The Vault - Fallout Wiki

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The Vault - Fallout Wiki
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Seth
FNV Seth
Seth's portrait
Biography and appearance
RaceHuman
GenderMale
AffiliationShady Sands
New California Republic
New California Republic Rangers
RoleLeader of the guard
First Ranger
RankHead Ranger
LocationShady Sands
FamilyJarvis - Brother
Dialogue FileSETH.MSG
SETH2.MSG
Gameplay
Mentioned inFallout 2
Fallout: New Vegas
QuestsStop the Radscorpions.
Rescue Tandi from the Raiders.
Statistics
SPECIALStrength: 6
Perception: 6
Endurance: 6
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 4
Derived StatsHit points: 45
Armor class: 5
Action points: 7
Carry weight: 175
Unarmed damage: 0
Melee damage: 5
Sequence: 12
Healing rate: 2
Experience points: 100
Normal DT/DR: 2/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 40%
Big Guns: 25%
Unarmed: 72%
Melee Weapons: 72%
Barter: 30%
Technical
Proto id00000065 (Seth)
 
Gametitle-FO1Gametitle-FO2Gametitle-FNV
Gametitle-FO1Gametitle-FO2Gametitle-FNV

Hello stranger. Welcome to Shady Sands.

Seth is the captain of the guards of Shady Sands in Fallout.

Background[]

Standing watch at the town's gates, Seth will be one of the first inhabitant of Shady Sands that visitors meet. He is a pleasant person with the interest of the community at heart. His eagerness covers up any gaps in his training, as does his devotion to the settlement. He is a favorite of Aradesh, who tried to set him up with his daughter, but the plans fell through.[1]

Fate[]

Seth was instrumental in developing the New California Republic, and was the founder of the New California Republic Rangers, remembered as the First Ranger. He disappeared, along with President Aradesh, on an expedition to find Vault 13, the home of the fabled Vault Dweller.[2] No trace of the expedition was ever found. He is immortalized on the $20 NCR bill.

Interactions with the player character[]

Interactions overview[]

GoodNatured
This character starts quests.
Perk empathy synthesizer
This character is involved in quests.

Quests[]

Other interactions[]

Seth sells rope, necessary to enter Vault 15 and the Glow.

Tell me about[]

Seth's Tell-Me-Abouts
Query Response
Aradesh "He is the leader of our community, and a true hero. You can always find him at work in the communal hall."
Garl "He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist."
Hub "Much farther to the south than Junktown. The Hub is the largest city I've heard about. Must be a thousand people there, at least."
Junktown "It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us."
Khans "They are a lawless group who pretend to be some people from the far past."
Radscorpion, Radscorpions, Scorpion, Scorpions "Nasty creatures with a deadly venom."
Razlo "Our Doctor. See him if you are hurt."
Sands, Shady "You're standing in it."
Seth "That is me. I work with Aradesh to make sure everyone is safe."
Tandi "She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways."
Water "Sorry, I can't help you."

Inventory[]

auto
Icon armored vault suit
Apparel
-
Assault carbine icon
Weapon
Hunting rifle
Icon briefcase
Carried items
2xRope
42x bottle caps
10x .223 FMJ
Icon male severed head
Drops on death
empty

Appearances[]

Seth appears in Fallout and is mentioned in Fallout 2 and Fallout: New Vegas.

References

  1. Tandi: "{188}{TAND_47}{Seth's the captain of the guards. My father tried to set us up once, but he is not my type.}"
    (TANDI.MSG)
  2. Tandi: "{315}{tand14b}{My dad and Seth searched for years trying to find Vault 13. They died looking - always said it was west of here. If somebody were to find Vault 13, that'd do us even better than 15.}"
    (Shtandi.msg)
FNV NCR Flag
Fo2 NCR Seal
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