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This page lists all weapons in Fallout 2. |
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Melee Weapons[]
Knives | ||||
---|---|---|---|---|
Name | Damage | Min ST | Weight | Value/pound |
Combat knife | 3-10 | 2 | 2 | $82 |
End Boss knife | 15-30 | |||
Knife | 1-6 | 2 | 1 | 40 |
"Little Jesus" | 5-14 | 2 | 2 | 100 |
Shiv | 1-4 | 1 | 1 | |
Switchblade | 2-10 | 1 | 1 | 2 |
Throwing knife | 3-6 | 3 | 1 | 100 |
Wakizashi | 4-12 | 2 | 3 | 66 |
Clubs & Hammers | ||||
Special Boxer Weapon | 1-1 | |||
Club | 1-6 | 3 | 3 | 10 |
Crowbar | 3-10 | 5 | 5 | 13 |
Wrench | 3-6 | 3 | 4 | 16 |
Rocks | ||||
Rock | 1-4 | 1 | 1 | |
Gold nugget | 3-6 | 2 | 10 | |
Uranium ore | 3-6 | 2 | ||
Refined uranium ore | 3-6 | 2 | ||
Spears | ||||
Sharpened pole | 2-4 | 4 | 3 | 1 |
Sharpened spear | 4-12 | 4 | 4 | 25 |
Spear | 3-10 | 4 | 4 | 25 |
Two-handed melee weapons[]
Two-handed melee weapons | ||||
---|---|---|---|---|
Name | Damage | Min ST | ||
Louisville slugger | 12-30 | 4 | ||
Sledgehammer | 4-9 | 6 | ||
Super sledge | 18-36 | 5 |
Powered melee weapons[]
Powered melee weapons | ||||
---|---|---|---|---|
Name | Damage | Min ST | Ammunition | Cell Capacity |
Ripper | 15-32 | 4 | Small energy cell | 30 |
Super cattle prod | 20-32 | 4 | Small energy cell | 20 |
Cattle prod | 12-20 | 4 | Small energy cell | 20 |
Note:All powered melee weapons are also one-handed |
Unarmed[]
One-handed[]
Name | Damage | Min ST |
---|---|---|
Brass knuckles | 2-5 | 1 |
Spiked knuckles | 4-10 | 1 |
Two-handed[]
Name | Damage | Min ST | ||
---|---|---|---|---|
Boxing gloves | 1-1 | 1 | ||
Plated boxing gloves | 2-5 | 1 |
Powered one-handed[]
Name | Damage | Min ST | Ammunition | Cell Capacity |
---|---|---|---|---|
Power fist | 12-24 | 1 | Small energy cell | 25 |
Mega power fist | 20-40 | 1 | Small energy cell | 25 |
Small Guns[]
Pistols[]
Name | Range | Damage | Min ST | AP cost S/A |
Hands Req | Ammo Type | Magazine Size |
---|---|---|---|---|---|---|---|
.223 pistol | 30 | 20-30 | 5 | 5/6 | 1 | .223 FMJ | 5 |
.44 Magnum revolver | 15 | 12-18 | 5 | 4/5 | 1 | .44 Magnum | 6 |
.44 Magnum (speed load) | 20 | 12-18 | 5 | 4/5 | 1 | .44 Magnum | 6 |
9mm Mauser | 22 | 5-10 | 3 | 4/5 | 1 | 9mm | 7 |
10mm pistol | 25 | 5-12 | 3 | 5/6 | 1 | 10mm | 12 |
14mm pistol | 24 | 12-22 | 4 | 5/6 | 1 | 14mm | 6 |
Desert Eagle .44 | 25 | 10-16 | 4 | 5/6 | 1 | .44 Magnum | 8 |
Desert Eagle (exp. mag.) | 25 | 10-16 | 4 | 5/6 | 1 | .44 Magnum | 20 |
Needler pistol | 24 | 12-24 | 3 | 5/6 | 1 | HN Needler cartridge | 10 |
PPK12 Gauss pistol | 50 | 22-32 | 4 | 4/5 | 1 | 2mm EC | 12 |
Zip gun | 15 | 5-12 | 4 | -/- | 1 | 10mm round | 12 |
Submachine guns[]
Name | Range | Damage | Min ST | AP cost S/A/B |
Burst Rounds | Hands Req | Ammo Type | Magazine Size |
---|---|---|---|---|---|---|---|---|
10mm SMG | Single: 25 Burst: 20 |
5-12 | 4 | 5/6/6 | 10 | 1 | 10mm | 30 |
M3A1 "grease gun" SMG | Single: 20 Burst: 15 |
10-20 | 4 | 4/5/5 | 8 | 1 | .45 Caliber | 30 |
Tommy gun | Single: 32 Burst: 16 |
3-20 | 6 | 5/6/6 | 10 | 2 | .45 Caliber | 50 |
H&K P90c | Single: 30 Burst: 25 |
12-16 | 4 | 4/5/5 | 12 | 1 | 10mm | 24 |
Rifles[]
Name | Range | Damage | Min ST | AP cost S/A/B |
Burst Rounds | Hands Req | Ammo Type | Magazine Size |
---|---|---|---|---|---|---|---|---|
Assault rifle | Single: 45 Burst: 38 |
8-16 | 5 | 5/6/6 | 8 | 2 | 5mm round | 24 |
Assault rifle (exp. mag.) | Single: 45 Burst: 38 |
8-16 | 5 | 5/6/6 | 8 | 2 | 5mm round | 100 |
FN FAL | Single: 35 Burst: 30 |
9-18 | 5 | 5/6/6 | 10 | 2 | 7.62mm | 20 |
FN FAL (night sight) | Single: 35 Burst: 30 |
9-18 | 5 | 5/6/6 | 10 | 2 | 7.62mm | 20 |
FN FAL HPFA | Single: 35 Burst: 30 |
11-22 | 5 | 5/6/6 | 20 | 2 | 7.62mm | 20 |
H&K G11 | Single: 35 Burst: 30 |
10-20 | 5 | 5/6/6 | 5 | 2 | 4.7mm caseless | 50 |
H&K G11E | Single: 40 Burst: 35 |
13-23 | 6 | 5/6/6 | 5 | 2 | 4.7mm caseless | 50 |
Hunting rifle | 40 | 8-20 | 5 | 5/6/ - | - | 2 | .223 FMJ | 10 |
Jonny's BB gun | 22 | 1-3 | 3 | 5/6/ - | - | 2 | BBs | 100 |
M72 Gauss rifle | 50 | 32-43 | 6 | 5/6/ - | - | 2 | 2mm EC | 20 |
Pipe rifle | 20 | 5-12 | 5 | 5/6/ - | - | 2 | 10mm | 1 |
Red Ryder BB gun | 30 | 1-3 | 3 | 5/6/ - | - | 2 | BBs | 100 |
Red Ryder LE BB gun | 32 | 25-25 | 4 | 4/5/ - | - | 2 | BBs | 100 |
Scoped hunting rifle | 40 | 8-20 | 5 | 5/6/ - | - | 2 | .223 FMJ | 10 |
Sniper rifle | 50 | 14-34 | 5 | 6/7/ - | - | 2 | .223 FMJ | 6 |
XL70E3 | Single: 35 Burst: 30 |
12-19 | 5 | 5/6/6 | 8 | 2 | 5mm round | 20 |
Shotguns[]
Name | Range | Damage | Min ST | AP cost S/A/B |
Burst Rounds | Hands Req | Ammo Type | Magazine Size |
---|---|---|---|---|---|---|---|---|
Combat shotgun | Single: 22 Burst: 18 |
15-25 | 5 | 5/6/6 | 3 | 2 | 12 gauge | 12 |
H&K CAWS | Single: 30 Burst: 20 |
15-25 | 6 | 5/6/6 | 5 | 2 | 12 gauge | 10 |
Pancor Jackhammer | Single: 35 Burst: 25 |
18-29 | 5 | 5/6/6 | 5 | 2 | 12 gauge | 10 |
Sawed-off shotgun | 7 | 12-24 | 4 | 5/6/ - | - | 1 | 12 gauge | 2 |
Shotgun | 14 | 12-22 | 4 | 5/6/ - | - | 1 | 12 gauge | 2 |
Big Guns[]
Name | Range | Damage | Min ST | AP cost S/A/B |
Burst rounds | Hands Req | Ammunition Type | Magazine Size |
---|---|---|---|---|---|---|---|---|
Bozar | 35 | 25-35 | 6 | - / - /6 | 15 | 2 | .223 FMJ | 30 |
Light support weapon | 40 | 20-30 | 6 | - / - /6 | 10 | 2 | .223 FMJ | 30 |
M60 | 35 | 18-26 | 7 | - / - /6 | 10 | 2 | 7.62mm | 50 |
Minigun | 35 | 7-11 | 7 | - / - /6 | 40 (30 FO) | 2 | 5mm round | 120 |
Avenger minigun | 40 | 10-14 | 7 | - / - /6 | 40 | 2 | 5mm round | 120 |
Vindicator minigun | 30 | 14-19 | 7 | - / - /6 | 25 | 2 | 4.7mm caseless | 100 |
Flamer | 5 | 40-90 | 6 | - / - /6 | 1 | 2 | Flamethrower fuel | 5 |
Improved flamer | 5 | 45-90 | 6 | - / - /6 | 1 | 2 | Flamethrower fuel | 5 |
Rocket launcher | 40 | 35-100 | 6 | 6/ - / - | - | 2 | Rocket | 1 |
Energy Weapons[]
Pistols[]
Pistols | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Range | Damage | Min ST | AP cost S/A/B |
Hands required |
Rounds per burst |
Ammo Type | Cell Capacity |
Alien blaster | 10 | 30-90 | 2 | 4/5/ - | 1 | - | Small energy cell | 30 |
Laser pistol | 35 | 10-22 | 3 | 5/6/ - | 1 | - | Small energy cell | 12 |
Magneto-laser pistol | 35 | 10-22 | 3 | 5/6/ - | 1 | - | Small energy cell | 12 |
Phazer | 15 | 20-30 | 3 | -/-/- | 1 | - | Small energy cell | 12 |
Plasma pistol | 20 | 15-35 | 4 | 5/6/ - | 1 | - | Small energy cell | 16 |
Plasma pistol (ext. cap.) | 20 | 15-35 | 4 | 5/6/ - | 1 | - | Small energy cell | 32 |
Solar Scorcher | 20 | 20-60 | 3 | 4/5/ - | 1 | - | None (Sunlight) | 6-8 |
YK32 Pulse pistol | 15 | 32-46 | 3 | 4/5/ - | 1 | - | Small energy cell | 5 |
Rifles[]
Rifles | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Range | Damage | Min ST | AP cost S/A/B |
Hands required |
Rounds per burst |
Ammo Type | Cell Capacity |
Gatling laser | 40 | 20-40 | 6 | - / - /6 | 2 | 10 | Microfusion cell | 30 |
Laser rifle | 45 | 25-50 | 6 | 5/6/ - | 2 | - | Microfusion cell | 12 |
Laser rifle (ext. cap.) | 45 | 25-50 | 6 | 5/6/ - | 2 | - | Microfusion cell | 24 |
Plasma rifle | 25 | 30-65 | 6 | 5/6/ - | 2 | - | Microfusion cell | 10 |
Turbo plasma rifle | 35 | 35-70 | 6 | 5/6/ - | 2 | - | Microfusion cell | 10 |
YK42B pulse rifle | 30 | 54-78 | 6 | 5/6/ - | 2 | - | Microfusion cell | 10 |
Throwing[]
Name | Damage | Damage Type |
Min STR | Range | Weight | Value |
---|---|---|---|---|---|---|
Frag grenade | 20-35 | Explosion | 3 | 15 | 1 | $150 |
Plasma grenade | 40-90 | Plasma | 4 | 15 | 1 | $300 |
Pulse grenade | 100-150 | EMP | 4 | 15 | 1 | $250 |
Holy Hand Grenade | 300-500 | Explosion | 2 | 20 | 2 | $1 |
Molotov cocktail | 8-20 | Explosion | 3 | 12 | 1 | $50 |
Rock | 1-4 | Normal | 1 | 15 | 1 | $0 |
Gold nugget | 3-6 | Normal | 2 | 10 | 10 | $50 |
Uranium ore | 3-6 | Normal | 2 | 10 | 10 | $0 |
Refined uranium ore | 3-6 | Normal | 2 | 10 | 15 | $0 |
Plant spike | 1-2 | Normal | 1 | 8 | 0 | $0 |
Flare | 1-1 | Normal | 1 | 15 | 1 | $35
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Spear | 3-10 | Normal | 4 | 8 | 4 | $80 |
Sharpened spear | 4-12 | Normal | 4 | 8 | 4 | $80 |
Sharpened pole | 2-4 | Normal | 4 | 8 | 3 | $5 |
Throwing knife | 3-6 | Normal | 3 | 16 | 1 | $100 |