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This page attempts to lists all miscellaneous world objects in Fallout 3 and Fallout: New Vegas, that cannot be meaningfully interacted with. |
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Furniture[]
Domestic[]
Name/Base ID | Image | Description | Notes | |
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Airlock Control | ||||
Auxiliary Filtration Input | ||||
USA flag | ||||
NCR flag | ||||
Lyons' BoS flag | ||||
Nevada state flag | ![]() |
A flag bearing the State of Nevada's insignia with the Southwest Commonwealth printed under it. | Can be seen on a flagpole outside of Doc Mitchell's house. | |
Followers flag | ||||
Caesar's Vexillum | ||||
Chinese flag | ||||
Single bad | ||||
Double bed | ||||
Couch SubCouch01 (static) 000ab2f6 SubCouchDirtyStatic01 00035c52 SubCouch01F (furniture) 0008d34e SubCouchDirty01F (furniture) 0008d34f |
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Couches have two seat cushions and cushioned backs with the backs angled slightly. They are made of a wooden frame, supported on wooden bases and legs and covered by a light green fabric. | Are present in many houses and settlements and can be used. Also found sporadically throught the Sierra Madre. | |
Art-Deco Couch | ||||
Lounge chair | ||||
Padded chair | ||||
Closed black counter | Are most commonly present in the kitchen of homes. | |||
Toy chest VBabyRoomChest01 00044639 |
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The toy chest was a container used by parents for containing their child's toys. The toy box could be of any container. James, the father of the Lone Wanderer, used a repurposed Orthopedic Supplies crate in 2259. | These sometimes have interesting loot in them. | |
Vase TenpennyVase01 0002df2f |
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Vases are glass cylinder-shaped objects that are used to hold flowers for cosmetic purposes. | These are a world object in Fallout 3. | |
Playpen VPlayPen01 00004626 VPlayPenDoor01 00044636 |
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A playpen is a furniture item used by parents for penning an infant. The playpens are composed of nine interlocking metal mesh screens, with one screen used for the gate door. Several childhood items such as toys can be found inside these pens. | A gate door can be opened by an adventurous and intelligent infant, or an average adult, but that's all you can do.Playpens are used in the Vault-Tec Vaults, they can also be found in various other places across the Wasteland in random houses where children or infants would have lived at one time. | |
Chandelier | ||||
Clock | ||||
Star Clock | ||||
Half bowl wall light | ||||
Toilet paper holder | ||||
Door to Chief Physician's Office | This door is located in the Villa clinic, it is locked Easy. | |||
Emergency Door to the Cantina Madrid | It requires a key to access, it has its own message file. | |||
Office Door to Sierra Madre Lobby | It requires a key to access. | |||
Cashier's Office Door | It requires a key to access. | |||
Door to Sierra Madre Lobby | It requires a key to access. | |||
Door to Electrical closet | ||||
Emergency Door | It requires a key to access. | |||
Gas Valve | ||||
Backstage Door | ||||
Dean's Dressing Room Door | ||||
Vera's Dressing Room Door | ||||
Stage Door | ||||
Suites Elevator to Executive Suites | ||||
Elevator to The Vault | ||||
Vault Door |
Office and School[]
Name/Base ID | Image | Description | Notes |
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Chalkboard Chalkboard01 (wallmounted) 000194b4 Chalkboard02 (w/ support) 000194b3 ChalkboardDirty01 (wallmounted) 000194b7 ChalkboardDirty02 (w/ support) 000194b8 |
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A large board used in schools for teaching. | Blackboards found outside of Vault 101 are normally in bad condition. |
School chair SchoolChair01 00018fb3 SchoolChairDirty01 (dirty) 00018fb4 SchoolChairDirtyR01 (ruined) 00042677 |
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A chair with a wooden back attached by two strips of metal to a wooden seat. A metal spindle encircles the four legs. | These can be found at Arlington Library and abandoned schools and Vaults. |
Typewriter Typewriter01 0003180e |
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Typewriters are pieces of machinery that use ink and letter-shaped pieces of metal to serve as a word processor. Typewriters found in Fallout 3 and Fallout: New Vegas all come with a dictaphone for recording notes or transcription of speech. | Can also be found at most towns including some raider camps. |
' ' 00000000 |
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Commercial and Recreational[]
Name/Base ID | Image | Description | Notes |
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Open white counter | Are most commonly present in many stores and may contain minor loot. | ||
Broken metal shelving | |||
Art-Deco chair | |||
Broken fileing cabenet(s) | |||
Diner stool DinerStoolStatic (static) 0005669a DinerStool01L (furniture) 0007df86 |
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The stools' seats are a red vinyl cushion supported on a metal single-ringed base. | These stools are used in the Vaults. |
Music stand MusicStand 0001db7a |
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Diner booth chair DinnerBooth01TableL 00077cc0 DinnerBooth01TableR 0007df90 DinnerBooth01TableRL 000960bb DinnerBooth02TableL (single seat, ruined) 0007cba4 DinnerBooth02TableR (single seat, ruined) 0007df8a DinnerBooth03TableL (ruined) 0007cbaf DinnerBooth03TableR (ruined) 0007df94 DinnerBooth04TableL (single seat) 0007cbb1 DinnerBooth04TableR (single seat) 0007df8d |
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The booth seats are painted red with a metal trim and are covered by red vinyl covered cushions. The booths are supported above the ground by a metal base. | The booth seats comes in single or double seat variants. |
Diner booth table DinerTable01 00077cc4 DinerTable02 (ruined small) 0007cba7 DinerTable03 (ruined) 0007cbab DinerTable04 (small) 0007cbad |
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The table top is made of a black laminate with a ribbed metal perimeter. A metal single-legged base supports the table. | The booth table comes in single or double seat variants. |
Nuka-Cola stool NukaStool (furniture) 0002b3d8 NukaStoolSTATIC (static) 00050bf9 |
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The Nuka-Cola Stool is a faded-red vinyl cushion supported on a metal single-ringed base. It has a back support that is also faded-red vinyl with the Nuka-Cola logo on the back. | Can be found in the Nuka-Cola plant but cannot be used. |
Padded Bench | The padded bench is a metal box bench with a black padding on top. | ||
Pool table PoolTable01 0002b413 PoolTableRuin01 (ruined) 0002c5f8 |
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Pool tables are large, rectangular, tables with six holes indented into it. They are used in a game called pool, along with pool cues, a cue ball, pool balls and a triangle. | Inside of the slaver barracks is a pool tables with cups arranged in a triangular formation with small cue balls surrounding them. With the amount of beer surrounding the area, it appears they may have been playing beer pong. |
Pinball machine | ![]() |
Pinball machines are yellow and grey, the backboard has three words, two are legible and read "White Star". | The WhiteStar Board System is an arcade system board used for several pinball games designed by Sega Pinball and their successor, Stern Pinball, between 1995 and 2004. |
Medical[]
Name/Base ID | Image | Description | Notes |
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Anesthesia machine AnesthesiaMachine01 000258bd AnesthesiaMachineR01 (ruined) 00042645 |
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The anesthesia machine is a type of medical equipment used for supporting anesthesia tanks during surgery. A stand has two tanks for containing the anesthesia, a hose for connecting a gas mask to the tanks, a gas mask for orally applying gas to a patient, gauges for monitoring the amount of gas being applied to a patient, and casters for mobility. These stands are associated with operating light and operating tables and are often accompanying them. | Can be found at almost every clinic but cannot be used outright. |
Hospital screen HospitalScreen01 00022d6f HospitalScreenR01 (ruined) 00042649 |
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The hospital screen are medical equipment used in clinics and hospitals for patient privacy. The privacy screen has three panels, each of the three panels has a white fabric framed by a metal frame and supported on a metal two-legged base with cushioned pads. The panel is linked to another panel by two metal hinges. | Privacy screens were used in the Jefferson Memorial clinic when Catherine gave birth to her child in 2258. On August 3, 2274, clinic assistant Jonas Palmer diagnoses patient Stanley Armstrong, a maintenance department technician, behind a privacy screen in Vault 101. |
Operating light OperatingLight01 000031d1 OperatingLightR01 (ruined) 00042672 |
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The operating light or surgical lamp are medical equipment used in clinics and hospitals for illuminating a surgical operation. Powered on an electrical grid, the lamp was a composite of three lights housed in a metal dome housing. The operating light was supported by an arm attached to a ceiling-mounted base. | On July 13, 2258, a surgical lamp was used for illuminating the birth of the Lone Wanderer in a clinic in the Jefferson Memorial. |
Operating table OperatingTable01 00020f7d OperatingTableR01 (ruined) 0004264c |
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Operating tables are a type of medical equipment used in clinics and hospitals for securing patients in a prone position for surgical operations. The table was a fabric covered mattress supported on a metal column attached to a metal base. A physician or other clinic/hospital staff could tilt the bed by two hand knobs placed near the table's head. | On July 13, 2258, Catherine gave birth to her child on a surgical table in a clinic in the Jefferson Memorial. After her husband presented their child to Catherine, she suffered cardiac arrest and, despite the best efforts of her husband in saving her life, she died. |
IV stand IvStand01 00025809 IvStandR01 (ruined) 0004264a |
File:IV stand.png | The IV stand, or intravenous stand, is a type of medical equipment used for supporting solutions during surgery. This is a metal pole supporting four ram horns solution holders, and the pole is supported by a four-legged base. Each leg has rubber casters for mobility. IV stands are associated with rolling stands, surgical lamps, and surgical tables and are sometimes accompanying them. This stand is used in the Capital Wasteland, Mojave Wasteland and Vault-Tec Vaults. | The IV stands in the Vaults are communally owned and were passed from one generation to the next. The expectation of Vault residents is that the IV stands will be properly cleaned and maintained. |
Surgical cart SurgicalCart01 00015aae SurgicalCartR01 (ruined) 00042652 |
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The surgical cart is a type of item used for moving and storing items. An surgical cart has a flat surface for supporting items, two handles for handling and directing the cart, three enclosed shelves for storing items, and four casters for mobility. It is made of metal and the casters are made of rubber. | This item can also be found as part of My First Infirmary. |
X-Ray lightbox XrayLightbox01 00025089 XrayLightbox02 0002508d XrayLightbox03 0002508c |
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The X-Ray lightbox' is a type of electronic device used for examining X-ray images. These devices are wall-mounted to a room's wall and are made of glass and metal. | The viewer has a glass surface for sliding an image onto and a bright white lamp for illuminating the image. |
Metal ceiling light | Inside Our Lady of Hope Hospital | ||
Hospital directional sign(s) | Inside Our Lady of Hope Hospital | ||
Wheel chair |
Vault[]
Name/Base ID | Image | Description | Notes |
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Bulletin board VaultBulletinBoard01 000258bd VaultBulletinBoard02 00042645 |
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Holds numerous advertisements. | Can be found in Vault 101 cafeteria, but cannot be interacted with. |
Bulletin board VaultBulletinBoard01 0002555d |
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Holds numerous advertisements. | Can be found in Vault 21 gift shop, but cannot be interacted with. |
Vault cafeteria counter #1 VCounter01 0009d000 |
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These metal counters are rectangular shaped with rounded corners and a ribbed perimeter. They are positioned against a wall on one side, with two arms attached to two supports connecting the counter to the floor. A handrail is supported in front of the counters by the two arms. | Can be found at numerous bars such as The Muddy Rudder. |
Vault cafeteria counter #2 VCounter02 0009d00b |
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The metal counters are L-shaped and have rounded corners and a ribbed perimeter. A small portion of one of the counters' sides is positioned against a wall. The handrail for these counters is a loop that travels top-to-bottom on the outer side of the counters' supports. The supports are built of sections linked together. | This one can be found in Vault 101 |
Vault school desk VaultSchoolDeskDirtyL (ruined) 00089b23 VaultSchoolDeskDirtyR (ruined) 00090ce8 VaultSchoolDeskLeft 000874eb VaultSchoolDeskRight 000908f5 |
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This Vault school desk is made of a metal with a blue fabric for the back and seat of the chair. The chair is connected to the desk by a centrally placed support. On the desk, there is a writing surface, an intercom button and speaker, and a lamp. | One must be used in order to take the G.O.A.T. exam. |
Vault chair | |||
Mr. Brotch's Blackboard | ![]() |
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Vault control panel | This item is a direct rendition of the vault control panels from the first two Fallout games. | ||
Vault-Tec Keep Out Not Part of Tour sign | A one-sided wooden do not enter sign. The image of the Vault-Tec logo above Keep Out then above Not Part of Tour written in red on a white background. | Inside the Vault exhibit in the Museum of Technology, also inside murder pass in front of the vault hallway door entrance, and vaults' cave system. | |
Vault-Tec NOTICE: sign | ![]() |
A one-sided wooden NOTICE: sign. The image of the Vault-Tec logo above NOTICE: then above Exit prohibited then above by Overseer. then above Strictly enforced. next to an image of Vault-Boy pointing at the Vault-Tec logo. Written in red on a white background. | Inside the Vault door room in Vault 101. |
Vault-Tec KEEP OUT: sign | ![]() |
A one-sided wooden NOTICE: sign. The image of the Vault-Tec logo above KEEP OUT: then above AUTHORIZED PERSONNEL ONLY. Written in red on a white background. | Inside the south hallway off Vault door room in Vault 101. |
Vault Table TableVault01 00015aa0 TableVaultR01 (ruined) 00042653 |
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Vault Table (round) TableRoundVault01 000568b3 |
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Vault Klaxon light KlaxonLight (activator) 000685e8 VURmKlaxon (static) 0001e610 |
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This ceiling alarm is a type of warning device used for alerting residents of threats. This alarm is a ceiling-mounted circular device located in the corridors of Vault 101. The alarm has a strobe lamp which glows red and sweeps the immediate area during an emergency. A second lamp, nestled in the bottom of the alarm, glows white. Finally, the alarm has a klaxon for sending a loud noise for attention. | On August 17, 2277, these alarms were activated by Overseer Alphonse Almodovar. He activates the alarms in response to a successful escape attempt by the Vault Physician James, subsequently followed up by a radroach infestation. |
Vault transformer TransformerVault01 00022d4a TransformerVaultR01 (ruined) 0004064a |
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These are electro-mechanical devices used for converting mechanical energy into electrical energy for powering the Vault. Generators are a component of the electrical grid. These generators are used in the Vault-Tec Vaults. | Vault 101 has three generators: one on the reactor level and two near the main entrance. |
Vault access panel | ![]() |
This is an architectural feature used in Vault-Tec Vaults. An access panel is a thin square metal panel with a handle, the front of the panel is marked by a raised X, while the panel's back is smooth. In a corridor, two of these panels are arranged vertically between concrete wall slabs. Additional piping and the Vault's steel skin are concealed behind these access panels. | On July 13, 2268, near the Cafeteria, the maintenance technician Stanley Armstrong removes two access panels from a wall section. He is doing routine maintenance on the pipes.
On August 3, 2274, Mr. Armstrong leaves two access panels with Andy near a vent covering as he visits the clinic. |
Vault happymaker VHappyMaker01 000a1b20 |
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Also know as TMR, it is an electro-mechanical device used for visually broadcasting propaganda in Vault-Tec Vaults. Contained within and protected by a wall-mounted metal semicircular cover, a roller powered by an electric motor displays one of thirteen messages every four or five seconds. These messages are printed in white text onto the roller's black surface. | These readers are located in the corridors and public meeting areas of the Vault. |
Vault vent covering VentWall01 00020536 VentWallR01 (ruined) 0004062a |
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These are an architectural feature used in the Vault-Tec Vaults for air circulation and concealment of a horizontal or vertical vent openings. The coverings are large metal circles with sloping sides wall-mounted to a concrete wall by eight bolts. Five slats, angled to the floor, are mounted within the coverings. The coverings are located in corridors and rooms. | The coverings are a component of the life support system. |
Wall-mounted shelf VShelf01 000a1ab8 |
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These are a wall decoration used by people for displaying items. The wall-mounted shelves have a metal mesh screen, they also have a shelf for displaying items, a bar for hanging items, and two arms for supporting the shelf on the wall. | Wall-mounted shelves are used in the Vault-Tec Vaults. |
Storage rack | ![]() |
The Storage rack is a furniture item used for arranging and storing containers and loose items. The metal storage racks each have five shelves for storage and four poles which support the racks above the ground. Each shelf has three long notches running parallel to the shelf. | The storage racks are used in the Vault-Tec Vaults. |
Vault sign | ![]() |
Signs are used in Vault 101 for identifying a level or room or pointing in a general direction to where a level or room is. Black text and directional symbols are printed onto the panel. Signs are associated with hatches and are often accompanying them. The sign is either ceiling-mounted or wall-mounted in a Vault's corridors. | There are many different sign configurations, each differ slightly from one another.
A sign's text is visible from at least 10 feet away. |
Security camera SecurityCamera01 0002594f SecurityCamera02 00025b34 SecurityCameraOff01 00095aa3 |
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The cameras are used in many locations, mots concentratedly in there Vaults for "security purposes". | These are branded as the Eye-On-You surveillance camera. |
Trapdoor | |||
Vault apartment heater VACUnit (Clean) 00021f10 VACURnit (Ruined) 00040629 |
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Vault 101 intercom | ![]() |
The Vault 101 intercom is a communications device used for communicating between different rooms in Vault 101. The amplifiers in the devices convert electrical signals into audio waves. Intercoms used in the Vault are identified as wall-mounted intercom stations. Components of intercoms include loudspeakers, microphones, and an activation button. The intercom chimes for attention when a person is attempting a connection. | On July 13, 2268, Jonas Palmer contacts James in the cafeteria. James speaks with Jonas and confirms the reactor level is set for a visit by James' child. Sometime before August 17, 2277, the intercom in the cafeteria is taken down. |
Broken intercom | Sierra Madre casino | ||
Vault's Security Intercom | Sierra Madre vault | ||
Security intercom | Tenpenny Tower gate | ||
Painting VPicture01 (flower) 0002ed7a VPicture02 (picnic) 0002ed7b VPicture03 (sea) 0002ed7c |
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The painting is a wall decoration used by adults for decorating a wall. The paintings capture an artist's vision and can be of any subject or theme. The paintings are created by an artist using a paint brush, a medium (ex. watercolors), and a surface for working on. When completed, the paintings are framed in a metal or wood frame. Paintings are used in the Vault-Tec Vaults. | Are present in homes, settlements, and many other buildings, cannot be interacted with. |
Vault Loud Speaker Vault101Loudspeaker 0007161c LoudSpeakers 0002736d VLoudSpeakersR01 (ruined) 000a7b03 |
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The loudspeaker is an audio communications device used for broadcasting the Vault radio in Vault-Tec Vaults. Usually pre-recorded advice is heard, for all the vault residents to hear and listen to. Or any other special announcements. In times of emergency, the Overseer would speak through it. | The loudspeakers are wall-mounted onto the concrete walls of corridors and apartments. The components of loudspeakers are housed in a metal cover. In some Vaults, like Vault 101, the speaker cover fronts are rectangular and decorated in the style of the Vault-Tec symbol. The loudspeakers can be activated by a resident touching the speaker covers. The volume of the loudspeakers can't be increased nor decreased; it is set by the manufacturer. |
Vault ceiling lamp LightCeilingVault01 (suspended) 000296d7 LightCeilingVault02 000296df LightCeilingVault03 (slanted) 000296e0 |
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The Vault Lamp is a fluorescent lamp used in Vault-Tec Vaults for illumination. The lamp can be mounted to a wall or a ceiling and can be paired with another lamp like it. Some of the residents have complained to vault physicians of eyestrain and headaches caused by the bright light of the lamps. Fallout 3 was praised for having some of the best looking Lamps ever seen in a game and so received numerous rewards for such achievements. |
Street Furniture[]
Urban[]
Name/Base ID | Image | Description | Notes |
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Wooden bench | ![]() |
A more traditional piece of outdoor furniture. Similar to park tables. | Can be found in places such as parks and can be used. |
Metal bench | ![]() |
A modernist metal bench. | They are found in major settlements such as Rivet City |
Bus stop | |||
Ticket Booth | |||
Covered sign stand | |||
4 direction sign stand | |||
Metro obelisk sign post | |||
Fence | ![]() |
Fences are large pieces of metal that have rusted away long since the Great War. They are chain-link fencing that usually surround various buildings, power stations and transmitting towers. | Gates can clip into walls and other static objects when opened. |
Parking meter | ![]() |
The meters seem to serve no purpose at all. You can activate them once to start the timer but the timer doesn't seem to end afterward. They are indestructible and will always work. | Appear around various diners and parking lots but serve no purpose. |
Phone kiosk | ![]() |
A pre-War rotary telephone that is encased in a glass booth for privacy. The phone and booth are attached to a Street Light. On the phone itself there are three slots with a 5, 10, and 25 next to them. | Booths which are present at the Museum of Technology have the phone replaced by terminals and are vital to the unmarked quest Jiggs' Loot. |
Street light | ![]() |
Street lights can be found in most urban areas. They consist of a large metal pole jutting out of the ground, with wires running through them, and have a light at the top. | A small casing is placed around the light as a protective and cosmetic feature. There are many different styles of street lights. |
Fire hydrant | ![]() |
Red fire hydrants. Normally found near ruined neighborhoods and in the DC ruins. | A fire hydrant that can be drank from with 24 HP and 4 Rads. |
Pedestrian Crossing Sign | ![]() |
Signs are pieces of metal with symbols, warnings and notes on them. In the Capital Wasteland, various signs can be found by walking down any road. Most signs that still remain in the Capital Wasteland aren't in a good shape, but their notes can be clearly read. | There are many types of signs still in existence, including stop signs, speed limit signs, pedestrian signs, and radiation signs; which are placed near areas that are heavily irradiated, like Jalbert Brothers Waste Disposal and Vault 87. |
No U-Turn sign | |||
stop sign | |||
speed limit signs | |||
Do not enter signs | |||
pedestrian signs | |||
Street sign | |||
Interstate 15 sign | ![]() |
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Highway 95 sign | |||
Nevada State Route 164 sign | |||
Nevada State Route 160 sign | ![]() |
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Nevada State Route 159 sign | ![]() |
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Nevada State Route 157 sign | ![]() |
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Utah State Route 9 sign | |||
Hiking trail sign | |||
Camping ground sign | |||
Fishing sign | |||
Swimming sign | |||
Picnic area sign | |||
Directional sign (right) | |||
Directional sign (left) | |||
Various Rivet City directional signs | |||
Junk door 00157f12 |
Marina[]
Name/Base ID | Image | Description | Notes |
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Dock | ![]() |
Extends into a body of water for fishing and boat launching. | Is used to enter the Duchess Gambit and can be found at certain spots on the Potomac river. |
Park and Playground[]
Name/Base ID | Image | Description | Notes |
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Park table ParkTable 0002f7b2 ParkTable02 0002f7b3 |
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Wooden objects meant for dining outdoors. They have two benches parallel from each other with wooden planks serving as the table. | They are found in a bad condition, usually with their green paint chipping off. |
Merry-Go-Round | ![]() |
A Merry-Go-Round was a pre-War amusement for young children, in Playgrounds, around the United States of America. | In The Wasteland Survival Guide quest, the player must reach a Merry-Go-Round in the center of Minefield. |
Slide SlideRuined01 (ruined) 000154d5 SlideClean01 (clean) 00015656 |
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A standard slide which cannot be interacted with. | Colorful paint burned off by nuclear fire/worn away by years in an inhospitable environment. |
Monkey bars MonkeyBarsRuined01 (ruined) 000154d1 MonkeyBarsClean01 (clean) 00015654 |
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A standard stand of monkey bars. | Can be found at most pre-War playgrounds. |
Swings SwingsRuined01 (ruined) 000154d7 SwingsRuined02 (broken) 0001565d SwingsClean01 (clean) 00015657 |
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A swing set consisting of two or more swings held by a crossbar. | Swing seats are not attached to frame by rope physics constraints. |
UFO Fort UFOFort 0001d8f4 |
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A lower slide with more than one entrance. | Themed as a typical modernist 50s-60s alien craft. |
See Saw SeeSawRuinedHK01 (movable static) 0001ea65 SeeSawRuined01 000154d3 SeeSawClean01 (clean) 00015655 SeeSawRuinedA02 (broken) 00015660 SeeSawRuinedB02 (broken part) 00015661 |
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Plank of wood with handles mounted on fulcrum. Torque physics disabled. | Intact version in Tranquility Lane. |
Rocket | ![]() |
Very small kids climb in and slide down pole. | Themed as a typical modernist 50s-60s space rocket. |
Miscellaneous[]
Name/Base ID | Image | Description | Notes |
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Radiation Warning Sign | ![]() |
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Generator Main Power Switch ' 00000000 |
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Turret Electric Generator ' 00000000 |
In the SM vault. It has its own message file. | ||
Shell cart? ' 00000000 |
The cart like thing next to the shell racks in the Nellis Solar Array storage room. | ||
Shell rack ' 00000000 |
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Solar Reflector ' 00000000 |
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Broken Solar Reflector ' 00000000 |
HELIOS One & Nellis | ||
Stump ' 00000000 |
Found in Oscar Velasco's cave. | ||
Force field box ' 00000000 |
Found in X-13 research facility. | ||
Damaged prototype(s) ' 00000000 |
Found in X-13 research facility. | ||
Proximity Detector ' 00000000 |
Found in X-13 research facility. | ||
Surgical Saw Control Panel ' 00000000 |
Found in X-8 research center. | ||
Gate ' 00000000 |
Found in the Caoch's Office, in the X-8 Institutional Test Facility, locked Average X-8 research center. | ||
Coach's Office sign ' 00000000 |
Found in X-8 research center. | ||
other associated school room signs ' 00000000 |
Found in X-8 research center. | ||
the three chalkboards with schematics ' 00000000 |
Found in X-8 research center. | ||
other associated X-8 facility room signs ' 00000000 |
Found in X-8 research center. | ||
X-8 Kennel Door to the Central Facility ' 00000000 |
Found in X-8 research center. | ||
Ashur statue DLCPittAshurStatue01 xx008681 |
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Marie's crib DLC01AshurCrib xx000f35 |
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Pre-War Printing Press ' 00000000 |
Found in the Hubris Comics publishing. | ||
Ironing board | |||
Protectron pod vaultProtectronPod 0001f955 |
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Yellow plastic chair | |||
The Alfresco Lounge sign | |||
Fallout sign | |||
Metro sign | An orange square sign with the DCTA stylized "M" in circle. | ||
"Thank You" Metro sign | A brown square sign with white letters. "Thank You for Using Metro Enjoy your Visit" | ||
"Keep Out" Metro sign | A metal sign with white letters, on all gates to the Metros of D.C. "KEEP OUT By order of the D.C. Transit Authority" | ||
"Metro Access" "Employees Only" sign | ![]() |
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Stairs sign | |||
Restrooms sign | |||
Ladies rest room sign | |||
Gentlemen rest room sign | |||
Camp Guardian sign | |||
Safety sign | A yellow square sign, with a black diamond on it with the word SAFETY written on it inside a big red banner going across it. | ||
Caution Trip Hazard sign | A yellow triangular sign, with a black rectangle on it bottom with the word CAUTION written on it under TRIP HAZARD and an image of a man having fallen on his face (going right). | Found on the walls of the Sierra Madre vault. | |
Hard Hats Required sign | A yellow rectangular sign, with black bold lettering. "Hard Hats required in this area" | Found on the walls of the Sierra Madre vault. | |
Warning "Hitch Hikers" Sign | ![]() |
A sign comically warning travelers not to pick up hitch hikers. In the signs context they may be escaped prisoners. | They can be found sparatically in the area around the NCR Correctional Facility. |
Motion light | |||
Fire extinguisher | ![]() |
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Fire Extinguisher Wall Holder | |||
Wheel of Wonder Ferris Wheel xx01115b Ferris Wheel platform xx010e49 |
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Ruined Ferris Wheel, found in the west section of Pilgrim's Landing in Point Lookout. | Plays a part in the quest Thought Control. |
Pre-fabricated barricade | ![]() |
A barricade comprised of an unknown substance. | Used as cover and manufactured by Enclave forces. |
Enclave communications tower | ![]() |
Facilitate Enclave communications in the field. Features a radio antennae and two roving satelitte dishes. | Is a standard part of an Enclave mobile station. |
Pulowski Preservation shelter | ![]() |
Pulowski preservation shelters are coin-operated, one-person fallout shelters found on street corners throughout the more urban areas of the United States, provided by Pulowski Preservation Services. | |
Water tower | ![]() |
A water tower is an elevated structure supporting a watertank constructed at a height sufficient to pressurize a water supply system for the distribution of potable water. | |
Golden statue obelisk/fountain? | |||
Tent WastelandMarquee02 00034171 |
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Tents are large pieces of quilt/fabric stitched together and they are held up by metal poles. They are found abandoned most of the time. They usually contain a bed, a metal box, an ammunition box and other various consumables and miscellaneous items. | Tents appear in Fallout: New Vegas and Fallout 3, many of the tents can be used as temporary housing. Related to this object are the statics WastelandMarquee01Exterior and WastelandMarquee01Interior, which are respectively textures for exterior- and interior-only. |
Great Khan Tent | |||
Outhouse Outhouse0000 00057f0c |
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Outhouses are used as chairs in both Fallout 3 and Fallout: New Vegas. | They're found outside in parks, docks and they're randomly placed all over Fallout 3 and Fallout: New Vegas. |
Camping lamp | |||
Grain silo GrainSilo01 0008f248 |
Grain silos were used in agriculture to store grain. They are commonly found in the wilderness. | ||
GrainSiloBroken 00090a27 |
The base of a broken grain silo. The top can often be found nearby. | ||
GrainSiloBrokenTop 00090a26 |
The fallen down top of a grain silo. The base can often be found nearby. |
Items[]
Electronics[]
Name/Base ID | Image | Description | Notes |
---|---|---|---|
Coffee brewer CoffeeBrewer01 00034178 |
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Coffee brewers are pieces of machinery with the sole purpose of making coffee. | The Mechanist's Forge in the Robot Repair Center has a special coffee brewer that reveals a secret door. |
Desk lamp | |||
Electrical Switch ElectricalSwitch 00xxxxxx |
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Electrical switches appear in several locations and are generally used to turn power for certain devices (e.g. broadcast towers) on or off. | The EditorIDs for these activators vary by purpose, but they all use the same model. |
Electrical Switch ElectricalSwitch 00xxxxxx |
Electrical switches appear in several locations and are generally used to turn power for certain devices (e.g. broadcast towers) on or off. | The EditorIDs for these activators vary by purpose, but they all use the same model. | |
Lamp LampGeneric01 (mov. static, clean) 000199af LampGenericR01 (static, ruined) 0004264b |
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The lamp is a type of electrical device used in illuminating a desk or a table. This item is portable, can be supported on any flat surface, and is made of glass and metal. The lamp, or light, is contained within a housing for alignment and protection. A reflector on the lamp's surface directs the light. The housing and lamp is connected by a neck to a base which provides balance and support. | The clean and ruined versions of this item are different object types: a movable static and a static object respectively. |
Nuka-Cola lamp NukaLamp 0002c831 |
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This particular was mass-produced by the Nuka-Cola Corporation to endorse their ever popular soft drink. The main stand is an empty Nuka-Cola bottle, with the rest of it looking like a normal lamp with a red and yellow checked lampshade. | These lamps cannot be interacted with. They remain on whatever surface they are set on. One can be found in my Megaton house after you buy the Pristine Nuka-Cola machine upgrade from Moira Brown. |
Rivet City box light | |||
Small satellite dish | ![]() |
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Wall cage light? | Inside the Statesman Hotel in the stairwells. | ||
Light switch | |||
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Magnetic tape machine TapeMachine01 0001f534 TapeMachineR01 (ruined) 00042654 |
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The magnetic tape drive is an electro-mechanical device used for recording and storing data for a computer system. A magnetic tape drive machine has two tapes and the components needed for recording and reading data from the tapes. The tapes are later stored in a hard drive archive for later reference. | They are commonly found in clinics or science labs. |
Microfiche machine MicroficheMachine01 00034176 |
File:Microfiche machine.png | An electronic device designed to read cards of microreproduced documents or pictures. | It is often found in libraries, offices, and vaults. |
Microscope Microscope 00078ce6 |
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Laboratory equipment used to see objects that are too small for the naked eye. | Usually found in laboratories. |
Office fan OfficeFan01 00017ac8 |
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The office fan is a type of electro-mechanical device used for circulating air and cooling a room. This fan is identified as an axial fan. An axial fan derives its name from the ability to circulate wind across a fan's axis, or center. | These fans are portable, can be supported on a desk or table, and are made of metal. |
Projector ProjectorOff01 00028a19 VProjectorR01 (ruined) 000a7b06 |
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A type of electro-mechanical equipment used for projecting the image printed on a slide onto a projection screen. | Is used to project the slides during the Future Imperfect quest. |
Holotape Projector ' 00000000 |
100x100px | A type of electro-mechanical equipment used for projecting the Holograms printed on a holodisk onto a stage. | Is used to xxxxx during the quest Curtain Call at the Tampico. |
Hand Held Radio (possible 2043B radio) | A type of radio used for portable transmition between solders and staff. | Is common throughout the Mojave, particularly NCR Camps & Ranger stations. | |
Ham radio | ![]() |
A type of radio used for semi-portable transmition by radio enthusiats and militaries. | Is common throught the wasteland. |
Radio VintageRadioEnclave01 (Enclave) 0001a32f VintageRadioEnclave01STARTON (Enclave) 000770c4 VintageRadioGNR01 (GNR) 00054e8b VintageRadioGNR01STARTON (GNR) 000770c5 |
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Radios are pre-War items used for entertainment and at times information. Radios in the Capital Wasteland and the Mojave Wasteland were produced by a company called Radiation King before the Great War. | They can be turned on and off, but if you don't want to stand up, you can just shoot it. It can only play one music station at a time (and the occasional white noise). |
Art-Deco radio | |||
Sierra Madre speakers | |||
Exit sign | Used for distinguishing an exit. | ||
Fire extinguisher | Used for extinguishing fires. | ||
Telephone Telephone01 000389c6 |
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A telephone is a piece of machinery that is used to communicate with other people. ID 000389c6. Although the phone look's like a 1960's model of telephone it appears to have a wireless function. Telephones have been rendered useless, as they can not function anymore. They used to be one of the only ways to communicate with other people in the pre-War era. | Telephones are classified as movable static objects, meaning they can be moved but not picked up. |
Clock Clock01 0001f0c5 |
File:WallClock.png | Clocks appear in Fallout 3 & New Vegas and serve no purpose during gameplay. | All clocks in both games stopped working at 09:48:07. There is a 3 hour time difference between the Eastern and Pacific time zones. |
Light construction stand | |||
Fuel Generatior | |||
Rounded Generator | |||
Large Yellow wires | |||
Railway lantern ' 00000000 |
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Vacuum tube light ' 00000000 |
Miscellaneous objects[]
Name/Base ID | Image | Description | Notes |
---|---|---|---|
Abraham Lincoln's head LincolnHead (static) 0003a55c LincolnsHead (movable static) 0003a55e |
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It is the head of the statue of Abraham Lincoln in the Lincoln Memorial. In Fallout 3 it is located at the Temple of the Union, but it is not known how the head got there. In Fallout: New Vegas it is found on the pack brahmin belonging to Lady Janes' caravan in Broc Flower Cave. | When the slaves move to the Lincoln Memorial, the head will disappear from the Temple of the Union. It will be restored to its position on Lincoln's statue several days after the slaves move in. |
Dante and Virgil in Hell DanteandVirgilinHell 00095f14 |
It is in both the Littlehorn and Associates office and Underworld, above Snowflake. | ||
Mole rat hide | A skinned mole rat used as a rug | It is in the traveler's room aboard the Duchess Gambit. It is also in The King's School of Impersonation. | |
Fort Constantine Bunker Door | It is in the CO Quarters basement in Fort Constantine. | ||
Bottle cap press VMS15BottleCapPress 0014ef60 |
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Crate | |||
Brotherhood crate | |||
Door gear | |||
Switch | |||
Dart Board | A small, circular board for playing darts. | ||
Line separator pole and Velvet rope | |||
Podium | |||
Nellis signs | ![]() |
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"STAY OUT!! THE PLANTS KILL!" Vault 22's welcome sign | ![]() |
In Ultra-Luxe | |
"!! Attention !! All workers must wash their hands before exiting area" sign | In Ultra-Luxe | ||
Various Ultra-Luxe framed signs | |||
Shovel | A spade shovel | ||
Bath tub | |||
Mirror | |||
Coat stand - Coat rack? | |||
Coffee Urn | |||
Hand drier | |||
Concrete road divider | |||
Out door ground display sign | |||
Art Deco collapsible room divider | |||
"We are Dying Assholes!" sign | |||
Raven Rock signs | |||
"Bio-pods" Raven Rock and Fort Constantine | |||
"Help Us" sign | |||
"Let Us In Motherfuckers" sign | |||
"Warning Deathclaws Ahead!" sign | The Deathclaw and lettering are in white paint, while on a red background. | These signs are in the area surrounding Quarry Junction. | |
Target dummy MutantTarget01 (with helmet) 0003c7f9 MutantTarget02 0003c7fd |
When punched with Greased Lightning, Power fist, Bear trap fist, Salt-Upon-Wounds' power fist, Saturnite fist, or the Power fist (GRA), they bleed. | ||
Toy block ToyWoodenBlock (movable static) 00046219 CG01ToyBlock (collectible) 0003fcce CG01Toy04 (activator) 0005a3cf |
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A small, red colored wooden block used as a toy for small children. | The player can interact with these cubes wherever found, but cannot be added into their inventory. |
Baby mobile Mobile01 00044633 |
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A roof mounted mobile used for small babies. | One can be seen during the Fallout 3 quest Baby Steps, and another is found in Fallout: New Vegas, on a shelf in the Storage Building at Black Mountain, but neither can be interacted with. |
Balloon BalloonSingle01 (yellow) 0009fae9 BalloonSingle02 (red) 0009faeb BalloonSingle03 (blue) 0009faed BirthdayBalloons01 (all) 0009ae97 |
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The balloon is a toy item used for decoration at a social gathering and cannot be interacted with. | They can be found during the Growing Up Fast quest. |
Birthday banner BirthdayBanner01 0009ae97 |
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The banner is a party item used for decorating a room for a social gathering. | One is located in Vault 101 and another is hung along one wall of the Storage Building at Black Mountain. Neither can be interacted with. |
Birthday cake BirthdayCake01 (static) 0009ae98 BirthdayCake01FX (FX) 0009fe61 |
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A small, round cake for a birthday. | On July 13, 2268, a birthday cake is placed on a counter in the Cafeteria. The destruction of the cake triggers an event where Butch DeLoria confronts the Lone Wanderer over a sweetroll. |
Broom Broom 00087469 |
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A long straw-bristled broom found in many houses around the wasteland. | Can be moved, but not taken |
Bucket Bucket01 000039de |
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A small metal bucket that can be found in metro tunnels. | May contain misc. items. Can be moved but cannot be put into inventory. |
Soda cup | ![]() |
Cylindrical red and white striped cups. | Can be moved but not picked up. Found in places like the Nuka-Cola plant. |
Barrel | ![]() |
A large metal barrel that was used by people to protect and contain large quantities of liquids, usually oil, radioactive waste, or water. Barrels are hollow and cylindrical in shape with a diameter of about 2 feet 4 inches and a height of 5 feet. There are four variants, one that is empty, one with a fire, another with a fire and a grill (often with some foodstuff on said grill), and an intact barrel. Other than the fire or grill, the barrels appear identical. There are also several miniature barrels, about one-quarter the size of the original, in the store on the first floor of REPCONN headquarters in Fallout: New Vegas. | Barrels may often signal radiated areas as they may have carried nuclear waste. Empty barrels may be lifted using grab, while the other variants may not. Barrels may be used as a shield from gunfire if lifted while crouched or as a step to get to hard-to-reach places. |
Cafeteria tray CafeteriaTray01 0001dcdd |
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The cafeteria tray is a type of tray used for carrying and containing food. This tray is portable, can be placed on any flat surface, and is made of white plastic. A tray has five shallow compartments for containing separate food items. | These can be found in diners and cafeterias but cannot be picked up. |
Chemistry set | ![]() |
The Laboratory set is a type of medical and scientific equipment used for experiments. Students in a classroom are educated about chemistry by using this set. Made of glass, the set is a collection of beakers, flasks, funnels, and retorts. The hot plate and test tube holder are associated with this set and are often accompanying it. | In Fallout: New Vegas there is a version which can be used to create chems or stimpaks if the player's Science skill is high enough. Similar sets are found in various places in Old World Blues. |
Chemistry test tube rack ChemTubeRack01 00025085 |
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The test tube rack is a piece of miscellaneous medical and scientific equipment used for holding samples for laboratory experiments. Five glass tubes are supported in a wooded base and the tubes lay against a vertical brace. Test tubes are used to carry and contain dry or wet samples. Test tube holders are associated with laboratory sets and hot plates and often accompany them. | Can be found around clinics or science labs. |
Coffin Coffin01 (open) 000ca01b Coffin02 (lid only) 000ca017 Coffin03 (open and broken) 000ca018 Coffin04 (lid only, broken) 000ca019 |
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Large, wooden coffins, very old and worn, with a cross on the lid/cover, sometimes containing skeletons. | Found in Fallout 3, Point Lookout, and Old World Blues. In Point Lookout, virtually all coffins found contain Confederate soldiers' apparel, weapon, food and/or misc. items. |
Cinder block CinderBlock01 (mov. static) 0001cba4 CinderBlockStatic (static) 000762a7 |
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Concrete molded in a rectangle shape with two square holes in it, used in construction. | One can be interacted with in Tranquility Lane to activate the Vault 112 auxiliary command terminal. |
Hula girl HulaGirl 0001e5e9 |
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A plastic Hawaiian hula girl bobble-doll. | Can not be looted or moved by the player. It's similar to the one found on the Junktown billboard as well as on the cover of Tales of a Junktown Jerky Vendor. |
NAC alpha crate | ![]() |
The NAC alpha crate is a storage crate used for containing and carrying pieces of machinery. These large heavy crates are made of steel painted red, yellow or grey. Each of the crates has two lids and a body with ribbed sides. The lids are locked into the crate body by four screws. Four rings alongside either side of the crates are used by an unidentified handler for holding and moving the crate. A serial number is painted on both sides of the crates. | They all have the same serial number of "B4567-CL1822" |
Milk crate MilkCrate01 0002216a |
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Milk crates are small wooden crates that can be found in most pre-War stores and post-war settlements. | Using the grab feature, you can stack these crates to climb onto high buildings. |
Flat mop Flatmop01 0002321a |
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Mop bucket MopBucket01 000236d5 |
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Mop buckets are small, rectangular buckets made for the purpose of dipping mops in. They were used for sanitary purposes. | They are static objects, so they can't be moved by the player. In St. Aubin Medical Facility in Point Lookout, three microfusion cells are stuck inside one. They cannot be taken. |
Projection screen | ![]() |
The projection screen is a furniture item used for displaying a projected image from a slide projector. Identified as a rigid wall-mounted screen, the projection screen is a white reflective surface supported by a frame on a wall. | These projection screens are communally owned in the Vault-Tec Vaults and are used by teachers when educating students. |
Rattle | ![]() |
The rattle is a child's toy used for playing. The rattle has two blue metal hollow half-hemispheres bonded together, filled with beads, attached to a handle with a circular loop at the end. If an infant drops the rattle on the ground, the beads in the bulbous bottom generate a pleasing sound. | The player's character can interact with the rattle in the quest "Baby Steps". However, this item disappears in the transition to the next quest. |
Tire Tire01 (brown) 0001d0dd Tire02 (smallest) 00030ac3 Tire03 (middle) 00030ac5 Tire04 (biggest) 00030ac6 Tire01Static (brown) 00026543 Tire02Static (middle) 00076765 |
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There are two types of tires that can be found: large tires and small tires. The large tires are a bit larger than a barrel, and can be moved manually. There are also static large tires that cannot be moved. Small tires can come from explosions or can be found. They are usually rust colored, and can be easily moved. | The tires are movable static objects, except the ones with the "Static" postfix, which are, unsurprisingly, static objects instead. Despite what the name implies, Tire02Static is actually the static version of Tire03, not of Tire02. |
Tricycle | ![]() |
A small, pre-War bicycle with three wheels, for toddlers and small children. | Can be moved around. |
Popcorn box | ![]() |
A rectangular red and white striped box meant for putting popcorn in. | Found in and around many buildings but cannot be picked up. |
Red ball | ![]() |
A large red ball meant to be played with by children. | One is present in the Lone Wanderer's toy box. |
Roller Skates | ![]() |
Roller skates are, basically, shoes attached to wheels. They were used by children in the pre-War era as a toy. | In the quest Tranquility Lane, you have the option to kill Mabel Henderson by pushing the roller skates at the edge of the stairs so she falls down the stairs and dies but other than that they cannot be interacted by the player. |
Sand Bag | ![]() |
Sandbags are moderately sized bags filled with sand. | They serve a tactical purpose, as they provide cover from fire. |
Sewer drainage | ![]() |
Used for draining sewage and other biological waste. | Some larger drainage outlets can be entered and explored. |
Shopping Cart | ![]() |
Shopping carts are small carts that are used for grocery shopping. They are also used by super mutant's in order to create a cart cage (see below). | These are in great abundance at the Super-Duper Mart. |
Shopping Cart cage | ![]() |
Shopping cart cages are used to trap humans for later uses, some also have specific uses. | A few can be found in use as cages for a mole rat race. |
Shovel DLCPittShovel01 xx092127 |
Shovels can be found in various shacks or farms in New Vegas. They can not be picked up, as the item shovel can be but it can be grabbed. | ||
Burger box | ![]() |
Objects that are used for putting burgers in. | Can be found in and around many diners in the wasteland. |
Road block | ![]() |
Pieces of wood that are meant for blocking off areas or traffic | Are used as primitive barriers for some settlements and raider camps. |
Traffic cone TrafficCone01 00020564 |
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Janitorial equipment used for blocking access to recently cleaned areas and for redirecting foot traffic | Can be found around roads and parking lots but cannot be picked up. |
Urinal DrinkUrinal 0003956a DrinkUrinalSettlement 0002a2b1 |
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Used to dispose of urine. Bizarrely, some can restore 30 points of health. Mostly found in metro tunnels and larger buildings. | |
Baby carriage | ![]() |
Baby carriages are small devices that were used for transporting and carrying infants. | They are meant to carry babies, but some have been booby-trapped. When the player character comes near a rigged baby carriage, it will emit the cry of a baby and explode, dealing a moderate amount of damage. It can be disarmed with 60 Explosives. |
Toilet DrinkToilet 00014ab3 |
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Used for personal relief. In Both New Vegas and Fallout 3 they can regenerate health but increase radiation at the same time. Some toilets can be found to contain no radiation. | In Fallout 3, some toilets may be booby trapped, and have wires linking to 35 microfusion cells, which will give you a mild electric shock if you attempt to drink from them. If your repair skill is high enough, you can disarm them and take the cells. |
Welding striker | ![]() |
An item used for creating a spark for igniting a welding torch. | Found near welding equipment |
Welding gun | ![]() |
An item intended to be of some use in crafting but it does not serve any crafting related function as of yet. It appeared in the Fallout 3 add-on The Pitt as a non-acquirable prop used by Pitt slaves. | Found in a large tent in Camp McCarran, the Black Mountain storage building and on the shelves in front of Quartermaster Bardon's desk in lower level storage room of the Hoover Dam offices. It is used by Boomers in the Nellis Hangars after raising the B-29 Bomber from Lake Mead. |
Damaged Prototype ' 00000000 |
Belt?, Gloves, boots, | X-13 research facility | |
Stealth suit ideas chalkboard Stealth suit boots ideas chalkboard ' 00000000 |
X-13 research facility | ||
open box with forcefield ' 00000000 |
X-13 research facility | ||
The five different Chinese stealth suit "Broken Prototype" S on manikins ' 00000000 |
X-13 research facility | ||
Stacks of paper | |||
Deck of cards | |||
Individual cards |
Alien items[]
Here are the various alien miscellaneous items equivalent to human, created and only used by alien. Despite some being real items and not world objects in the strict sense, they act as such and it's impossible to put them in the inventory. All appears only in Mothership Zeta.
Domestic[]
Name/Base ID | Image | Description | Notes |
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Stasis chamber | ![]() |
The equivalent of a bed for the aliens. It consists of a sterile metal capsule that decontaminated each time you open it with an electronic mechanism at the front. The interior is spartan and has no mattress, blanket, bed sheet or other bedclothes typically associated with a normal human bed. The player cannot sleep in it. | Are present in Living Quarters and Bridge |
Alien box | ![]() |
A metal container, found pretty much everywhere onboard the ship. They cannot be searched like other containers. | Can be found everywhere in mothership Zeta |
Alien chair | ![]() |
A metallic three-legged chair. | Can be found everywhere in mothership Zeta |
Alien globe | ![]() |
A transparent globe containing a number of small opaque objects, possibly representative of the aliens' homeworld and its moons. | Can be found everywhere in mothership Zeta |
Alien globe support | ![]() |
The support that contains the alien globe. | Can be found everywhere in mothership Zeta |
Alien plate | ![]() |
A rectangular metal plate, it typically contains alien squid food or alien worm food. | Can be found everywhere in mothership Zeta |
Alien plate (dirty) | ![]() |
An alien plate still bearing residue from the food that had been on it. | Can be found everywhere in mothership Zeta |
Alien lamp | ![]() |
The alien equivalent of a desk lamp. It has a strange light bulb tube inside made with an unknown black material that has bright circles. | Can be found everywhere in mothership Zeta |
Alien rounded table | ![]() |
An alien metallic rounded table with four leg base and a translucent round surface in the middle. | Can be found everywhere in mothership Zeta |
Alien rectangular table | ![]() |
An alien metallic rectangular table with two legs connected to a support, and with a translucent rectangular surface in the middle. | Can be found everywhere in mothership Zeta |
Alien flower table | ![]() |
An alien metallic flower table with three legs. Each petal have all a small round light on the top edge. | Can be found everywhere in mothership Zeta |
Drone pod xx00997a |
A stasis pod for robotic aliens like the guardian drone and support drone | Found mainly in the robot assembly (7) and the hangar (4) |
Military[]
Name/Base ID | Image | Description | Notes |
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Alien panel controller | ![]() |
A panel controller used for alien turrets and only found near them. The player can use it to destroy turrets, but not to shut them down or make them fire on aliens. | Can be found near alien turrets. Some can be rigged with a proximity charge if the player has a high enough explosives skill. |
Alien klaxon | ![]() |
A klaxon lamp attached to a ceiling, emitting a red light and a warning sound when an alarm connected to the same section of the alien klaxon is triggered. | Can be found nearby alien turrets |
Alien interruptor | ![]() |
An alien interruptor used to enable or disable a single function connected with it (unlock a door, re-enable the death ray's systems). | Are present in Holding Cells, Hangar and Bridge |
Tools[]
Name/Base ID | Image | Description | Notes |
---|---|---|---|
Alien sickle scissors | ![]() |
A curiously-shaped set of scissors. | Can be found everywhere in mothership Zeta |
Alien circular scissors | ![]() |
Another alien set of scissors that look like human egg scissors. Its use is unknown. | Can be found everywhere in mothership Zeta |
Alien screwdriver | ![]() |
A manually multi-purpose alien screwdriver used to screw, unscrew or re-screw the various alien screw element. It has a large metallic cross wheel at the end designed to have a better grip and screw firmly. | Can be found everywhere in mothership Zeta |
Exposed Panel | Space walk | ||
Core Coolant Switch |
Concept art[]
Concept art by Adam Adamowicz