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The Vault - Fallout Wiki
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Flak's dialogue
Game Information
NPCFlak
Technical
Data FileFallout3.esm
 
Gametitle-FO3
Gametitle-FO3

Dialogue file table[]

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic MS03RCHistory1 Could I ask you about Rivet City's history? Know anything about the history of Rivet City? 'Fraid I can't help you, pal. Been here for years, but all I know about the history is that it's a safe place to settle down. MS03_MS03RCHistory1_0003170F_1
Topic MS03RCHistory1 Could I ask you about Rivet City's history? Know anything about the history of Rivet City? Maybe Bannon can help you out. He sure acts like he knows it all. MS03_MS03RCHistory1_0003170F_2
Topic MS03RCHistory1 Could I ask you about Rivet City's history? Know anything about the history of Rivet City? 'Fraid I can't help you, pal. Been here for years, but all I know about the history is that it's a safe place to settle down. MS03_MS03RCHistory1_00031872_1
Topic SpeechChallengeFailure SpeechChallengeFailure That's not going to work on me. GenericAdu_SpeechChallenge_00067566_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Service BarterExit BarterExit Did you take something? MS13Slaves_BarterExit_000184C7_1 groggy and confused
Service BarterExit BarterExit Hey, what are you doing? MS13Slaves_BarterExit_000184C8_1 groggy and confused
Service BarterExit BarterExit Did you find what you were looking for? MS13Slaves_BarterExit_000184C9_1 groggy and confused
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Radio M18RadioNeedHelp01 M18RadioNeedHelp01 Our supplies are running out and we've already sustained a casualty. We're trapped on the roof level of the Statesman Hotel. MS18Radio_M18RadioNeedHelp_0008A3B2_1
Radio M18RadioNeedHelp01 M18RadioNeedHelp01 We're trapped on the roof of the Statesman Hotel by a large contingent of Super Mutants. We are low on ammo and running out of time. MS18Radio_M18RadioNeedHelp_0008A3B3_1
Radio M18RadioNeedHelp01 M18RadioNeedHelp01 Our time is running out and we are dangerously low on ammunition. Our broadcast point is the roof of the Statesman Hotel. MS18Radio_M18RadioNeedHelp_0008A3B4_1
Radio M18RadioNeedHelp01 M18RadioNeedHelp01 Ammunition supply is running out and we've lost a man. We're pinned down on the roof of the Statesman Hotel by Super Mutants. MS18Radio_M18RadioNeedHelp_0008A3B5_1
Radio M18RadioNeedHelp02 M18RadioNeedHelp02 If assistance is not possible, please attempt to contact Reilly, who's made for Underworld inside the Museum of History. MS18Radio_M18RadioNeedHelp_0008A3AD_1
Topic MS08TopicPinkerton Is there anyone on this ship named Pinkerton? You ever hear of a guy named Pinkerton? You mean genius boy? MS08_MS08TopicPinkerton_000C188E_1
Topic MS08TopicPinkerton Is there anyone on this ship named Pinkerton? You ever hear of a guy named Pinkerton? Yeah, I've heard of him. Supposedly built Rivet City. They probably think he invented bread too. Idiots. MS08_MS08TopicPinkerton_000C188E_2
Topic MS08TopicPinkerton Is there anyone on this ship named Pinkerton? You ever hear of a guy named Pinkerton? Lately he's even been blamed for the noises in the broken ship bow. Anyone with half a brain would know that's just the Mirelurks. MS08_MS08TopicPinkerton_000C188E_3
Topic MS13Collar1 MS13Collar1 Start running to Paradise Falls or your head'll explode! That collar is a bomb. I'm a slave now?!?! Don't kill me please! I'm going! MS13Slaves_MS13Collar1_0001DC33_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar1 MS13Collar1 You're a slave now! Better get to Paradise Falls before your head explodes! A slave? I don't remember being a slave... Which way is that again? MS13Slaves_MS13Collar1_0002D6A5_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 You hiding anything in your pockets? My pockets? I'm not sure. Here take a look... MS13Slaves_MS13Collar2_0002D6D5_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 Give me all your stuff! My stuff? Okay. MS13Slaves_MS13Collar2_0002D6D6_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 You're a slave now. Get going to Paradise Falls. Sorry. I needed the money. Money? I'm a slave? Where's this Paradise Falls? This collar will explode won't it? I've heard about these things. MS13Slaves_MS13Collar3_0001DC3F_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 I'm afraid your head will explode if you don't get to Paradise Falls. Sorry. Oh that sounds bad. I need my head. Where's Paradise Falls? MS13Slaves_MS13Collar3_0002D69E_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Mezzed1 MS13Mezzed1 You look exhausted. Let me carry your stuff for a while. Yeah... Good idea. Okay. Here you go. I'm pretty tired all of a sudden. I can't even think straight. MS13Slaves_MS13Mezzed1_0001DC37_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed1 MS13Mezzed1 I think you've got something that belongs to me. I need it back. Huh? ...I do? I don't think so, but go ahead and take a look if you want. MS13Slaves_MS13Mezzed1_0002D697_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 Damn. I wish I had a slave collar. I could totally make you a slave right now. Huh? A slave collar? What are you talking about? MS13Slaves_MS13Mezzed2_00022FE9_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 Here. Put on this collar -- I mean, necklace. I think it'll look good on you. Oh... alright... this thing's heavy! MS13Slaves_MS13Mezzed2_0001DC42_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 I'm going to put this collar on you. Just hold real still for a minute. Sure... what's this thing for anyway? MS13Slaves_MS13Mezzed2_0002D6A1_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 You're just a little dazed. Walk it off. You'll be okay soon. What? Oh. Okay. MS13Slaves_MS13Mezzed3_0001DC3A_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 You're staring into space. You feeling okay? Wake up! I... I don't know... Where am I? MS13Slaves_MS13Mezzed3_0002D6B9_1 (slow speech pattern) confused and groggy
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. Oh... I don't know... okay. Yeah. Do it. It's worth the risk. MS13Slaves_MS13RemoveColla_0002D6C3_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. Well... to hell with it! Go ahead and try. MS13Slaves_MS13RemoveColla_0002D6CF_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let me try jamming this screwdriver in there. That might work. I have a bad feeling about this. MS13Slaves_MS13RemoveColla_0002D6A8_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Good luck... MS13Slaves_MS13RemoveColla_0002D6A9_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Hey!... I think it worked! MS13Slaves_MS13RemoveColla_0002D6A9_2 relieved
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Uhhh... is it supposed to vibrate like that?! MS13Slaves_MS13RemoveColla_0002D6AA_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Good luck... MS13Slaves_MS13RemoveColla_0002D6AD_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Hey!... I think it worked! MS13Slaves_MS13RemoveColla_0002D6AD_2 relieved
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Uhhh... is it supposed to vibrate like that?! MS13Slaves_MS13RemoveColla_0002D6AE_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Okay. I see how this thing works. I just need to tweak this transistor here... I'm alive! You did it! MS13Slaves_MS13RemoveColla_0002D6B0_1 relieved
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. Fine then. You're just going to have to kill me! MS13Slaves_MS13RemoveColla_0002D6B4_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. That's not very funny. I'm a real person you know! MS13Slaves_MS13RemoveColla_0002D6B1_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. You're evil. MS13Slaves_MS13RemoveColla_0002D6B2_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. Damn you. MS13Slaves_MS13RemoveColla_0002D6B3_1 upset the player is toying with his emotions
Topic MS13ShutUp You're a slave. Deal with it. Just kill me and get it over with already! MS13Slaves_MS13ShutUp_0002D6B6_1 angry and scared
Topic MS13ShutUp You're a slave. Deal with it. I swear, if I ever get out of this mess, you're dead. MS13Slaves_MS13ShutUp_0002D6B7_1 angry and scared
Radio RadioGoodbye RadioGoodbye Roof access to the Statesman Hotel is only through the adjoining hospital. Please hurry! Butcher out. MS18Radio_RadioGoodbye_0008A3AE_1
Radio RadioGoodbye RadioGoodbye We will continually broadcast as often as we can, but I'm afraid we don't have much time left. Butcher out. MS18Radio_RadioGoodbye_0008A3AF_1
Radio RadioGoodbye RadioGoodbye Keep your eyes open... we've left booby traps and mines to help slow the Mutants down. MS18Radio_RadioGoodbye_0008A3B0_1
Radio RadioGoodbye RadioGoodbye Oh, shit... here they come again... MS18Radio_RadioGoodbye_0008A3B1_1
Topic RCFlakAfraid Aren't you afraid someone will use your own guns to rob you? Here? In Rivet City? DialogueRi_RCFlakAfraid_000A84B1_1
Topic RCFlakAfraid Aren't you afraid someone will use your own guns to rob you? I'm packing and most of the rest of these guys are packing. Not to mention security. DialogueRi_RCFlakAfraid_000A84B1_2
Topic RCFlakBigGuns Do you have the big stuff? Flamers, Missile Launchers, stuff like that? We usually have a few. I'd have to check the inventory. DialogueRi_RCFlakBigGuns_000A84A7_1
Topic RCFlakBigGuns Do you have the big stuff? Flamers, Missile Launchers, stuff like that? Stop by the shop. Either Shrapnel or I will show you what we've got. DialogueRi_RCFlakBigGuns_000A84A7_2
Topic RCFlakLousy This is quite a selection, but they're all in lousy condition. I don't put the good stuff out on the table. If you're interested, I can show you the stuff in the locker. DialogueRi_RCFlakLousy_000A84A0_1
Topic RCFlakName Cute names. Did you make them up, or are you just trying to look tough? Like that's your real name? DialogueRi_RCFlakName_000A8499_1 sarcasm, emphasis "your"
Topic RCFlakName Cute names. Did you make them up, or are you just trying to look tough? The names are good for business. And if you don't think I'm tough enough, just try me. DialogueRi_RCFlakName_000A8499_2
Topic RCFlakPeashooter This peashooter has saved my ass more than once. I'm sure that was just luck. You should upgrade. Check out our shop in the market. DialogueRi_RCFlakPeashoote_000A84AE_1
Conversation RCGoodbye RCGoodbye No. I haven't seen anything. DialogueRi_RCGoodbye_000239B3_1
Conversation RCGoodbye RCGoodbye Nothing I'd contact security for. DialogueRi_RCGoodbye_000239B4_1
Conversation RCGoodbye RCGoodbye Can't complain. I've got some new stuff in. You should come by and take a look. DialogueRi_RCGoodbye_0001F468_1
Conversation RCGoodbye RCGoodbye Bring them by anytime. DialogueRi_RCGoodbye_0001F469_1
Conversation RCGoodbye RCGoodbye Nah. Just break it down for parts. DialogueRi_RCGoodbye_0001F5BD_1
Conversation RCGoodbye RCGoodbye Ammo's moving, but not the guns. They just don't break down like they used to. DialogueRi_RCGoodbye_0001F5BE_1
Conversation RCGoodbye RCGoodbye Really? I heard it was tough and too salty. I think I'll have Mirelurk Cakes instead. DialogueRi_RCGoodbye_0001F5BF_1
Conversation RCGoodbye RCGoodbye I'm thinking about firing off a couple. DialogueRi_RCGoodbye_0001FC37_1
Conversation RCGoodbye RCGoodbye Get me a beer. DialogueRi_RCGoodbye_0001FF9E_1
Conversation RCGoodbye RCGoodbye I got a little of everything. Go ahead and pick out what you want. DialogueRi_RCGoodbye_0001FF9F_1
Conversation RCGoodbye RCGoodbye Don't worry. I'll keep it under control tonight. DialogueRi_RCGoodbye_0001FFA0_1
Conversation RCGoodbye RCGoodbye Okay, just this once. Belle, another beer for Trinnie. DialogueRi_RCGoodbye_0001FFA1_1 The second sentence is shouted.
Conversation RCGoodbye RCGoodbye It's a mighty sweet temptation, Father. Now leave me the fuck alone. DialogueRi_RCGoodbye_0002019A_1 The second sentence is shouted.
Conversation RCGoodbye RCGoodbye Mirelurk Cakes, and a beer. DialogueRi_RCGoodbye_0001FC38_1
Conversation RCGoodbye RCGoodbye Thanks for the advice. DialogueRi_RCGoodbye_0001FC39_1
Conversation RCGoodbye04 RCGoodbye04 I'll try that. DialogueRi_RCGoodbye04_0001FFB3_1
Conversation RCGoodbye05 RCGoodbye05 Yeah. That was bad. I'm sure they'll do something about it. DialogueRi_RCGoodbye05_0001FF69_1
Conversation RCGoodbye06 RCGoodbye06 I'm sure she'll just scrounge some from the lower deck. DialogueRi_RCGoodbye06_0001FF6A_1
Conversation RCGoodbye07 RCGoodbye07 I never expected it to happen in my lifetime. I can hardly wait to taste clean water. DialogueRi_RCGoodbye07_00090701_1
Conversation RCGoodbye08 RCGoodbye08 Good for them. I think slavery is horrible. DialogueRi_RCGoodbye08_000906FF_1
Conversation RCGoodbye09 RCGoodbye09 I heard a lot of them got away and made it to the Citadel. I hope the Enclave leaves us alone. DialogueRi_RCGoodbye09_00090707_1
Conversation RCGoodbye10 RCGoodbye10 Thank God! That was such an annoying broadcast. DialogueRi_RCGoodbye10_00090702_1
Conversation RCGoodbye11 RCGoodbye11 I used to think Rivet City was such a safe place. DialogueRi_RCGoodbye11_00090700_1
Conversation RCGoodbye12 RCGoodbye12 That's just a myth. I bet some deranged Ghoul did it though. Well, I gotta run. DialogueRi_RCGoodbye12_000906FC_1
Conversation RCGoodbye13 RCGoodbye13 Me too. Nothing is getting through these walls! DialogueRi_RCGoodbye13_00092C45_1
Conversation RCGoodbye14 RCGoodbye14 It's a tough job. I wouldn't want it. DialogueRi_RCGoodbye14_000371A4_1
Conversation RCGoodbye15 The ship's water isn't much better. If we don't get fresh water soon, we'll all end up like her. DialogueRi_RCGoodbye15_000C01A0_1
Conversation RCPackageEnd RCPackageEnd I've heard enough for tonight. DialogueRi_RCPackageEnd_00025872_1 slightly slurred, he's had too much to drink.
Conversation RCPackageEnd RCPackageEnd Think I'll go have some fun. DialogueRi_RCPackageEnd_00025873_1
Conversation RCResponse04 RCResponse04 Maybe A Quick Fix has something that will help you sleep. Cindy's got all kinds of good chems. DialogueRi_RCResponse04_0001FF6F_1
Conversation RCResponse05 RCResponse05 Well, I hope they do something. Remember that child that fell off the deck last year? DialogueRi_RCResponse05_0001FF6B_1
Conversation RCResponse06 RCResponse06 Yeah. Belle's going to have to replace some tables and chairs. DialogueRi_RCResponse06_0001FFB4_1
Conversation RCResponse07 RCResponse07 Really? It's ready? That's great news! I hope there aren't any problems at the Jefferson Memorial. DialogueRi_RCResponse07_00090706_1
Conversation RCResponse08 RCResponse08 Oh, yeah! I heard about that. They're trying to help other slaves escape too. DialogueRi_RCResponse08_000906FD_1
Conversation RCResponse09 RCResponse09 Oh my God! Did anyone escape? DialogueRi_RCResponse09_00090704_1
Conversation RCResponse10 RCResponse10 Remember that big explosion on the horizon? I bet that's what happened to it. DialogueRi_RCResponse10_00090703_1
Conversation RCResponse11 RCResponse11 Wasn't he killed by some maniac? Shot right in the head, like he was a Ghoul or something. DialogueRi_RCResponse11_000906FE_1
Conversation RCResponse12 RCResponse12 I heard about that! He was shot in the head like he was some sort of zombie. They say that's how you kill a Ghoul too. DialogueRi_RCResponse12_00090705_1
Conversation RCResponse13 RCResponse13 That's why I'm glad I'm in here. Good old Rivet City. DialogueRi_RCResponse13_00092C47_1
Conversation RCResponse14 RCResponse14 I heard Danvers has his job now. DialogueRi_RCResponse14_000371A5_1
Conversation RCResponse14 RCResponse14 I hope they find someone to fill his shoes soon. DialogueRi_RCResponse14_000A0A69_1
Conversation RCResponse15 Yeah. I heard she was drinking river water. DialogueRi_RCResponse15_000C01A3_1
Topic RCTopicGetDrinks Where can I get a stiff drink? Is there anywhere I can get a drink on this tub? Try the Muddy Rudder. They don't ask too many questions down on the lower deck. DialogueRi_RCTopicGetDrink_000A0A6C_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? He's totally strung out. It's going to kill him one of these days. DialogueRi_RCTopicPaulieAd_00095A92_1
Topic RivetCityBarter I'm here to do business with you. Can I see what kinds of guns you have for sale? Need to do some killin' eh? DialogueRi_RivetCityBarter_0001F1B3_1
Topic RivetCityRepair I need you to repair my stuff. No problem at all. DialogueRi_RivetCityRepair_00080C9A_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Conversation GOODBYE I have to go now. I've got to run. If you need more ammo, this is where to get it. DialogueRivetCity_GOODBYE_00020595_1
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING Am I drunk? I think I'm drunk... Do I seem drunk to you? MS13Slaves_GREETING_0002D6D9_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING Whoa!!! Is it me, or is the world spinning? MS13Slaves_GREETING_0003D1F8_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING Who are you again? MS13Slaves_GREETING_0002D6DC_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING I don't want to be a slave! I was just confused before! Take it off! MS13Slaves_GREETING_0001DC3C_1
Topic GREETING GREETING I'm begging you! Let me go! MS13Slaves_GREETING_0001DC3E_1
Topic GREETING GREETING It's almost closing time. I'd get out of here if I was you. DialogueRivetCity_GREETING_0001F23C_1
Topic GREETING GREETING This here is Flak and Shrapnel's gun shop. Pretty catchy, huh? Take a look around. If you see anything you like, I'll be right over here. DialogueRivetCity_GREETING_000617E1_1
Topic GREETING GREETING Decided to check out the shop, eh? If you want any of this shit, just holler. DialogueRivetCity_GREETING_0001E962_1
Topic GREETING GREETING Made up your mind? DialogueRivetCity_GREETING_00022C97_1
Topic GREETING GREETING I'm Flak. If you want something better than that peashooter, stop by Flak and Shrapnel's. DialogueRivetCity_GREETING_0001F23D_1
Topic GREETING GREETING I'm Flak. If you want something better than that stick of yours, stop by Flak and Shrapnel's. DialogueRivetCity_GREETING_000C0CA4_1
Topic GREETING GREETING I'm Flak. If you want a decent weapon, stop by Flak and Shrapnel's. DialogueRivetCity_GREETING_000C0CA5_1
Topic GREETING GREETING Yeah? You need something? DialogueRivetCity_GREETING_0001F23E_1
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO How's our ammo inventory? It was getting low yesterday. DialogueRivetCity_HELLO_0001F591_1
Conversation HELLO HELLO Hey, Brock. Looking for more 10mm ammo? DialogueRivetCity_HELLO_0001F592_1
Conversation HELLO HELLO Business or pleasure, Vera? DialogueRivetCity_HELLO_0001F593_1
Conversation HELLO HELLO Hello Vera. I think I heard a Mirelurk off the starboard side. Think I'll get in some target practice. DialogueRivetCity_HELLO_0001F594_1
Conversation HELLO HELLO The deck is quiet tonight. DialogueRivetCity_HELLO_0001F595_1
Conversation HELLO HELLO Gary, two Mirelurk Cakes. And make it quick. DialogueRivetCity_HELLO_0001FBFE_1
Conversation HELLO HELLO Welcome to Flak and Shrapnel's. Best god damn weapons anywhere. DialogueRivetCity_HELLO_00020440_1
Conversation HELLO HELLO What are you looking at? DialogueRivetCity_HELLO_00038337_1
Conversation HELLO HELLO It was so noisy last night. I could hardly sleep. DialogueRivetCity_HELLO_0001FF8E_1
Conversation HELLO HELLO One of the new immigrants died of radiation poisoning last week. DialogueRivetCity_HELLO_000C01A1_1
Conversation HELLO HELLO I heard that the City Council is debating putting railings on the flight deck. DialogueRivetCity_HELLO_0001FF8F_1
Conversation HELLO HELLO Did you hear about the fight in the Muddy Rudder last night? DialogueRivetCity_HELLO_0001FF90_1
Conversation HELLO HELLO Doctor Li and her staff left to get Project Purity running. DialogueRivetCity_HELLO_00090708_1
Conversation HELLO HELLO I heard that a bunch of former slaves from Paradise Falls set up a free town in the Lincoln Memorial. DialogueRivetCity_HELLO_00090709_1
Conversation HELLO HELLO Did you hear that the Enclave attacked Project Purity? They've taken over the Memorial. DialogueRivetCity_HELLO_0009070A_1
Conversation HELLO HELLO Hey, have you noticed that Enclave radio is off the air? DialogueRivetCity_HELLO_0009070B_1
Conversation HELLO HELLO Did you hear what happened to Ted Strayer? DialogueRivetCity_HELLO_0009070C_1
Conversation HELLO HELLO You know Tenpenny Tower, right? Well, Allistair Tenpenny was killed. DialogueRivetCity_HELLO_0009070D_1
Conversation HELLO HELLO There was some sort of battle in the city yesterday. The gate guard said the gunfire went on for over an hour. DialogueRivetCity_HELLO_00092C46_1
Conversation HELLO HELLO They found Harkness dead. It looks like he put up a fight though. DialogueRivetCity_HELLO_000371A6_1
Conversation HELLO HELLO Chief Harkness has vanished. Nobody knows what happened to him. DialogueRivetCity_HELLO_000A0BFF_1
Conversation HELLO HELLO Hey. DialogueRivetCity_HELLO_000A0A71_1
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter What... what's happening? MS13Slaves_IdleChatter_0001B178_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Why's everything all blurry? MS13Slaves_IdleChatter_0001B179_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Whoa... what's going on? MS13Slaves_IdleChatter_0001B17A_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A1_1 cough
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A2_1 cough
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A3_1 cough
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A4_1 clear throat
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A5_1 clear throat
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A6_1 clear throat
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A7_1 clear throat
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A8_1 clear throat
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87A9_1 whistle tunelessly (short - 3 or 4 notes)
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87AA_1 whistle tunelessly (short - 3 or 4 notes)
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87AB_1 hum tunelessly (short - 3 or 4 notes)
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87AC_1 hum tunelessly (short - 3 or 4 notes)
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87AD_1 yawn, mildly (not a huge long yawn like I'm really tired, just a quick bored yawn)
Conversation IdleChatter Idle Chatter GenericIdl_IdleChatter_000B87AE_1 belch
Conversation IdleChatter Idle Chatter Huh? GenericIdl_IdleChatter_000B87AF_1 quietly to yourself, as if slightly startled by something
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision -- "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Radio RadioHello RadioHello Repeating message. This is Butcher of Reilly's Rangers sending out an S.O.S. on all known friendly frequencies. MS18Radio_RadioHello_0008A3B6_1
Radio RadioHello RadioHello This is Butcher of Reilly's Rangers. If anyone can hear this signal we're in danger and we need your help. MS18Radio_RadioHello_0008A3B7_1
Radio RadioHello RadioHello To anyone receiving this message. This is Butcher of the merc company Reilly's Rangers. We're in danger and need help. MS18Radio_RadioHello_0008A3B8_1
Radio RadioHello RadioHello To anyone that can receive this. We are in danger and need your help. This is Butcher of Reilly's Rangers. MS18Radio_RadioHello_0008A3B9_1
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