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This page lists all consumables in Fallout Tactics. |
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Gameplay notes[]
- It is possible to die of overdose. The maximum amount of drugs that can be taken is determined by Endurance, divided by two. Consuming drugs (Psycho etc.) above the limit will cause instant death (this can be abused against every critter, including artificial beings like robots).
List of consumables[]
Name | Addiction Rate | Weight (lbs) | Value (Scrips) | Effect |
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After Burner gum | 50% Chance of addiction, if 3 doses are too close together Effects for 2 days -2 Action points -3 Strength -3 Perception |
0 | $0 | Immediate: +2 Action points +1 Strength +1 Perception After 2 days: -2 Action points -3 Strength -3 Perception After 4 days: +2 Strength +2 Perception |
Beer | 20% Chance of addiction | 1 | $5 | Immediate: -1 Perception After 30 minutes: +1 Perception |
Booze | 20% Chance of addiction | 1 | $10 | Immediate: -1 Perception After 30 minutes: +1 Perception |
Buffout | 25% Chance of addiction Effects after 48 hours of non-use -2 Strength -3 Agility -2 Endurance |
0 | $200 | Immediate: +2 Strength +2 Agility +3 Endurance After 6 hours: -4 Strength -4 Agility -4 Endurance After 18 hours: +2 Strength +2 Agility +1 Endurance |
Bug-on-the-shell | None | 1 | $4 | Immediate: +5 to +8 Hit points +1 Radiated After 2 hours +1 Radiated |
Cherry Nuka-Cola | 15% Chance of addiction, starts at 30 minutes | 0 | $3 | None |
Chitlins | None | 1 | - | Immediate: +3 Hit points |
Classic Nuka-Cola | 15% Chance of addiction, starts at 30 minutes | 0 | $3 | None |
Cookie | None | 0 | - | - |
Elixir of Life | None | 5 | N/A | Permanent +1 Endurance +17 HP |
Fruit | None | 1 | $10 | Immediate: +1 to +4 Hit points After 2 hours: +1 Radiated After 8 hours: +1 Radiated |
Fusion Cola | Instant | 1 | N/A | Immediate: +2 Strength, +2 Perception, -2 Charisma, -2 Intelligence, +2 Agility After 3 hours: +1 Strength, +1 Perception, -2 Charisma, -2 Intelligence, +1 Agility |
Gamma Gulp beer | 20% Chance of addiction | 0 | $5 | Immediate: -1 Perception After 30 Minutes: +1 Perception |
Happy pie | None | 0 | $50 | Immediate: +5 to +10 Hit points |
Healing powder | None | 1 | $20 | Immediate: +8 to 18 Hit points-1 Perception After 6 hours: +1 Perception |
Iguana-on-a-stick | None | 3 | $20 | Immediate: +1 to +4 Hit points |
Meat jerky | None | 0 | $3 | Immediate: +1 to +2 Hit points |
Meat pie | None | 0 | $20 | Immediate: +3 Hit points |
Mentats | 15% Chance of addiction Effects for 1 week, after 7 days of non-use -3 Intelligence -2 Agility |
0 | $280 | Immediate: +2 Intelligence +2 Perception+1 Charisma After 1 day: -4 Intelligence -4 Perception -3 Charisma After 4 days: +2 Intelligence +2 Perception +2 Charisma |
Mutie | None | 0 | N/A | Immediate: +4 Strength+4 Endurance-4 Charisma -4 Intelligence After 1 hour: -4 Strength -4 Endurance +4 Charisma +4 Intelligence |
Nuka-Cola | 10% Chance of addiction, starts at 30 minutes | 0 | $3 | None |
Ol' Flakey | 20% Chance of addiction | 0 | N/A | Immediate: -1 Perception After 30 minutes: +1 Perception |
Pie floater | none | 1 | 10 | Immediate: +5 Hit points -25% Normal Damage resistance After 4 hours: +25% Normal Damage resistance |
Poison | None | 0 | $200 | Immediate: Poison |
Poison antidote | None | 0 | $50 | Immediate: -25 Poison After 1 minute: -25 Poison After 2 minutes: -25 Poison |
Pre-War donut | None | 0 | $2 | Immediate: +4 Hit points |
Psycho | 20% Chance of addiction Effects for 1 week, starting after 7 days -2 Intelligence |
0 | $400 | Immediate: +3 Agility-3 Intelligence +50 Damage resistance After 4 hours: -3 Agility +1 Intelligence -25 Damage resistance |
RadAway | 10% Chance of addiction Effects for 1 week, starting after 10 Days -20 to Radiation resistance |
0 | $500 | Immediate: -25 Radiated After 2 Hours: -50 Radiation count After 4 Hours: -75 Radiation count |
Rad-X | None | 0 | $300 | Immediate: +50 Radiation resistance After 24 Hours: -25 Radiation resistance After 48 Hours: -25 Radiation resistance |
Roentgen rum | 20% Chance of addiction | 0 | N/A | Immediate: -2 Perception After 30 minutes: +2 Perception |
Rot gut | 20% Chance of addiction | 0 | $5 | Immediate: -2 Perception After 30 minutes: +2 Perception |
Stimpak | None | 0 | $175 | Immediate: +5 to +20 Hit points |
Stinky meat platter | None | 1 | $1 | Immediate: +1 Hit points -2 Endurance -25% Radiation resistance -25% Normal Damage resistance After 1 hour: +2 Endurance +25% Radiation resistance +25% Normal Damage resistance |
Super stimpak | None | 1 | $225 | Immediate: +75 Hit points After 1 minute: -3 Hit points After 2 minutes: -6 Hit points |
Trauma pack | None | 1 | N/A | Immediate: +150 HP +2 Strength +2 Endurance +25 Damage resistance |
Ultra stimpak | None | 0 | N/A | +125 HP 1HP/S |
Voodoo | 20% Chance of addiction | 0 | N/A | Immediate: +2 Agility +3 Luck +20% Damage resistance +25% Critical chance After 30 minutes: -2 Agility -3 Luck -20% Damage resistance -25% Critical chance |
XXXXXBeer | 20% Chance of addiction | 0 | N/A | Immediate: -2 Perception After 30 minutes: +2 Perception |
Yellow Nuka-Cola | N/A | 0 | N/A | N/A |
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