh?
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NVDLC02Fol_MurderNoCrime_0000DE4E_1
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Combat
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Murder
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Murder
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Whoa! Was that necessary?
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NVDLC02Fol_Murder_0000DDE5_1
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Combat
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Murder
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Murder
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Are you sick in the head or something?
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NVDLC02Fol_Murder_0000DDE6_1
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Combat
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Steal
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Steal
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{Awkward, the player just stole from him}Um... you know I'll share if you ask, right?
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NVDLC02Fol_Steal_0000DE51_1
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Combat
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Steal
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Steal
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Is... is this some kind of civilized ritual I just don't get?
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NVDLC02Fol_Steal_0000DE52_1
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Combat
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Death
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Death
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{Death sound 1}
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NVDLC02Fol_Death_0000DDF1_1
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Combat
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Death
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Death
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{Death sound 2}
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NVDLC02Fol_Death_0000DDF2_1
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Combat
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Death
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Death
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{Death sound 3}
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NVDLC02Fol_Death_0000DDF3_1
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Combat
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AvoidThreat
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AvoidThreat
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Eyes!
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NVDLC02Fol_AvoidThreat_0000DE63_1
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Combat
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AvoidThreat
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AvoidThreat
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Heads up!
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NVDLC02Fol_AvoidThreat_0000DE64_1
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Combat
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Flee
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Flee
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Time to get lost!
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NVDLC02FollowersQuest_Flee_0000DE23_1
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Combat
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Flee
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Flee
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This is too intense!
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NVDLC02FollowersQuest_Flee_0000DE25_1
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Combat
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Hit
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Hit
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{Got hit sound 1}
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NVDLC02FollowersQuest_Hit_0000DE37_1
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Combat
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Hit
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Hit
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{Got hit sound 2}
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NVDLC02FollowersQuest_Hit_0000DE38_1
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Combat
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Hit
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Hit
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{Got hit sound 3}
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NVDLC02FollowersQuest_Hit_0000DE39_1
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Combat
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PowerAttack
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PowerAttack
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{Power attack sound 1}
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NVDLC02Fol_PowerAttack_0000DE14_1
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Combat
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PowerAttack
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PowerAttack
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{Power attack sound 2}
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NVDLC02Fol_PowerAttack_0000DE15_1
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Combat
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PowerAttack
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PowerAttack
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{Power attack sound 3}
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NVDLC02Fol_PowerAttack_0000DE16_1
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Combat
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Attack
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Attack
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Gotcha!
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NVDLC02Fol_Attack_0000DE5C_1
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Combat
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Attack
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Attack
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Hah!
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NVDLC02Fol_Attack_0000DE5D_1
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Topic
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FollowersTrade
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Let's trade equipment.
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Well then, let's get to trading.
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NVDLC02Fol_FollowersTrade_00009DD9_1
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Topic
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FollowersFired
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It's time for us to part ways.
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Go back to your people's camp.
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You sure? It's easy to get lost out here without a guide.
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NVDLC02Fol_FollowersFired_00009DDB_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic020
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Well, I returned the calf to its mother, and didn't even kill any of the Bighorners.
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Hoo! Glad to hear it! That'll be some happy mama, huh? Thank you - really. It means a lot to me.
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NVDLC02Dia_NVDLC02Dialogue_0000AA74_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic021
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Well, I returned the calf to its herd. Had to kill a few Bighorners to do it, though.
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Sure, hey, I understand. I wish it could have been done different, but at least the calf is back with its herd.
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NVDLC02Dia_NVDLC02Dialogue_0000AA76_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic022
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Well, all of the Bighorners are dead. Problem solved!
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That's... not really what I was hoping for. I guess... I guess at least we don't have to worry about the Bighorners attacking the camp now. Hoy....
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NVDLC02Dia_NVDLC02Dialogue_0000AA78_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic051
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I had to kill the Bighorners, but I saved the little one.
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That's... not really what I was hoping for, but... I guess I can give the little guy a home. What the hell.
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NVDLC02Dia_NVDLC02Dialogue_000101BD_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050
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What's with this obsession you seem to have with "civilization?"
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Let me tell you a story. When I was a boy, a man came through the valley with one of the caravans. Tall man, big mustache, carried a guitar.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E3_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050
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What's with this obsession you seem to have with "civilization?"
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I asked what he did for his living, and the interpreter told me he was a singer.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E3_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050
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What's with this obsession you seem to have with "civilization?"
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What is that? I asked. The man explained that he went from place to place and sang for people, who gave him food and shelter and care in return.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E3_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050
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What's with this obsession you seem to have with "civilization?"
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I couldn't believe that there was a place in this world where a man could do that. I promised myself then that one day I'd explore that world myself.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E3_4
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050
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What's with this obsession you seem to have with "civilization?"
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I talked to Joshua about your thoughts on civilization.
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Ya? What did he say?
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NVDLC02Dia_NVDLC02Dialogue_0000F936_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo!
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NVDLC02Dia_NVDLC02Dialogue_0000AA75_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery.
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NVDLC02Dia_NVDLC02Dialogue_0000AA75_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp.
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NVDLC02Dia_NVDLC02Dialogue_0000AA75_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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So, about those Bighorners....
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You change your mind about helping out?
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NVDLC02Dia_NVDLC02Dialogue_0000B8C2_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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Tell me about the Bighorner problem again.
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Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo!
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NVDLC02Dia_NVDLC02Dialogue_00010EA5_1—NVDLC02Dia_NVDLC02Dialogue_0000AA75_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
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Tell me about the Bighorner problem again.
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My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery.
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NVDLC02Dia_NVDLC02Dialogue_00010EA5_2—NVDLC02Dia_NVDLC02Dialogue_0000AA75_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
|
Tell me about the Bighorner problem again.
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If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp.
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NVDLC02Dia_NVDLC02Dialogue_00010EA5_3—NVDLC02Dia_NVDLC02Dialogue_0000AA75_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014
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Tell me a little about this area - any interesting wildlife?
|
Tell me about the Bighorner problem again.
|
You might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff.
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NVDLC02Dia_NVDLC02Dialogue_00010EA5_4
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic056
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Any idea where to start looking for these pre-War supplies Daniel needs?
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Best place to look for Back When stuff is the taboo places. Sorrows and Dead Horses don't go in there, and even White Legs don't like them much.
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NVDLC02Dia_NVDLC02Dialogue_00010D73_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic004
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Tell me more about Joshua Graham.
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He's been the chief of our tribe since he came back to the Valley. He went off to the civilized world years ago, to fight a war. That didn't go well.
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NVDLC02Dia_NVDLC02Dialogue_0000A4A0_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic005
|
Who were those tribals who attacked me?
|
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White Legs - nasty bunch. They been raiding deeper into Zion ever since New Canaan was wiped out.
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NVDLC02Dia_NVDLC02Dialogue_0000A49F_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic001
|
I want to know more about you.
|
|
What can I tell you?
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NVDLC02Dia_NVDLC02Dialogue_00009FE1_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic002
|
I don't have any more questions. Let's talk about something else.
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|
Ask away.
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NVDLC02Dia_NVDLC02Dialogue_00009FDF_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic003
|
Why are you called Follows-Chalk?
|
|
Our advance scouts leave chalk signs to mark places rich with game. I'm not a full scout yet, so I follow the marks and guide the hunters.
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NVDLC02Dia_NVDLC02Dialogue_00009FE0_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006
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I'll do what I can, but I need to defend myself if I'm attacked.
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Of course you do - I understand. You know, I heard stories about rangers from Back When - they carried lightning sticks that stunned the animals.
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NVDLC02Dia_NVDLC02Dialogue_0000AB08_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006
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I'll do what I can, but I need to defend myself if I'm attacked.
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I've never been to any of the Back When places, but they might have left one when they died.
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NVDLC02Dia_NVDLC02Dialogue_0000AB08_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006
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I'll do what I can, but I need to defend myself if I'm attacked.
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|
You might also try luring the baby out with some banana yucca - the mountain Bighorners love the stuff.
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NVDLC02Dia_NVDLC02Dialogue_0000AB08_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic007
|
Who is this Joshua?
|
|
Joshua Graham - he leads our tribe. Thanks to him, the Dead Horses are strong, and safe from our enemies.
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NVDLC02Dia_NVDLC02Dialogue_0000B8C3_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic007
|
Who is this Joshua?
|
|
He'll want to talk to anyone coming up from south-ways. Guess that means just you, now. Come, I can take you to him.
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NVDLC02Dia_NVDLC02Dialogue_0000B8C3_2
|
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008
|
Civilized lands? What do you mean?
|
|
I mean the Lands Beyond the Valley - the place where the cities never fell. Where people don't live in tribes and forage just to survive.
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NVDLC02Dia_NVDLC02Dialogue_0000B8C4_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008
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Civilized lands? What do you mean?
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Joshua keeps saying it isn't paradise out there, but how can it not be, compared to this?
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NVDLC02Dia_NVDLC02Dialogue_0000B8C4_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008
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Civilized lands? What do you mean?
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Sorry, I'm getting distracted - Joshua will want to know about you - please, go to our camp on the Eastern Virgin. Tell him how you came to be here.
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NVDLC02Dia_NVDLC02Dialogue_0000B8C4_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic009
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I don't have time for this. Go away.
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{Fine}Lah, I meant no offense - if you won't talk to me, talk to Joshua Graham - he's at our camp on the Eastern Virgin.
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NVDLC02Dia_NVDLC02Dialogue_0000B8C6_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic010
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What are all those tattoos?
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Dead Horses mark ourselves to commemorate our hunts. When a hunter takes a great beast, or when a youth goes on his first hunt, he gets a tattoo.
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NVDLC02Dia_NVDLC02Dialogue_0000BD44_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic011
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Tell me about your tribe.
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We came up in the Land of the Dead Horse, though why the Back When folks called it that I got no hint.
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NVDLC02Dia_NVDLC02Dialogue_0000BD46_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic011
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Tell me about your tribe.
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We raided, we fought... we lost. Our enemies drove us back into Zion, and we would have died if it hadn't been for Joshua. Joshua, and his Caesar.
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NVDLC02Dia_NVDLC02Dialogue_0000BD46_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic012
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What did Joshua do for you?
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If it wasn't for Joshua, the Dead Horses would still be the whipping boys of the Zion Valley.
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NVDLC02Dia_NVDLC02Dialogue_0000BD47_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic012
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What did Joshua do for you?
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He taught us how to hold our territory, to protect ourselves. He guided us away from Caesar, and showed us how Caesar would have destroyed us.
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NVDLC02Dia_NVDLC02Dialogue_0000BD47_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic013
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Do you remember anything about Joshua from before he became your leader?
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Only a little - I was very young. He was... different. Prouder, yes, but harder, crueler, more driven. Really, I was terrified of him. We all were.
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NVDLC02Dia_NVDLC02Dialogue_0000BD43_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic013
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Do you remember anything about Joshua from before he became your leader?
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When he came back, I almost didn't believe he was the same man. He was humbler. He wanted to protect, not destroy.
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NVDLC02Dia_NVDLC02Dialogue_0000BD43_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic015
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What do you know about the New Canaanites?
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Little bit. I met some of their missionaries a few times, but I've never been to their city. Joshua could tell you more - or Daniel, I imagine.
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NVDLC02Dia_NVDLC02Dialogue_0000D694_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic016
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What's with the shell casings in your club?
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We decorate our clubs with them to honor Joshua Graham. They were the weapons of his old tribe, so now they are ours.
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NVDLC02Dia_NVDLC02Dialogue_0000BD42_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic016
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What's with the shell casings in your club?
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Can't say they seem that dangerous to me, but Joshua says they "won the West."
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NVDLC02Dia_NVDLC02Dialogue_0000BD42_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic017
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Maybe I can help with that.
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Yeah? Hey, thanks - most of the hunters don't listen when I tell them the problem.
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NVDLC02Dia_NVDLC02Dialogue_0000AA77_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic017
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Maybe I can help with that.
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Just one thing - try not to kill any Bighorners if you can, yeah? You'll drive the herd off, and we'll have to range farther on our hunts.
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NVDLC02Dia_NVDLC02Dialogue_0000AA77_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic018
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All right, I'll look into it.
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That's great! I'll help any way I can.
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NVDLC02Dia_NVDLC02Dialogue_0000AA73_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic019
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That sounds like way too much work. Maybe later.
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Oh sure, that's just what the hunters said. Well... I guess let me know if you change your mind.
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NVDLC02Dia_NVDLC02Dialogue_0000F943_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic023
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Why is it so important that we fight the White Legs?
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{Bewildered - doesn't really understand how this is a question, like "Why is it important to breathe?"}Well... because they're our enemies. What else would we do? They take our land, they kill our scouts, they poach our hunting grounds.
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NVDLC02Dia_NVDLC02Dialogue_0000BD41_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024
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Wait, what about Caesar?
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When Joshua first came to us, he was servant to a man he called Caesar. He led his master's armies, and we were ready to follow him into war.
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NVDLC02Dia_NVDLC02Dialogue_0000BD45_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024
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Wait, what about Caesar?
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Then he lost his master's army to a tribe called Enseeyar, the Sunset People. When he returned, he was as you saw him - burned, broken, but changed.
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NVDLC02Dia_NVDLC02Dialogue_0000BD45_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024
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Wait, what about Caesar?
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He led us away from Caesar, led us to our own destiny in Zion.
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NVDLC02Dia_NVDLC02Dialogue_0000BD45_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic025
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All right, let's go.
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{Glad to hear it}Goot sists. We head east, then. Joshua is at our tribe's camp in the Eastern Virgin.
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NVDLC02Dia_NVDLC02Dialogue_0000E8FA_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic026
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What happened to him?
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Well, before he left, he didn't have those bandages all over his face. That tell you something?
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NVDLC02Dia_NVDLC02Dialogue_0000EE60_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic026
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What happened to him?
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You see his face, you'll understand.
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NVDLC02Dia_NVDLC02Dialogue_0000EE61_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic027
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The only recent war I know of is when Caesar's Legion attacked Hoover Dam. Is that where he fought?
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I don't know, he doesn't talk about it much. Maybe - but how can two civilized tribes fight over something as small as a dam?
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NVDLC02Dia_NVDLC02Dialogue_0000EE63_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic028
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Small? Have you ever seen Hoover Dam? It's bigger than some of these mountains.
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Hah! {Suddenly realizing the player isn't lying}...Really? That's... my gods. Must be some mighty civilized folks who built that.
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NVDLC02Dia_NVDLC02Dialogue_0000EE5F_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic029
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You'd be surprised what "civilized" tribes will fight over.
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Now you sound like Joshua. He always tells me the tribal life is better, that I should stay here and forget the outside world.
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NVDLC02Dia_NVDLC02Dialogue_0000EE62_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic030
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Are you sure? You've been a useful companion so far.
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Sorry - Joshua was pretty clear. Get you to Daniel, then come on home. You can take it up with him if you'd like.
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NVDLC02Dia_NVDLC02Dialogue_0000EF05_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic031
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Give my regards to Joshua, then.
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I will. {Goodbye my friend}Goot gonen, ahk iss.
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NVDLC02Dia_NVDLC02Dialogue_0000EF06_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic032
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Typical. Just when I get a useful minion....
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Hey, it's not my fault! And what's this "minion" stuff? {That's it}Dahs eet - see you around, "civilized" man.
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NVDLC02Dia_NVDLC02Dialogue_0000EF07_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic032
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Typical. Just when I get a useful minion....
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Hey, it's not my fault! And what's this "minion" stuff? {That's it}Dahs eet - see you around, "civilized" woman.
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NVDLC02Dia_NVDLC02Dialogue_0000EF08_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic033
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What is this place?
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This is the eastern fork of the Virgin River, and it's the place we Dead Horses call home. Joshua says it is a temple to God's glory on earth.
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NVDLC02Dia_NVDLC02Dialogue_0000F19A_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic033
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What is this place?
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We can talk more about it later, though - it's not smart to keep Joshua waiting.
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NVDLC02Dia_NVDLC02Dialogue_0000F19A_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic034
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Who are you?
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I'm called Follows-Chalk. Joshua sent me to scout for any outsiders coming up from the Southern Passage.
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NVDLC02Dia_NVDLC02Dialogue_0000F190_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic034
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Who are you?
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We can talk more about that later, though - it's not smart to keep Joshua waiting.
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NVDLC02Dia_NVDLC02Dialogue_0000F190_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic035
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Hang on, I want to know more about what's going on.
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Joshua will answer all your questions. He doesn't like being kept waiting, though - go talk to him as soon as you can.
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NVDLC02Dia_NVDLC02Dialogue_0000F192_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic036
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Okay, I'll go talk to him.
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I won't keep you. Maybe we talk again after.
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NVDLC02Dia_NVDLC02Dialogue_0000F196_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic037
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I had no reason to stay for that fight.
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But... {confused, stating something that seems blindingly obvious}they were White Legs! The enemy! You are a very strange outsider, but I think Joshua will want to speak to you anyways.
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NVDLC02Dia_NVDLC02Dialogue_0000F18F_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic038
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White Legs? Who are they?
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Nasty bunch of raiders from up by Great Salt Lake. White Legs killed your friends at the Southern Passage.
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NVDLC02Dia_NVDLC02Dialogue_0000F191_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic038
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White Legs? Who are they?
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Not many survive White Leg raids - {slightly aside, to himself}not even by running. {Normal again}Joshua will want to hear about what happened to you.
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NVDLC02Dia_NVDLC02Dialogue_0000F191_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic039
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Huh, I think I know that guy. Small world.
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Is it? I always heard it was rather large outside the valley. Well, wherever he is, I hope he's well.
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NVDLC02Dia_NVDLC02Dialogue_00010D0D_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic040
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Who is this Joshua?
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Joshua Graham - he leads our tribe. Thanks to him, the Dead Horses are strong, and safe from our enemies.
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NVDLC02Dia_NVDLC02Dialogue_0000F18E_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic040
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Who is this Joshua?
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I'm sure he will want to talk to you. You can find him just south of here, in the Angel Cave.
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NVDLC02Dia_NVDLC02Dialogue_0000F18E_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041
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I could use a guide. Let's go.
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{Good}Goot! I really wasn't looking forward to talking to Joshua if you turned me down.
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NVDLC02Dia_NVDLC02Dialogue_0000F197_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041
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I could use a guide. Let's go.
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Hey... as long as we're traveling together, think you could help me out with a little wildlife problem?
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NVDLC02Dia_NVDLC02Dialogue_0000F8E7_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041
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I could use a guide. Let's go.
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Let's move then.
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NVDLC02Dia_NVDLC02Dialogue_0000F8E8_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic042
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No way, pal. I'm not traipsing around the desert with a barbarian who doesn't wear pants.
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I don't think he'll like that answer much. You change your mind, I'll be around the Dead Horses camp. {Goodbye}Goot gonen.
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NVDLC02Dia_NVDLC02Dialogue_0000F199_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic043
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What would you suggest I do instead?
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Hmm... you might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff.
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NVDLC02Dia_NVDLC02Dialogue_0000F3F0_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic044
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You've got a funny idea about what the Mojave's like, but I'll go with you and see your boss.
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{Glad to hear it}Goot sists. Maybe while you're there you can tell me about where you came from, yeah?
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NVDLC02Dia_NVDLC02Dialogue_0000F6D8_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045
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Wait, what? New Canaan was wiped out? How?
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That's what Joshua said. White Legs came down from Great Salt Lake in force - fell on New Canaan before they could mount a defense.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E4_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045
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Wait, what? New Canaan was wiped out? How?
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Joshua found some of the survivors led by a man named Daniel. Most of them have fled the valley, but Daniel stayed on with the Sorrows tribe.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E4_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045
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Wait, what? New Canaan was wiped out? How?
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He and Joshua have been arguing over whether to stand and fight the White Legs or take the Sorrows and the Dead Horses out of the valley.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E4_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic046
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Where do they come from?
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That's the weird part - normally the White Legs keep to the Great Salt Lake. I don't know what brought them down this far south.
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NVDLC02Dia_NVDLC02Dialogue_0000F6E2_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic048
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What does Joshua think of this?
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I, umm, I haven't told him yet. Never had the {guts}growans.
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NVDLC02Dia_NVDLC02Dialogue_0000F937_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic049
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Really? Maybe I could talk to him about it for you. Be a neutral party.
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You'd do that? Sure, sounds smart to me. He might not get so mad at you.
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NVDLC02Dia_NVDLC02Dialogue_0000F93C_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic052
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He said he has a hard time being objective about the whole idea, and that I should give you advice.
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He said that? Well, I guess you have been out there more recently than he has. So... what's your advice?
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NVDLC02Dia_NVDLC02Dialogue_00010B2A_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic053
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<Lie> That it's a den of corruption and vice, and the Dead Horses' way of living is better.
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Oh. Well, I guess that's about what I could expect from him. I'd like a minute alone to think about this. {Thanks}Dank ni.
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NVDLC02Dia_NVDLC02Dialogue_0000F931_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic054
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<Lie> That a man must follow his heart no matter where it leads him.
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Really? He said that? Hoo! I'm going to do it. After all this is over, I'm going to go explore civilization!
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NVDLC02Dia_NVDLC02Dialogue_00010BC4_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic054
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<Lie> That a man must follow his heart no matter where it leads him.
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{Thank you, my friend}Dank ni, ahk iss - I never would have had the {guts}growans to ask him myself.
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NVDLC02Dia_NVDLC02Dialogue_00010BC4_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic055
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I know that guy! I got him a job!
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A job as a singer? {Full of wonder; just got told Santa Claus is real}Then it really is true....
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NVDLC02Dia_NVDLC02Dialogue_00010D0E_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic057
|
What taboo places?
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Lots of them around the valley - places built by the folk from Back When. You'll know them when you see them - scouts mark them with hand prints.
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NVDLC02Dia_NVDLC02Dialogue_00010D6C_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic057
|
What taboo places?
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The hand prints are a warning to keep out - angry ghosts live inside. Not that I believe in angry ghosts. They're just spooky old places. Right?
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NVDLC02Dia_NVDLC02Dialogue_00010D6C_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058
|
Where should we start looking?
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Lots of Back When places to choose from, but for the things we need, best to start with the really closed up places.
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NVDLC02Dia_NVDLC02Dialogue_00010D6F_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058
|
Where should we start looking?
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Three I know of: a building down by the river called a "Fishing Lodge," the old ranger station in the northwest, and the general store right by it.
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NVDLC02Dia_NVDLC02Dialogue_00010D6F_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058
|
Where should we start looking?
|
|
Closer to home, might be something you can salvage from the place where the little ones fell, just west of the Eastern Virgin.
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NVDLC02Dia_NVDLC02Dialogue_00010D6F_3
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic059
|
You should stay here with your people. You have a duty to them.
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|
I see. Well, thanks for your telling. I'd like a minute alone to think about this. {Thanks}Dank ni.
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NVDLC02Dia_NVDLC02Dialogue_00010B32_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic061
|
Civilization isn't perfect, but neither is tribal life. You should go see it for yourself.
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|
Really? You think so? Hoo! I'm going to do it. After all this is over, I'm going to go explore civilization!
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NVDLC02Dia_NVDLC02Dialogue_00010B36_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic061
|
Civilization isn't perfect, but neither is tribal life. You should go see it for yourself.
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{Thank you, my friend}Dank ni, ahk iss - I never would have had the {guts}growans to ask him myself.
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NVDLC02Dia_NVDLC02Dialogue_00010B36_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic062
|
What's this "place where the little ones fell?"
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In the river, there's a twisted pile of metal and glass, all full of bones. Joshua says they were scouts, but they looked awful small to me.
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NVDLC02Dia_NVDLC02Dialogue_00010D6D_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic062
|
What's this "place where the little ones fell?"
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|
Lots of that old stuff, how do you say it... {stilted, forced pronunciation}electronics? Maybe you could use some of it.
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NVDLC02Dia_NVDLC02Dialogue_00010D6D_2
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic063
|
White Legs? Those are the people who attacked us?
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|
Yah, and they're still back there! Let's go get them!
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NVDLC02Dia_NVDLC02Dialogue_00010D6E_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic064
|
If you're willing, I'll take the help.
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{Glad to hear it}Goot sists. Let's show them what we're made of!
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NVDLC02Dia_NVDLC02Dialogue_00010D6B_1
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Topic
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NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic065
|
Forget it, I'm out of here.
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|
You're not going to fight? But... okay. You better come with me, then. Joshua will want to see you.
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NVDLC02Dia_NVDLC02Dialogue_00010D72_1
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Topic
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NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
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{Narration - Joshua Dead}Having revered Joshua Graham as a living legend for so many years, the Dead Horses found it difficult to accept his death.
|
NVDLC02End_NVDLC02EndingDe_00010110_1
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}New Canaanite missionaries sought to remain in contact with the tribe, but lacking Joshua's authority, their influence dwindled.
|
NVDLC02End_NVDLC02EndingDe_00010110_2
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}Still, as an expression of enduring respect for their lost spiritual leader, the Dead Horses helped protect the lands where New Canaanites settled.
|
NVDLC02End_NVDLC02EndingDe_00010110_3
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}As generations passed, the Dead Horses came to worship a spirit of the land, a harsh spirit of divine justice. They called it Joshua.
|
NVDLC02End_NVDLC02EndingDe_00010110_4
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration - Flight from Zion}Having helped Daniel and the Sorrows escape from Zion, the Dead Horses returned to their home at Dead Horse Point.
|
NVDLC02End_NVDLC02EndingDe_00010111_1
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}The tribe continued to learn from the New Canaanites, and over many years built a flourishing community along the banks of the Colorado.
|
NVDLC02End_NVDLC02EndingDe_00010111_2
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}Though the tribes' bond would endure, it was Joshua Graham's legend the Dead Horses would revere, not the tenets of New Canaan's faith.
|
NVDLC02End_NVDLC02EndingDe_00010111_3
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration - Crush the White Legs}Having helped eradicate the White Legs from Zion, the Dead Horses returned to Dead Horse Point in triumph.
|
NVDLC02End_NVDLC02EndingDe_00010112_1
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}They remained neutral toward the Sorrows, but as years went on, there were periods of competitive friction, even violence, between the tribes.
|
NVDLC02End_NVDLC02EndingDe_00010112_2
|
|
Topic
|
NVDLC02EndingDeadHorses
|
NVDLC02EndingDeadHorses
|
|
{Narration}The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts.
|
NVDLC02End_NVDLC02EndingDe_00010112_3
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration - Civilization's bad}Follows-Chalk took the Courier's words to heart and decided that the big cities of the Mojave Wasteland and NCR were best left unexplored.
|
NVDLC02End_NVDLC02EndingFo_0001011B_1
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration}Though he sometimes dreamed of distant lands, he continued to support his family at Dead Horse Point, and eventually his wanderlust faded.
|
NVDLC02End_NVDLC02EndingFo_0001011B_2
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration - Civilization is cool}Follows-Chalk took the Courier's words to heart and decided that he would behold the sights and sounds of distant lands with his own eyes and ears.
|
NVDLC02End_NVDLC02EndingFo_0001011C_1
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration}After returning to Dead Horse Point, he quarreled with his family and other tribe members about his ambitions.
|
NVDLC02End_NVDLC02EndingFo_0001011C_2
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration}One morning, they awoke to discover that Follows-Chalk had set off alone, westward, into the wilderness.
|
NVDLC02End_NVDLC02EndingFo_0001011C_3
|
|
Topic
|
NVDLC02EndingFollowsChalk
|
NVDLC02EndingFollowsChalk
|
|
{Narration}He was never seen again.
|
NVDLC02End_NVDLC02EndingFo_0001011C_4
|
|
Topic
|
NVDLC02FollowersTacticsGOODBYE
|
That's all. Let's get going.
|
|
Lead on, I'll follow.
|
NVDLC02Fol_NVDLC02Follower_00009DDE_1
|
|
Topic
|
NVDLC02FollowsChalkAerieBark
|
< Follows-Chalk Aerie Bark >
|
|
See that tower? Back When, folks used them to talk to each other on the air. Not like with signal drums, they could actually talk! Amazing, huh?
|
NVDLC02Dia_NVDLC02FollowsC_00010B2F_1
|
|
Topic
|
NVDLC02FollowsChalkAntBurrowBark
|
< Follows-Chalk Ant Burrow Bark >
|
|
Look sharp, lots of giant ants around here. We call 'em picnic-killers. Don't really know what that means. Something from Back When, I guess.
|
NVDLC02Dia_NVDLC02FollowsC_00010B24_1
|
|
Topic
|
NVDLC02FollowsChalkBusBark
|
< Follows-Chalk Bus Bark >
|
|
See this? This is why your own two feet are better than any cart, whether it's pulled by critters or goes on its own.
|
NVDLC02Dia_NVDLC02FollowsC_00010B26_1
|
|
Topic
|
NVDLC02FollowsChalkCampgroundBark
|
< Follows-Chalk Campground Bark >
|
|
Must have been nice, when Zion was friendly enough folks could make camp wherever they pleased and not worry about White Legs and deadly critters.
|
NVDLC02Dia_NVDLC02FollowsC_00010B23_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
Feels good to be doing some actual scouting, not just following.
|
NVDLC02Dia_NVDLC02FollowsC_00010B47_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
I hear some odd things about the civilized lands outside Zion. Is there really a giant thunder-lizard people live inside?
|
NVDLC02Dia_NVDLC02FollowsC_00010B48_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
The spitter plants and the green monster men aren't native to Zion. Wonder where they came from?
|
NVDLC02Dia_NVDLC02FollowsC_00010B49_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
So I finally get to explore all those taboo places without the other scouts yelling at me? Can't wait!
|
NVDLC02Dia_NVDLC02FollowsC_00010B4A_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
{Talking himself/his home up; wants to impress the player}Bet they don't have anything as nasty as Yao Guai out where you come from, huh?
|
NVDLC02Dia_NVDLC02FollowsC_00010B4B_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
Those, um, what did you call them? {Maybe mispronounce a little}Walkie talkies? Those are going to be loads better than signal drums and smoke signs.
|
NVDLC02Dia_NVDLC02FollowsC_00010B4C_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
That compass thing always knows where north is, huh? Even if it can't see the stars?
|
NVDLC02Dia_NVDLC02FollowsC_00010B4D_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
That Back When medicine smells funny. Guess it works though.
|
NVDLC02Dia_NVDLC02FollowsC_00010B4E_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
There can't really be a place where people go into big buildings and give away all their money just to watch someone flip paper squares on a table...
|
NVDLC02Dia_NVDLC02FollowsC_00010B4F_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
Way I heard it, Salt-Upon-Wounds butchered everyone in New Canaan and nailed their corpses to the cliffs.
|
NVDLC02Dia_NVDLC02FollowsC_00010EF0_1
|
|
Topic
|
NVDLC02FollowsChalkGenericBarks
|
< Follows-Chalk Generic Barks >
|
|
Why do you carry all those bottlecaps, anyway? They jangle like crazy.
|
NVDLC02Dia_NVDLC02FollowsC_00010B50_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark1
|
<Follows-Chalk Guide Bark 1 >
|
|
We follow this path for a while. Nice view of the river, neh?
|
NVDLC02Dia_NVDLC02FollowsC_00010C49_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark2
|
<Follows-Chalk Guide Bark 2 >
|
|
You can take the path north here if you want, or head east over the ridge. There's a nice view from the top of that cliff, if you want a look.
|
NVDLC02Dia_NVDLC02FollowsC_00010C44_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark3
|
<Follows-Chalk Guide Bark 3 >
|
|
Keep headed north, around this rock pile.
|
NVDLC02Dia_NVDLC02FollowsC_00010C4F_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark4
|
<Follows-Chalk Guide Bark 4 >
|
|
Follow the old road south, nearly there.
|
NVDLC02Dia_NVDLC02FollowsC_00010C45_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark5
|
<Follows-Chalk Guide Bark 5 >
|
|
You see the dead sentries? Shamans say our enemies' souls are trapped in them, but Joshua says it shows we're serious about fighting White Legs.
|
NVDLC02Dia_NVDLC02FollowsC_00010C46_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark6
|
<Follows-Chalk Guide Bark 6 >
|
|
Down this path to the north. Hope you don't mind getting wet.
|
NVDLC02Dia_NVDLC02FollowsC_00010C43_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark7
|
< Follows-Chalk Guide Bark 7 >
|
|
Nearly there now. Watch out for traps in the water. Got to keep the White Legs out somehow, neh?
|
NVDLC02Dia_NVDLC02FollowsC_00010C47_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBark8
|
< Follows-Chalk Guide Bark 8 >
|
|
Here we are. Joshua's just ahead there, in the Angel Cave.
|
NVDLC02Dia_NVDLC02FollowsC_00010C48_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBarkWrongWay
|
<Follows-Chalk Guide Wrong Way Barks >
|
|
Hang on, you're going the wrong way!
|
NVDLC02Dia_NVDLC02FollowsC_00010C4A_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBarkWrongWay
|
<Follows-Chalk Guide Wrong Way Barks >
|
|
I thought we were going to the Dead Horses camp?
|
NVDLC02Dia_NVDLC02FollowsC_00010C4B_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBarkWrongWay
|
<Follows-Chalk Guide Wrong Way Barks >
|
|
Hold up, you're getting all turned around. Check your map and backtrack a little.
|
NVDLC02Dia_NVDLC02FollowsC_00010C4C_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBarkWrongWay
|
<Follows-Chalk Guide Wrong Way Barks >
|
|
Where are you going? That's not the way to the camp!
|
NVDLC02Dia_NVDLC02FollowsC_00010C4D_1
|
|
Topic
|
NVDLC02FollowsChalkGuideBarkWrongWay
|
<Follows-Chalk Guide Wrong Way Barks >
|
|
I'm happy to travel with you, but you're not headed toward the Dead Horses anymore.
|
NVDLC02Dia_NVDLC02FollowsC_00010C4E_1
|
|
Topic
|
NVDLC02FollowsChalkMarysBark
|
< Follows-Chalk Three Marys Bark >
|
|
Heads up, this is the Three Marys. White Legs territory. You sure you want to head in there?
|
NVDLC02Dia_NVDLC02FollowsC_0000F6DA_1
|
|
Topic
|
NVDLC02FollowsChalkMuralBark
|
< Follows-Chalk Mural Bark >
|
|
These paintings show the Dead Horses' victories against other tribes. Lots more of them since Joshua came to us.
|
NVDLC02Dia_NVDLC02FollowsC_0001115D_1
|
|
Topic
|
NVDLC02FollowsChalkNarrowsBark
|
< Follows Chalk Narrows Bark >
|
|
The Narrows up ahead, that's the Sorrows' territory. They're peaceful enough, but you don't want to make them mad.
|
NVDLC02Dia_NVDLC02FollowsC_0000F6D7_1
|
|
Topic
|
NVDLC02FollowsChalkOverlookBark
|
< Follows-Chalk Overlook Bark >
|
|
Scenic Overlook. What do you suppose that means?
|
NVDLC02Dia_NVDLC02FollowsC_00010B21_1
|
|
Topic
|
NVDLC02FollowsChalkPerkBark
|
< Follows-Chalk Perk Bark >
|
|
Some kind of view up here, neh? If you know how to look, you can spot all kinds of landmarks from up here. Look, I'll show you.
|
NVDLC02Dia_NVDLC02FollowsC_00010B46_1
|
|
Topic
|
NVDLC02FollowsChalkPineCreekBark
|
< Follows-Chalk Pine Creek Bark >
|
|
That's Pine Creek up there. Supposedly it's one of only two ways out of Zion Valley. Of course, without a map, good luck surviving.
|
NVDLC02Dia_NVDLC02FollowsC_0000F85B_1
|
|
Topic
|
NVDLC02FollowsChalkPlaneBark
|
< Follows-Chalk Plane Bark >
|
|
That thing actually flew once, like a big metal bird? {Wistful}Bet you don't have to follow chalk marks up there....
|
NVDLC02Dia_NVDLC02FollowsC_00010B2D_1
|
|
Topic
|
NVDLC02FollowsChalkPostAmbushForceGreet
|
< Follows-Chalk post-ambush greeting >
|
|
Hoo! That's for the White Legs! Sorry we weren't fast enough to save your friends, though. The Dead Horses will remember them in our prayers.
|
NVDLC02Dia_NVDLC02FollowsC_00010D70_1
|
|
Topic
|
NVDLC02FollowsChalkPostAmbushForceGreet
|
< Follows-Chalk post-ambush greeting >
|
|
You should come with me now - Joshua Graham will want to meet a visitor from the civilized lands.
|
NVDLC02Dia_NVDLC02FollowsC_00010D70_2
|
|
Topic
|
NVDLC02FollowsChalkTabooBark
|
< Follows-Chalk Taboo Area Bark >
|
|
For as long as I remember, the Dead Horses have thought that places of the old world were taboo. Doesn't look so spooky to me.
|
NVDLC02Dia_NVDLC02FollowsC_0000F6DE_1
|
|
Topic
|
NVDLC02FollowsChalkTabooMarksBark
|
< Follows-Chalk Taboo Marks Bark >
|
|
See those handprints? Dead Horses and Sorrows mark them on taboo places, places from Back When. Good thing for you I don't buy into that stuff.
|
NVDLC02Dia_NVDLC02FollowsC_0001115E_1
|
|
Topic
|
NVDLC02FollowsChalkTreeTrunk
|
< Follows-Chalk bark about tree trunk containers >
|
|
Hold up, see that log over there? Take a closer look. There might be some good stuff tucked in there.
|
NVDLC02Dia_NVDLC02FollowsC_0000F3F1_1
|
|
Topic
|
NVDLC02FollowsChalkVault22Bark
|
< Follows-Chalk Vault 22 Bark >
|
|
You ever seen anything like these green men? Sure as anything they aren't from around here.
|
NVDLC02Dia_NVDLC02FollowsC_00010B29_1
|
|
Topic
|
NVDLC02FollowsChalkVirginBark
|
< Follows Chalk Eastern Virgin Bark >
|
|
Ah, the Eastern Virgin. What's the phrase? "House sweet house?"
|
NVDLC02Dia_NVDLC02FollowsC_0000F85A_1
|
|
Topic
|
NVDLC02FollowsChalkVirginGreeting
|
< Follows Chalk greets the player at the Eastern Virgin. >
|
|
Glad you made it. Joshua's just to the south, inside the Angel Cave. You'll want to talk to him straight away.
|
NVDLC02Dia_NVDLC02FollowsC_0000F18D_1
|
|
Topic
|
NVDLC02FollowsChalkYaoGuaiBark
|
< Follows-Chalk Yao Guai Bark >
|
|
{Hushed, tense, big scary monster ahead!}Freeze! Don't move a muscle. Yao Guai.
|
NVDLC02Dia_NVDLC02FollowsC_00010EF2_1
|
|
Topic
|
NVDLC02FollowsChalkYaoGuaiBark
|
< Follows-Chalk Yao Guai Bark >
|
|
Hoo! That was some kind of lucky. Guess that one was all full of gecko, neh? Don't get used to it, though. Yao Guai are plenty mean as a rule.
|
NVDLC02Dia_NVDLC02FollowsC_00010EF3_1
|
|
Combat
|
HealthHalf
|
HealthHalf
|
|
{Half health, in pain}I could use some help here!
|
NVDLC02Fol_HealthHalf_0000DE00_1
|
|
Combat
|
HealthHalf
|
HealthHalf
|
|
{Half health, in pain}I won't last long at this rate!
|
NVDLC02Fol_HealthHalf_0000DE01_1
|
|
Combat
|
HealthHalf
|
HealthHalf
|
|
{Half health, in pain}Can I get some backup? Healing? Something?
|
NVDLC02Fol_HealthHalf_0000DE02_1
|
|
Topic
|
FollowersAcknowledgeMyOrder
|
FollowersAcknowledgeMyOrder
|
|
Got it.
|
NVDLC02Fol_FollowersAcknow_00009DE4_1
|
|
Topic
|
FollowersTacticsCombatAggressive
|
I want you to attack enemies the moment you see them.
|
|
You're starting to sound like the old Joshua. Okay, got it.
|
NVDLC02Fol_FollowersTactic_00009DDA_1
|
|
Topic
|
FollowersFiredNo
|
On second thought, stick with me for a little longer.
|
|
Glad to hear it. I wouldn't want to go back to Joshua alone.
|
NVDLC02Fol_FollowersFiredN_00009DDC_1
|
|
Topic
|
FollowersHired
|
I think we should travel together.
|
I want you to travel with me.
|
Joshua said I might be going with you. Let's go then!
|
NVDLC02Fol_FollowersHired_00009DE3_1
|
|
Topic
|
FollowersTactics
|
Let's talk about your tactics.
|
|
Tactics? You know I'm not much of a fighter, right?
|
NVDLC02Fol_FollowersTactic_00009DEA_1
|
|
Topic
|
FollowersTacticsCombat
|
I want you to change your combat style.
|
|
Change it to...?
|
NVDLC02Fol_FollowersTactic_00009DE2_1
|
|
Topic
|
FollowersTacticsCombatEND
|
Let's talk about something else.
|
That's it for your tactics. Let's talk about something else.
|
What can I do?
|
NVDLC02Fol_FollowersTactic_00009DE0_1
|
|
Topic
|
FollowersTacticsCombatGOODBYE
|
That's all. Let's get going.
|
|
Lead on, I'll follow.
|
NVDLC02Fol_FollowersTactic_00009DED_1
|
|
Topic
|
FollowersTacticsCombatMelee
|
Switch to a melee weapon.
|
|
Up close and personal? Well, as long as they don't have guns.
|
NVDLC02Fol_FollowersTactic_00009DF0_1
|
|
Topic
|
FollowersTacticsCombatRanged
|
I want you to use ranged weapons.
|
|
Keeping my distance sounds more my speed anyways.
|
NVDLC02Fol_FollowersTactic_00009DE1_1
|
|
Topic
|
FollowersTacticsDistance
|
Let's talk about how close you're following me.
|
|
Just tell me where to be, and I'll be there.
|
NVDLC02Fol_FollowersTactic_00009DEF_1
|
|
Topic
|
FollowersTacticsDistanceDefault
|
Stay close to me.
|
|
Fine by me - get too far back and it's easy to lose your partner in this maze.
|
NVDLC02Fol_FollowersTactic_00009DEC_1
|
|
Topic
|
FollowersTacticsDistanceEND
|
Your distance is good. Let's talk about something else.
|
|
What can I do?
|
NVDLC02Fol_FollowersTactic_00009DD8_1
|
|
Topic
|
FollowersTacticsDistanceGOODBYE
|
All right, you're good. Let's get out of here.
|
|
Lead on, I'll follow.
|
NVDLC02Fol_FollowersTactic_00009DE6_1
|
|
Topic
|
FollowersTacticsDistanceLong
|
Keep your distance. Try to flank them.
|
|
Sure... you are going to leave me some chalk marks to follow though, right?
|
NVDLC02Fol_FollowersTactic_00009DE9_1
|
|
Topic
|
FollowersTacticsEnd
|
Enough about tactics.
|
|
What can I do?
|
NVDLC02Fol_FollowersTactic_00009DEB_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Gotcha!
|
NVDLC02Fol_LostToCombat_0000DE0A_1
|
|
Detection
|
LostToCombat
|
LostToCombat
|
|
Thought you could get away from Follows-Chalk?
|
NVDLC02Fol_LostToCombat_0000DE0B_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Hey! Where'd they go?
|
NVDLC02Fol_CombatToLost_0000DDF4_1
|
|
Detection
|
CombatToLost
|
CombatToLost
|
|
Lost 'em!
|
NVDLC02Fol_CombatToLost_0000DDF5_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Bombs away!
|
NVDLC02Fol_FireExplosive_0000DDDD_1
|
|
Combat
|
FireExplosive
|
FireExplosive
|
|
Boom coming!
|
NVDLC02Fol_FireExplosive_0000DDDE_1
|
|
Topic
|
NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic000
|
Nothing else. Talk to you later.
|
|
Go with fortune, friend.
|
NVDLC02Dia_NVDLC02Dialogue_0000D924_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Hoi! White Legs don't leave survivors often. You're some kind of lucky, let me tell you.
|
NVDLC02Dia_GREETING_0000965A_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You came from outside, didn't you? From the civilized lands? Wow... Joshua will want to hear about this.
|
NVDLC02Dia_GREETING_0000965A_2
|
|
Topic
|
GREETING
|
GREETING
|
|
Hoi! What you doing? There's still White Legs back there!
|
NVDLC02Dia_GREETING_00010D71_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Wait - you came from outside, didn't you? From the civilized lands? Wow... Joshua will want to hear about this.
|
NVDLC02Dia_GREETING_00010D71_2
|
|
Topic
|
GREETING
|
GREETING
|
|
{Hello}Yah ah tahg! I saw you at the southern passage - you... um... you do know there were still White Legs alive when you ran off, right?
|
NVDLC02Dia_GREETING_0000BD48_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Joshua says you need someone to guide you around the valley. He said I should go with you, if you want.
|
NVDLC02Dia_GREETING_0000BD49_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Change your mind about bringing me along?
|
NVDLC02Dia_GREETING_0000BD4A_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Good job getting those supplies to Daniel. If you were a Dead Horse, you'd get a tattoo for that.
|
NVDLC02Dia_GREETING_0000F6EC_1
|
|
Topic
|
GREETING
|
GREETING
|
|
You again? Talk to Joshua yet?
|
NVDLC02Dia_GREETING_0000965B_1
|
|
Topic
|
GREETING
|
GREETING
|
|
What can I tell you?
|
NVDLC02Dia_GREETING_0000BD4C_1
|
|
Topic
|
GREETING
|
GREETING
|
|
< Do Not Record: Follows-Chalk Top Level Topics >
|
NVDLC02Dia_GREETING_0000965C_1
|
|
Topic
|
GREETING
|
GREETING
|
|
Well, here we part ways. I'm needed back at the Dead Horses camp - maybe I'll see you there sometime.
|
NVDLC02Dia_GREETING_0000CA4F_1
|
|
Combat
|
Attack
|
Attack
|
|
{Attack grunt}
|
NVDLC02Fol_Attack_0000DE5B_1
|
|