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This page lists all robots and computers in Fallout 4. |
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Overview[]
- Robots tend to get more dangerous as they get more damaged. When both their arms are disabled, most robots will then charge at an opponent while initiating a self-destruct sequence, and explode in a fiery final attack.
Robot types[]
Sentry bot[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Sentry Bot | 30 | 10 | 750 | 85 | 80 | Immune | Immune | 109 | 43 |
Siege Breaker Sentry Bot | 40 | 10 | 850 | 150 | 100 | Immune | Immune | 136 | 57 |
Annihilator Sentry Bot | 50 | 10 | 1000 | 175 | 125 | Immune | Immune | 202 | 71 |
Annihilator Sentry Bot Mk. II | 60 | 10 | 1045 | 175 | 125 | Immune | Immune | 135 | 86 |
Assaultron[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Assaultron | 24 | 5 | 300 | 75 | 40 | Immune | Immune | 60 | 31 |
Assaultron Invader | 36 | 5 | 400 | 105 | 60 | Immune | Immune | 90 | 51 |
Assaultron Dominator | 46 | 6 | 500 | 130 | 75 | Immune | Immune | 120 | 65 |
Mr Gutsy[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Mr. Gutsy | 22 | 6 | 250 | 60 | 40 | Immune | Immune | Varies | 32 |
Lieutenant Gutsy | 32 | 7 | 350 | 75 | 50 | Immune | Immune | Varies | 51 |
Major Gutsy | 50 | 8 | 550 | 90 | 60 | Immune | Immune | Varies | 83 |
Colonel Gutsy | 52 | 8 | 655 | 110 | 70 | Immune | Immune | Varies | 130 |
Mr. Handy[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Mr. Handy (Fallout 4) | 7 | 0 | 150 | 30 | 0 | Immune | Immune | Varies | 12 |
Protectron[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Protectron | 5 | 10 | 100 | 40 | 25 | Immune | Immune | 22 | 9 |
Protectron Steward | 5 | 10 | 20 | 40 | 25 | Immune | Immune | Varies | 9 |
Utility Protectron | 14 | 10 | 190 | 75 | 50 | Immune | Immune | 15 | 10 |
Protectron Watcher | 14 | 10 | 150 | 75 | 50 | Immune | Immune | 31 | 21 |
Police Protectron | 14 | 10 | 190 | 75 | 50 | Immune | Immune | 22 | 21 |
Protectron Guardian | 26 | 10 | 240 | 75 | 50 | Immune | Immune | 35 | 37 |
Eyebot[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Eyebot | 1 | 10 | 100 | 0 | 0 | Immune | Immune | 10 | 5 |
Synths[]
First and second generation[]
Name | Level | Perception | Base health | Resistances | Attack damage | XP reward | |||
---|---|---|---|---|---|---|---|---|---|
Synth | 28 | 4 | 180 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 10 |
Synth strider | 13 | 4 | 140 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 20 |
Synth patroller | 21 | 4 | 265 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 32 |
Synth seeker | 29 | 4 | 300 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 42 |
Synth trooper | 39 | 4 | 425 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 55 |
Synth assaulter | 49 | 4 | 500 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 55 |
Synth stormer | 61 | 5 | 635 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 87 |
Synth eradicator | 71 | 6 | 760 | Variable | Variable | Variable | Variable | Institute pistol, Institute rifle, security bat | 102 |
Third generation[]
Artificial Intelligence[]
Automatron robots and computers[]
Notes[]
- All robots are modeled on the inside as well as the outside.