The Vault - Fallout Wiki

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The Vault - Fallout Wiki
Find a way into the Sierra Army Base.
Visitor Welcome Sign, Sierra Army Depot, California (circa 2242)
Quest data
LocationNew Reno/Sierra Army Depot
Given ByOrville Wright
RewardMade Man status
Related quests

Find a way into the Sierra Army Base is a Fallout 2 side quest.


Orville Wright wants an edge on the other New Reno families; is his edge edgier? It better be, because they all think they have edges too. And for the most part, their edge is you. He tells you of an abandoned military base. There are two ways to get the Sierra Army Depot location on your world map: getting the quest from Orville or going to Golgotha and using a shovel on the grave of Sam Pritchard and looting the map in it.

As you arrive here, note the bodies lying where they fell. Join them, or take out the automated turrets. Depending on your skill level, you may not be able to target them while completely outside their range, even with a sniper rifle, but with such a weapon, you'll most likely have a much better chance of hitting them at far range than they do of hitting you.

Even if you have killed every Salvatore Gang member in the bar, he will tell you that there are other Salvatore Made Men and Enforcers outside of New Reno and they are a threat to the Wrights and still wants the extra firepower.

There is yet another way to get in, however. If you look at the bodies, note how one of them is slightly farther than the rest. Move in a diagonal from the right of the guard structure to the grouping of trees to the left of the center turret; you'll make it through without triggering combat. Of course, having a high sneak skill will work too. Then, you could ignore them or take them out...

There is loot on the ground as well as on the bodies, including, appropriately enough, a sniper rifle, if you don't have one yet.

To the northwest there's a bunker with three traps outside, a trap on the door, and a trap on one of the ammunition boxes inside. Use the Howitzer Shell on the howitzer in the building to the right (which has three mines in front of the door, one in the gap by the truck, and one near the barrels and tires), creating an access to the depot. Anything by the Depot entrance doors at this time will take damage.

Once you're on the inside you can report back to Orville Wright. However, even if you don't the quest is crossed off in the PipBoy, so you just need to visit Orville for your reward.

Should you enter the fenced-in area in the northeast corner you'll take electrical damage. In a small room at the bottom of a manhole is a switch which puts the base on backup power[50% normal power]. Consider before using it that this has the effect of reducing the illumination in the Depot, and turns the yellow impassable forcefields in the base into red ones which damage anything passing through them. Alternatively, as with all yellow forcefields, you can use Repair to pass them safely.

Entering Sierra Army Depot

Level 1

After entering the base there is a password note [TCHAIKOVSKY] in the first desk on the left. Typing it in the computer terminal disables Force Fields in Level 1. In the locked room located to the left of the entrance you can find "Sierra Depot Evac. Notice.". In the lab located to the right of the entrance you can find Bio med gel (needed for quest) on the ground and in the lockers: Yellow Memory Module, Dixon's Eye (use it to open elevator), Medical Holodisc.

Level 2

Robots will not attack if the alarm is not triggered (don't fail too many times to deactivate force fields). You can get 200 XP for disabling the repair bay computer, on the left side of the level.


  • The howitzer shell does not work with the howitzer in the basement of the New Reno Arms.
  • Be sure to remember the small room under the electrical generators - it's the only place in the base you can rest safely, and given what's inside the base, resting will probably be a good idea sooner or later.
  • Players with the Slaver Reputation will not be able to take this quest.
Arroyo · Broken Hills · Den
ArroyoFinish Temple of Trials · Kill the evil plants that infest Hakunin's garden. · Obtain flint to have Mynoc sharpen your spear. · Fix the well for Feargus · Rescue Nagor's dog, Smoke, from the wilds. · Retrieve the GECK for Arroyo. · Find Vic the Trader. · Stop the Enclave
Broken HillsFix the mine's air purifier. · Find the missing people for Marcus. · Beat Francis at armwrestling. · Break Manson and Franc out of prison.Blow up the mine's air purifier. · Divert more electrical power to Eric's home.
DenSabotage Becky's still. · Get car part for Smitty. · Return Anna's locket. · Get book from Derek.Collect money from Fred. ·Deliver a meal to Smitty for Mom. · Lara wants to know what is being guarded in the church.Get permission from Metzger for gang war.Find weakness in Tyler's gang guarding the church.Help Lara attack Tyler's gang. · Listen to Stacy's kitty story
Gecko · Klamath · Modoc · Navarro
GeckoSolve the Gecko powerplant problem.Optimize the powerplant. · Get super repair kit for Skeeter. · Get 3-step plasma transformer for Skeeter. · Find Woody the ghoul for Percy. Try the Den.
KlamathRefuel the still. · Rescue Smiley the Trapper. · Guard the brahmin. · Rustle the brahmin. · Kill the rat god. · Rescue Torr.
ModocSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo.Deliver Slag message to Jo in Modoc.Jo is suspecious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl.Go to the Den and tell Karl it's alright to come back home. · Cornelius has lost his gold pocket watch. Find it and return it to him. · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel. · Jonny is missing. Find him and bring him home to Balthas.Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas. · Farrel has a rodent problem in his garden. Remove the infestation.
NavarroDeal with the deathclaw. · Fix K9. · Retrieve the FOB from the base Commander.
New California Republic · New Reno · Redding
NCRRetrive Parts/Gain Access to Vault 15. · "Take care of Officer Jack" for Mira./Stop officer Jack from blowing up the power plant · Complete brahmin drive. · Kill Hubologist in NCR for Merk.Retrive papers from Dr Henry. · Test mutagenic serum on a super-mutant. Try Broken Hills. · Eliminate Mr. Bishop. · Deliver Westin's holodisk to Lynette in Vault City. · Get the map from the NCR Rangers, for Vortis the slaver. · Free the slaves in the slave pen, for the Rangers. · Deliver Hubologist's field report to AHS-9 in San Francisco. · Stop brahmin raids
New RenoRecover your stolen car. · Find some endorphin blockers to make a cure for Jet. · Bust up Wright's still beneath the train station. · Deliver ten Cat's Paw magazines to Miss Kitty. · Deliver a laser pistol to Eldridge.
Made Man quests:
Bishops: Assassinate Westin in NCR without making it look like a murder.Murder Carlson in NCR.
Mordinos: Deliver Big Jesus's package to Ramirez at the Stables.Collect tribute from the Corsican Brothers.Assassinate Boss Salvatore for Big Jesus Mordino.
Salvatores: Track down Pretty Boy Lloyd, recover the stolen money, and make an… example of him.Go visit Renesco the Rocketman and collect Mr. Salvatore's tribute of $1000.Help guard a secret transaction taking place in the desert.
Wrights: Find out who was responsible for Richard Wright's overdose. (Suspect: Jagged Jimmy J, Suspect: Jules, Suspect: Lil' Jesus Mordino, Suspect: Renesco) → Find a way into the Sierra Army Base.
ReddingEvict the widowFind out who cut the whore.Break up the bar brawl.Kill Frog Morton. · Find the excavator chip · Clear Wanamingo Mine · Golden Trail
San Francisco · Vault 13 · Vault 15 · Vault City
San FranciscoThe tanker needs fuel. · The navigation computer needs the NavComp part to work. · You need to use a FOB to access the navigation computer. · Kill the Shi Emperor. · The Hubologists need plans for a vertibird from Navarro. · Steal the vertibird plans from the Shi. · The Hubologists need fuel for their spaceship. · Kill Badger so the tanker vagrants will embrace the Hub. · Kill the AHS-9. · The Shi need plans for a vertibird from Navarro. · Steal the vertibird plans from the Hubologists. · Find Badger's girlfriend in the hold below the ship. · The Dragon wants you to take out Lo Pan - hand to hand. · Lo Pan wants you to take out the Dragon - hand to hand, if possible. · Get Chip's spleen. · Get some hardened power armor from Crockett. · Get the vertibird plans for the Brotherhood of Steel.
Vault 13Fix the Vault 13 computer. · Talk to Goris.
Vault 15Rescue ChrissyKill DarionComplete Deal with NCR. · Give Spy Holodisk to authority in NCR.
Vault CityGet a plow for Mr. Smith. · Deliver Moore's briefcase to Mr. Bishop in New Reno. · Deliver a sample of jet to Dr. Troy. · Solve the Gecko powerplant problem. · Deliver Lynette's holodisk to Westin in NCR. · Rescue Amanda's husband, Joshua. · Deliver beer and booze (10 each) to Lydia. · Deliver pliers (tools) and a wrench to Valerie. · Scout the eight sectors around Gecko and return to Stark.Enter NCR and return to Stark. · Find Mr. Nixon · Gain combat implants