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This page lists all quests in the original Fallout. |
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Legend[]
- The list only includes functioning quests (which can be completed). Broken, cut, or unused quests are listed under a separate heading.
- Names in bold refer to main storyline quests.
- Names in italics refer to unmarked quests.
- Names in normal font are quests listed in your Pip-Boy, in the order they appear.
Vault 13[]
Name | Given by | Reward |
---|---|---|
Find the Water Chip. | Vault 13 Overseer | 7500 XP Removes the time limit Unlocks subsequent storyline quests |
Calm rebel faction. | Any upset vault dweller | 750 XP |
Find the Water Thief. | Cindy, Lyle or the water guard | 1000 XP (halved for killing the thief) |
Destroy the Mutant leader. | Vault 13 Overseer | 10,000 XP |
Destroy the source of the Mutants. | Vault 13 Overseer | 10,000 XP |
Unlock the Armory | None | Weapons |
Obtain more equipment | None | Gear |
Research important information | None | Experience |
Shady Sands[]
Name | Given by | Reward
|
---|---|---|
Rescue Tandi from the Raiders. | Aradesh | 500 XP 500 bottle caps |
Stop the Radscorpions. | Seth | 500 XP +6 Reputation |
Talk to Katrina | Katrina | 250 XP |
Improve Shady Sands' Agriculture | Curtis | 500 XP +2 Reputation |
Recruit Ian | None | 100 XP, Ian as a companion |
Cure Jarvis of Radscorpion Poison. | Seth | 400 XP +1 Reputation |
Raiders[]
Name | Given by | Reward
|
---|---|---|
Join the Khans | Garl | 500 XP -2 Karma |
Free the Slaves | None | 200 XP per surviving slave |
Junktown[]
Name | Given by | Reward |
---|---|---|
Rescue Sinthia. | Marcelles | 400 - 1000 XP Free night's stay Sinthia's services |
Take Revenge on Gizmo | Killian Darkwater | 600 XP 500 bottle caps |
Bust the Skulz gang. | Lars | 500 - 800 XP |
Save Killian's life | Killian Darkwater | 400 XP, +2 or +3 Karma |
Get Gizmo's confession | Killian Darkwater | 500 XP One of the following: 5 stimpaks or doctor's bag or leather armor or shotgun and ammunition |
Kill Killian. | Gizmo | 600 XP 500 bottle caps -5 Karma |
Solve Phil's Canine Conundrum | Phil | Dogmeat as a companion |
Recruit Tycho | Tycho | 300 XP +5% Outdoorsman bonus Tycho as a companion |
Help Saul. | Trish | 250 XP +2 karma |
Steal Neal's Urn | Vinnie | 400 XP -1 karma If urn is returned: +2 karma Free drinks in the Skum Pitt |
Kill Neal | Vinnie | 300 XP -6 karma |
Hub[]
Name | Given by | Reward |
---|---|---|
Dispose of merchant. | Decker | 600 XP 3000 bottle caps Unlocks Dispose of Jain. |
Dispose of Jain. | Decker | 700 XP 5000 bottle caps -2 karma |
Find the missing caravans. | Butch Harris | 2900 XP 800 bottle caps |
Steal necklace from the Merchants. | Loxley at Thieves' Circle | 900 XP for accepting 500 XP for completing 3000 bottle caps Electronic Lock Pick |
Ask Water Merchant to help | None | 1000 XP + 100 days to finding water chip |
Blackmail Iguana Bob | None | 500 XP Up to 10000 bottle caps Min. -2 karma |
Help Irwin | Irwin (level 5 required) | .223 Pistol +2 karma |
Guard the caravans | Crimson Caravan Far Go Traders Water Merchants |
200 - 400 bottle caps per course |
Clean out the Loan Shark | None | 2000 bottle caps +1 karma |
Take down Decker | Justin Greene | 1400 XP 1300 bottle caps |
Rescue the Initiate from the Hub | Talus | 1500 XP One of the following: Laser pistol Rocket Launcher Super sledgehammer Power armor |
Necropolis[]
Name | Given by | Reward |
---|---|---|
Destroy the Super Mutants at the Watershed. | Set | Combat XP 40 bottle caps Various food and ammunition items |
Fix the Necropolis water pump. | Leader of the Underground ghouls Set |
2000-3500 XP total Water Chip |
Free ghoul prisoner | Captive ghoul | 500 XP total location of the Water Chip |
Glow[]
Name | Given by | Reward |
---|---|---|
Turn on power for the Glow. | None | 1000 XP, Access to Level 5 |
Brotherhood[]
Name | Given by | Reward |
---|---|---|
Become an Initiate. | Cabbot | 2000 XP Access to Lost Hills |
Rescue Initiate from the Hub. | Talus | 1500 XP and one of the following: Wattz 1000 laser pistol or Rockwell BigBazooka or Super sledgehammer or T-51b power armor |
Scout the northern wastes | John Maxson | Weapon issue of: DKS-501 sniper rifle or Rockwell BigBazooka or Ripper vibroblade or Big Frigger power fist or Wattz 1000 laser pistol |
Convince the Elders to send help to Mariposa | None | 3 Crack Assault Paladins |
Fix the broken T-51b power armor | Kyle | 500 XP 2 Dean's Electronics T-51b power armor |
Receive your weekly issue | Michael | Brotherhood armor 3 sets of ammunition |
Dr. Lorri's Surgeries | Dr. Lorri | Various SPECIAL increases |
Boneyard[]
Name | Given by | Reward
|
---|---|---|
Fix hydroponic farms in Adytum. | Miles | 2000 bottle caps 6 stimpaks Smitty will upgrade your plasma rifle Access to hardened power armor |
Kill Razor | Jon Zimmerman | 2000 - 2500 bottle caps |
Get weapons for the Blades | Razor | 2000 XP |
Exterminate the deathclaws | Gabriel | 4500 XP |
Free Adytum from the Regulators | Razor | 500 - 2000 XP |
Recruit Katja | Katja | 200 XP Katja as a companion |
Unused or cut quests[]
Junktown[]
The Glow[]
Lost Hills[]
- Convince the Elders to send help to Cathedral
- Get pulse grenades from Michael for Sophia
- Receive training from Thomas
Boneyard[]
- Find Children spy in the Followers.
- Become a Blade.
- Become an honorary Viper
- Deliver Locket for Romero.
- Deliver package from the Gun Runners.
- Rescue Jason Zimmerman.
- Stop the Gangs from attacking Adytum.