For the Fallout character, see Flower child (character). |
Flower Child | ||||
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Consumables perk | ||||
“
With this Perk, you are much less likely to crave chems (50% less likely, actually), and you suffer half the chem downtime of a normal person.
”— Fallout description“
With this Perk, you are less likely to be reliant to chems (50% less likely, actually), and you suffer half the withdrawal time of a normal person.
”— Fallout 2 descriptionFlower Child is a Fallout, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game perk. It does not appear in Fallout 2. This perk later became Chem Resistant in Fallout 3.
Effect[]
Reduces addiction chance and withdrawal duration by 50%. Useless, as chems are rarely a good option and addictions clear while traveling on the worldmap.