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This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
Fallout 3Eyebot
FO: New VegasEyebot
Eyebot duraframe subject E
ED-E (clone) Lonesome RoadGametitle-FNV LR
Medical eyebot Lonesome RoadGametitle-FNV LR
Repair eyebot Lonesome RoadGametitle-FNV LR
Sunset Sarsaparilla eyebotCut contentIcon cut
Fallout 4Eyebot
Servomech eyebot AutomatronGametitle-fo4am
Cybermech eyebot AutomatronGametitle-fo4am
Fallout 76Eyebot
Eyebomb
 ... 
Gametitle-FO3Gametitle-FNVGametitle-FNV LRGametitle-FO4Gametitle-fo4amGametitle-fo4nw
Gametitle-FO3Gametitle-FNVGametitle-FNV LRGametitle-FO4Gametitle-fo4amGametitle-fo4nwGametitle-F76

Commonly found throughout the Wasteland, the eyebot is a hovering all-purpose robot with whip-like radio antennas resembling long "whiskers" pointing to its back and loudspeakers in the front. Uses of Eyebots vary and have been known to include the spreading of propaganda, reconnaissance and surveillance, delivering messages, and even repair and medical services.

Background[]

One of the more elegant creations of RobCo Industries, the EyeBot is a hovering robot designed for a variety of purposes.[1] Ostensibly, it was designed for giving consumers instant access to radio and television on the go, using a sophisticated antenna array to deliver the latest news bulletins and presidential addresses (among other things) even in subterranean areas, like subways. However, it was also outfitted with advanced facial and auditory recognition technology, making it a useful tool for surveillance and security.[2] Although the design was compact and quite sophisticated, there was still room for expansion: The Enclave attempted to create a line of superior Duraframe EyeBots at Adams Air Force Base, but eventually scrapped the program, leaving one survivor.[3] The automated bases of Hopeville and Ashton later reproduced these robots in number, creating dedicated repair and medical variants, showcasing the potential still remaining in the humble EyeBot.[4]

Variations[]

Eyebot[]

Fo3 Enclave eyebot

Used by the Enclave on the East Coast for broadcasting the Enclave Radio, which consists of propaganda, presidential speeches and patriotic marching music for the people of the Capital Wasteland, these robots are almost harmless to most players, as they have the least health of any other robot in the game, and a weapon hardly on par with a AEP7 laser pistol. To players of lower level they can still be dangerous though, and in the later stages of the game some eyebots have the nasty habit of calling in Enclave patrols when destroyed.

Eyebomb[]

Gameplay article:

Summoned by the Imposter Sheepsquatch during Event: Encryptid, the Eyebomb is painted black and red, and explodes within proximity to those attack it or the Assaultron.

Eyebot duraframe subject E[]

ED-EReg
Gameplay article:

The eyebot duraframe subject E (also known as ED-E) is an Enclave eyebot from the East Coast,[5] built by Whitley at Adams Air Force Base. ED-E is a prototype "Duraframe" model, and has been enhanced for regular combat as opposed to the original Eyebots, which functions primarily as a mobile radio transmitter, and standard Duraframe models. These enhancements include an additional dish directed sensor, armor plating to protect the side mounted vacuum tubes, and a front-mounted, miniaturized Tesla cannon for improved offensive capabilities from the standard laser cannon.[6] However, since the war with the Capital Wasteland Brotherhood of Steel necessitated increased production of Enclave Hellfire armor, eyebot production was stopped, and ED-E became the last surviving model. Whitley uploaded an enormous amount of valuable data on Poseidon Energy and his duraframe research into ED-E's logs, then dispatched it on a cross-country journey to Navarro, past Rockville, Hagerstown, The Pitt, Dog Town and many others .[7] ED-E is superior to any other eyebot in combat, both in terms of armor and firepower.

Eyebot duraframe subject E (clone)[]

ED-E clone
Gameplay article:

This eyebot is found at the start of the Lonesome Road add-on, in the Hopeville Silo Bunker. He stays with the character throughout, and is necessary to progress, opening doors and also commissary terminals for the Courier. Once upgraded (see Camarader-E ) his upgrades are sent to the original ED-E in the Mojave. He also has an onboard Workbench and reloading bench (though these will be available to ED-E after downloading Lonesome Road).

He differs from the original ED-E in that he is armed with a player specific Arc welder, and appears to be much less battered, with a fresh-looking paint job, and a cleaner casing. He still retains the same basic characteristics and personality, as he is just a copy of ED-E in another body.

Servomech eyebot[]

AMEyebotNifskope
Gameplay article:

Found only in the Commonwealth, created by The Mechanist, the servomech eyebot's purpose was to spread the Mechanist's message of peace and protection.

Medical eyebot[]

Medical eyebot
Gameplay article:

Only seen in the Divide, the medical eyebots purpose was to assist medical staff in the treatment of patients.

Repair eyebot[]

Repair eyebot
Gameplay article:

Only seen in the Divide, the repair eyebots were most likely used for minor repairs and maintenance while engineers performed the more complicated tasks and repairs.

Prototype eyebot[]

CivilianEyebot
Gameplay article:

The model for this eyebot is found inside the REPCONN headquarters building, just past the first few rooms of displays, however it is not operational. It is said to have advanced facial and voice recognition. It also differs from the other models in that it has a screen, instead of a grill at the front (presumably to act as a television screen). It is accompanied by a prototype Mister Handy model, experimental protectron model, and a prototype variant of the sentry bot.

See also[]

References

  1. Tour guide: "Ready for the REPCONN tour, Rocketeers? Courtesy of the fine folks at RobCo, I'll be your guide today on the path of... Scientific. Discovery. In the lead-lined case behind me is a spent radioactive rod from of our old reactors. No need to stand too close, let's move along, shall we? Look here - a row of multi-colored plasma fuels! Careful, they may look safe to drink, but your stomach is the last place they should be. Why the difference in cylinder size? Refining our production methods has resulted in higher yields of fuel over time, that's why! To my right you can see a sample of some old "safety barrels" REPCONN once used to store radioactive waste. Perfectly safe. On my left is an example of a mountain of REPCONN safety barrels some legislators claim are poisoning our environment. Ridiculous. Behind me is our most recent rocket project, which we're keeping under our hats... until "launch," if you'll pardon the expression. And in front of me is a model - not actual size - of the launch dome we are using to send our rockets screeeeaming into orbit. Now these colorful fellows behind me are REPCONN's earliest... experiments in flight. Feel free to read the plaques and learn, Rocketeers! Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line! This is the final stop on our tour. This model of our solar system is a small example of where the partnership between RobCo and REPCONN hopes to go. See those little rockets zipping about? They are manned by robots, tirelessly looking for resources to mine on planets beyond our own. And that's it for our tour today, Rocketeers - RobCo and its tiny partner REPCONN thank you! Any further questions, please, feel free to ask."
    (Tour guide's dialogue)
  2. REPCONN headquarters placard: ""The 'I' in 'Eyebot.'""
    "RobCo's always had an eye for robotics, and this little fellow is no different! This robotic marvel can not only recognize your face and voice with advanced facial and auditory recognition technology, it can also broadcast video and audio as well! Think of it - all the sights and sounds of your radio and TV in your living room at home blasted directly at you on the street, subway, bathroom, or wherever you may be! Never fear, you'll never miss a news bulletin or presidential address again, no matter where you are!"

    "Exhibit Brought to You By Your Friends at RobCo."
  3. ED-E
  4. Lonesome Road
  5. Bethesda Podcast Episode 3 (2:00-2:30)
  6. Fallout: New Vegas Official Game Guide Game of the Year Edition p.467
  7. Adams Air Force Base to Navarro - Google Maps
Enclave Symbol (Fallout 3)
Enclave Symbol (Fallout 3)
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