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Snowblind Studios, Inc. is a video game developer company located in Kirkland, Washington. They created Snowblind engine (also referred as Dark Alliance engine) which was used for both Fallout: Brotherhood of Steel and cancelled Fallout: Brotherhood of Steel 2.
Snowblind Studios was founded in 1997, specializing in RPGs. In 2009, Snowblind Studios was acquired by Time Warner, through its Warner Bros. Interactive Entertainment division.