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The Vault - Fallout Wiki
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{{Fallout 3 locations project}}
 
{{Fallout 3 locations project}}
 
{{Infobox location
 
{{Infobox location
|game =FO3
+
|games =FO3
  +
|icon =Icon settlement medium.png
|name =Fairfax Ruins
 
  +
|image =Fo3 Fairfax NW.png
|type =medium
 
|image =Fairfax Ruins.jpg
+
|image2 =Fo3 Fairfax NE.png
|loc =Fairfax Ruins loc.jpg
+
|image3 =Fo3 Fairfax SW.png
|map =Fairfax Utility Tunnels.jpg
+
|image4 =Fo3 Fairfax SE.png
  +
|image5 =Fo3 Fairfax Main ST.png
|mapdesc =Map of the Utility Tunnels
 
  +
|image columns =2
|marker ='''Fairfax Ruins'''
 
  +
|image desc =Fairfax main street (bottom) and external shots (clockwise: from the northeast, southeast, southwest, northwest)
|metro =[[Fairfax Metro Station]]
 
 
|map marker image =Fairfax Ruins loc.jpg
|other =Utility Tunnel
 
 
|map marker ='''Fairfax Ruins'''
|cell =FairfaxRuinsExterior1 (through to 7)
 
 
|metro exits =[[Fairfax station]]
|refid =00001163, 00001164<br />00001165, 00001172<br />00001173, 00001174<br />00001175
 
 
|other exits =[[Utility Tunnels]]
  +
|cell name =FairfaxRuinsExterior1<br/>FairfaxRuinsExterior2<br/>FairfaxRuinsExterior3<br/>FairfaxRuinsExterior4<br/>FairfaxRuinsExterior5<br/>FairfaxRuinsExterior6<br/>FairfaxRuinsExterior7
  +
|refid ={{ID|00001163}} ()<br/>{{ID|00001164}} ()<br/>{{ID|00001165}} ()<br/>{{ID|00001172}} ()<br/>{{ID|00001173}} ()<br/>{{ID|00001174}} ()<br/>{{ID|00001175}} ()
  +
|terminals =[[Fairfax ruins terminal entries#Turret Control System|Turret Control System]]
  +
|local map =Fairfax Utility Tunnels.jpg
 
|local map desc =Map of the Utility Tunnels
  +
|footer =
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
'''Fairfax Ruins''' is the destroyed ruins of a [[Fallout 3 locations|town]] in the [[Capital Wasteland]], located south of [[Vault 101]], east of [[Fort Independence]] and north of [[Andale]]. It also appears that the [[Brotherhood Outcasts]], fortifying Fort Independence, are being ambushed by the [[raiders]] from the ruins, and are trying to take over the ruins but never actually attempt it during normal gameplay.
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'''Fairfax ruins''' are the destroyed remains of a [[Fallout 3 locations|town]] in the [[Capital Wasteland]], located south of [[Vault 101]], east of [[Fort Independence]], and north of [[Andale]].
  +
  +
==Background==
  +
The [[Brotherhood Outcasts]] and local [[raiders]] are engaged in a stalemate, fighting over the town - while the Outcasts have fortified [[Fort Independence]], they are constantly being harassed by degenerates camped out in the city. Despite superior training and technology, the Outcasts have not occupied the town proper for reasons unknown.
   
 
==Layout==
 
==Layout==
 
===Exterior===
 
===Exterior===
The ruins consist of the main street, several alleys and destroyed houses. Raiders fill the area and are well armed. North of the main road, running through the center of the town east to west, is the entrance to the metro tunnels. There are also several manholes leading to the utility tunnels. There are several tripwires which set off explosives that will alert the nearby raiders. There are also several [[Frag mine (Fallout 3)|frag mine]]s surrounding the fast travel location. Outside one of the houses on the outskirts of town, is a gas valve that when repaired, allows you to burn enemies by shooting them inside the house.
+
The ruins consist of the main street, several alleys and destroyed houses. Raiders fill the area and are well-armed. North of the main road, running through the center of the town east to west, is the entrance to the metro tunnels. There are also several manholes leading to the utility tunnels. There are also various traps that may attract the raiders' attention if set off. You may also run in to [[Frag mine (Fallout 3)|frag mine]]s by fast-traveling here. Outside one of the houses on the outskirts of town, is a gas valve that, when repaired, allows you to burn enemies by shooting them inside the house.
   
 
===Utility tunnels===
 
===Utility tunnels===
  +
{{Main|Utility tunnels}}
The main entrance to the utility tunnels is a grating in the floor that collapses into a small rectangular hole in the center of Fairfax Ruins. A far less defended entrance to the tunnels is a manhole located to the northwest of the ruins to the east of the Brotherhood Outcast base. Inside are several ammunition boxes, raiders, aid items and other loot.
+
The main entrance to the utility tunnels is a grating in the floor that collapses into a small rectangular hole in the center of Fairfax Ruins. A far less defended entrance to the tunnels is a manhole located to the northwest of the ruins to the east of the Brotherhood Outcast base. Inside are several [[ammunition box]]es, raiders, aid items, and other loot.
   
There is also a separate subway tunnel in the center of Fairfax Ruins guarded by two raiders. This subway has no links to any other areas but is a very easy way to get some easy ammunition from the ammunition boxes in there. When entering the tunnel there are some mines as well as a shotgun trap close to the entrance. The tunnel is, like the rest of Fairfax Ruins, only inhabited by raiders.
+
There is also a separate subway tunnel in the center of Fairfax Ruins guarded by two raiders. This subway has no links to any other areas, but there are various ammunition boxes lying around. When entering the tunnel, there are some mines as well as a shotgun trap close to the entrance. The tunnel is, like the rest of Fairfax Ruins, only inhabited by raiders.
   
 
==Inhabitants==
 
==Inhabitants==
The place is now full of raiders, whose numbers depend on your current level. They are mostly armed with [[Missile launcher (Fallout 3)|missile launcher]]s, [[Combat shotgun (Fallout 3)|combat shotgun]]s and [[Assault rifle (Fallout 3)|assault rifle]]s. Some may wield a [[Flamer (Fallout 3)|flamer]] or even [[10mm submachine gun (Fallout 3)|10mm submachine guns]].
+
The place is now full of raiders, whose numbers depend on the character's current level. They are mostly armed with [[Missile launcher (Fallout 3)|missile launcher]]s, [[Combat shotgun (Fallout 3)|combat shotgun]]s, and [[Assault rifle (Fallout 3)|assault rifle]]s, and some may wield a [[Flamer (Fallout 3)|flamer]], or even [[10mm submachine gun (Fallout 3)|10mm submachine guns]].
 
* After ''[[Broken Steel]]'' is loaded, to the north of the ruins, the [[Enclave]] have set up [[Fallout 3 Enclave outposts|an outpost]] with a [[Deathclaw (Fallout 3)|deathclaw]] cage which will appear after the player has done the quest, [[The Waters of Life]]. Upon approaching the camp, there will usually be three soldiers and two officers present, but their numbers can change depending on the player's level. The soldiers are sometimes armed with flamers and will be busy executing several [[wastelander]]s enclosed in a cage, which may explain the bodies. This observation also suggests that a deathclaw cage was being used as a makeshift execution chamber. An [[Enclave Hellfire trooper]] may be included in their ranks.
 
To the north of the ruins, the [[Enclave]] have set up [[Fallout 3 Enclave outposts|an outpost]] with a [[deathclaw]] cage which will appear after you have done [[The Waters of Life]]. When the Enclave are encountered, there are often 3 soldiers and 2 officers, but their numbers can change depending on your level. The soldiers are sometimes armed with [[Flamer (Fallout 3)|flamer]]s and will be busy executing several [[wastelander]]s enclosed in a cage, which may explain the bodies. This observation suggests that the deathclaw cage was being used as a makeshift execution chamber. an [[Enclave Hellfire trooper]] may spawn here as well, and provide a set of [[Enclave Hellfire armor]] for you.
 
   
 
==Notable loot==
 
==Notable loot==
* [[U.S. Army: 30 Handy Flamethrower Recipes]] in the [[Car Dealership]] east of Fairfax Ruins. It's sitting on top of a generator in the higher area to the left. Listen for the generator.
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* [[U.S. Army: 30 Handy Flamethrower Recipes]] in the [[car dealership]] east of Fairfax Ruins. It's sitting on top of a generator in the higher area to the left. Listen for the generator.
 
* Another U.S. Army: 30 Handy Flamethrower Recipes can be found in [[Dot's Diner]] to the south. However, it's much easier to find by going north from the [[Nuka-Cola Plant]].
 
* Another U.S. Army: 30 Handy Flamethrower Recipes can be found in [[Dot's Diner]] to the south. However, it's much easier to find by going north from the [[Nuka-Cola Plant]].
* [[Chinese Army: Special Ops Training Manual (Fallout 3)|Chinese Army: Special Ops Training Manual]] in the [[Fairfax Metro Station]] on the rubble below the mezzanine next to the east escalator.
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* [[Chinese Army: Special Ops Training Manual (Fallout 3)|Chinese Army: Special Ops Training Manual]] in the [[Fairfax station]] on the rubble below the mezzanine next to the east escalator.
* [[Nuka-Cola Quantum]] in an overturned truck under the highway south of the ruins (towards Andale).
+
* [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]] in an overturned truck under the highway south of the ruins (towards Andale).
 
* [[Tales of a Junktown Jerky Vendor (Fallout 3)|Tales of a Junktown Jerky Vendor]], in the [[concrete treehouse]] south of the ruins.
 
* [[Tales of a Junktown Jerky Vendor (Fallout 3)|Tales of a Junktown Jerky Vendor]], in the [[concrete treehouse]] south of the ruins.
   
 
==Notes==
 
==Notes==
* When fast traveling to this area, there will be at least one raider with a missile launcher nearby accompanied by at least 2 armed raiders (sometimes armed with 10mm SMGs, assault rifles, or combat shotguns). This is dependent your level. If the player has just cleaned out the place and are fast-traveling back right away to take another load of loot, no raiders should have spawned yet, though it is possible they might at very high levels (73 hour rule).
+
* When fast traveling to this area, there will be at least one raider with a missile launcher nearby accompanied by at least two armed raiders (sometimes armed with 10mm SMGs, R91 assault rifles, or combat shotguns). This is dependent upon the player's level. If the player has just cleared the place of enemies and are fast-traveling back right away, no raiders should return. However, it is possible for them to return if the player is at higher levels (and waiting 73 in-game hours).
* A friendly Enclave soldier wearing [[Tesla armor (Fallout 3)|Tesla armor]] and armed with a missile launcher may be encountered in the open square on the south side of the ruins (where the broken highway comes into the town). He will clear out the raiders in the area, including the missile launcher wielding raider. He reports ''"Area secure"'' and the only dialogue option is ''"See you later"''.
+
* A friendly Enclave soldier wearing [[Tesla armor (Fallout 3)|Tesla armor]] and armed with a missile launcher may be encountered in the open square on the south side of the ruins (where the broken highway comes into the town). He will clear out the raiders in the area, including the raider with a missile launcher. He reports ''"Area secure"'' and the only dialogue option is ''"See you later"''.
  +
* Brotherhood of Steel Outcasts will occasionally patrol this area, and may assist in combat.
   
 
==Appearances==
 
==Appearances==
Fairfax Ruins only appears in ''[[Fallout 3]]''.
+
The Fairfax ruins appear only in ''[[Fallout 3]]''.
  +
 
==Behind the scenes==
 
* Fairfax Ruins are the ruins of real-world Fairfax, VA. However, the ruins in ''Fallout 3'' are comparatively smaller than the true town and the location is much closer to downtown Washington DC than depicted in the game.
   
 
==Bugs==
 
==Bugs==
 
* You may (rarely) encounter [[Anne Marie Morgan|Defender Morgan]] somewhere in Fairfax Ruins either still fighting or already dead. Even after you find Defender Morgan dead in Fairfax Ruins, she may reappear sometime later in the same situation.
 
* You may (rarely) encounter [[Anne Marie Morgan|Defender Morgan]] somewhere in Fairfax Ruins either still fighting or already dead. Even after you find Defender Morgan dead in Fairfax Ruins, she may reappear sometime later in the same situation.
   
  +
==Gallery==
==Behind the scenes==
 
  +
<gallery>
* Fairfax Ruins are the ruins of real-world Fairfax, VA. However, the ruins in Fallout 3 are comparatively smaller than the true town and the location is much closer to downtown Washington DC than depicted in the game.
 
  +
Fairfax Ruins.jpg
  +
</gallery>
   
 
[[Category:Fallout 3 locations]]
 
[[Category:Fallout 3 locations]]
  +
[[Category:Fallout 3 marked locations]]
 
[[ru:Развалины Фэйрфакса]]
 

Latest revision as of 22:10, 11 August 2018

Fallout 3 locations project
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. If you want to participate, please check the project page.
Fairfax ruins
Fo3 Fairfax NWFo3 Fairfax NE
Fo3 Fairfax SWFo3 Fairfax SE
Fo3 Fairfax Main ST
Icon settlement medium
Fairfax main street (bottom) and external shots (clockwise: from the northeast, southeast, southwest, northwest)
Site
Fairfax Ruins loc
Map MarkerFairfax Ruins
Connections
metro exitsFairfax station
Other ExitsUtility Tunnels
Technical
Cell NameFairfaxRuinsExterior1
FairfaxRuinsExterior2
FairfaxRuinsExterior3
FairfaxRuinsExterior4
FairfaxRuinsExterior5
FairfaxRuinsExterior6
FairfaxRuinsExterior7
ref id00001163 ()
00001164 ()
00001165 ()
00001172 ()
00001173 ()
00001174 ()
00001175 ()
TerminalsTurret Control System
Maps
Fairfax Utility Tunnels
Map of the Utility Tunnels
 
Gametitle-FO3
Gametitle-FO3

Fairfax ruins are the destroyed remains of a town in the Capital Wasteland, located south of Vault 101, east of Fort Independence, and north of Andale.

Background

The Brotherhood Outcasts and local raiders are engaged in a stalemate, fighting over the town - while the Outcasts have fortified Fort Independence, they are constantly being harassed by degenerates camped out in the city. Despite superior training and technology, the Outcasts have not occupied the town proper for reasons unknown.

Layout

Exterior

The ruins consist of the main street, several alleys and destroyed houses. Raiders fill the area and are well-armed. North of the main road, running through the center of the town east to west, is the entrance to the metro tunnels. There are also several manholes leading to the utility tunnels. There are also various traps that may attract the raiders' attention if set off. You may also run in to frag mines by fast-traveling here. Outside one of the houses on the outskirts of town, is a gas valve that, when repaired, allows you to burn enemies by shooting them inside the house.

Utility tunnels

Main article: Utility tunnels

The main entrance to the utility tunnels is a grating in the floor that collapses into a small rectangular hole in the center of Fairfax Ruins. A far less defended entrance to the tunnels is a manhole located to the northwest of the ruins to the east of the Brotherhood Outcast base. Inside are several ammunition boxes, raiders, aid items, and other loot.

There is also a separate subway tunnel in the center of Fairfax Ruins guarded by two raiders. This subway has no links to any other areas, but there are various ammunition boxes lying around. When entering the tunnel, there are some mines as well as a shotgun trap close to the entrance. The tunnel is, like the rest of Fairfax Ruins, only inhabited by raiders.

Inhabitants

The place is now full of raiders, whose numbers depend on the character's current level. They are mostly armed with missile launchers, combat shotguns, and assault rifles, and some may wield a flamer, or even 10mm submachine guns.

  • After Broken Steel is loaded, to the north of the ruins, the Enclave have set up an outpost with a deathclaw cage which will appear after the player has done the quest, The Waters of Life. Upon approaching the camp, there will usually be three soldiers and two officers present, but their numbers can change depending on the player's level. The soldiers are sometimes armed with flamers and will be busy executing several wastelanders enclosed in a cage, which may explain the bodies. This observation also suggests that a deathclaw cage was being used as a makeshift execution chamber. An Enclave Hellfire trooper may be included in their ranks.

Notable loot

Notes

  • When fast traveling to this area, there will be at least one raider with a missile launcher nearby accompanied by at least two armed raiders (sometimes armed with 10mm SMGs, R91 assault rifles, or combat shotguns). This is dependent upon the player's level. If the player has just cleared the place of enemies and are fast-traveling back right away, no raiders should return. However, it is possible for them to return if the player is at higher levels (and waiting 73 in-game hours).
  • A friendly Enclave soldier wearing Tesla armor and armed with a missile launcher may be encountered in the open square on the south side of the ruins (where the broken highway comes into the town). He will clear out the raiders in the area, including the raider with a missile launcher. He reports "Area secure" and the only dialogue option is "See you later".
  • Brotherhood of Steel Outcasts will occasionally patrol this area, and may assist in combat.

Appearances

The Fairfax ruins appear only in Fallout 3.

Behind the scenes

  • Fairfax Ruins are the ruins of real-world Fairfax, VA. However, the ruins in Fallout 3 are comparatively smaller than the true town and the location is much closer to downtown Washington DC than depicted in the game.

Bugs

  • You may (rarely) encounter Defender Morgan somewhere in Fairfax Ruins either still fighting or already dead. Even after you find Defender Morgan dead in Fairfax Ruins, she may reappear sometime later in the same situation.

Gallery