An automated research project set up by a Brotherhood Scribe researching The Mire continues long after the Scribe perished. Quercus requires the dwellers' assistance in attracting friendly creatures for study.
The event requires players to first place lures in the receptacles to attract the creatures. The choices are:
Venison, attracting ...
Radkelp, attracting ...
Garbage, attracting ...
After the creatures appear, the task switches to defense: Players need to protect their new "friends" against three waves of monsters: Gulpers, anglers, and finally, an alpha fog crawler. After that is accomplished, the quest end. Even if they die, however, players receive a small reward as encouragement.
This page was last edited on 21 May 2019, at 19:26.
Content is available under CC BY-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.