For a list of unique weapons in Fallout 3, see Fallout 3 unique weapons. |
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This page lists all weapons in Fallout 3. |
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Legend[]
- DMG / HIT or SHOT: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of the mouse/trigger. For most small guns, that's a single bullet, but for shotguns it's a single shell (containing several small pellets), and for the Gatling laser it's a single beam. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one.
- DPS: This stands for damage per second.
- MDPS: This is the modified damage per second number that takes critical hits into account. It assumes a non-V.A.T.S. attack, a Luck of 5, no perks (Finesse, Survival Expert, etc.), 100 skill and 100 weapon condition.
- ROF: This stands for rate of fire in shots per second.
- SPRD: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition.
- CRIT % MULT: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 =10% chance to critically hit. For automatic weapons (assault rifles, SMGs, miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that single V.A.T.S. attack, with automatic weapons, only checks for critical hit once, applying damage bonus for all bullets in such attack if critical hit is done.
- CRIT DMG: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- AP: The amount of Action Points used per shot in V.A.T.S.
- AOE: This stands for area of effect it's an unknown unit of measurement displayed in the G.E.C.K.
- HP: This is the Health stat from the G.E.C.K. It determines how fast a weapon breaks down. The more HP, the slower the rate of decay.
- MAG: The magazine capacity of the firearm. Basically, how much ammunition it can hold.
- V:W: Value to Weight ratio.
Unique: - A designation for any of the "named" versions of common weapons, the unique moniker is used within these charts to define which common weapons can be used as spare parts for repairs - unique weapons are listed in yellow.
Unarmed[]
NAME | Base DMG / HIT |
DPS | MDPS | ROF | CRIT % MULT | CRIT DMG | WG | V:W | AP | DMG / AP | HP | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brass knuckles | 6 | 9 | 9.9 | 1.55 | x1 | +6 | 1 | 20 | 18 | 0.33 | 200 | ∞ | 00004324 | |
Steel knuckles | 9 | 14 | 14.9 | 1.55 | x1 | +9 | 1 | 20 | 14 | 0.64 | 500 | 1 | xx00b4b3 | Unique brass knuckles |
Deathclaw gauntlet | 20 | 28 | 44.8 | 1.3 | x5 | +30 | 10 | 15 | 26 | 0.77 | 600 | ∞ | 0000432b | Ignores Damage Resist (DR) |
Power fist | 20 | 27 | 22.9 | 1.33 | x1 | +20 | 6 | 17 | 28 | 0.71 | 500 | ∞ | 00004347 | |
Fisto! | 25 | 31 | 29.3 | 1.25 | x1.5 | +25 | 6 | 17 | 25 | 1 | 600 | 1 | 000CB601 | Unique power fist |
The Shocker | 20 | 25 | 22.9 | 1.25 | x1 | +20 | 6 | 25 | 25 | 0.8 | 400 | 1 | 000BFF62 | Unique power fist, +25 to machines |
Spiked knuckles | 9 | 14 | 14.9 | 1.55 | x1 | +9 | 1 | 25 | 19 | 0.47 | 300 | ∞ | 00004354 | |
Plunkett's Valid Points | 12 | 19 | 20.8 | 1.55 | x2 | +12 | 1 | 30 | 15 | 0.8 | 200 | 1 | 000CAFA9 | Unique spiked knuckles |
Melee weapons[]
NAME | Base DMG / HIT |
DPS | CRIT % MULT | CRIT DMG | MDPS | WG | V:W | AP | DMG / AP | HP | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto axe | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.54 | 800 | ∞? | xx0032e1 | |
Man Opener | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.9 | 800 | 1 | xx00b66c | Unique auto axe; ignores damage resist (DR) |
The Mauler | 45 | 45 | x0 | N/A | 45 | 20 | 10 | 50 | 0.9 | 800 | 1 | xx00b514 | Unique auto axe |
Axe | 20 | 30 | x2 | +30 | 32.9 | 6 | 10 | 30 | 0.67 | 500 | ∞ | xx00838f | |
The Dismemberer | 25 | 37 | x2 | +40 | 41.4 | 6 | 9 | 30 | 0.83 | 600 | 1 | xx00ed0f | +250% Limb Damage; Unique axe |
Baseball bat | 9 | 12 | x1 | +9 | 13.5 | 3 | 18 | 25 | 0.36 | 400 | ∞ | 0000421C | |
Chinese officer's sword | 10 | 23 | x2 | +15 | 26.5 | 3 | 25 | 28 | 0.36 | 500 | ∞ | 0002B3CB | |
Jingwei's Shocksword | 35 | 80 | x2 | +25 | 86.5 | 3 | 167 | 28 | 1.25 | 850 | 2 | xx00c07c | Unique Chinese officer's sword; +2 shock dmg/5 sec |
Vampire's Edge | 15 | 34 | x3 | +20 | 41.5 | 1 | 100 | 28 | 0.54 | 750 | 1 | 00078441 | Unique Chinese officer's sword |
Combat knife | 7 | 20 | x3 | +13 | 26.9 | 1 | 50 | 17 | 0.41 | 450 | ∞ | 00004326 | |
Occam's Razor | 10 | 29 | x3 | +13 | 35.9 | 1 | 65 | 17 | 0.59 | 600 | 1 | 000CB602 | Unique combat knife |
Stabhappy | 10 | 29 | x4 | +15 | 39 | 1 | 65 | 17 | 0.59 | 600 | ∞ | 000C80BE | Bonus limb damage; Unique combat knife |
Trench knife | 7 | 20 | x3 | +13 | 26.9 | 1 | 50 | 17 | 0.41 | 450 | ∞ | xx00c07b | Unique combat knife |
Knife | 4 | 11 | x1 | +4 | 12.6 | 1 | 20 | 20 | 0.2 | 100 | ∞ | 00004334 | |
Ant's Sting | 4 | 11 | x1 | +4 | 12.6 | 1 | 30 | 20 | 0.2 | 250 | 1 | 000C553E | +4 Poison Dmg/10s; unique knife |
Toy knife | 1 | 2 | x1 | +10 | 4.5 | 1 | 20 | 10 | 0.1 | 10 | 1 | xx006ab7 | Unique knife |
Ritual knife | 6 | 17 | x3 | +18 | 26.1 | 1 | 20 | 12 | 0.5 | 400 | 1 | xx01098a | Unique knife |
Slasher knife | 50 | 115.4 | x0 | N/A | 1 | 50 | 0 | 50 | 1000 | 1 | 0002869c | Unique knife, only available during "Tranquility Lane" | |
Lead pipe | 9 | 20 | x1 | +18 | 22.8 | 3 | 25 | 24 | 0.38 | 300 | ∞ | 00004337 | |
Nail board | 8 | 12 | x0 | N/A | 11.4 | 4 | 8 | 27 | 0.3 | 60 | ∞ | 000A01DD | |
Board of Education | 12 | 18 | x1 | +12 | 18 | 4 | 15 | 27 | 0.44 | 150 | 1 | 000c310f | Unique nail board |
Police baton | 4 | 9 | x1 | +4 | 9.7 | 2 | 35 | 25 | 0.16 | 250 | ∞ | 00004345 | |
Pool cue | 3 | 4 | x0 | N/A | 4.3 | 1 | 15 | 27 | 0.11 | 50 | ∞ | 00004346 | |
The Break | 6 | 9 | x1 | +6 | 9 | 1 | 50 | 27 | 0.22 | 200 | 1 | 00066C77 | Unique pool cue |
Repellent Stick | 1 | 2 | x0 | N/A | 2.3 | 3 | 40 | 40 | 0.03 | 100 | 1 | 0002D3B7 | Kills mole rats after 5s, or 2 hits |
Ripper | 30 | 30 | x0 | N/A | 30 | 6 | 17 | 65 | 0.46 | 600 | ∞ | 00004349 | |
Jack | 30 | 30 | x1 | +15 | 30.8 | 6 | 33 | 65 | 0.46 | 800 | 1 | 000C6E5B | +50% Limb damage; unique Ripper |
Rolling pin | 3 | 5 | x0 | N/A | 5.2 | 1 | 10 | 24 | 0.13 | 100 | ∞ | 000B2943 | |
Rolling pin (simulation) | 20 | 46 | x0 | N/A | 46.2 | 2 | 5 | 24 | 0.83 | 100 | — | Tranquility Lane only | |
Samurai's sword | 24 | 55 | x2 | +40 | 64.6 | 3 | 25 | 19 | 1.26 | 1000 | 1 | xx00083b | |
Shishkebab | 35 / (53) | 80 / (120) | x2 | +24 / (+36) | 86.3 / (129.5) | 3 | 67 | 28 | 1.25 / (1.89) | 750 | ∞ | 0000434E | +2/(3) Fire Dmg/5s; Schematic locations |
Shock baton | 20 | 46 | x1 | +4 | 46.6 | 2 | 35 | 19 | 1.05 | 250 | ∞ | xx00083d | +2 Shock Dmg/5sec |
Electro-Suppressor | 25 | 57 | x1 | +4 | 58.2 | 2 | 35 | 15 | 1.67 | 250 | 1 | xx003c54 | Unique shock baton; no shock Damage; Knock-down on critical |
Shovel | 12 | 17 | x3 | +20 | 21.4 | 3 | 18 | 20 | 0.85 | 300 | ∞ | xx0082b5 | |
Fertilizer shovel | 15 | 21 | x3 | +30 | 27.9 | 3 | 18 | 20 | 0.75 | 400 | 1 | xx00d5a8 | +4 Poison Dmg/10s; unique shovel |
Sledgehammer | 20 | 30 | x1 | +10 | 29.3 | 12 | 11 | 38 | 0.53 | 500 | ∞ | 00004351 | |
The Tenderizer | 30 | 45 | x1 | +15 | 43.9 | 12 | 19 | 38 | 0.79 | 750 | 1 | 000A874B | Removes 5 DR per strike (function not implemented; see article); Unique Sledgehammer |
Steel saw | 16 | 16 | x0 | N/A | 16 | 20 | 10 | 65 | 0.25 | 500 | ∞? | xx00b643 | |
Super sledge | 25 | 37 | x1 | +25 | 37.5 | 20 | 9 | 38 | 0.66 | 750 | ∞ | 00004352 | |
Fawkes' super sledge | 32 | 59 | x1 | +32 | 48 | 18 | 17 | 38 | 0.84 | 1000 | 1 | 0007843F | Unique super sledge |
Switchblade | 5 | 14 | x2 | +9 | 17.7 | 1 | 35 | 18 | 0.28 | 100 | ∞ | 000289C3 | |
Butch's Toothpick | 10 | 29 | x2.5 | +13 | 34.9 | 5 | 10 | 18 | 0.56 | 150 | 1 | 00078440 | Unique Switchblade |
Tire iron | 6 | 13 | x1 | +6 | 14.5 | 3 | 13 | 27 | 0.22 | 200 | ∞ | 00004328 | |
Highwayman's Friend | 10 | 23 | x1 | +10 | 24.2 | 5 | 15 | 27 | 0.37 | 500 | 1 | 00078442 | Unique tire iron |
- Damage calculated under Pyromaniac (1 Rank)
Small Guns[]
NAME | DMG /SHOT | DPS | SPRD | CRIT% MULT | CRIT DMG | MDPS | AMMO | MAG | WG | VALUE | V:W | AP | DMG/ AP | HP | TYPE | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
.32 pistol | 6 | 30 | 0.5 | x1 | +6 | 31.5 | .32 caliber round | 5 | 2 | 110 | 55 | 20 | 0.3 | 100 | Pistol | ∞ | 0000080A | |
Wild Bill's sidearm | 10 | 50 | 0.5 | x1 | +15 | 53.8 | .32 caliber round | 5 | 2 | 250 | 125 | 20 | 0.5 | 250 | Pistol | 1 | xx00a7cb | Unique .32 pistol |
10mm pistol | 9 | 54 | 0.5 | x1 | +9 | 56.7 | 10mm round | 12 | 3 | 225 | 75 | 17 | 0.53 | 150 | Pistol | ∞ | 0000434F | |
Colonel Autumn's 10mm pistol | 13 | 78 | 0.5 | x1 | +13 | 81.9 | 10mm round | 12 | 3 | 325 | 108 | 17 | 0.77 | 225 | Pistol | 2 | 0006B531 | Unique 10mm pistol |
10mm SMG | 7 | 70 | 1.5 | x0.1 | +7 | 70.4 | 10mm round | 30 | 5 | 330 | 66 | 20 | 1.4 | 250 | Submachine gun | ∞ | 00004321 | |
Sydney's 10mm "Ultra" SMG | 9 | 90 | 1.5 | x0.1 | +9 | 90.5 | 10mm round | 50 | 5 | 430 | 86 | 20 | 1.8 | 250 | Submachine gun | ∞ | 0006E7CC | Unique 10mm SMG; unlimited amount can be received through a bug |
Assault rifle | 8 | 64 | 1.5 | x0.125 | +8 | 64.4 | 5.56mm round | 24 | 7 | 300 | 43 | 23 | 1.04 | 300 | Rifle | ∞ | 0001FFEC | |
Double-barrel shotgun | 85 | 191.3 | 5 | x1 | +30 | 86.5 | Shotgun shell | 2 | 6 | 175 | 29 | 35 | 2.43 | 300 | Shotgun | ∞ | xx007473 | |
Chinese pistol | 4 | 24 | 1 | x1 | +4 | 25.2 | 10mm round | 10 | 2 | 190 | 95 | 17 | 0.24 | 150 | Pistol | ∞ | 00004325 | |
Zhu-Rong v418 Chinese pistol | 4 + 2 (for 5s) | 18 + 2 | 1 | x2 | +4 | 19.8 | 10mm round | 10 | 2 | 290 | 145 | 17 | 0.24 | 200 | Pistol | 1 | 00060C2C | +2 Fire Dmg/5s; Unique Chinese pistol |
Silenced 10mm pistol | 8 | 48 | 0.5 | x2 | +5 | 51 | 10mm round | 12 | 3 | 250 | 83 | 21 | 0.38 | 80 | Pistol | ∞ | 00004350 | Silenced |
BB gun | 4 | 3 | 0.5 | x1 | +4 | 3.2 | BB's | 100 | 2 | 36 | 18 | 28 | 0.14 | 50 | Rifle | ∞ | 00004323 | Sneak#Factors in successful sneaking |
Combat shotgun | 55 | 82.5 | 3 | x1 | +27 | 84.5 | Shotgun shell | 12 | 7 | 200 | 29 | 27 | 2.04 | 240 | Shotgun | ∞ | 00004327 | |
The Terrible Shotgun | 80 | 120 | 6 | x1 | +40 | 123 | Shotgun shell | 12 | 10 | 250 | 25 | 27 | 2.96 | 350 | Shotgun | 1 | 0006B534 | Unique combat shotgun |
Dart gun | 6 + 8 (for 8s) | 6 + 8 | 0 | x2.5 | +12 | 7.5 | Dart | 1 | 3 | 500 | 167 | 25 | 0.24 | 150 | Pistol | ∞ | 0000432A | +8 Poison Dmg/8s; Cripples legs (except machines); Silenced |
Chinese assault rifle | 11 | 88 | 1.5 | x0.125 | +10 | 88.5 | 5.56mm round | 24 | 7 | 500 | 71 | 23 | 1.44 | 400 | Rifle | ∞ | 0000080b, xx00c070 (Dragoon version) | |
Xuanlong assault rifle | 12 | 96 | 1.5 | x0.125 | +12 | 96.6 | 5.56mm round | 36 | 7 | 400 | 57 | 23 | 1.57 | 400 | Rifle | ∞ | 000C800E | Unique Chinese assault rifle |
Hunting rifle | 25 | 18.75 | 0.3 | x1 | +25 | 19.7 | .32 caliber round | 5 | 6 | 150 | 25 | 25 | 1 | 500 | Rifle | ∞ | 00004333 | |
Ol' Painless | 30 | 33.75 | 0 | x1 | +30 | 35.4 | .32 caliber round | 5 | 6 | 250 | 42 | 23 | 1.3 | 500 | Rifle | 1 | 00066C76 | Unique .32 hunting rifle |
Infiltrator | 7 | 56 | 1.5 | x0.125 | +10 | 56.5 | 5.56mm round | 24 | 7 | 400 | 57 | 23 | 0.91 | 300 | Rifle | 5 | xx00737c | Silenced |
Perforator | 10 | 60 | 0.5 | x0.33 | +14 | 61.4 | 5.56mm round | 24 | 7 | 600 | 86 | 27 | 0.74 | 300 | Rifle | 1 | xx00b512 | Unique Infiltrator; Silenced |
Lincoln's repeater | 50 | 37.5 | 0 | x2 | +50 | 41.3 | .44 round, magnum | 15 | 5 | 500 | 100 | 25 | 2 | 600 | Rifle | 1 | 0003C07A | Unique |
Lever-action rifle | 40 | 30 | 0.25 | x5 | +40 | 37.5 | 10mm round | 10 | 8 | 200 | 25 | 30 | 1.33 | 300 | Rifle | ∞ | xx0088de | |
Backwater rifle | 45 | 33.75 | 0.25 | x5 | +45 | 42.2 | 10mm round | 10 | 7 | 250 | 36 | 30 | 1.5 | 700 | Rifle | 1 | xx00ed14 | Unique lever-action rifle |
Railway rifle | 30 | 60 | 0.75 | x3 | +30 | 69 | Railway spikes | 8 | 9 | 200 | 22 | 24 | 1.25 | 200 | Rifle | ∞ | 00004348 | Schematic locations |
Sniper rifle | 40 | 42.85 | 0 | x5 | +40 | 53.6 | .308 caliber round | 5 | 10 | 300 | 30 | 38 | 1.05 | 100 | Rifle | ∞ | 00004353 | |
Reservist's rifle | 40 | 64.28 | 0 | x5 | +40 | 80.4 | .308 caliber round | 3 | 10 | 500 | 50 | 32 | 1.25 | 150 | Rifle | 1 | 00092966 | Unique sniper rifle |
Victory rifle | 40 | 42.85 | 0 | x3 | +40 | 49.3 | .308 caliber round | 5 | 10 | 450 | 45 | 38 | 0.89 | 300 | Rifle | 1 | 000CB548 | Unique sniper rifle; Knock-down on critical |
Sawed-off shotgun | 50 | 100 | 7 | x0 | 0 | 100 | Shotgun shell | 2 | 6 | 190 | 32 | 37 | 1.35 | 250 | Shotgun | ∞ | 0000434C | |
The Kneecapper | 75 | 140.62 | 4 | x0 | 0 | 140.62 | Shotgun shell | 2 | 5 | 350 | 70 | 37 | 2.03 | 250 | Shotgun | 1 | 0006B53A | Unique sawed-off shotgun |
Scoped .44 magnum | 35 | 78.75 | 0.3 | x2 | +35 | 86.6 | .44 round, magnum | 6 | 4 | 300 | 75 | 32 | 1.09 | 240 | Pistol | ∞ | 0000434D | |
Blackhawk | 55 | 123.75 | 0.3 | x2 | +45 | 133.9 | .44 round, magnum | 6 | 4 | 500 | 125 | 32 | 1.72 | 360 | Pistol | 1 | 000303A2 | Unique scoped .44 magnum |
Callahan's magnum | 65 | 146.25 | 0.3 | x2 | +50 | 157.5 | .44 round, magnum | 6 | 4 | 750 | 188 | 25 | 2.6 | 400 | Pistol | 1 | xx00b806 | Unique scoped .44 magnum |
Paulson's revolver | 45 | 101.25 | 3 | x2 | +35 | 109.1 | .44 round, magnum | 6 | 4 | 300 | 75 | 32 | 1.4 | 240 | Pistol | 1 | xx00829f | Unique scoped .44 magnum; no scope; fires 9 projectiles per shot |
- Pistols are affected by Gunslinger.
- Rifles are affected by Commando.
- Automatic pistols (SMGs) fire in 4-round bursts in V.A.T.S..
- All assault rifles fire in 3-round bursts in V.A.T.S., except the Perforator which fires in 2-round bursts.
Energy Weapons[]
NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRITDMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | TYPE | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alien atomizer | 35 | 43 | 0 | x1 | +40 | 111 | Alien power module | 20 | 2 | 250 | 20 | 1.75 | 1000 | Pistol | ∞ | xx00083f | |
Atomic pulverizer | 37 | 46 | 0 | x2 | +40 | 123 | Alien power module | 20 | 2 | 250 | 12 | 3.08 | 1000 | Pistol | 1 | xx00a77f | Unique alien atomizer |
Alien blaster | 100 | 125 | 0 | x100 | +100 | 600 | Alien power cell | 10 | 2 | 250 | 20 | 5 | 500 | Pistol | 2 | 00004322 | |
Captain's sidearm | 35 | 43 | 3 | x1 | +40 | 111 | Alien power module | 30 | 2 | 250 | 20 | 1.75 | 1000 | Pistol-Shotgun | 1 | xx00a9dd | Unique alien blaster; has a cleaner skin texture, fires 6 projectiles per shot and consumes 3 power modules per shot |
Firelance | 80 / (120) | 100 / (150) | 0 | x100 | +80 / (+120) | 480 / (720) | Alien power cell | 10 | 2 | 375 | 20 | 4 / (6.00) | 200 | Pistol | 1 | 000C80BA | +2 Fire Dmg/5s; Unique alien blaster |
Alien disintegrator | 65 | 41 | 1 | x2 | +50 | 140 | Alien power module | 100 | 7 | 43 | 30 | 2.17 | 1000 | Rifle | ∞ | xx000842 | |
Destabilizer | 30 | 67 | 1.5 | x0.44 | +20 | 137 | Alien power module | 100 | 7 | 171 | 25 | 1.2 | 1500 | Rifle-Automatic | 1 | xx00a77e | Unique alien disintegrator |
Gauss rifle | 100 | 29 | 0 | x5 | +50 | 112.5 | Microfusion cell | 1 | 12 | 42 | 38 | 2.63 | 1500 | Rifle | 2 | xx00c07d | Only repairable by non-player character; knock-down on critical |
Laser pistol | 12 | 11 | 0 | x1.5 | +12 | 77.4 | Energy cell | 30 | 3 | 107 | 17 | 0.71 | 350 | Pistol | ∞ | 00004335 | |
Colonel Autumn's laser pistol | 10 | 60 | 0 | x0.083 | +22 | 121.1 | Energy cell | 30 | 2 | 210 | 17 | 1.18 | 500 | Pistol-Automatic | 1 | 000ABBE4 | Automatic; Unique laser pistol |
Smuggler's End | 18 | 17 | 0 | x1.5 | +18 | 116.1 | Energy cell | 30 | 2 | 225 | 17 | 1.06 | 500 | Pistol | 1 | 0006B536 | Unique laser pistol |
Protectron's Gaze | 24 | 71 | 2.5 | x1 | +24 | 75.6 | Energy cell | 20 | 3 | 107 | 17 | 1.41 | 500 | Pistol-Shotgun | 1 | 000C553F | Fires 5 beams at once but only uses 1 ammunition unit; Unique laser pistol |
Plasma pistol | 25 | 23 | 0.5 | x2 | +25 | 82.5 | Energy cell | 16 | 3 | 120 | 17 | 1.47 | 400 | Pistol | ∞ | 00004343 | |
MPLX Novasurge | 80 | 76 | 0.5 | x3 | +75 | 273.8 | Energy cell | 16 | 6 | 142 | 21 | 3.8 | 600 | Pistol | 1 | xx00ab86 | Unique plasma pistol; uses two cells per shot |
Laser rifle | 23 | 21 | 0 | x1.5 | +22 | 50.6 | Microfusion cell | 24 | 8 | 125 | 17 | 1.35 | 1000 | Rifle | ∞ | 00004336 | |
Metal Blaster | 55 | 52 | 2.5 | x1.5 | +27 | 116.6 | Microfusion cell | 24 | 8 | 125 | 17 | 3.24 | 1000 | Rifle-Shotgun | 1 | xx00b513 | unique laser rifle; fires 9 beams per shot |
Wazer Wifle | 28 | 26 | 0 | x1.5 | +28 | 61.6 | Microfusion cell | 30 | 8 | 113 | 17 | 1.65 | 1800 | Rifle | 2 | 00061793 | Unique laser rifle |
Plasma rifle | 45 | 42 | 0.2 | x2 | +44 | 197.6 | Microfusion cell | 12 | 8 | 225 | 25 | 1.8 | 900 | Rifle | ∞ | 00004344 | |
A3-21's plasma rifle | 50 | 47 | 0.2 | x2.5 | +50 | 225 | Microfusion cell | 12 | 8 | 275 | 25 | 2 | 1200 | Rifle | 1 | 0006B539 | Unique plasma rifle |
Mesmetron | 1 | 1 | 0 | x1 | 0 | 1 | Mesmetron power cell | 5 | 2 | 250 | 65 | 0.015 | 100 | Other | 1 | 00004339 | |
Microwave emitter | 60 | 57 | 0.2 | x2 | +100 | 72.4 | Microfusion cell | 5 | 8 | 63 | 30 | 2 | 900 | Pistol | 1 | xx00c1c3 | Unique Mesmetron; doesn't enslave; ignores DR |
Tesla cannon | 40 +80 AoE | 30 | 0 | x2 | +30 | 123 | Electron charge pack | 1 | 8 | 225 | 37 | 3.24 | 900 | Energy Cannon | 11 | xx006725 | +20 Electric Dmg/2sec |
Tri-beam laser rifle | 75 | 71 | 2 | x1.5 | +15 | 207.6 | Microfusion cell | 24 | 9 | 111 | 23 | 3.26 | 1000 | Rifle-Shotgun | ∞ | xx005818 | Fires 3 beams per shot, uses 3 microfusion cells |
- Pistols are affected by Gunslinger
- Rifles are affected by Commando
- Colonel Autumn's laser pistol fires in 2-round bursts in V.A.T.S..
- Destabilizer, although automatic, fires only one projectile in V.A.T.S.
Big Guns[]
Direct-Fire[]
NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drone cannon | 40 +100 AoE | 85 | 0.5 | x1 | +50 | 142.5 | Alien power module | 1 | 18 | 111 | 30 | 4.67 | 1000 | ∞ | xx000845 | |
Drone cannon Ex-B | 40 +100 AoE | 85 | 0.5 | x1 | +50 | 142.5 | Alien power module | 1 | 18 | 111 | 30 | 4.67 | 1000 | 1 | xx00a77d | Unique drone cannon and doesn't bounce off walls |
Flamer | 16 / (24) | 64 / (96) | 0.5 | x0.5 | +1 / (+2) | 128.2 / (192.3) | Flamer fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | ∞ | 0000432D | +2/(3) Fire Dmg/5s |
Burnmaster | 24¹ | 96¹ | 0.5 | x0.5 | +1 | 192.2 | Flamer fuel | 60 | 15 | 33 | 50 | 1.44 | 200 | 1 | 000C80BD | +2¹ Fire Dmg/5s; Unique flamer |
Rapid-torch flamer | 16 / (24) | 64 / (96) | 0.5 | x0.5 | +1 / (+2) | 128.2 / (192.3) | Flamer fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | 1 | xx0091b1 | +2/(3) Fire Dmg/5s; unique flamer |
Slo-burn flamer | 18 / (27) | 72 / (108) | 0.5 | x0.5 | +1 / (+2) | 144.2 / (216.3) | Flamer fuel | 60 | 15 | 33 | 50 | 1.08 / (1.62) | 200 | 1 | xx0091b3 | +8/(12) Fire Dmg/5s; uses 3 times more ammunition; unique flamer |
Gatling laser | 8 | 80 | 0.5 | x0.05 | +6 | 160.3 | Electron charge pack | 240 | 18 | 111 | 30 | 2.13 | 1500 | ∞ | 0000432E | |
Precision Gatling laser | 8 | 80 | 0.5 | x0.2 | +6 | 161.2 | Electron charge pack | 240 | 18 | 167 | 30 | 2.13 | 1500 | 1 | xx008895 | unique Gatling laser |
Vengeance | 11 | 110 | 0.5 | x0.05 | +12 | 220.6 | Electron charge pack | 240 | 18 | 133 | 30 | 2.93 | 2000 | 1 | 000CB547 | Unique Gatling laser |
Heavy incinerator | 15 / (22.5) +20 AoE | 70 / (105) | 0.5 | x1 | +5 / (7.5) | 141 | Flamer fuel | 24 | 15 | 33 | 50 | 2.8 / (3.4) | 200 | ∞ | xx001084 | +8/(12) Fire Dmg/5s |
Minigun | 5 | 50 | 2 | x0 | N/A | 100 | 5mm round | 240 | 18 | 56 | 30 | 1.33 | 1000 | ∞ | 0000433F | |
Eugene | 7 | 70 | 2 | x0 | N/A | 140 | 5mm round | 240 | 18 | 83 | 30 | 1.87 | 1500 | 2 | 0006B538 | Unique minigun |
Rock-It Launcher | 50 | 167 | 1 | x1 | +25 | 170.8 | Junk | N/A | 8 | 25 | 32 | 1.56 | 300 | ∞ | 0000434B | Schematic locations |
- Damage calculated under Pyromaniac (1 Rank)
- ¹ Damage is unaffected by Pyromaniac
- Miniguns and Gatling lasers fire in 8-round bursts in V.A.T.S.
- Flamers fire in 3-round bursts in V.A.T.S.
- Heavy incinerator fires 4 projectiles in V.A.T.S., while only spending single point of ammunition
Area-of-Effect[]
NAME | DMG /SHOT | AOERADIUS | DPS | SPRD | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | Limit | Base ID | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fat Man | 10 +1600 AoE | 800 | 443 | 2 | Mini nuke | 1 | 30 | 33 | 65 | 24.77 | 100 | 10 (11 w/ Operation: Anchorage) | 0000432C | |
Experimental MIRV | 10 +1600 AoE x8 | 800 | 2542 | 13 | Mini nuke | 8 | 30 | 83 | 65 | 24.77 | 300 | 1 | 0003422B | Fires no more or less than 8 mini nukes; Unique Fat Man |
Missile launcher | 20 +150 AoE | 450 | 36 | 0.5 | Missile | 1 | 20 | 25 | 55 | 3.09 | 100 | ∞ | 00004340 | |
Miss Launcher | 20 +200 AoE | 256 | 47 | 0.5 | Missile | 1 | 15 | 27 | 55 | 4 | 100 | 1 | 000B2644 | Fires the missile at an angle unlike the regular missile launcher, limited range; Unique missile launcher |
- Area-of-Effect weapons have a Crit % Modifier of 0, which eliminates any chance to critically hit with them.
Explosives[]
NAME | DMG / HIT |
DPS w/ Reloads |
ROF w/ Reloads |
AOE RADIUS |
WG | V:W | AP | DMG / AP |
Limit | Base ID | NOTES |
---|---|---|---|---|---|---|---|---|---|---|---|
Bottlecap mine | 1+500 AOE, 601, 701, 802 | 155 | 0.31 | 256 | 0.5 | 150 | 35 | 14.31 | ∞ | 0000433A | Schematic locations |
Cryo grenade | 1 | N/A | ? | 250 | 0.5 | 100 | 24 | 0.04 | ∞ (Only before completing This Galaxy Ain't Big Enough...) | xx002a71 | Stuns and freezes enemies for 3 small energy cells |
Cryo mine | 1 | N/A | ? | 210 | 0.5 | 50 | 35 | 0.03 | ∞ (Only before completing This Galaxy Ain't Big Enough...) | xx006fc0 | Stuns and freezes enemies for 3 small energy cells |
Frag grenade | 1+100 AOE, 121, 141, 162 | 55 | 0.55 | 450 | 0.5 | 50 | 24 | 4.21 | ∞ | 00004330 | |
Frag mine | 1+100 AOE, 121, 141, 162 | 47 | 0.47 | 192 | 0.5 | 50 | 35 | 2.89 | ∞ | 0000433C | |
Nuka-grenade | 1+500 AOE† | 275 | 0.55 | 450 | 0.5 | 100 | 24 | 20.88 | ∞ (Only w/ Broken Steel) | 00004342 | +2 Fire Dmg/5sec; +100 Rads; Schematic locations |
Plasma grenade | 1+150 AOE, 181, 211, 242 | 83 | 0.55 | 450 | 0.5 | 100 | 24 | 6.29 | ∞ | 00004332 | |
Plasma mine | 1+150 AOE, 181, 211, 242 | 71 | 0.47 | 192 | 0.5 | 100 | 35 | 4.31 | ∞ | 0000433D | |
Pulse grenade | 1+10 AOE, 12, 14, 17 | 6 | 0.52 | 450 | 0.5 | 80 | 24 | 0.46 | ∞ | 00004331 | +200 damage to machines |
Pulse mine | 1+10 AOE, 12, 14, 17 | 5 | 0.47 | 450 | 0.5 | 80 | 35 | 0.31 | ∞ | 0000433E | +200 damage to machines |
- † Damage is unaffected by Demolition Expert
- Damage calculated under Demolition Expert (3 Ranks)
Custom-built weapons[]
NAME | SKILL | CODE | Components |
---|---|---|---|
Bottlecap mine | Explosives | 0000433A, 000BAFFB | Bottle cap x10 Cherry bomb Lunchbox Sensor module |
Dart gun | Small Guns | 0000432A, 000BAFFA | Paint gun Radscorpion poison gland Surgical tubing Toy car |
Deathclaw gauntlet | Unarmed | 0000432B, 000BAFFC | Deathclaw hand Leather belt Medical brace Wonderglue |
Nuka-grenade | Explosives | 00004342, 000BAFFD | Abraxo cleaner Nuka-Cola Quantum Tin can Turpentine |
Railway rifle | Small Guns | 00004348, 000BAFFE | Crutch Fission battery Pressure cooker Steam gauge assembly |
Rock-It Launcher | Big Guns | 0000434B, 000BAFFF | Conductor Firehose nozzle Leaf blower Vacuum cleaner |
Shishkebab | Melee Weapons | 0000434E, 000BB000 | Lawnmower blade Motorcycle gas tank Motorcycle handbrake Pilot light |
- Red codes are for the Schematics.
- Cryolator, also a custom-built weapon, was cut from the game
Unused weapons[]
Cut content, these weapons are only available through console commands.
NAME | DMG / SHOT |
DPS | SPRD | CRIT % MOD |
CRIT DMG |
AMMO | MAG | WG | V:W | AP | DMG / AP |
Base ID | Add-on | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Black Bart's Bane | 8 | 6 | 0.5 | x1 | +8 | BB's | 100 | 2 | 30 | 28 | 0.29 | 0006B535 | - | Unique BB gun |
Breaker | 12 | 17 | N/A | x0 | N/A | N/A | N/A | 4 | 8 | 35 | 0.34 | 000CB546 | - | Unique nail board |
Curse Breaker | 13 | 18 | N/A | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | 000C80BB | - | Unique baseball bat |
Excalibat | 13 | 18 | N/A | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | 000C80BC | - | Unique baseball bat |
Fists | 000001F4 | |||||||||||||
Law Dog | 9 | 30 | 0.5 | x1 | +9 | .32 caliber round | 5 | 2 | 105 | 20 | 0.45 | 0006B532 | - | Unique .32 pistol |
Love Tap | 8 | 4 | N/A | x2 | +8 | N/A | N/A | 1 | 20 | 15 | 0.53 | 000C80B9 | - | Unique brass knuckles |
Mirelurk bait grenade | 0 | 0 | N/A | x1 | +0 | N/A | N/A | 1 | 5 | N/A | 0 | 00030664 | - | Appears to be a harmless noise-maker w/ knock-back |
O'Grady's peacemaker | 6 | 13 | N/A | x1 | +6 | N/A | N/A | 2 | 50 | 45 | 0.13 | 0007843D | - | Unique police baton |
Wanda | 12 | 48 | 1.5 | x0.125 | +12 | 5.56mm | 30 | 7 | 71 | 23 | 1.57 | 0006B533 | - | Unique assault rifle |
Discharge hammer | 25 | 35 | N/A | x1 | +25 | N/A | N/A | 20 | 9 | 38 | 0.66 | xx0088bf | Broken Steel | Unique super sledge |
Pa's fishing aid | 80 | ? | 1 | x1 | +40 | Shotgun shell | 2 | 6 | 58 | 35 | 2.29 | xx00d5b3 | Point Lookout | Unique double-barrel shotgun |
Katana | 15 | ? | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 19 | 0.79 | xx0080b5 | Mothership Zeta | |
Spanner | 15 | ? | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 19 | 0.79 | xx003c52 | Mothership Zeta | |
Signal flare | x 1 | 0 | 0.5 | 24 | xx00a4dd | Operation: Anchorage | ||||||||
Test gun | 9 | 54 | 0.5 | x 1 | 9 | 10mm round | 12 | 3 | 17 | xx00a4df | Operation: Anchorage |
Cut content weapons that are only obtained through glitches OR console commands.
NAME | DMG / SHOT |
DPS | SPRD | CRIT % MOD |
CRIT DMG |
AMMO | MAG | WG | V:W | AP | DMG / AP |
Base ID | Add-on |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tesla cannon (Beta) | 20 | 100 | 0.5 | x 0 | - | Missile | 1 | 20 | 500 | 55 | ? | xx0026ff | Broken Steel |
Smoke grenade | 100 | ? | - | x 1 | 0 | - | - | 0.5 | 25 | 24 | - | xx008236 | Operation: Anchorage |
Concept Art Weapons[]
These weapons were made into concept art but never made into the base Fallout 3 game:
Non-player weapons[]
Notes[]
- The base damages of these weapons, both unique and non-unique may change due to special add-on perks, such as Pitt Fighter, Superior Defender, and Xenotech Expert.
See also[]
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