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Dead Money
FNV Dead Money LogoFNV DM Dead Money Cover
Title and cover; click for high resolution images
General
DeveloperObsidian Entertainment
PublisherBethesda Softworks
Size248 MB (Xbox 360)
448 MB (PC)
729 MB (PS3)
Price$4.99 (PC)
$9.99 (PS3 and Xbox 360)
Release date
Xbox 360December 21, 2010
PCFebruary 22, 2011 (worldwide)
March 29, 2011 (Russia and Eastern Europe)
PlayStation 3February 22, 2011
Availability
Xbox 360Xbox LIVE
PCSteam
Direct2Drive
PlayStation 3PSN
Requirements
PatchPatch 1.2.0.31x
 
Gametitle-FNV DM
Gametitle-FNV DM

You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. A bright, shining monument luring treasure hunters to their doom...

— Father Elijah, Dead Money intro

Dead Money is the first add-on for Fallout: New Vegas, developed by Obsidian Entertainment and published by Bethesda Softworks.

Release and availability[]

Dead Money was released on December 21, 2010 on Xbox 360 as exclusive downloadable content.[1] It remained available only to Xbox 360 users for three months, before being released on PC and PS3 on February 22, 2011. It costs $9.99.

It is bundled with the Fallout: New Vegas Ultimate Edition, released on February 7, 2012 for all platforms.

Overview[]

The add-on focuses on the Sierra Madre, a pre-War casino and resort built by Frederick Sinclair. Slated for opening in late October 2077, the Gala event never took place. Instead, as the cutting edge security systems detected incoming warheads and nuclear detonations, they sealed up the casino, locking guests and crews within, dooming them to a slow, painful death.

But the Sierra Madre was more than just an extravagant resort. It was a fortress, a furnace within which a new civilization would be forged. But it was not perfect. The security system doomed its guests to die. The climate control and air conditioning systems "malfunctioned," releasing a red cloud that would hang over the Sierra Madre, dooming all who entered it. And within it, the ghost people, once the humans trapped within hazmat suits, stalk the streets, abducting any who decide to brave the dangers of the Sierra Madre.

The Madre became a legend, a rumor about a City of Gold passed around saloons and camp fires late at night. Posters advertising its grand opening are scattered across the wastelands, fueling the mystery, while the mysterious broadcast continues to attract would-be scavengers and looters. Only one person found the Madre and lived to tell the tale: Father Elijah.

This former Elder of the Mojave chapter of the Brotherhood of Steel has gone missing after the Brotherhood's defeat at Helios One. In his travels, he learned of the Madre at Big MT and decided to claim it, for its weapons and technology could allow him to defeat the NCR. However, to crack the casino, he needs help. He needs living tools to make his bidding.

He needs the Courier. The very same person who follows the broadcast to the abandoned Brotherhood of Steel bunker, like so many others before him. Little does Elijah suspect that the Courier will crack the riddle of the Sierra Madre and unearth its dark secrets.

Features[]

  • Level cap increased by 5.
  • An entire new worldspace to explore, recommended for players of levels 20 and above. Companions cannot come.
  • Gameplay focused on scavenging and surviving in a hostile environment without the player's usual loadout, as well as interaction with companions. Skills are used throughout the add-on, affecting how the player's companions treat them, their options in combat and adventure, or simply surviving.
  • The player cannot return to the Madre without using console commands (such as tcl to reach the portal to the Madre beneath the radio).

Characters[]

Mentioned-only[]

Creatures[]

Robots and computers[]

Items[]

Apparel[]

Cut armor and clothing[]

Consumables[]

Weapons[]

Cut weapons[]

Weapon mods[]

Other items[]

World objects[]

Locations[]

The following section is transcluded from Fallout: New Vegas locations. To modify, please edit the source page.
Main article: Sierra Madre

The Villa[]

Sierra Madre Casino[]

Quests[]

The following section is transcluded from Fallout: New Vegas quests. To modify, please edit the source page.
Icon Name Location(s) Given by Reward Quest ID
Icon gray x Sierra Madre Grand Opening! Abandoned Brotherhood of Steel bunker Father Elijah Holorifle
Dead Money jumpsuit
xx005229
Assemble Your Crew Find Collar 8: "Dog" Villa Police Station Father Elijah Dog or God as a companion; Ravenous Hunger or In My Footsteps, respectively xx0139df
Assemble Your Crew Find Collar 12: Christine Villa Clinic Father Elijah 200 XP, Christine as a companion xx0139e1
Assemble Your Crew Find Collar 14: Dean Domino Residential District Father Elijah Dean Domino as a companion xx139fe0
Having a Ball Fires in the Sky Salida del Sol South Father Elijah 800 XP xx013a3f
Having a Ball Strike Up the Band Puesta del Sol South Father Elijah 800 XP xx013a40
Having a Ball Mixed Signals Puesta del Sol Switching Station Father Elijah 800 XP xx013a04
Having a Ball Trigger the Gala Event Salida del Sol North Father Elijah 1600 XP xx000fc0
Icon gray x Put the Beast Down Cantina Madrid, Sierra Madre Casino Father Elijah XP/Karma vary amongst decisions xx013a03
Icon gray x Curtain Call at the Tampico The Tampico, Sierra Madre Casino Father Elijah None xx013a43
Icon gray x Last Luxuries Executive Suites, Sierra Madre Casino Father Elijah None xx013a44
Icon gray x Heist of the Centuries Sierra Madre vault, Sierra Madre Casino Father Elijah 37 gold bars xx000fc1

Perks[]

The following section is transcluded from Fallout: New Vegas perks. To modify, please edit the source page.

Regular perks[]

Name Level req Other requirements Ranks Benefit Base ID
And Stay Back 10 Guns 70 1 Shotguns have a 10% chance, per pellet, of knocking an enemy back. xx00f218
Heavyweight 12 ST 7 1 Weapons with a weight of more than 10 is cut in half. This does not affect weapons modded to under 10 wg. xx011468
Hobbler 12 PE 7 1 Your chance to hit an opponent's legs in V.A.T.S. is increased by 25%. xx011469
In Shining Armor 2 Repair 20, Science 70 1 This perk is bugged and applies no effect. xx00f216,
xx00f217
Junk Rounds 2 LK 6, Repair 45 1 You can craft ammunition using scrap metal and tin cans. xx00fb6a
Light Touch 2 AG 6, Repair 45 1 While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. xx00e87b
Old World Gourmet 2 EN 6, Survival 45 1 +25% addiction resistance. +50% health bonus from snack foods. Scotch, vodka and wine now give you health in addition to their normal effects. xx00f96f

Companion perks[]

Name Follower Benefit Base ID
In My Footsteps God Traps do not activate, and you are given a stealth increase. xx013b26
Ravenous Hunger Dog Ghost people do not get back up after shooting them without taking off a limb. N/A
Signal Interference Christine +50% time to escape signals xx008a2e
Unclean Living Dean Domino Temporary cloud protection, take 25% less damage. xx008a2f

Special perks[]

Name Unlock conditions Ranks Benefit Base ID
Coin Operator Dialogue with Christine 1 Adds recipe. 1 Fission Battery + 2 scrap metal =50 Sierra Madre Chips xx01039b
Ghost Hunter Dialogue with Dog 1 Ghost people are more likely to die outright without needing to be dismembered or disintegrated. xx01039a
Sierra Madre Martini Dialogue with Dean Domino 1 Adds recipe to create Sierra Madre martinis with 2 junk food, 1 Tin Can, and 1 Jar of Cloud Residue. xx01039e
Elijah's Last Words Give Veronica holomessage from Elijah. 1 Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies. xx00d4a8
Elijah's Rambling Keep holomessage from Elijah after Veronica unlocks it. 1 Boosts melee critical damage +50%. xx00d4a9

Achievements[]

The following section is transcluded from Fallout: New Vegas achievements and trophies. To modify, please edit the source page.
Name Requirement Achievement points Trophy type Image
Assemble Your Crew Recruit Dean Domino, Christine and Dog 20 Bronze Assemble Your Crew
Cash Out Confront Father Elijah in the Sierra Madre's Vault 30 Silver Cash Out
Having a Ball Complete the Sierra Madre Gala Event 20 Bronze Having a Ball
Safety Deposit Box Trap Father Elijah in the Sierra Madre's Vault 40 Gold Safety Deposit Box
Sierra Madre Souvenir Aficionado Collect 500 Sierra Madre Chips 30 Silver Sierra Souvenir Aficionado

Behind the scenes[]

Bugs[]

  • PCIcon pc PlayStation 3Icon ps3 Xbox 360Icon xbox360 Dirty edits in the add-on override changes applied to the grenade launcher by patches, increasing its damage, spread, and allowing for it to be repaired by miniguns.
  • PlayStation 3Icon ps3 Deleting the add-on resets the level cap to 30. This can be permanent, even if the add-on is installed.
  • Xbox 360Icon xbox360 The add-on has to be installed via the dashboard to be recognized by the game.

Gallery[]

Video[]

  • Dead Money trailer

References

Dead Money
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