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This page lists all munitions in the original Fallout. |
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General information[]
The Fallout engine does not implement the ammunition modifiers, so there is no difference between JHP and AP ammunition. (explanation thread)
List of Fallout ammunition[]
Name | Type | Intended ammunition modifiers Due to an engine bug, these do not apply at all |
Value | Weight | Weapons using this ammo | ||
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AC mod | DR mod | Damage mod | |||||
.223 FMJ | FMJ | -20% | -20% | 1/1 | 200 | 2 | |
.44 Magnum FMJ | FMJ | 0% | -20% | 1/1 | 50 | 1 | |
.44 Magnum JHP | JHP | 0% | 20% | 2/1 | 50 | 1 | |
10mm AP | AP | 0% | -25% | 1/2 | 100 | 1 | |
10mm JHP | JHP | 0% | 25% | 2/1 | 75 | 1 | |
12 Gauge shotgun shell | Shotgun shells | -10% | 0% | 1/1 | 225 | 1 | |
14mm AP | AP | 0% | -50% | 1/2 | 150 | 1 | |
5mm AP | AP | 0% | -35% | 1/2 | 120 | 1 | |
5mm JHP | JHP | 0% | 35% | 2/1 | 100 | 1 | |
9mm ball | 9mm | 0% | 0% | 1/1 | 100 | 2 | |
BB's | BB's | 0% | 0% | 1/1 | 20 | 2 | |
Explosive rocket | Explosive | 0% | -25% | 1/1 | 200 | 3 | |
Flamethrower fuel | Flamethrower fuel | -20% | 25% | 1 | 250 | 10 | |
Micro fusion cell | Energy | 0% | 0% | 1 | 1000 | 5 | |
Rocket AP | AP | -15% | -50% | 1/1 | 400 | 3 | |
Small energy cell | Energy | 0% | 0% | 1 | 400 | 3 |
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