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T-51 power armor
Fo4 Power Armor T51
DRBallisticEnergyRadiation
Values301295181
Item HPSee below
Weight80Value631
Repair
5 steel (limbs and helmet)
8 steel, 1 aluminum, 1 circuitry (torso)
Editor IDArmor_PowerArmor_T51 (suffixes denote different parts)
 
Gametitle-F76
Gametitle-F76

T-51 power armor is a type of power armor in Fallout 76.

Background[]

Main article: T-51 power armor

The T-51[1] is the apex of pre-War powered combat infantry development. Developed over a decade of war by West-Tek, it incorporates many of the lessons gleaned from the T-45 power armor service history. Unlike its predecessor, the T-51 benefits from a long development cycle and uses custom-made components to create not a stop-gap model, but a weapon that provides the best possible protection through incorporating the latest passive defense features.[2][3][4][5]

Like the T-45, it is designed for a single human operator, patterned after the human silhouette. Unlike its older sibling, the exterior shell is made from a poly-laminate composite capable of absorbing over 2.5 kilojoules of energy without damage. The strength of the material is further enhanced by the organic, rounded profile of the shell, improving the chances of deflecting projectiles and explosions compared to the older steel plating present on the T-45. The shell is coated in a 10 micron silver ablative layer that allows for reflecting laser blasts and radiation emissions without damaging the composite surface directly.[5][6] The surface can be treated in a special chemical process to increase its defensive properties substantially.[7] To further enhance protection against direct contact with and contamination by radioactive, biological or chemical substances, the armor can be made air tight, allowing its operator to explore even the most contaminated areas with reasonable safety as long as the armor is not compromised.[8] The helmet is an integral part of this protection, fitted with a rubberized cowl mounted to the chest plate and providing a tight seal. As with all T-series, the vision slit is bullet-proof.[9] Compared to its predecessor, the helmet is smaller and more durable, made out of a single piece of composite, with an easily removable vision assembly. As with the T-45, the ear ports double as accessory mounting points, with a drop-down aiming ocular being standard on all T-51 suits. A forehead-mounted lamp is provided for convenience.

The T-51's ace in the hole is the hydraulics system integrated into the West Tek power armor frame.[10] Powered by a back-mounted TX-28 Micro-Fusion Pack generating 60,000 watts, the HiFlo hydraulics integrated into the frame of the suit allow it to carry the bulk of the suit and allow the soldier to carry heavy weapons into combat. Due to the design of the T-51, it's much more nimble and agile than the T-45.[5] However, to achieve optimal performance, the armor has to be custom-fitted to each operator.[7] A properly fitted armor worn by a well trained operator feels like an extension of one's body.[11] Comfort is imperative to success in combat operations, aided by the power armor's ability to recycle urine into perfectly drinkable water, allowing the operator to survive for weeks in power armor.[12] [13]

Characteristics[]

The T-51 is a major upgrade over the T-45 in all areas except radiation protection. It's an excellent all-around power armor for all intents and purposes, well-rounded in all aspects.

Individual components[]

Type Piece Protection Weight Value
Ballistic damage Energy damage Radiation
30 40 50 30 40 50 30 40 50
T-51 Helmet 45 56 68 45 56 68 27 33 49 11 65
Torso 75 94 114 75 94 114 46 55 65 17 146
Arm 45 56 68 45 56 68 27 33 49 12 105
Leg 45 56 68 45 56 68 27 33 49 14 105
Sum 300 374 454 300 374 454 181 220 310 80 631

Crafting[]

Helmet[]

ComponentsRequirementsProducts
1 T-51b Helm


The above template is generated from Template:F76 co PowerArmor T51 Helmet. For corrections, edit the target template.

Torso[]

ComponentsRequirementsProducts
30 Gear
1 T-51b Chest Piece


The above template is generated from Template:F76 co PowerArmor T51 Torso. For corrections, edit the target template.

Arms[]

ComponentsRequirementsProducts
30 Gear
30 Oil
1 T-51b Left Arm


The above template is generated from Template:F76 co PowerArmor T51 ArmLeft. For corrections, edit the target template.

ComponentsRequirementsProducts
30 Gear
30 Oil
1 T-51b Right Arm

The above template is generated from Template:F76 co PowerArmor T51 ArmRight. For corrections, edit the target template.

Legs[]

ComponentsRequirementsProducts
30 Oil
1 T-51b Left Leg


The above template is generated from Template:F76 co PowerArmor T51 LegLeft. For corrections, edit the target template.

ComponentsRequirementsProducts
30 Oil
1 T-51b Right Leg

The above template is generated from Template:F76 co PowerArmor T51 LegRight. For corrections, edit the target template.

Modifications[]

Helmet[]

Modifications list ?
Mod Effects Crafting
Targeting HUD
(E)

Visor highlights living targets.


  • Weight: +20%

Components
Internal Database
(E)

Increases Intelligence.


  • Intelligence: +2
  • Weight: +10%
  • Value: +20%

Components
Recon Sensors
(E)

Sighted aiming marks enemies with a compass pip.


  • Weight: +12.5%
  • Value: +40%

Components
Sensor Array
(E)

Increases Perception.


  • Weight: +10%
  • Value: +20%

Components
VATS Matrix Overlay
(E)

Increases VATS hit chance.


  • Weight: +10%
  • Value: +20%

Components

Torso[]

Modifications list ?
Mod Effects Crafting
Core Assembly
(E)

Increases Action Point refresh speed.


  • Weight: +15%
  • Value: +60%

Components
Blood Cleanser
(E)

Reduces chance for addiction from drugs..


  • Weight: +15%
  • Value: +60%

Components
Emergency Protocols
(E)

Below 20% health speed increases 25% and incoming damage is reduced 50%.


  • Weight: +17.5%
  • Value: +80%

Components
Jet Pack
(E)

Enables jet-assisted boost while jumping.


  • Weight: +25%

Components
Kinetic Dynamo
(E)

Taking damage recharges Action Points.


  • Weight: +15%
  • Value: +60%

Components
Medic Pump
(E)

Detects hits during combat and automatically uses a Stimpak when health is low.


  • Weight: +12.5%
  • Value: +40%

Components
Reactive Plates
(E)

Reflects 50% of melee damage back on attacker.


  • Value: +100%
  • Weight: +20%

Components
Stealth Boy
(E)

Activates stealth field while crouched.


  • Weight: +20%

Components
14 Gold
Motion-Assist Servos
(E)

Increases Strength.


  • Weight: +10%
  • Value: +20%

Components
Tesla Coils
(E)

Deals Energy damage to nearby enemies.


  • Weight: +20%

Components

Arms[]

Modifications list ?
Mod Effects Crafting
Rusty Knuckles
(E)

Unarmed attacks cause bleeding damage.


  • Targets bleed.
  • Weight: +12.5%
  • Value: +40%

Components
Optimized Bracers
(E)

Reduces Action Point cost for Power Attacks.


  • Weight: +10%
  • Value: +20%

Components
Tesla Bracers
(E)

Adds Energy damage to Unarmed attacks.


  • Weight: +15%
  • Value: +60%

Components
Hydraulic Bracers
(E)

Increases Unarmed Damage.


  • Weight: +12.5%
  • Value: +40%

Components
11 Oil

Legs[]

Modifications list ?
Mod Effects Crafting
Kinetic Servos
(E)

Increases Action Point refresh speed while moving.


  • Increases AP regeneration.
  • Weight: +15%
  • Value: +60%

Components
Calibrated Shocks
(E)

Increases Carry Weight capacity.


  • Carry weight: +50
  • Weight: +20%

Components
Explosive Vent
(E)

Increases damage radius for Impact Landing.


  • Weight: +10%
  • Value: +20%

Components
Optimized Servos
(E)

Reduces Action Point cost for sprinting.


  • AP sprint cost: -20%
  • Weight: +17.5%
  • Value: +80%

Components
Overdrive Servos
(E)

Increases Sprint speed at additional Action Point cost.


  • Sprint speed: +25%
  • Weight: +17.5%
  • Value: +80%

Components

Headlamp[]

Modifications list ?
Mod Effects Crafting
Headlamp
(E)

Default headlamp.


Components
Headlamp Blue
(E)

Adds blue headlamp.


Components
Headlamp Bright
(E)

Adds bright headlamp.


Components
Headlamp Purple
(E)

Adds purple headlamp.


Components
Headlamp Red Tactical
(E)

Adds red tactical headlamp.


Components
Headlamp Vault Boy
(E)

Adds Vault Boy headlamp.


Components

Material[]

  • Material modifications are available after purchasing the necessary entitlement in the Atomic Shop. All paints require 2 oil, 2 plastic, and 2 steel per element.
  • Any exceptions to this rule are noted in the description field. The list does not include cosmetic transformations, which are covered separately. These include:
Name Appearance Description
Blackbird (carbon) Soar across the Wasteland with this sleek Blackbird Paint Set for your Power Armor.
Camouflage Become one with Appalachia with these Camouflage Paints for your Power Armor.
Christmas
Hot Rod Everything with flames is automatically cooler - just like this Hot Rod Power Armor Station.
Inferno Mark I The Inferno Mark 1/2/3 Power Armor Paint Set.
Inferno Mark II
Inferno Mark III
Mothman

Hide in the night, and stalk your enemies with the Mothman Power Armor Paints and a Mothman Red Headlamp.

Nukashine Speak easy and carry a big Power Armor! Who knows where you will end up with this blacked out Nukashine paint set.
Outcast Paint Feel like you don't belong with these Outcast Paints for your Power Armor.

Nuclear Winter reward.

Playtime

For the times you want to unleash your inner child - as a force of destruction! It's Playtime!

Sugar Bombs
American Patriot

(removed on April 7, 2019)

Show Appalachia that democracy will never be defeated by sporting this American Patriot Power Armor Paint Set!
Vault-Tec

(removed on April 3)

Vault-Tec 2
Wasteland Walker Hide in plain sight with these Wasteland Walker Paints for your Power Armor.
West Virginia

(June 18 - 25 2019)

Continue the Mountaineer spirit with this set of West Virginia-themed paints for your Power Armor.

Tricentennial A set of Power Armor Paints celebrating 300 years of American freedom!
Winter Wanderland Blend in with the ashes of Nuclear Winter with the Winter Wanderland Paints for your Power Armor.
Woodland Warrior Blend into the bush with these Woodland Warrior Paints for your Power Armor. Includes a unique paint for each of the T-45, T-51, T-60 and X-01 Power Armors.

Locations[]

All power armors are spawned randomly in a number of locations
See Fallout 76 power armor locations for details on locations and spawns.

References

  1. The Vault Dweller: "{112}{}{What type of armor is that your wearing.}"
    Darrel: "{135}{}{This is Powered Combat Infantry Armor model T-51b or more commonly know as Power Armor.}"
    (DARL.MSG)
  2. Armor appearance in the games.
  3. The Vault Dweller: "{207}{}{Base Information}"
    ZAX 1.2: "{211}{}{West Tech Research Facility: Founded in 2002 as a private contractor for the United States government, the company initially consisted of two divisions--the Advanced Weapons Research and the Biomedical Sciences divisions.}
    {241}{}{ In 2069, West Tech was the single largest contractor for the United States government; its largest contract being Powered Infantry Armor Model T-51b. }
    {242}{}{In light of significant advances in 2076 by the NBC on the Pan-Immunity Virion Project, the United States Defense Department, in fear of international espionage,}
    {243}{}{ moved a team onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project.}"
    (GPWRTERM.MSG)
  4. Cite error: Invalid <ref> tag; no text was provided for refs named FOB0
  5. 5.0 5.1 5.2 Power armor specs: "The T-51b Powered Infantry Armor is designed with the latest passive defense features for both civilian and military disturbances. The back-mounted TX-28 MicroFusion Pack generates 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of the latest poly-laminate composite, the T-51b shell is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10 micron silver ablative coating can reflect laser and radiation emissions without damage to the composite subsurface."
  6. The Vault Dweller: "{218}{}{Power Armor. Status: Complete}"
    ZAX 1.2: "{231}{}{Power Armor Specs: The T-51b Powered Infantry Armor is designed with the latest passive defense features for both civilian and military disturbances. }
    {250}{}{The back-mounted TX-28 MircoFusion Pack generates 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. }
    {251}{}{Made of the latest poly-laminate composite, the T-51b shell is lightweight and capable of absorbing over 2500 Joules of kinetic impact. }
    {252}{}{The 10 micron silver ablative coating can reflect laser and radiation emissions without damage to the composite subsurface.}"
    (GPWRTERM.MSG)
  7. 7.0 7.1 Fallout 2 Official Strategies & Secrets p.66-67: "Power Armor is the latest development in personal body armor. This armor must be custom fitted to the user and is so heavy that it requires internal micro-motors to allow movement. Hardening is a process that increases the protection of normal Power Armor. Advanced Power Armor is a completely new, postwar design of this Cadillac of the personal protection world (tail fins optional)."
  8. Ancient Brotherhood disk: "The fact that I can smell Soto's burning flesh where his arm was taken off means that my power armor is no longer air tight, so I'm sucking up a lot more rads than I had planned on. I'm leaking hydraulics at an alarming rate. We need to get far enough away from this place before my armor dies."
  9. The Courier: "You're saying that you killed a Brotherhood of Steel Paladin?"
    Ricky: "What's it sound like I'm saying? If I was saying what you said I was saying, then yeah, I said it!"
    The Courier: "Please go on. This promises to be entertaining."
    Ricky: "I was walking along, minding my own, and up pops one of them Brotherhoods. He yells "Hand over that laser rifle, asshole!" So I hand it over, just to make him think I'm scared! But really I'm not! I never am! Before he knows what hit him, I draw my 11mm machinegun and BAM! BAM! Right through the eyeslit in his helmet! D.O.A.!"
    The Courier: "What a load of crap. The eyeslits of T-series power armor are bullet-proof!"
    Ricky: "Then I guess this dumb fucker's armor musta been... D-series or something! All I know is, he died up real dead when I killed him, okay?"
    (Ricky's dialogue)
  10. The Sole Survivor: "One good idea can make all the difference."
    Preston Garvey: "Sturges? Tell him."
    Sturges: "There's a crashed vertibird up on the roof. Old school. Pre-war. You might've seen it. Well, looks like one of its passengers left behind a seriously sweet goody. We're talking a full suit of cherry T-45 Power Armor. Military issue."
    The Sole Survivor: "What makes that Power Armor so special?"
    Sturges: "A West Tek internalized servo-system, that's what. Inside that baby, super is the new normal. You'll be stronger, tougher, resistant to rads. And... Get the suit, you can rip the minigun right off the vertibird. Do that, and those Raiders get an express ticket to Hell. You dig?"
    The Sole Survivor: "And I can use the minigun like a... rifle?"
    Sturges: "Don't see why not. It'll have a manual trigger. Just aim it at the bad guys, and do the ole' "spray and pray." Now, as for the armor... It's outta juice. Probably has been for a hundred years. It can be powered up again, but we're a bit stuck..."
    (Preston Garvey's and Sturges' dialogue)
  11. The Vault Dweller: "{137}{}{It looks like it would be cumbersome to wear.}"
    Darrel: "{147}{}{Cumbersome? Not in the least. The sacred armor is so finely constructed to such exacting specifications that it feels like an extension of the blessed one's own body. It increases one's strength many times over and helps you resist the effects of radiation so that you may more effectively serve the brotherhood. I would feel diminished without my holy armor.}"
    (DARL.MSG)
  12. Paladin: "{103}{}{Did you know you could survive for weeks without water in a suit of powered armor?}"
    (GENPALAD.MSG)
  13. Appearances in the series.
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