For a list of unique weapon locations in Fallout 4, see Fallout 4 unique weapons. |
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This page lists all weapons in Fallout 4. |
Overview[]
- All weapons can spawn as a legendary variant with up to a single special effect.
- All weapon types are described here.
- Pistols are generally small, and require one hand to fire. They include, but are not limited to, the 10mm, .44, Alien Blaster and Gamma Gun.[1]
- Rifles are generally long, of average size, and require two hands to fire. They include, but are not limited to, the Assault Rifle, Combat Rifle, Combat Shotgun, Double-Barrel Shotgun, Hunting Rifle, Laser Musket and Submachine Gun.[2]
- Heavy guns are generally large, bulky, and exceedingly powerful. They include, but are not limited to, the Broadsider, Fatman, Flamer, Gatling Laser, Minigun and Missile Launcher.[3]
- Semi-automatic and bolt action weapons fire one shot with each pull of their trigger. They include, but are not limited to, the Alien Blaster, Double-Barrel Shotgun, Gauss Rifle, Hunting Rifle, Laser Musket and Pipe Revolver.[4]
- Automatic weapons fire continuously as their trigger is pulled. They include, but are not limited to, the Submachine Gun, and versions of the Assault Rifle and Combat Rifle.[5]
- Pipe weapons are crude, low-tech, widely available... and highly modifiable. They are favored by the Commonwealth's Raider groups.[6]
Close combat[]
Weapon damage for close combat weapons is determined by Strength. Damage is increased by 10% per point of Strength.
Melee[]
Name | Damage | Fire rate | AP cost | Weight | Value | Base ID |
---|---|---|---|---|---|---|
Assaultron blade | 25 | Medium | 35 | 3 | 50 | 00000000 |
Baseball bat | 16 | Slow | 35 | 3 | 25 | 0008e736 |
Board | 14 | Slow | 33 | 3 | 20 | 0005c250 |
Chinese officer sword | 16 | Medium | 35 | 3 | 50 | 00147be4 |
Combat knife | 9 | Fast | 20 | 1 | 25 | 000913ca |
Commie Whacker | 21 | Medium | 25 | 2 | 25 | xx000000 |
Disciples blade | 46 | Fast | 20 | 1.5 | 80 | xx000000 |
Grognak's axe | 25 | 1.75/s | 20 | 10 | 100 | 00183fcd |
Lead pipe | 11 | Medium | 30 | 3 | 15 | 000fc9c3 |
Machete | 14 | Medium | 30 | 2 | 25 | 00033fe0 |
Meat hook | 20 | Medium | 30 | 2 | 32 | xx04b5f4 |
Mr. Handy buzz blade | 14 | Medium | 40 | 10 | 50 | 00000000 |
Pipe wrench | 13 | Medium | 35 | 2 | 30 | 000d83bf |
Pole hook | 30 | Slow | 40 | 7 | 52 | xx009582 |
Pool cue | 13 | Slow | 30 | 1 | 10 | 000fa3e8 |
Revolutionary sword | 16 | Medium | 35 | 3 | 50 | 00143ab5 |
Ripper | 4 | Very fast | 40 | 6 | 50 | 000fa2f6 |
Rolling pin | 11 | Medium | 25 | 1 | 10 | 00142fab |
Security baton | 11 | Medium | 30 | 2 | 15 | 0008c14d |
Shishkebab | 13 Ballistic 13 Energy |
Medium | 35 | 3 | 200 | 000fa2fb |
Sledgehammer | 23 | Slow | 40 | 12 | 40 | 000e7ab9 |
Super sledge | 40 | Slow | 45 | 20 | 180 | 000ff964 |
Switchblade | 8 | Fast | 20 | 1 | 20 | 000fdc81 |
Tire iron | 12 | Medium | 25 | 2 | 25 | 00185d25 |
Walking cane | 10 | Medium | 20 | 2 | 10 | 000fdc7d |
Unarmed[]
Name | Damage | Fire rate | AP cost | Weight | Value | Base ID |
---|---|---|---|---|---|---|
Boxing glove | 9 | Medium | 25 | 1 | 10 | 0016498f |
Deathclaw gauntlet | 25 | Medium | 40 | 10 | 75 | 000d8576 |
Knuckles | 8 | Medium | 25 | 0.5 | 10 | 0005524b |
Power fist | 20 | Medium | 35 | 4 | 100 | 0011b336 |
Ballistic[]
Pistols[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
.44 pistol | .44 round | 48 | 0.625 rps | 35 | Snubnose: 21.93 m (71.96 ft)
Standard/Bull: 32.9 m (107.94 ft) |
4 | 85 | 000ce97d |
10mm pistol | 10mm round | 18 | 4.66 rps | 28 | Short barrel: 21.93 m (71.96 ft)
Long: 32.9 m (107.94 ft) |
3 | 45 | 00004822 |
Acid soaker | Acid concentrate | 11 | 6.65 rps | 26 | 10.97 m (35.98 ft) | 3 | 125 | xx000000 |
Deliverer | 10mm round | 25 | 6.65 rps | 26 | Standard: 21.93 m (71.96 ft)
Extended: 32.9 m (107.94 ft) |
3 | 125 | 000dc8e7 |
Paddle ball | Paddle ball string | 1 | 2.5 rps | 10 | 3.66 m (11.99 ft) | 2 | 10 | xx000000 |
Pipe pistol | .38 round | 13 | 5.55 rps | 30 | Stub: 21.93 m (71.96 ft)Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
2 | 20 | 00024f55 |
Pipe bolt-action pistol | .308 round | 34 | 3.33 rps | 29 | 3 | 30 | 0014831a | |
Pipe revolver pistol | .45 round | 24 | 3.33 rps | 35 | 4 | 25 | 0014831b | |
Western revolver | .44 round | 78 | 0.625 rps | 35 | Snubnose: 21.93 m (71.96 ft)
Standard/Bull: 32.9 m (107.94 ft) |
4 | 85 | xx000000 |
Shotguns[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
Double-barreled shotgun | Shotgun shell | 8x45 | 3.63 rps
3 sec reload |
30 | Sawed-off: 21.93 m (71.96 ft)
Short: 25.59 m (83.96 ft) Long: 32.9 m (107.94 ft) -90% damage out of range |
6 | 30 | 00092217 |
Combat shotgun | Shotgun shell | 50 | 120 rpm
3.2 sec reload |
Short barrel: 25.59 m (83.96 ft)
Long barrel: 32.9 m (107.94 ft) -90% damage out of range |
7 | 65 | 0014831c |
SMG[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
Submachine gun | .45 round | 13 | 12.7 rps | 35 | 32.9 m (107.94 ft) | 7 | 60 | 0015b043 |
Rifles[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
Assault rifle | 5.56mm round | 30 | 4 rps | 32 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
8 | 100 | 0000463f |
Combat rifle | .45 round | 33 | 3.33 rps | 25 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
7 | 75 | 000df42e |
Handmade rifle | 7.62 round | 32 | 20 | 32 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
8 | 100 | xx0496ea |
Hunting rifle | .308 round | 37 | 0.35 rps | 28 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
6 | 40 | 0004f46a |
Lever action rifle | .45-70 caliber | 35 | 0.5 rps | 26 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
6 | 150 | xx02c8b0 |
Pipe rifle | .38 round | 13 | 5.55 rps | 30 | Stub: 21.93 m (71.96 ft)Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
2 | 20 | 00024f55 |
Pipe bolt-action rifle | .308 round | 34 | 3.33 rps | 29 | 3 | 30 | 0014831a | |
Pipe revolver rifle | .45 round | 24 | 3.33 rps | 35 | 4 | 25 | 0014831b | |
Radium rifle | .45 round | 27 ballistic 50 radiation |
40 | 20 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
11.1 | 110 | xx025fc4 |
Heavy[]
Name | Ammunition | Damage | Fire rate |
AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
Minigun | 5mm round | 8 | 27.2 rps | 30 | Accelerated: 25.59 m (83.96 ft)
Standard: 36.56 m (119.94 ft) Tri: 51.18 m (167.91 ft) |
18 | 300 | 0001f669 |
Missile launcher | Missile | 150 | 0.23 rps | 45 | Not applicable | 20 | 300 | 0003f6f8 |
Fat Man | Mini nuke | 400 | 0.1 rps | 60 | 30 | 500 | 000bd56f |
Special[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value | Base ID |
---|---|---|---|---|---|---|---|---|
Harpoon gun | Harpoon | 150 | 0.2 rps | 40 | Flechette: 25.59 m (83.96 ft)Barbed: 32.9 m (107.94 ft)
Regular: 40.21 m (131.93 ft) |
16 | 200 | xx010b81 |
Syringer | Syringes | Special | 3.33 rps | 35 | Stub barrel: 21.93 m (71.96 ft)Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
4 | 100 | 0014d09e |
Railway rifle | Railway spike | 100 | 1 rps | 20 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
9 | 200 | 000fe268 |
Junk Jet | Junk | 40 | 2 rps | 30 | Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft) |
29.9 | 285 | 000e942b |
Broadsider | Cannonball | 108 | 0.2 rps | 40 | 203 | 18 | 200 | 000fd11b |
Energy[]
Laser[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Laser musket | Fusion cell | 30 | 0.65 rps | 30 | Short: 18.28 m (59.97 ft)
Long: 58.49 m (191.9 ft) (extended and bracketed barrels slightly increase range) |
8 | 40 |
Laser pistol | Fusion cell | 24 | 5 rps | 25 | Short: 32.9 m (107.94 ft)
Long: 58.49 m (191.9 ft) Sniper: 65.8 m (215.89 ft) |
3 | 60 |
Laser rifle | Fusion cell | 24 | 5 rps | 25 | Short: 32.9 m (107.94 ft)
Long: 58.49 m (191.9 ft) Sniper: 65.8 m (215.89 ft) |
3 | 60 |
Institute laser[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Institute pistol | Fusion cell | 21 | 6.66 rps | 25 | Short barrel: 32.9 m (107.94 ft)Long barrel: 58.49 m (191.9 ft) | 3 | 60 |
Institute rifle | Fusion cell |
Plasma[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Plasma pistol | Plasma cartridge | 24+24 | 3.33 rps | 30 | Flamer: 10.85 m (35.61 ft)Splitter: 32.9 m (107.94 ft)
Automatic: 58.49 m (191.9 ft) Sniper: 65.8 m (215.89 ft) |
3 | 112 |
Plasma rifle | 24+24 | 3.33 rps | 30 | ||||
Plasma scattergun | 24+24 | 3.33 rps | 30 | ||||
Plasma thrower | 12+12 | 9 rps | 30 | ||||
Plasma sniper rifle | 38+38 | 3.33 rps | 30 |
Gauss[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Gauss rifle | 2mm EC | 110 | 6.66 rps | 30 | Standard: 54.84 m (179.91 ft)
Shielded: 62.15 m (203.89 ft) |
8 | 150 |
Flamer[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Flamer | Flamer fuel | 9 | 90 | 30 | 47 | 15 | 125 |
Napalmer | Flamer fuel | 14 | Variable |
Special[]
Name | Ammunition | Damage | Fire rate | AP cost | Range | Weight | Value |
---|---|---|---|---|---|---|---|
Alien blaster | Alien blaster round | 50 | 100 | 20 | 119 | 2 | 300 |
Cryolator | Cryo round | 10+20 | 90 | 20 | Standard: 18.28 m (59.97 ft)Crystallizing: 58.49 m (191.9 ft) | 10 | 225 |
Gamma gun | Gamma round | 10 (rads) | 66 | 30 | Small dish: 32.9 m (107.94 ft)
Large dish: 58.49 m (191.9 ft) |
3 | 150 |
Gatling Laser | Fusion core | 14 | 27.2 rps | Standard: 58.49 m (191.9 ft)Charging: 65.8 m (215.89 ft) | 18 | 750 | |
Salvaged Assaultron head | Fusion cell | 38 | 11 | 93 | 8 | 40 | |
Tesla rifle | Fusion cell | 38 | 40 | 83 | 8.1 | 90 |
Other[]
Grenades[]
Name | Damage | AP cost | Range | Weight | Value |
---|---|---|---|---|---|
Baseball grenade | 101 | 20 | 28.56 m (93.7 ft) | 1 | 40 |
Cryogenic grenade | 101 | 20 | 0.5 | 125 | |
Fragmentation grenade | 151 | 20 | 0.5 | 50 | |
Fragmentation grenade MIRV | 1 | 20 | 1 | 75 | |
Fury grenade | 1 | 20 | 1 | 35 | |
Institute EM pulse grenade | 150 | 20 | 0.5 | 100 | |
Lucky rabbit's foot | 1 | 20 | 0.1 | 50 | |
Molotov cocktail | 51 | 50 | 0.5 | 20 | |
Nuka Cherry grenade | 20 | 0.5 | 50 | ||
Nuka grenade | 301 + 100 | 20 | 0.5 | 100 | |
Nuka Quantum grenade | 300 | 20 | 0.5 | 50 | |
Persuasion grenade | 1 | 20 | 1 | 35 | |
Plasma grenade | 150 + 150 | 20 | 0.5 | 135 | |
Predator grenade | 1 | 20 | 1 | 35 | |
Pulse grenade | 150 | 20 | 0.5 | 100 | |
Smart fragmentation grenade | 216 | 20 | 0.6 |
Mines[]
Name | Damage | AP cost | Range | Weight | Value |
---|---|---|---|---|---|
Fragmentation mine | 101 | 93 | 0.5 | 50 | |
Plasma mine | 150 + 150 | 93 | 0.5 | 100 | |
Pulse mine | 150 | 93 | 0.5 | 100 | |
Cryo mine | 101 | 93 | 0.5 | 50 | |
Bottlecap mine | 301 | 20 | 93 | 0.5 | 75 |
Nuke mine | 301 + 100 | 93 | 0.5 | 100 |
Traps[]
Name | Damage | AP cost | Range | Weight | Value |
---|---|---|---|---|---|
Bear trap | 33 | 93 | 8 | 75 | |
Bleeding bear trap | 30 + bleeding | 93 | 8 | 100 | |
Caltrops | 3 | 0.5 | 25 | ||
Poisoned caltrops | 5 | 0.5 | 40 |
References
- ↑ Fallout 4 loading screen hints: "Pistols are generally small, and require one hand to fire. They include, but are not limited to, the 10mm, .44, Alien Blaster and Gamma Gun."
- ↑ Fallout 4 loading screen hints: "Rifles are generally long, of average size, and require two hands to fire. They include, but are not limited to, the Assault Rifle, Combat Rifle, Combat Shotgun, Double-Barrel Shotgun, Hunting Rifle, Laser Musket and Submachine Gun."
- ↑ Fallout 4 loading screen hints: "Heavy guns are generally large, bulky, and exceedingly powerful. They include, but are not limited to, the Broadsider, Fatman, Flamer, Gatling Laser, Minigun and Missile Launcher."
- ↑ Fallout 4 loading screen hints: "Semi-automatic and bolt action weapons fire one shot with each pull of their trigger. They include, but are not limited to, the Alien Blaster, Double-Barrel Shotgun, Gauss Rifle, Hunting Rifle, Laser Musket and Pipe Revolver."
- ↑ Fallout 4 loading screen hints: "Automatic weapons fire continuously as their trigger is pulled. They include, but are not limited to, the Submachine Gun, and versions of the Assault Rifle and Combat Rifle."
- ↑ Fallout 4 loading screen hints: "Pipe weapons are crude, low-tech, widely available... and highly modifiable. They are favored by the Commonwealth's Raider groups."